diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/other/tougijou.txt | 407 |
1 files changed, 189 insertions, 218 deletions
diff --git a/npc/other/tougijou.txt b/npc/other/tougijou.txt index af71ce270..afea41915 100644 --- a/npc/other/tougijou.txt +++ b/npc/other/tougijou.txt @@ -1,372 +1,343 @@ /=============================================================================== -// 闘技場EVENT +// Tougijou (Arena) EVENT //=============================================================================== -gonryun.gat,180,117,0 script ソン ムド 85,{ +gonryun.gat,180,117,0 script Son Mudo 85,{ if (Class == 0) goto Lnovice; if (event_tougijou == 1) goto LStart2; - mes "[ソン ムド]"; - mes "ああ〜、俺を楽しませる奴が"; - mes "来ないかなあ。ん?君、力が"; - mes "あるようだな。ちょっとしたものが"; - mes "あるんだが、やってみるか?"; + mes "[Son Mudo]"; + mes "Ahh... this cool guy does not come. "; + mes "Hmm? Hey, you. You look strong. I have a little thing todo, are you interested?"; next; - menu "やってみる",L1,"興味ない",L2,"無視する",L3; + menu "I am",L1,"No, not interested",L2,"(ignore him)",L3; L1: - mes "[ソン ムド]"; - mes "おお〜、やっぱり俺の目に狂いは"; - mes "なかった。これを持ち上げたら"; - mes "いいことを教えてやる。"; - mes "さあ、準備しろ。"; + mes "[Son Mudo]"; + mes "Oh... It looks like my eyes were right."; + mes "But I have to check some things. First, your preparation."; next; -//プリハンター730アコ690BS770(ATKで決まる?ワカンネ) if (checkweight(7049,730)) goto Lweightok; - mes "^0000ffソン ムドは、あなたより"; - mes "かなり大きそうな石を指し、"; - mes "持ち上げてみろと言った。"; - mes "だが、重すぎて持ち上げられなかった。^000000"; + mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up. But because you are too heavy, you cannot raise it.^000000"; next; - mes "[ソン ムド]"; - mes "まだ修行不足だな。"; - mes "もう少し修行してから来な。"; + mes "[Son Mudo]"; + mes "It looks like your training was insufficient. Come back when you have trained a bit more."; close; Lweightok: getitem 7049,730; set event_tougijou,1; - mes "^0000ffソン ムドは、あなたより"; - mes "かなり大きそうな石を指し、"; - mes "持ち上げてみろと言った。"; - mes "あなたは、軽々と石を持ち上げた。^000000"; + mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up and you raise it easily.^000000"; next; emotion 21; - mes "[ソン ムド]"; - mes "ははっ、やっぱり俺の目に"; - mes "狂いはなかった。今度来た時に、"; - mes "いい所を教えてやるよ。"; - mes "それじゃあな!"; + mes "[Son Mudo]"; + mes "Haha, My eyes were absolutely right. When it is about time, I show you a good place. See you then."; close; L2: - mes "[ソン ムド]"; - mes "そうか。"; - mes "だが、ちょっと力があれば、"; - mes "面白い体験ができるんだがね。"; - mes "ははっ、気が向いたら、"; - mes "挑戦してみな。"; + mes "[Son Mudo]"; + mes "Really?"; + mes "But don't you think, if you have some power, you can get interesting experiences?"; + mes "Haha, when you change your mind, come and take the challenge."; close; L3: emotion 32; - mes "[ソン ムド]"; - mes "これは、人を見誤ったな。"; - mes "はあぁ……。"; + mes "[Son Mudo]"; + mes "This is... I must have mistaken this one for someone else."; + mes "Haha......"; close; LStart2: - mes "[ソン ムド]"; - mes "お〜、また会ったな!"; - mes "面白い所に行ってみたいか?"; + mes "[Son Mudo]"; + mes "Oh, we meet again!"; + mes "Want to go to the interesting passage now?"; next; - menu "行く",-,"やめる",Lno; - mes "[ソン ムド]"; - mes "そうこなくっちゃ。"; - mes "あははははっ。"; - mes "それじゃあ、楽しんでこい!"; + menu "I want to",-,"No, I don't",Lno; + mes "[Son Mudo]"; + mes "Really?"; + mes "Ah Hahahaha."; + mes "Well then, have fun!"; next; warp "gon_test.gat",53,6; break; Lno: - mes "[ソン ムド]"; - mes "やめるのか。まあ、"; - mes "それもいいかもな。"; - mes "それじゃあな!"; + mes "[Son Mudo]"; + mes "What, you hesitate? Well, it's ok. See you later then."; close; Lnovice: - mes "[ソン ムド]"; - mes "ノービスは、街へ行け。"; + mes "[Son Mudo]"; + mes "Hey, you are just a Novice. Go back to town."; close; } //=============================================================================== -gon_test.gat,50,14,4 script 控室管理者 780,{ +gon_test.gat,50,14,4 script Gonryun Arena Staff 780,{ + mes "[Waiting Room Staff]"; + mes "Hello."; + mes "Just enter the Chat and wait for your turn."; close; OnInit: - waitingroom "入ってください!!",1,"控室管理者::Onwarp"; + waitingroom "Please enter here!!",1,"Gonryun Arena Staff::OnMax"; break; -Onwarp: - set @addmon,0; - set @kengaku,0; - warp "gon_test.gat",44,86; - KillMonster "gon_test.gat","All"; - addtimer 120000,"gontimer120000"; - disablenpc "控室管理者"; +OnMax: + warpwaitingpc "gon_test.gat",44,86; + killmonsterall "gon_test.gat"; + initnpctimer "gontimer"; + disablenpc "Gonryun Arena Staff"; + set $@addmon,0; + set $@kengaku,0; break; } //=============================================================================== -gon_test.gat,46,14,4 script 闘技場案内員 770,{ - mes "[ソン フィヨン]"; - mes "……"; - mes "あ……いらっしゃいませ。"; - mes "こちらは闘技場です。"; - mes "何かございますか?"; +gon_test.gat,46,14,4 script Arena Guide 770,{ + mes "[Son Fiyon]"; + mes "......"; + mes "Ah...... Welcome. This is the Arena."; + mes "What can I do for you?"; next; - menu "闘技場って?",L1,"お嬢さん、お時間はありますか?",L2,"観覧席に行きたい",L3,"帰る",L4,"特にない",L5; + menu "Arena?",L1,"Fraulein, would you like to go out with me?",L2,"I want to go to the seats.",L3,"I wanna go back",L4,"Nothing, thanks.",L5; L1: - mes "[ソン フィヨン]"; - mes "闘技場は、字のごとく、"; - mes "モンスターと戦う所です。"; + mes "[Son Fiyon]"; + mes "The Arena is the section of the village where fights with mosters take place."; next; - mes "[ソン フィヨン]"; - mes "レベル別のモンスターを用意してあり"; - mes "ますので、闘技場入室後、召喚者に"; - mes "話しかけ、お好きなモンスターを"; - mes "お呼びください。"; + mes "[Son Fiyon]"; + mes "Because it is necessary to prepare the correct leveled monster, please talk to the Summoner and call for your favorite monster."; next; - mes "[ソン フィヨン]"; - mes "また、制限時間は入場から3分です。"; - mes "ご注意ください。"; + mes "[Son Fiyon]"; + mes "In addition there is a time restriction to 3 minutes starting from admission. Please take care of this."; close; L2: - mes "[ソン フィヨン]"; - mes "え……はい?"; - mes "今、仕事中ですから……。"; - mes "申し訳ございません。"; + mes "[Son Fiyon]"; + mes "Eh.... what?"; + mes "Oh, sorry, but I have to work right now......"; + mes "Please accept my appologies."; close; L3: - mes "[ソン フィヨン]"; - mes "かしこまりました。"; - mes "ありがとうございます。"; - mes "楽しい時間をお過ごしください。"; + mes "[Son Fiyon]"; + mes "Certainly! Thank you. Please have a nice time."; next; - set @kengaku,1; + set $@kengaku,1; warp "gon_test.gat",25,99; break; L4: - mes "[ソン フィヨン]"; - mes "ありがとうございました。"; - mes "是非、次回もご利用下さい。"; + mes "[Son Fiyon]"; + mes "Thank you. Please use our service again."; next; warp "gonryun.gat",177,112; break; L5: - mes "[ソン フィヨン]"; - mes "……。"; - mes "さようなら。"; + mes "[Son Fiyon]"; + mes "......"; + mes "Good bye."; close; } //=============================================================================== -gon_test.gat,42,89,4 script 召喚者 774,{ - if (@kengaku == 1) goto LError; - if (@addmon == 1) goto Lalready; - mes "[ソン ヨンウ]"; - mes "いらっしゃいませ。"; - mes "どのモンスターを召喚しますか?"; +gon_test.gat,42,89,4 script Summoner 774,{ + if ($@kengaku == 1) goto LError; + if ($@addmon == 1) goto Lalready; + mes "[Son Yon'u]"; + mes "Welcome."; + mes "What Monster shall I summon?"; next; - menu "グループ1",L1,"グループ2",L2,"グループ3",L3,"グループ4",L4,"グループ5",L5,"グループ6",L6,"グループ7",L7,"グループ8",L8,"グループ9",L9,"グループ10",L10,"グループ11",L11; + L0: + menu "Group 1",L1,"Group 2",L2,"Group 3",L3,"Group 4",L4,"Group 5",L5,"Group 6",L6,"Group 7",L7,"Group 8",L8,"Group 9",L9,"Group 10",L10,"Group 11",L11; L1: - menu "めまい",L1_1,"食中毒",L1_2,"貧血",L1_3,"虫さされ",L1_4,"切り傷",L1_5,"狂犬病",L1_6; + menu "Dizziness",L1_1,"The Poison Food",L1_2,"Anemia",L1_3,"The Bug",L1_4,"Incision",L1_5,"Rabies",L1_6,"back",L0; L1_1: - monster "gon_test.gat",58,87,"めまい",1419,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend";set $@addmon,1;close; L1_2: - monster "gon_test.gat",58,87,"食中毒",1428,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend";set $@addmon,1;close; L1_3: - monster "gon_test.gat",58,87,"貧血",1434,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend";set $@addmon,1;close; L1_4: - monster "gon_test.gat",58,87,"虫",1430,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend";set $@addmon,1;close; L1_5: - monster "gon_test.gat",58,87,"切り傷",1457,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Incision",1457,1,"mobend";set $@addmon,1;close; L1_6: - monster "gon_test.gat",58,87,"狂犬病",1432,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend";set $@addmon,1;close; L2: - menu "サマエル",L2_1,"トロル",L2_2,"カンゲイシ",L2_3,"ブラックドック",L2_4,"メロウ",L2_5,"キョウシ",L2_6; + menu "Samael",L2_1,"Toror",L2_2,"Kangeishi",L2_3,"Blackdock",L2_4,"Merou",L2_5,"Kyoushi",L2_6,"back",L0; L2_1: - monster "gon_test.gat",58,87,"サマエル",1462,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Samael",1462,1,"mobend";set $@addmon,1;close; L2_2: - monster "gon_test.gat",58,87,"トロル",1442,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Toror",1442,1,"mobend";set $@addmon,1;close; L2_3: - monster "gon_test.gat",58,87,"カンゲイシ",1469,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend";set $@addmon,1;close; L2_4: - monster "gon_test.gat",58,87,"ブラックドック",1460,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend";set $@addmon,1;close; L2_5: - monster "gon_test.gat",58,87,"メロウ",1425,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Merou",1425,1,"mobend";set $@addmon,1;close; L2_6: - monster "gon_test.gat",58,87,"キョウシ",1472,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend";set $@addmon,1;close; L3: - menu "足元",L3_1,"蝕む",L3_2,"空っぽ",L3_3,"冷たい",L3_4,"熱い",L3_5,"腐る",L3_6; + menu "Ashimoto",L3_1,"Mushibamu",L3_2,"Sorappo",L3_3,"Freezer",L3_4,"Heat",L3_5,"The Rotten",L3_6,"back",L0; L3_1: - monster "gon_test.gat",58,87,"足元",1454,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend";set $@addmon,1;close; L3_2: - monster "gon_test.gat",58,87,"蝕む",1443,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend";set $@addmon,1;close; L3_3: - monster "gon_test.gat",58,87,"空っぽ",1455,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend";set $@addmon,1;close; L3_4: - monster "gon_test.gat",58,87,"冷たい",1426,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend";set $@addmon,1;close; L3_5: - monster "gon_test.gat",58,87,"熱い",1436,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Heat",1436,1,"mobend";set $@addmon,1;close; L3_6: - monster "gon_test.gat",58,87,"腐る",1423,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend";set $@addmon,1;close; L4: - menu "祭司",L4_1,"タマネギ",L4_2,"大百足",L4_3,"操り人形",L4_4,"マッチ売りの少女",L4_5,"蠅",L4_6; + menu "Priest",L4_1,"Onion",L4_2,"Big Centipede",L4_3,"Marionette",L4_4,"Matchstick Girl",L4_5,"Firefly",L4_6,"back",L0; L4_1: - monster "gon_test.gat",58,87,"祭司",1458,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Priest",1458,1,"mobend";set $@addmon,1;close; L4_2: - monster "gon_test.gat",58,87,"タマネギ",1440,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Onion",1440,1,"mobend";set $@addmon,1;close; L4_3: - monster "gon_test.gat",58,87,"大百足",1429,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend";set $@addmon,1;close; L4_4: - monster "gon_test.gat",58,87,"操り人形",1459,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend";set $@addmon,1;close; L4_5: - monster "gon_test.gat",58,87,"マッチ売りの少女",1444,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend";set $@addmon,1;close; L4_6: - monster "gon_test.gat",58,87,"蠅",1422,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Fly",1422,1,"mobend";set $@addmon,1;close; L5: - menu "女禍",L5_1,"息壌",L5_2,"修蛇",L5_3,"毒龍",L5_4,"青竜",L5_5,"疫鬼",L5_6; + menu "Femal Curse",L5_1,"Ikitsuchi",L5_2,"Master Snake",L5_3,"Poison Dragon",L5_4,"Seiryuu, the Blue Dragon",L5_5,"Epidemic Devil",L5_6,"back",L0; L5_1: - monster "gon_test.gat",58,87,"女禍",1421,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend";set $@addmon,1;close; L5_2: - monster "gon_test.gat",58,87,"息壌",1481,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend";set $@addmon,1;close; L5_3: - monster "gon_test.gat",58,87,"修蛇",1424,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend";set $@addmon,1;close; L5_4: - monster "gon_test.gat",58,87,"毒龍",1465,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend";set $@addmon,1;close; L5_5: - monster "gon_test.gat",58,87,"青竜",1466,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend";set $@addmon,1;close; L5_6: - monster "gon_test.gat",58,87,"疫鬼",1433,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend";set $@addmon,1;close; L6: - menu "獏",L6_1,"おいてけ掘",L6_2,"雷神",L6_3,"怨霊",L6_4,"付喪神",L6_5,"飯綱",L6_6; + menu "Tapir",L6_1,"Moat Putter",L6_2,"God of Lightning",L6_3,"Revengeing Ghost",L6_4,"Fusoushin",L6_5,"Hanmou",L6_6,"back",L0; L6_1: - monster "gon_test.gat",58,87,"獏",1427,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend";set $@addmon,1;close; L6_2: - monster "gon_test.gat",58,87,"おいてけ堀",1473,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend";set $@addmon,1;close; L6_3: - monster "gon_test.gat",58,87,"雷神",1431,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend";set $@addmon,1;close; L6_4: - monster "gon_test.gat",58,87,"怨霊",1446,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend";set $@addmon,1;close; L6_5: - monster "gon_test.gat",58,87,"付喪神",1474,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend";set $@addmon,1;close; L6_6: - monster "gon_test.gat",58,87,"飯綱",1471,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend";set $@addmon,1;close; L7: - menu "杖",L7_1,"斧",L7_2,"大槌",L7_3,"鎧",L7_4,"弓",L7_5,"鉄球",L7_6; + menu "Cane",L7_1,"Axe",L7_2,"Big Hammer",L7_3,"Armor",L7_4,"Bow",L7_5,"Iron Bullet",L7_6,"back",L0; L7_1: - monster "gon_test.gat",58,87,"杖",1450,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Cane",1450,1,"mobend";set $@addmon,1;close; L7_2: - monster "gon_test.gat",58,87,"斧",1439,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Axe",1439,1,"mobend";set $@addmon,1;close; L7_3: - monster "gon_test.gat",58,87,"大槌",1461,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend";set $@addmon,1;close; L7_4: - monster "gon_test.gat",58,87,"鎧",1467,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Armor",1467,1,"mobend";set $@addmon,1;close; L7_5: - monster "gon_test.gat",58,87,"弓",1453,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Bow",1453,1,"mobend";set $@addmon,1;close; L7_6: - monster "gon_test.gat",58,87,"鉄球",1479,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend";set $@addmon,1;close; L8: - menu "唇",L8_1,"歯",L8_2,"髪",L8_3,"手",L8_4,"筋肉",L8_5,"骨",L8_6; + menu "Lips",L8_1,"Tooth",L8_2,"Hair",L8_3,"The Hand",L8_4,"Muscle",L8_5,"Bone",L8_6,"back",L0; L8_1: - monster "gon_test.gat",58,87,"唇",1451,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Lips",1451,1,"mobend";set $@addmon,1;close; L8_2: - monster "gon_test.gat",58,87,"歯",1475,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend";set $@addmon,1;close; L8_3: - monster "gon_test.gat",58,87,"髪",1437,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend";set $@addmon,1;close; L8_4: - monster "gon_test.gat",58,87,"手",1441,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Hand",1441,1,"mobend";set $@addmon,1;close; L8_5: - monster "gon_test.gat",58,87,"筋肉",1476,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend";set $@addmon,1;close; L8_6: - monster "gon_test.gat",58,87,"骨",1435,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Bone",1435,1,"mobend";set $@addmon,1;close; L9: - menu "球",L9_1,"鏡",L9_2,"本",L9_3,"手袋",L9_4,"鞄",L9_5,"服",L9_6; + menu "Ball",L9_1,"Mirror",L9_2,"Book",L9_3,"Glove",L9_4,"Bag",L9_5,"Clothes",L9_6,"back",L0; L9_1: - monster "gon_test.gat",58,87,"球",1477,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Ball",1477,1,"mobend";set $@addmon,1;close; L9_2: - monster "gon_test.gat",58,87,"鏡",1448,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend";set $@addmon,1;close; L9_3: - monster "gon_test.gat",58,87,"本",1478,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Book",1478,1,"mobend";set $@addmon,1;close; L9_4: - monster "gon_test.gat",58,87,"手袋",1489,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Glove",1489,1,"mobend";set $@addmon,1;close; L9_5: - monster "gon_test.gat",58,87,"鞄",1488,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Bag",1488,1,"mobend";set $@addmon,1;close; L9_6: - monster "gon_test.gat",58,87,"服",1438,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend";set $@addmon,1;close; L10: - menu "女王",L10_1,"熱血男",L10_2,"死刑執行人",L10_3,"突然変異竜",L10_4,"合成獣",L10_5,"悪魔",L10_6; + menu "The Queen",L10_1,"Hot-Blood-Man",L10_2,"Executioner",L10_3,"Mutant Dragon",L10_4,"Syntetic Beast",L10_5,"Satan",L10_6,"back",L0; L10_1: - monster "gon_test.gat",58,87,"女王",1482,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend";set $@addmon,1;close; L10_2: - monster "gon_test.gat",58,87,"熱血男",1464,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend";set $@addmon,1;close; L10_3: - monster "gon_test.gat",58,87,"死刑執行人",1487,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend";set $@addmon,1;close; L10_4: - monster "gon_test.gat",58,87,"突然変異竜",1449,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend";set $@addmon,1;close; L10_5: - monster "gon_test.gat",58,87,"合成獣",1456,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend";set $@addmon,1;close; L10_6: - monster "gon_test.gat",58,87,"悪魔",1486,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Satan",1486,1,"mobend";set $@addmon,1;close; L11: - menu "狩人",L11_1,"暗殺者",L11_2,"侍",L11_3,"武道家",L11_4,"剣士",L11_5; + menu "Hunter",L11_1,"Assassin",L11_2,"Samurai",L11_3,"Budoka",L11_4,"Fencer",L11_5,"back",L0; L11_1: - monster "gon_test.gat",58,87,"狩人",1447,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend";set $@addmon,1;close; L11_2: - monster "gon_test.gat",58,87,"暗殺者",1483,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend";set $@addmon,1;close; L11_3: - monster "gon_test.gat",58,87,"侍",1490,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend";set $@addmon,1;close; L11_4: - monster "gon_test.gat",58,87,"武道家",1484,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend";set $@addmon,1;close; L11_5: - monster "gon_test.gat",58,87,"剣士",1485,1,"mobend";set @addmon,1;close; + monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend";set $@addmon,1;close; Lalready: - mes "[ソン ヨンウ]"; - mes "既にモンスターを召喚しました。"; - mes "1回にモンスターを1匹だけ"; - mes "他のモンスターを召喚するならば、"; - mes "再入場してください。"; + mes "[Son Yon'u]"; + mes "The monster has been summoned already. It is only possible to summon one monster at a time. Please re-enter the arena, if you wish another opponent."; close; LError: - mes "[ソン ヨンウ]"; - mes "正式に申し込みをしてから"; - mes "ご来場ください。"; + mes "[Son Yon'u]"; + mes "Please attend after applying formally."; close; } //=============================================================================== -gon_test.gat,51,90,0 script gontimer120000 -1,{ - mapannounce "gon_test.gat",": 残り1分です。",0; - deltimer "gontimer120000"; - addtimer 60000,"gontimer180000"; - break; -} -gon_test.gat,50,90,0 script gontimer180000 -1,{ -Onend: - mapannounce "gon_test.gat",": 制限時間になりました。",0; - areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4; - deltimer "gontimer180000"; - enablenpc "控室管理者"; - killmonster "gon_test.gat","All"; - break; -} -//=============================================================================== gon_test.gat,58,87,0 script mobend -1,{ - mapannounce "gon_test.gat","召喚者 : おめでとうございます!またのご来場をお待ちしております。",0; - addtimer 3000,"mobend::OnReturn"; + mapannounce "gon_test.gat","Summoner: Congratulations.",0; + stopnpctimer "gontimer"; + addtimer 5000, "mobend::OnReturn"; break; OnReturn: + enablenpc "Gonryun Arena Staff"; + donpcevent "Gonryun Arena Staff::OnInit"; warp "gon_test.gat",44,4; - deltimer "mobend"; - deltimer "gontimer180000"; - deltimer "gontimer120000"; - enablenpc "控室管理者"; break; } //=============================================================================== -gon_test.gat,70,103,4 script 出口案内員 773,{ - mes "[チェ エンエン]"; - mes "帰りますか?"; +gon_test.gat,70,103,4 script Gateway Staff 773,{ + mes "[Che En'en]"; + mes "You want to return?"; next; - menu "帰る",-,"帰らない",Lno; - mes "[チェ エンエン]"; - mes "ありがとうございました。"; - mes "よければ、また来てくださいね。"; + menu "Return",-,"Stay",Lno; + mes "[Che En'en]"; + mes "Thank you. Please come again."; next; warp "gon_test.gat",44,4; - set @kengaku,0; + set $@kengaku,0; break; Lno: - mes "[チェ エンエン]"; - mes "ありがとうございました。"; + mes "[Che En'en]"; + mes "Thank you. "; close; } +//=============================================================================== +gon_test.gat,51,90,0 script gontimer -1,{ +OnTimer1000: + mapannounce "gon_test.gat","Time limit is 3 Minutes from now.",8; + end; +OnTimer120000: + mapannounce "gon_test.gat","1 minute remaining.",0; + end; +OnTimer180000: + stopnpctimer "gontimer"; + mapannounce "gon_test.gat","Time Limit exceeded.",0; + areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4; + enablenpc "Gonryun Arena Staff"; + donpcevent "Gonryun Arena Staff::OnInit"; + killmonsterall "gon_test.gat"; + end; +} |