diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/re/instances/OldGlastHeim.txt | 501 |
1 files changed, 84 insertions, 417 deletions
diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt index f91d95865..4c03cfb40 100644 --- a/npc/re/instances/OldGlastHeim.txt +++ b/npc/re/instances/OldGlastHeim.txt @@ -312,11 +312,11 @@ OnEnable: cutin("gl_barmund2", 2); mes("[Varmundt]"); mes("I'm not kidding, Sir. Heinrich. If I'm correct, then she will be here very soon."); - donpcevent(instance_npcname("Varmundt#ghinstance2")+"::OnTalk1"); + npctalk(_("I'm not kidding, Sir. Heinrich. If I'm correct, then she will be here very soon."), instance_npcname("Varmundt#ghinstance2")); next; mes("[Varmundt]"); mes("We must hide the heart piece to a safe place before Himelmez's attack starts!"); - donpcevent(instance_npcname("Varmundt#ghinstance2")+"::OnTalk2"); + npctalk(_("We must hide the heart piece to a safe place before Himelmez's attack starts!"), instance_npcname("Varmundt#ghinstance2")); next; select("Even if you don't believe me..."); mesf("[%s]", strcharinfo(0)); @@ -362,30 +362,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmundt#ghinstance2"); end; - -OnTalk1: - npctalk(_("I'm not kidding, Sir. Heinrich. If I'm correct, then she will be here very soon.")); - end; - -OnTalk2: - npctalk(_("We must hide the heart piece to a safe place before Himelmez's attack starts!")); - end; - -OnTalk3: - npctalk(_("Himelmez!! Already!")); - end; - -OnTalk4: - npctalk(_("Sir. Heinrich, they're all monsters. You need to give them rest!")); - end; - -OnTalk5: - npctalk(_("Sir. Heinrich! We don't have much time!")); - end; - -OnTalk6: - npctalk(_("If you hurry now, there's a chance!")); - end; } 1@gl_k,149,97,6 script Heinrich#ghinstance2 4_M_HEINRICH,{ @@ -399,46 +375,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance2"); end; - -OnTalk1: - npctalk(_("Who are you?")); - end; - -OnTalk2: - npctalk(_("Aren't you a little too feminine to be the Ruler of death? We are not afraid of you...")); - end; - -OnTalk3: - npctalk(_("What?")); - end; - -OnTalk4: - npctalk(_("My king is visiting the Rune-Midgarts royal family. He's not back yet.")); - end; - -OnTalk5: - npctalk(_("And now you are trying to trick me, what has happened to him?!")); - end; - -OnTalk6: - npctalk(_("She probably already knows where the Ymir's heart piece is.")); - end; - -OnTalk7: - npctalk(_("All Khalitzburg and White Knights should follow me now...")); - end; - -OnTalk8: - npctalk(_("My men... This can't be happening!")); - end; - -OnTalk9: - npctalk(_("I'm so sorry...")); - end; - -OnTalk10: - npctalk(_("I am sorry, my knights! Forgive me!")); - end; } 1@gl_k,149,100,6 script Heinrich#ghinstance3 4_M_HEINRICH,{ @@ -452,38 +388,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance3"); end; - -OnTalk1: - npctalk(_("I killed my own men...")); - end; - -OnTalk2: - npctalk(_("Varmundt is right. Now is not the time for mourning.")); - end; - -OnTalk3: - npctalk(_("I have a request to you followers.")); - end; - -OnTalk4: - npctalk(_("Himelmez can turn living beings into monsters.")); - end; - -OnTalk5: - npctalk(_("But, there might still be survivors here.")); - end; - -OnTalk6: - npctalk(_("Destroy the monsters and find any survivors.")); - end; - -OnTalk7: - npctalk(_("Varmundt and I will chase Himelmez.")); - end; - -OnTalk8: - npctalk(_("Very well, Varmundt. Let's find Himelmez.")); - end; } 1@gl_k,149,89,1 script Himelmez#ghinstance1 4_F_HIMEL,{ @@ -497,34 +401,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Himelmez#ghinstance1"); end; - -OnTalk1: - npctalk(_("Well well~ Am I interrupting you? Weren't you expecting me?")); - end; - -OnTalk2: - npctalk(_("My name is Lisa Kahn Himelmez. Master of Dullahan, Dead man's Valkyrie, that's what they call me.")); - end; - -OnTalk3: - npctalk(_("Let's see if you can relax like that after you find out where your king is.")); - end; - -OnTalk4: - npctalk(_("Hmm, now I have your attention do I not?")); - end; - -OnTalk5: - npctalk(_("It's a pity to meet you in a situation like this.")); - end; - -OnTalk6: - npctalk(_("Well~ I would love to sit down and explain for you, but I'm kind of busy today~")); - end; - -OnTalk7: - npctalk(_("I have business to take care of. My minions will treat you well enough for me~")); - end; } // Control Timer @@ -543,64 +419,64 @@ OnEnable: end; OnTimer1500: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk1"; + npctalk(_("Who are you?"), instance_npcname("Heinrich#ghinstance2")); end; OnTimer4500: - donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk1"; + npctalk(_("Well well~ Am I interrupting you? Weren't you expecting me?"), instance_npcname("Himelmez#ghinstance1")); end; OnTimer10000: - donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk3"; + npctalk(_("Himelmez!! Already!"), instance_npcname("Varmundt#ghinstance2")); end; OnTimer17500: - donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk2"; + npctalk(_("My name is Lisa Kahn Himelmez. Master of Dullahan, Dead man's Valkyrie, that's what they call me."), instance_npcname("Himelmez#ghinstance1")); end; OnTimer22000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk2"; + npctalk(_("Aren't you a little too feminine to be the Ruler of death? We are not afraid of you..."), instance_npcname("Heinrich#ghinstance2")); end; OnTimer28500: - donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk3"; + npctalk(_("Let's see if you can relax like that after you find out where your king is."), instance_npcname("Himelmez#ghinstance1")); end; OnTimer36000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk3"; + npctalk(_("What?"), instance_npcname("Heinrich#ghinstance2")); end; OnTimer41000: - donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk4"; + npctalk(_("Hmm, now I have your attention do I not?"), instance_npcname("Himelmez#ghinstance1")); end; OnTimer54000: - donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk5"; + npctalk(_("It's a pity to meet you in a situation like this."), instance_npcname("Himelmez#ghinstance1")); end; OnTimer59000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk4"; + npctalk(_("My king is visiting the Rune-Midgarts royal family. He's not back yet."), instance_npcname("Heinrich#ghinstance2")); end; OnTimer66500: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk5"; + npctalk(_("And now you are trying to trick me, what has happened to him?!"), instance_npcname("Heinrich#ghinstance2")); end; OnTimer71500: - donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk6"; + npctalk(_("Well~ I would love to sit down and explain for you, but I'm kind of busy today~"), instance_npcname("Himelmez#ghinstance1")); end; OnTimer78000: - donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnTalk7"; + npctalk(_("I have business to take care of. My minions will treat you well enough for me~"), instance_npcname("Himelmez#ghinstance1")); end; OnTimer84500: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk6"; + npctalk(_("She probably already knows where the Ymir's heart piece is."), instance_npcname("Heinrich#ghinstance2")); donpcevent instance_npcname("Himelmez#ghinstance1")+"::OnDisable"; end; OnTimer90500: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk7"; + npctalk(_("All Khalitzburg and White Knights should follow me now..."), instance_npcname("Heinrich#ghinstance2")); end; OnTimer92000: @@ -651,19 +527,19 @@ OnTimer92000: end; OnTimer94000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk8"; + npctalk(_("My men... This can't be happening!"), instance_npcname("Heinrich#ghinstance2")); end; OnTimer96500: - donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk4"; + npctalk(_("Sir. Heinrich, they're all monsters. You need to give them rest!"), instance_npcname("Varmundt#ghinstance2")); end; OnTimer100000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk9"; + npctalk(_("I'm so sorry..."), instance_npcname("Heinrich#ghinstance2")); end; OnTimer103000: - donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnTalk10"; + npctalk(_("I am sorry, my knights! Forgive me!"), instance_npcname("Heinrich#ghinstance2")); end; OnTimer106000: @@ -742,43 +618,43 @@ OnTimer112000: end; OnTimer112500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk1"; + npctalk(_("I killed my own men..."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer115500: - donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk5"; + npctalk(_("Sir. Heinrich! We don't have much time!"), instance_npcname("Varmundt#ghinstance2")); end; OnTimer118500: - donpcevent instance_npcname("Varmundt#ghinstance2")+"::OnTalk6"; + npctalk(_("If you hurry now, there's a chance!"), instance_npcname("Varmundt#ghinstance2")); end; OnTimer121500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk2"; + npctalk(_("Varmundt is right. Now is not the time for mourning."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer124500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk3"; + npctalk(_("I have a request to you followers."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer127500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk4"; + npctalk(_("Himelmez can turn living beings into monsters."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer130500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk5"; + npctalk(_("But, there might still be survivors here."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer134500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk6"; + npctalk(_("Destroy the monsters and find any survivors."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer138500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk7"; + npctalk(_("Varmundt and I will chase Himelmez."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer143500: - donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnTalk8"; + npctalk(_("Very well, Varmundt. Let's find Himelmez."), instance_npcname("Heinrich#ghinstance3")); end; OnTimer147500: @@ -1207,7 +1083,7 @@ OnMyMobDead: mapannounce(.@map$, _("Opening 2nd floor entrance towards 12 O'clock direction."), bc_map, "0xFFFF00"); donpcevent instance_npcname("#ghinstancewarp7")+"::OnEnable"; donpcevent instance_npcname("#ghinstancewarp14")+"::OnEnable"; - donpcevent instance_npcname("Varmundt#ghinstance3")+"::OnTalk2"; + npctalk(_("I collected some items dropped from its body. You can take it from me."), instance_npcname("Varmundt#ghinstance3")); donpcevent instance_npcname("#effectGH01")+"::OnEnable"; donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnEnable"; donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnEnable"; @@ -1255,39 +1131,39 @@ OnEnable: end; OnTimer3000: - donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk1"; + npctalk(_("Guess you are either lucky or powerful, to make it this far."), instance_npcname("Himelmez#ghinstance2")); end; OnTimer6000: - donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk2"; + npctalk(_("But, it doesn't matter."), instance_npcname("Himelmez#ghinstance2")); end; OnTimer9000: - donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk3"; + npctalk(_("You will all die here."), instance_npcname("Himelmez#ghinstance2")); end; OnTimer12000: - donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk1"; + npctalk(_("Himelmez! We will not let you get away from us!"), instance_npcname("Heinrich#ghinstance4")); end; OnTimer15000: - donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk4"; + npctalk(_("Ha ha ha, worry about yourself. You think I am alone here?"), instance_npcname("Himelmez#ghinstance2")); end; OnTimer18000: - donpcevent instance_npcname("Varmundt#ghinstance3")+"::OnTalk1"; + npctalk(_("Sir. Heinrich! I sense something strange and strong coming!"), instance_npcname("Varmundt#ghinstance3")); end; OnTimer21000: - donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk2"; + npctalk(_("What... These are!"), instance_npcname("Heinrich#ghinstance4")); end; OnTimer24000: - donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk5"; + npctalk(_("I will go on my way while my new toy entertains you."), instance_npcname("Himelmez#ghinstance2")); end; OnTimer27000: - donpcevent instance_npcname("Himelmez#ghinstance2")+"::OnTalk6"; + npctalk(_("Fare well~, hope to see you again sometime, Heinrich."), instance_npcname("Himelmez#ghinstance2")); end; OnTimer28000: @@ -1295,7 +1171,7 @@ OnTimer28000: end; OnTimer31000: - donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnTalk3"; + npctalk(_("Sir. Varmundt! Help those adventurers. I will go after Himelmez!"), instance_npcname("Heinrich#ghinstance4")); end; OnTimer32000: @@ -1329,18 +1205,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance4"); end; - -OnTalk1: - npctalk(_("Himelmez! We will not let you get away from us!")); - end; - -OnTalk2: - npctalk(_("What... These are!")); - end; - -OnTalk3: - npctalk(_("Sir. Varmundt! Help those adventurers. I will go after Himelmez!")); - end; } 1@gl_k,150,257,3 script Himelmez#ghinstance2 4_F_HIMEL,{ @@ -1359,31 +1223,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Himelmez#ghinstance2"); end; - -OnTalk1: - npctalk(_("Guess you are either lucky or powerful, to make it this far.")); - end; - -OnTalk2: - npctalk(_("But, it doesn't matter.")); - end; - -OnTalk3: - npctalk(_("You will all die here.")); - end; - -OnTalk4: - npctalk(_("Ha ha ha, worry about yourself. You think I am alone here?")); - end; - -OnTalk5: - npctalk(_("I will go on my way while my new toy entertains you.")); - end; - -OnTalk6: - npctalk(_("Fare well~, hope to see you again sometime, Heinrich.")); - end; - } 1@gl_k,156,259,3 script Varmundt#ghinstance3 4_M_BARMUND,{ // not disabling it so all players can get their reward @@ -1418,14 +1257,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmundt#ghinstance3"); end; - -OnTalk1: - npctalk(_("Sir. Heinrich! I sense something strange and strong coming!")); - end; - -OnTalk2: - npctalk(_("I collected some items dropped from its body. You can take it from me.")); - end; } // Floor 2 @@ -1446,26 +1277,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance5"); end; - -OnTalk1: - npctalk(_("This structure was not in the castle before!")); - end; - -OnTalk2: - npctalk(_("We tried to break it down but it's really strong.")); - end; - -OnTalk3: - npctalk(_("It is inexcusable behavior.")); - end; - -OnTalk4: - npctalk(_("I already exterminated all my soldiers and maybe more...")); - end; - -OnTalk5: - npctalk(_("...")); - end; } 2@gl_k,151,71,7 script Varmundt#ghinstance4 4_M_BARMUND,{ @@ -1484,70 +1295,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmundt#ghinstance4"); end; - -OnTalk1: - npctalk(_("This is Himelmez's closed space. We blocked each area and aisle.")); - end; - -OnTalk2: - npctalk(_("Step back. Let me try to dispel the magic.")); - end; - -OnTalk3: - npctalk(_("I think that part of closed space is broke down.")); - end; - -OnTalk4: - npctalk(_("I have never seen this closed space.")); - end; - -OnTalk5: - npctalk(_("Himelmez hides stone chains in undead people's body.")); - end; - -OnTalk6: - npctalk(_("Maybe this closed space is maintained with these stone chains.")); - end; - -OnTalk7: - npctalk(_("If you want to break it, you have to kill one of those who have a stone chain.")); - end; - -OnTalk8: - npctalk(_("But, we can't recognize who has a stone chain so, we have to purify everything.")); - end; - -OnTalk9: - npctalk(_("Commander...")); - end; - -OnTalk10: - npctalk(_("Commander! You need to be strong.")); - end; - -OnTalk11: - npctalk(_("Our enemy is not human.")); - end; - -OnTalk12: - npctalk(_("Even though you deny it, they'll never turn back to human.")); - end; - -OnTalk13: - npctalk(_("Well, let's go then.")); - end; - -OnTalk14: - npctalk(_("And you guys, just take a break and follow us.")); - end; - -OnTalk15: - npctalk(_("It could be hard fighting so, stay strong.")); - end; - -OnTalk16: - npctalk(_("Ok, it's time to begin Heinrich.")); - end; } 2@gl_k,150,67,0 script #effectGH01 HIDDEN_NPC,10,10,{ @@ -1590,20 +1337,20 @@ OnEnable: end; OnTimer3000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk1"; + npctalk(_("This structure was not in the castle before!"), instance_npcname("Heinrich#ghinstance5")); donpcevent instance_npcname("#ghmemorialmob05")+"::OnEnable"; end; OnTimer6000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk1"; + npctalk(_("This is Himelmez's closed space. We blocked each area and aisle."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer9000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk2"; + npctalk(_("We tried to break it down but it's really strong."), instance_npcname("Heinrich#ghinstance5")); end; OnTimer12000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk2"; + npctalk(_("Step back. Let me try to dispel the magic."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer15000: @@ -1612,71 +1359,71 @@ OnTimer15000: OnTimer18000: donpcevent instance_npcname("#effectGH01")+"::OnDisable"; - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk3"; + npctalk(_("I think that part of closed space is broke down."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer21000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk4"; + npctalk(_("I have never seen this closed space."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer24000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk5"; + npctalk(_("Himelmez hides stone chains in undead people's body."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer27000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk6"; + npctalk(_("Maybe this closed space is maintained with these stone chains."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer30000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk7"; + npctalk(_("If you want to break it, you have to kill one of those who have a stone chain."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer33000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk8"; + npctalk(_("But, we can't recognize who has a stone chain so, we have to purify everything."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer36000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk3"; + npctalk(_("It is inexcusable behavior."), instance_npcname("Heinrich#ghinstance5")); end; OnTimer39000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk4"; + npctalk(_("I already exterminated all my soldiers and maybe more..."), instance_npcname("Heinrich#ghinstance5")); end; OnTimer42000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk9"; + npctalk(_("Commander..."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer45000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk10"; + npctalk(_("Commander! You need to be strong."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer48000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk11"; + npctalk(_("Our enemy is not human."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer51000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk12"; + npctalk(_("Even though you deny it, they'll never turn back to human."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer54000: - donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnTalk5"; + npctalk(_("..."), instance_npcname("Heinrich#ghinstance5")); end; OnTimer57000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk13"; + npctalk(_("Well, let's go then."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer60000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk14"; + npctalk(_("And you guys, just take a break and follow us."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer63000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk15"; + npctalk(_("It could be hard fighting so, stay strong."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer66000: - donpcevent instance_npcname("Varmundt#ghinstance4")+"::OnTalk16"; + npctalk(_("Ok, it's time to begin Heinrich."), instance_npcname("Varmundt#ghinstance4")); end; OnTimer69000: @@ -1955,30 +1702,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Heinrich#ghinstance6"); end; - -OnTalk1: - npctalk(_("Gerhalt!")); - end; - -OnTalk2: - npctalk(_("What are you doing to my soldier Himelmez!")); - end; - -OnTalk3: - npctalk(_("Himelmez! You already made what you want so there is no more need for a sacrifice!")); - end; - -OnTalk4: - npctalk(_("Let him go! I don't need to see anyone else suffer!")); - end; - -OnTalk5: - npctalk(_("I'll never forgive you.")); - end; - -OnTalk6: - npctalk(_("I'll never let you get away Himelmez!!")); - end; } 2@gl_k,162,250,1 script Varmundt#ghinstance5 4_M_BARMUND,{ @@ -1997,10 +1720,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Varmundt#ghinstance5"); end; - -OnTalk1: - npctalk(_("We have no choice. We have to fight against Amdarais!")); - end; } 2@gl_k,158,252,3 script Himelmez#ghinstance4 4_F_HIMEL,{ @@ -2019,50 +1738,6 @@ OnDisable: OnEnable: hideoffnpc instance_npcname("Himelmez#ghinstance4"); end; - -OnTalk1: - npctalk(_("Amazing~ I thought that you were not even close to getting here...")); - end; - -OnTalk2: - npctalk(_("Hoo hoo, I already found a piece of Ymir's heart Heinrich.")); - end; - -OnTalk3: - npctalk(_("If he did not bother me, it would have been faster.")); - end; - -OnTalk4: - npctalk(_("Really? What makes you think so?")); - end; - -OnTalk5: - npctalk(_("Let him go? I think... No...")); - end; - -OnTalk6: - npctalk(_("Besides, this is your last surviving soldier Heinrich.")); - end; - -OnTalk7: - npctalk(_("He made life difficult for me.")); - end; - -OnTalk8: - npctalk(_("He is perfectly fit for my new creation Amdarais.")); - end; - -OnTalk9: - npctalk(_("Uh uh~ I'm so scared.")); - end; - -OnTalk10: - npctalk(_("Anyway, we will have a chance to see because we need to talk more.")); - end; - -OnTalk11: - npctalk(_("So long boys.")); - end; } 2@gl_k,150,179,0 script #controlGH6 HIDDEN_NPC,2,2,{ @@ -2123,15 +1798,7 @@ OnEnable: hideoffnpc instance_npcname("Gerhalt#ghinstance1"); end; -OnTalk1: - npctalk(_("Gerhalt : Kkkkah! Run away! I can't endure anymore!")); - end; - -OnTalk2: - npctalk(_("Gerhalt : Commandant... Come on, you need to run away from here... Ugh.")); - end; - -OnTalk3: +OnTalk3: /*Unused*/ npctalk(_("Gerhalt : You can make my body but you can't take my soul Himelmez!")); end; @@ -2170,75 +1837,75 @@ OnEnable: end; OnTimer3000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk1"; + npctalk(_("Amazing~ I thought that you were not even close to getting here..."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer6000: - donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnTalk1"; + npctalk(_("Gerhalt : Kkkkah! Run away! I can't endure anymore!"), instance_npcname("Gerhalt#ghinstance1")); end; OnTimer9000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk1"; + npctalk(_("Gerhalt!"), instance_npcname("Heinrich#ghinstance6")); end; OnTimer15000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk2"; + npctalk(_("What are you doing to my soldier Himelmez!"), instance_npcname("Heinrich#ghinstance6")); end; OnTimer18000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk2"; + npctalk(_("Hoo hoo, I already found a piece of Ymir's heart Heinrich."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer21000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk3"; + npctalk(_("If he did not bother me, it would have been faster."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer24000: - donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnTalk2"; + npctalk(_("Gerhalt : Commandant... Come on, you need to run away from here... Ugh."), instance_npcname("Gerhalt#ghinstance1")); end; OnTimer27000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk4"; + npctalk(_("Really? What makes you think so?"), instance_npcname("Himelmez#ghinstance4")); end; OnTimer30000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk3"; + npctalk(_("Himelmez! You already made what you want so there is no more need for a sacrifice!"), instance_npcname("Heinrich#ghinstance6")); end; OnTimer33000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk4"; + npctalk(_("Let him go! I don't need to see anyone else suffer!"), instance_npcname("Heinrich#ghinstance6")); end; OnTimer36000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk5"; + npctalk(_("Let him go? I think... No..."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer39000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk6"; + npctalk(_("Besides, this is your last surviving soldier Heinrich."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer42000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk7"; + npctalk(_("He made life difficult for me."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer45000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk8"; + npctalk(_("He is perfectly fit for my new creation Amdarais."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer48000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk5"; + npctalk(_("I'll never forgive you."), instance_npcname("Heinrich#ghinstance6")); end; OnTimer51000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk9"; + npctalk(_("Uh uh~ I'm so scared."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer54000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk10"; + npctalk(_("Anyway, we will have a chance to see because we need to talk more."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer57000: - donpcevent instance_npcname("Himelmez#ghinstance4")+"::OnTalk11"; + npctalk(_("So long boys."), instance_npcname("Himelmez#ghinstance4")); end; OnTimer60000: @@ -2258,7 +1925,7 @@ OnTimer66000: end; OnTimer67000: - donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnTalk6"; + npctalk(_("I'll never let you get away Himelmez!!"), instance_npcname("Heinrich#ghinstance6")); donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnEffect4"; end; @@ -2266,7 +1933,7 @@ OnTimer70000: donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnEffect3"; donpcevent instance_npcname("Gerhalt#ghinstance1")+"::OnEffect4"; donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnDisable"; - donpcevent instance_npcname("Varmundt#ghinstance5")+"::OnTalk1"; + npctalk(_("We have no choice. We have to fight against Amdarais!"), instance_npcname("Varmundt#ghinstance5")); donpcevent instance_npcname("Varmundt#ghinstance5")+"::OnDisable"; end; |