diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 3 | ||||
-rw-r--r-- | npc/jobs/2-2/monk.txt | 373 |
2 files changed, 189 insertions, 187 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 0159b971b..b724eb918 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -34,6 +34,9 @@ Other Ppl Date Added ====== +02/27 + * Fixed some bugs in Monk Job Quest. Now it's fully passable. [Lupus] + Going to brush it up a bit later. First have to re-check Crusader+Assassin+Rogue quests ^_- 02/26 * Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus] Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt index 9d90732ac..9c7410e07 100644 --- a/npc/jobs/2-2/monk.txt +++ b/npc/jobs/2-2/monk.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Dino9021, Edited / Translated by Celest //===== Current Version: ===================================== -//= 1.1+ +//= 1.2 //===== Compatible With: ===================================== //= eAthena 1.0 + //===== Description: ========================================= @@ -11,6 +11,7 @@ //===== Additional Comments: ================================= // 1.1 Fixed missing '";'. Now it's loading fine [Lupus] // 1.1+ Edited/Translated 5% [Celest] +// 1.2 Made Poetry Quiz passable, and Fixed Marathon Part 8))) [Lupus] //============================================================ prt_monk.gat,55,249,4 script Tohobu the Guarding Monk 139,0,5,{ @@ -23,8 +24,8 @@ prt_monk.gat,55,249,4 script Tohobu the Guarding Monk 139,0,5,{ close; } prt_monk.gat,59,247,4 script Master 120,{ - if(JOB_MONK_Q == 1 ) goto Part1; - if(JOB_MONK_Q == 2 ) goto Part2; + if(MONK_Q == 1 ) goto Part1; + if(MONK_Q == 2 ) goto Part2; if(Class == 15 || Class == 4016) goto IsMonk; goto L_START; @@ -66,7 +67,7 @@ L_MENU_1: mes "Oh! I see."; mes "Okay, I hope you'll learn something from our training,"; mes "Perhaps it might aid you in becoming a worthy Monk."; - set JOB_MONK_Q, 1; + set MONK_Q, 1; close; L_MENU_1_1: @@ -100,7 +101,7 @@ L_MENU_1: mes "Wow! You are a High Acolyte, aren't you?"; mes "I am sorry, but I can't let you become a Monk!"; mes "Please seek out the Champion, that is what you should be!"; - set JOB_MONK_Q, 0; + set MONK_Q, 0; close; L_GO: @@ -108,7 +109,9 @@ L_MENU_1: mes "[Tohobu]"; mes "Well... Seems you have the ability to be a Monk."; mes "Very well then... Go to Wuhai the Elder, He will guide you."; - set JOB_MONK_Q, 2; + set JBLVL, 40; // used to determine what item to get at the end + if(JobLevel == 50) set JBLVL, 50; // used to determine what item to get at the end + set MONK_Q, 2; close; L_MENU_1_2: @@ -137,12 +140,12 @@ Part2: } monk_in.gat,99,58,4 script Elder Wuhai 60,{ - if(JOB_MONK_Q == 2 ) goto L_START; - if(JOB_MONK_Q == 3 ) goto Part1; - if(JOB_MONK_Q == 4 ) goto Part2; - if(JOB_MONK_Q >= 5 && JOB_MONK < 10) goto Part3; - if(JOB_MONK_Q >= 10 && countitem(506) > 0) goto Part4; - if(JOB_MONK_Q == 11 && countitem(506) == 0) goto Part5; + if(MONK_Q == 2 ) goto L_START; + if(MONK_Q == 3 ) goto Part1; + if(MONK_Q == 4 ) goto Part2; + if(MONK_Q >= 5 && JOB_MONK < 10) goto Part3; + if(MONK_Q >= 10 && countitem(506) > 0) goto Part4;//Items: Green_Potion, + if(MONK_Q == 11 && countitem(506) == 0) goto Part5;//Items: Green_Potion, if(Class == 15 || Class == 4016) goto Part6; if(Class == 4 || Class == 4005) goto Part7; goto IsOther; @@ -169,16 +172,13 @@ L_MENU_1: next; mes "[Elder Wuhai]"; mes "So you want to be a Monk! I'm glad to hear that!"; - mes "But first, before you can become one,"; - mes "There are a few things you need to know."; + mes "But first, before you can become one, there are a few things you need to know."; next; mes "[Elder Wuhai]"; - mes "As Monks, we undergo strict training"; - mes "While protecting world peace."; + mes "As Monks, we undergo strict training while protecting world peace."; next; mes "[Elder Wuhai]"; - mes "The strength is for giving aid to the weak in need,"; - mes "And to protect them from harm."; + mes "The strength is for giving aid to the weak in need, and to protect them from harm."; next; mes "[Elder Wuhai]"; mes "Last but not least, control our emotions,"; @@ -192,16 +192,14 @@ L_MENU_1: mes "You cannot become a Monk if you can't even bear this."; next; mes "[Elder Wuhai]"; - mes "OKay, let's start the test to see"; - mes "If you really have the ability to become a Monk."; + mes "OKay, let's start the test to see if you really have the ability to become a Monk."; next; mes "[Elder Wuhai]"; - mes "Firstly, here's a small exam"; - mes "To test your will to become one of us."; + mes "Firstly, here's a small exam to test your will to become one of us."; next; -//~ if(joblevel == 50) goto IsJOB50; + if(JBLVL == 50) goto IsJOB50; - set JOB_MONK_Q, 3; + set MONK_Q, 3; set JOB_MONK_C,rand(1,6); L_Collect: if(JOB_MONK_C == 1 ) goto L_Collect1; @@ -265,6 +263,7 @@ L_Collect: if(@collect_tmp != 1) goto L_CollectS; close; L_CollectS: + next; mes "[Elder Wuhai]"; mes "To test your will, you will have to collect these items by yourself"; next; @@ -273,29 +272,29 @@ L_CollectS: mes "Now go, May God's blessings be with you."; close; -//~IsJOB50: -//~ mes "[Elder Wuhai]"; -//~ mes "However, I see that your Job Level is " +joblevel +" ."; -//~ mes "That could prove your ability."; -//~ next; -//~ mes "[Elder Wuhai]"; -//~ mes "Well done!"; -//~ mes "I think God will agree with me."; -//~ next; -//~ mes "[Elder Wuhai]"; -//~ mes "The next step, there is a Monk named Wutao want to see you."; -//~ mes "He is in the Monk Grave North from here."; -//~ set JOB_MONK_Q, 4; -//~ close; +IsJOB50: + mes "[Elder Wuhai]"; + mes "However, I see that your Job Level is " +joblevel +" ."; + mes "That could prove your ability."; + next; + mes "[Elder Wuhai]"; + mes "Well done!"; + mes "I think God will agree with me."; + next; + mes "[Elder Wuhai]"; + mes "The next step, there is a Monk named Wutao want to see you."; + mes "He is in the Monk Grave North from here."; + set MONK_Q, 4; + close; Part1: //~ if(joblevel == 50) goto IsJOB50; - if(JOB_MONK_C == 1 && countitem(913) >= 10 && countitem(948) >= 5 && countitem(7033) >= 20) goto L_CollectS2_1; - if(JOB_MONK_C == 2 && countitem(1027) >= 5 && countitem(1025) >= 20 && countitem(940) >= 10) goto L_CollectS2_2; - if(JOB_MONK_C == 3 && countitem(905) >= 30 && countitem(909) >= 5 && countitem(955) >= 10) goto L_CollectS2_3; - if(JOB_MONK_C == 4 && countitem(938) >= 5 && countitem(1055) >= 10 && countitem(511) >= 20) goto L_CollectS2_4; - if(JOB_MONK_C == 5 && countitem(942) >= 20 && countitem(1002) >= 5 && countitem(510) >= 3) goto L_CollectS2_5; - if(JOB_MONK_C == 6 && countitem(943) >= 5 && countitem(935) >= 20 && countitem(912) >= 5) goto L_CollectS2_6; + if(JOB_MONK_C == 1 && countitem(913) >= 10 && countitem(948) >= 5 && countitem(7033) >= 20) goto L_CollectS2_1;//Items: Tooth_of_Bat, Bear's_Footskin, Poison_Spore, + if(JOB_MONK_C == 2 && countitem(1027) >= 5 && countitem(1025) >= 20 && countitem(940) >= 10) goto L_CollectS2_2;//Items: Porcupine_Quill, Cobweb, Grasshopper's_Leg, + if(JOB_MONK_C == 3 && countitem(905) >= 30 && countitem(909) >= 5 && countitem(955) >= 10) goto L_CollectS2_3;//Items: Stem, Jellopy, Worm_Peeling, + if(JOB_MONK_C == 4 && countitem(938) >= 5 && countitem(1055) >= 10 && countitem(511) >= 20) goto L_CollectS2_4;//Items: Sticky_Mucus, Earthworm_Peeling, Green_Herb, + if(JOB_MONK_C == 5 && countitem(942) >= 20 && countitem(1002) >= 5 && countitem(510) >= 3) goto L_CollectS2_5;//Items: Yoyo_Tail, Iron_Ore, Blue_Herb, + if(JOB_MONK_C == 6 && countitem(943) >= 5 && countitem(935) >= 20 && countitem(912) >= 5) goto L_CollectS2_6;//Items: Solid_Shell, Shell, Zargon, mes "[Elder Wuhai]"; mes "Hmm... Still not ready yet?"; @@ -306,34 +305,34 @@ Part1: goto L_Collect; L_CollectS2_1: - delitem 913, 10; - delitem 948, 5; - delitem 7033, 20; + delitem 913, 10;//Items: Tooth_of_Bat, + delitem 948, 5;//Items: Bear's_Footskin, + delitem 7033, 20;//Items: Poison_Spore, goto L_CollectS2_E; L_CollectS2_2: - delitem 1027, 5; - delitem 1025, 20; - delitem 940, 10; + delitem 1027, 5;//Items: Porcupine_Quill, + delitem 1025, 20;//Items: Cobweb, + delitem 940, 10;//Items: Grasshopper's_Leg, goto L_CollectS2_E; L_CollectS2_3: - delitem 7012, 30; - delitem 909, 5; - delitem 955, 10; + delitem 7012, 30;//Items: Tough_Scalelike_Stem, + delitem 909, 5;//Items: Jellopy, + delitem 955, 10;//Items: Worm_Peeling, goto L_CollectS2_E; L_CollectS2_4: - delitem 938, 5; - delitem 1055, 10; - delitem 511, 20; + delitem 938, 5;//Items: Sticky_Mucus, + delitem 1055, 10;//Items: Earthworm_Peeling, + delitem 511, 20;//Items: Green_Herb, goto L_CollectS2_E; L_CollectS2_5: - delitem 942, 20; - delitem 1002, 5; - delitem 510, 3; + delitem 942, 20;//Items: Yoyo_Tail, + delitem 1002, 5;//Items: Iron_Ore, + delitem 510, 3;//Items: Blue_Herb, goto L_CollectS2_E; L_CollectS2_6: - delitem 943, 5; - delitem 935, 20; - delitem 912, 5; + delitem 943, 5;//Items: Solid_Shell, + delitem 935, 20;//Items: Shell, + delitem 912, 5;//Items: Zargon, goto L_CollectS2_E; L_CollectS2_E: @@ -346,7 +345,7 @@ Part1: mes "Let's see... there is a Monk named"; mes "Ah... Wutao who wants to see you."; mes "He will be in the Ancestral Graveyard North from here."; - set JOB_MONK_Q, 4; + set MONK_Q, 4; set JOB_MONK_C, 0; close; @@ -367,7 +366,7 @@ Part4: mes "Then... Hurry up and finish the Green-ish potion!"; mes "Otherwise, you will never be able to achieve"; mes "The spiritual energy level of Monks!"; - set JOB_MONK_Q, 11; + set MONK_Q, 11; close; Part5: mes "[Elder Wuhai]"; @@ -510,6 +509,7 @@ L_MONK_Q_7: close; L_MONK_Q_8: + mes "[Elder Wuhai]"; mes "Lastly, make an oath to swear you will keep to what you have answered."; next; menu "I swear.",L_MONK_Q_9,"I refuse.",-; @@ -548,7 +548,7 @@ L_MONK_Q_9: mes "Ahhhhhhhhh......"; next; mes "[Elder Wuhai]"; - mes "Wuuu... Huuuuuu¡K"; + mes "Wuuu... Huuuuuu"; next; mes "[" + strcharinfo(0) + "]"; mes "- He take a deeply breath -"; @@ -569,13 +569,12 @@ L_MONK_Q_9: mes "WaLaChuOhhhhhhh!!!"; next; mes "[Elder Wuhai]"; - mes "Wuuu... Huuuuuu¡K"; + mes "Wuuu... Huuuuuu"; next; mes "[Elder Wuhai]"; mes "WowHoooo... Okay, you are now a Monk!"; setoption 0; - jobchange 15; - callfunc "F_ClearJobVar"; + jobchange 15;// Job: Job_Monk next; mes "[Elder Wuhai]"; mes "(Caught!) (Caught!)"; @@ -597,8 +596,9 @@ L_MONK_Q_9: mes "[Elder Wuhai]"; mes "Now go..."; mes "Here is a gift from us to congratulate you."; - if(joblevel <= 49) getitem 1801, 1; - if(joblevel == 50) getitem 1804, 1; + if(JBLVL < 50) getitem 1801, 1;//Items: Waghnakh, + if(JBLVL == 50) getitem 1804, 1;//Items: Knuckle_Duster_, + callfunc "F_ClearJobVar"; close; Part6: mes "[Elder Wuhai]"; @@ -632,10 +632,10 @@ Part7: } prt_monk.gat,251,255,4 script Wutao 79,{ - if(JOB_MONK_Q == 4 ) goto L_START; - if(JOB_MONK_Q == 5 ) goto Part1; - if(JOB_MONK_Q == 6 ) goto Part2; - if(JOB_MONK_Q > 6 ) goto Part3; + if(MONK_Q == 4 ) goto L_START; + if(MONK_Q == 5 ) goto Part1; + if(MONK_Q == 6 ) goto Part2; + if(MONK_Q > 6 ) goto Part3; goto IsOther; IsOther: @@ -691,9 +691,9 @@ L_MENU_1: mes "[Wutao]"; mes "All right, let's begin."; next; - set @JOB_MONK_C2, rand(1,4); + set @JOB_MONK_C2, rand(1,3); L_Again: - if(@JOB_MONK_C2 == 1) goto L_ROOT_1; + if(@JOB_MONK_C2==0) set @JOB_MONK_C2, rand(1,3); if(@JOB_MONK_C2 == 2) goto L_ROOT_2; if(@JOB_MONK_C2 == 3) goto L_ROOT_3; @@ -727,7 +727,7 @@ L_Again: set @monk_str6$,"They are resplendent as the great lights of the firmament;"; set @monk_str7$,"Temples to our Lord Guan Yu abound, no village lacks one,"; set @monk_str8$,"Their venerable trees at sundown are the resting places for birds."; - goto L_MES; + L_MES: mes "[Wutao]"; mes "Listen carefully!"; @@ -766,7 +766,6 @@ L_MES_1: mes "Now, " + strcharinfo(0) + ", it's your turn."; next; set @monk_q, 0; - if(@JOB_MONK_C2 == 1) goto L_MONK_Q1_1; if(@JOB_MONK_C2 == 2) goto L_MONK_Q2_1; if(@JOB_MONK_C2 == 3) goto L_MONK_Q3_1; @@ -847,14 +846,13 @@ L_MONK_Q1_7: menu "So flies he westward.",L_MONK_Q1_8, "Supported by dragon and phoenix,",L_MONK_Q1_8, "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_8, - "See that ye act when occasion offers,",L_MONK_Q1_8, "There shall be successes and failures,",L_MONK_Q1_8, "For such is the eternal law.",L_MONK_Q1_8, "But the phoenix shall fall to the earth.",L_MONK_Q1_8, "And the dragon shall soar to the sky;",L_MONK_Q1_8, "See that ye act when occasion offers,",-; - set @monk_q, @monk_q + 1; + set @monk_q, @monk_q + 2; L_MONK_Q1_8: menu "Supported by dragon and phoenix,",L_MONK_QUEST_END, @@ -862,7 +860,6 @@ L_MONK_Q1_8: "But the phoenix shall fall to the earth.",L_MONK_QUEST_END, "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_1_2, "And the dragon shall soar to the sky;",L_MONK_QUEST_END, - "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_END, "So flies he westward.",L_MONK_QUEST_END, "There shall be successes and failures,",L_MONK_QUEST_END, "For such is the eternal law.",L_MONK_QUEST_END; @@ -950,7 +947,7 @@ L_MONK_Q2_7: "Shu's glories could he well rehearse,",L_MONK_Q2_8, "His lore embraced the universe.",L_MONK_Q2_8; - set @monk_q, @monk_q + 1; + set @monk_q, @monk_q + 2; L_MONK_Q2_8: menu "He boasted not a handsome face,",L_MONK_QUEST_END, @@ -1082,7 +1079,7 @@ L_MONK_QUEST_1_2: set @monk_q, @monk_q + 1; L_MONK_QUEST_END: - if(@monk_q != 10) goto L_C2_FAIL; + if(@monk_q < 9) goto L_C2_FAIL; L_C2_DONE: set @monk_q, 0; @@ -1113,7 +1110,7 @@ L_C2_DONE: next; mes "[Wutao]"; mes "Now go, seek ^000080Fuhai^000000 for further guidance."; - set JOB_MONK_Q, 6; + set MONK_Q, 6; close; L_C2_FAIL: @@ -1121,7 +1118,7 @@ L_C2_FAIL: mes "Well...? How was that? "; next; mes "[Wutao]"; - mes "Hmmm..."; + mes "Hmmm... "; next; mes "[Wutao]"; mes "HeNmmm..."; @@ -1138,7 +1135,7 @@ L_C2_FAIL: next; mes "[Wutao]"; mes "Of course! Since you did not pass this test, you can't take the next test."; - set JOB_MONK_Q, 5; + set MONK_Q, 5; close; Part1: @@ -1171,7 +1168,7 @@ prt_monk.gat,57,179,4 script Fuhai 110,{ if(@Choice_mission == 1 ) goto Part1; if(@Choice_mission == 2 ) goto Part2; - if(JOB_MONK_Q == 6 ) goto L_START; + if(MONK_Q == 6 ) goto L_START; goto IsOther; IsOther: mes "[Fuhai]"; @@ -1255,7 +1252,7 @@ L_START: close; L_MENU_1_1_2: - set JOB_MONK_Q, 7; + set MONK_Q, 7; mes "[Fuhai]"; mes "Very well, at least you know what had been change in your body"; mes "Now, let's begin the next test."; @@ -1316,8 +1313,8 @@ Part2: } prt_monk.gat,199,169,4 script Guard 746,{ - if(JOB_MONK_Q == 7) goto L_START; - if(JOB_MONK_Q > 6) goto Part1; + if(MONK_Q == 7) goto L_START; + if(MONK_Q > 6) goto Part1; goto IsOther; IsOther: mes "[Guard ChaoLi]"; @@ -1348,8 +1345,8 @@ Part1: } monk_test.gat,329,61,4 script Bashu 753,{ - if(JOB_MONK_Q == 7) goto L_START; - if(JOB_MONK_Q == 8) goto IsOther; + if(MONK_Q == 7) goto L_START; + if(MONK_Q == 8) goto IsOther; goto IsOther; IsOther: mes "[Bashu]"; @@ -1418,7 +1415,7 @@ monk_test.gat,387,347,4 script Musha 110,{ next; menu "I want to giveup!",-,"I want to run!!",L_MENU_1; - announce "Musha: " + strcharinfo(0) + " has give...giveup the test...! Giveup the Marathon test... No...No patient.....HaHaHaHa!!!...",8; + mapannounce "monk_test.gat","Musha: " + strcharinfo(0) + " has give...giveup the test...! Giveup the Marathon test... No...No patient.....HaHaHaHa!!!...",8; mes "[Musha]"; mes strcharinfo(0) + "...give...giveup the test..."; mes "Giveup the Marathon test..."; @@ -1431,7 +1428,9 @@ L_MENU_1: mes "[Musha]"; mes "Before we give you an order to stop...."; mes "Run...Run! " + strcharinfo(0) + "! Run!"; - if(@runtimes == 0) set @runtimes, rand(8,10); + //if(@runtimes == 0) + set @runtimes, rand(8,10); + set @run, 0; close; } @@ -1443,94 +1442,94 @@ monk_test.gat,390,387,0 script monk_warp 45,1,1,{ end; L_DONE: mapannounce "monk_test.gat","Musha: Con....Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; - set JOB_MONK_Q, 8; + set MONK_Q, 8; warp "prt_monk.gat",196,168; end; - } -monk_test.gat,0,0,0 script monk_traps -1,{ + +function script MnkTraps { mapannounce "monk_test.gat","trap: " + strcharinfo(0)+ " , you fall into a trap! Now we warp you to the start place.",8; warp "monk_test.gat",388,348; - end; } //--------------------- -monk_test.gat,386,164,0 script monk1-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,386,165,0 script monk1-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,387,164,0 script monk1-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,387,165,0 script monk1-4 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,388,164,0 script monk1-5 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,388,165,0 script monk1-6 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,389,164,0 script monk1-7 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,389,165,0 script monk1-8 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,386,164,0 script monk1-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,386,165,0 script monk1-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,387,164,0 script monk1-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,387,165,0 script monk1-4 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,388,164,0 script monk1-5 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,388,165,0 script monk1-6 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,389,164,0 script monk1-7 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,389,165,0 script monk1-8 139,0,0,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,386,42,0 script monk2-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,386,43,0 script monk2-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,387,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,387,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,388,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,388,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,389,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,389,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,386,42,0 script monk2-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,386,43,0 script monk2-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,387,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,387,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,388,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,388,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,389,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,389,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,184,11,0 script monk3-1 139,0,3,{doevent "monk_traps";end;} -monk_test.gat,185,11,0 script monk3-2 139,0,3,{doevent "monk_traps";end;} -monk_test.gat,186,11,0 script monk3-3 139,0,3,{doevent "monk_traps";end;} -monk_test.gat,187,11,0 script monk3-4 139,0,3,{doevent "monk_traps";end;} +monk_test.gat,184,11,0 script monk3-1 139,0,3,{callfunc "MnkTraps";} +monk_test.gat,185,11,0 script monk3-2 139,0,3,{callfunc "MnkTraps";} +monk_test.gat,186,11,0 script monk3-3 139,0,3,{callfunc "MnkTraps";} +monk_test.gat,187,11,0 script monk3-4 139,0,3,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,70,10,0 script monk4-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,70,11,0 script monk4-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,70,12,0 script monk4-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,70,13,0 script monk4-4 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,71,10,0 script monk4-5 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,71,11,0 script monk4-6 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,71,12,0 script monk4-7 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,71,13,0 script monk4-8 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,70,10,0 script monk4-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,70,11,0 script monk4-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,70,12,0 script monk4-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,70,13,0 script monk4-4 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,71,10,0 script monk4-5 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,71,11,0 script monk4-6 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,71,12,0 script monk4-7 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,71,13,0 script monk4-8 139,0,0,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,8,30,0 script monk5-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,8,31,0 script monk5-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,9,30,0 script monk5-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,9,31,0 script monk5-4 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,10,30,0 script monk5-5 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,10,31,0 script monk5-6 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,11,30,0 script monk5-7 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,11,31,0 script monk5-8 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,12,30,0 script monk5-9 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,12,31,0 script monk5-10 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,13,30,0 script monk5-11 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,13,31,0 script monk5-12 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,14,30,0 script monk5-13 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,14,31,0 script monk5-14 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,15,30,0 script monk5-15 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,15,31,0 script monk5-16 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,8,30,0 script monk5-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,8,31,0 script monk5-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,9,30,0 script monk5-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,9,31,0 script monk5-4 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,10,30,0 script monk5-5 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,10,31,0 script monk5-6 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,11,30,0 script monk5-7 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,11,31,0 script monk5-8 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,12,30,0 script monk5-9 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,12,31,0 script monk5-10 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,13,30,0 script monk5-11 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,13,31,0 script monk5-12 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,14,30,0 script monk5-13 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,14,31,0 script monk5-14 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,15,30,0 script monk5-15 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,15,31,0 script monk5-16 139,0,0,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,10,158,0 script monk6-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,10,159,0 script monk6-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,11,158,0 script monk6-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,11,159,0 script monk6-4 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,12,158,0 script monk6-5 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,12,159,0 script monk6-6 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,13,158,0 script monk6-7 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,13,159,0 script monk6-8 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,10,158,0 script monk6-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,10,159,0 script monk6-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,11,158,0 script monk6-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,11,159,0 script monk6-4 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,12,158,0 script monk6-5 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,12,159,0 script monk6-6 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,13,158,0 script monk6-7 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,13,159,0 script monk6-8 139,0,0,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,38,386,0 script monk7-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,38,387,0 script monk7-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,38,388,0 script monk7-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,38,389,0 script monk7-4 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,39,386,0 script monk7-5 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,39,387,0 script monk7-6 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,39,388,0 script monk7-7 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,39,389,0 script monk7-8 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,38,386,0 script monk7-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,38,387,0 script monk7-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,38,388,0 script monk7-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,38,389,0 script monk7-4 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,39,386,0 script monk7-5 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,39,387,0 script monk7-6 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,39,388,0 script monk7-7 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,39,389,0 script monk7-8 139,0,0,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,82,390,0 script monk8-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,82,391,0 script monk8-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,83,390,0 script monk8-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,83,391,0 script monk8-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,82,390,0 script monk8-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,82,391,0 script monk8-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,83,390,0 script monk8-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,83,391,0 script monk8-4 139,0,0,{callfunc "MnkTraps";} //--------------------- -monk_test.gat,82,384,0 script monk8-1 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,82,385,0 script monk8-2 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,83,384,0 script monk8-3 139,0,0,{doevent "monk_traps";end;} -monk_test.gat,83,385,0 script monk8-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,82,384,0 script monk8-1 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,82,385,0 script monk8-2 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,83,384,0 script monk8-3 139,0,0,{callfunc "MnkTraps";} +monk_test.gat,83,385,0 script monk8-4 139,0,0,{callfunc "MnkTraps";} //--------------------- + prt_monk.gat,225,179,4 script XuanWu 89,{ mes "[XuanWu]"; mes "To see the growing of crop, I deeply appreciate from the grace of God."; @@ -1555,7 +1554,7 @@ prt_monk.gat,225,179,4 script XuanWu 89,{ } job_monk.gat,225,179,4 script XuanWu 89,{ - if(JOB_MONK_Q == 8 ) goto Part2; + if(MONK_Q == 8 ) goto Part2; if(@mission_start == 1 ) goto Part1; mes "[XuanWu]"; @@ -1593,8 +1592,8 @@ L_MENU_2: mes "[XuanWu]"; mes "Another one without willpower..."; set @mission_start, 0; - getitem 1069, 1; - delitem 1069, 1; + getitem 1069, 1;//Items: Orange_Net_Mushroom, + delitem 1069, 1;//Items: Orange_Net_Mushroom, next; warp "prt_monk.gat",196,168; end; @@ -1605,8 +1604,8 @@ L_MENU_1: close; Part1: - if(countitem(1069) >= 30 && countitem(1070) >0 ) goto L_DONE; - if(countitem(1070) >= 30 && countitem(1069) >0 ) goto L_DONE; + if(countitem(1069) >= 30 && countitem(1070) >0 ) goto L_DONE;//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_, + if(countitem(1070) >= 30 && countitem(1069) >0 ) goto L_DONE;//Items: Orange_Gooey_Mushroom_, Orange_Net_Mushroom, mes "[XuanWu]"; mes "Hmmm... Is that all you can do? I don't think it's enough."; next; @@ -1614,15 +1613,15 @@ Part1: mes "Or...You want to giveup?"; next; menu "Continue Mushroom Collecting",-,"I'll giveup",L_MENU_2; - close; + close; L_DONE: - set JOB_MONK_Q, 8; + set MONK_Q, 8; mes "[XuanWu]"; mes "Well... I think you can do it better..."; mes "However, I should say you pass the test."; set @mission_start, 0; - delitem 1069, countitem(1069); - delitem 1070, countitem(1070); + delitem 1069, countitem(1069);//Items: Orange_Net_Mushroom, + delitem 1070, countitem(1070);//Items: Orange_Gooey_Mushroom_, next; mes "[XuanWu]"; mes "Now go to [Daowen], he is in the deep of the building."; @@ -1645,10 +1644,10 @@ job_monk.gat,199,169,4 script Guard ChaoLi 746,{ } monk_test.gat,319,139,4 script Daowen 52,{ - if(JOB_MONK_Q == 8) goto L_START; - if(JOB_MONK_Q == 9) goto Part1; - if(JOB_MONK_Q == 10) goto Part2; - goto IsOther; + if(MONK_Q == 8) goto L_START; + if(MONK_Q == 9) goto Part1; + if(MONK_Q == 10) goto Part2; + goto IsOther; IsOther: mes "[Daowen]"; mes "Go throught it quietly..."; @@ -1697,11 +1696,11 @@ Part1: mes "I knew you can do it!"; mes "I'll give you a special potion that can increase your power"; next; - getitem 506, 1; + getitem 506, 1;//Items: Green_Potion, mes "[Daowen]"; mes "Drink it, and your internal organs will increase enough to be a Monk."; mes "Okay...Then, Go to Wuhai - the first one you meet here."; - set JOB_MONK_Q, 10; + set MONK_Q, 10; close; Part2: mes "[Daowen]"; @@ -1758,7 +1757,7 @@ monk_test.gat,155,180,4 script monk_mob1_4 139,0,19,{ end; } monk_test.gat,165,179,4 script monk_mob3_warp 45,1,1,{ - set JOB_MONK_Q, 9; + set MONK_Q, 9; mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; killmonster "monk_test.gat","monk_mob1"; warp "monk_test.gat",317,142; @@ -1820,7 +1819,7 @@ monk_test.gat,153,281,4 script monk_mob2_4 139,0,19,{ end; } monk_test.gat,165,278,4 script monk_mob2_warp 45,1,1,{ - set JOB_MONK_Q, 9; + set MONK_Q, 9; mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; killmonster "monk_test.gat","monk_mob2"; warp "monk_test.gat",317,142; @@ -1882,16 +1881,16 @@ monk_test.gat,260,281,4 script monk_mob3_4 139,0,19,{ end; } monk_test.gat,269,279,4 script monk_mob3_warp 45,1,1,{ - set JOB_MONK_Q, 9; + set MONK_Q, 9; mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; killmonster "monk_test.gat","monk_mob3"; warp "monk_test.gat",317,142; end; } -monk_test.gat,1,1,1 script monk_mob3 -1,{ - end; -} +//monk_test.gat,1,1,1 script monk_mob3 -1,{ +// end; +//} |