diff options
Diffstat (limited to 'npc/woe-se/agit_main_se.txt')
-rw-r--r-- | npc/woe-se/agit_main_se.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/woe-se/agit_main_se.txt b/npc/woe-se/agit_main_se.txt index 9e01c6efd..c9b34f610 100644 --- a/npc/woe-se/agit_main_se.txt +++ b/npc/woe-se/agit_main_se.txt @@ -230,7 +230,7 @@ OnTreasureDied: mes "to conquer this stronghold?"; close; } - if (getcharid(2) != .@GID || strcharinfo(PC_NAME) != getguildmaster(.@GID)) { + if (getcharid(CHAR_ID_GUILD) != .@GID || strcharinfo(PC_NAME) != getguildmaster(.@GID)) { mes "[ Steward ]"; mes "Hmpf. Your threats don't"; mes "scare me! Guardians, drive"; @@ -619,7 +619,7 @@ OnStop: end; OnStartArena: - .@GID = getcharid(2); + .@GID = getcharid(CHAR_ID_GUILD); .@region$ = (compare(strnpcinfo(NPC_MAP),"arug"))?"Valfreyja":"Nithafjoll"; // Lower castle Economy .@Economy = getcastledata(strnpcinfo(NPC_MAP),2)-5; @@ -663,7 +663,7 @@ OnStartArena: mes "over this stronghold."; close; } - if (getcharid(2) == .@GID) { + if (getcharid(CHAR_ID_GUILD) == .@GID) { if (strcharinfo(PC_NAME) != getguildmaster(.@GID)) { mes .@n$; mes "As guardian of this"; @@ -854,7 +854,7 @@ OnInit: - script Kafra#template FAKE_NPC,{ cutin "kafra_01",2; .@GID = getcastledata(strnpcinfo(NPC_MAP),1); - if (getcharid(2) == .@GID && getgdskilllv(.@GID,10001)) { + if (getcharid(CHAR_ID_GUILD) == .@GID && getgdskilllv(.@GID,10001)) { mes "[Kafra Employee]"; mes "Welcome, proud member"; mes "of the ^FF0000"+getguildname(.@GID)+"^000000 Guild!"; @@ -967,7 +967,7 @@ OnInit: .@GID = getcastledata(strnpcinfo(NPC_MAP),1); .@num = atoi(charat(strnpcinfo(NPC_NAME_VISIBLE),0)); .@var$ = "$agit_"+strnpcinfo(NPC_NAME_HIDDEN); - if (getcharid(2) == .@GID) { + if (getcharid(CHAR_ID_GUILD) == .@GID) { mes "^3355FFYou will need the"; mes "following materials to"; mes "rebuild a destroyed"; @@ -1120,7 +1120,7 @@ OnEnable: .@GID = getcastledata(strnpcinfo(NPC_MAP),1); .@num = atoi(charat(strnpcinfo(NPC_NAME_VISIBLE),15)); .@var$ = "$agit_"+strnpcinfo(NPC_NAME_HIDDEN); - if (getcharid(2) == .@GID) { + if (getcharid(CHAR_ID_GUILD) == .@GID) { if (strcharinfo(PC_NAME) == getguildmaster(.@GID)) { if (getd(.@var$+"["+(.@num+1)+"]") == 2) { mes "^3355FFDemolished Fortress"; @@ -1707,7 +1707,7 @@ OnDisable: //== Link Flags (function) ================================= function script LinkFlag { - if (!getcharid(2) || getcharid(2) != getcastledata(strnpcinfo(NPC_MAP),1)) end; + if (!getcharid(CHAR_ID_GUILD) || getcharid(CHAR_ID_GUILD) != getcastledata(strnpcinfo(NPC_MAP),1)) end; if (getarg(0) == "Convenience Facility") { mes "^3355FFThis is the Stronghold"; mes "Teleport Service. Would"; @@ -1754,13 +1754,13 @@ function script ReturnFlag { mes "be recognized as its new owner."; close; } - if (getcharid(2) == .@GID && getarg(1,0)) { + if (getcharid(CHAR_ID_GUILD) == .@GID && getarg(1,0)) { mes "[ Ringing Voice ]"; mes "Courageous one,"; mes "do you wish to return"; mes "to your stronghold?"; next; - if(select("Return to the Stronghold", "Cancel") == 1 && getcharid(2) == getcastledata(getarg(0),1)) { + if(select("Return to the Stronghold", "Cancel") == 1 && getcharid(CHAR_ID_GUILD) == getcastledata(getarg(0),1)) { if (compare(getarg(0),"arug")) { if (getarg(0) == "arug_cas01") setarray .@i[0],67,193; else if (getarg(0) == "arug_cas02") setarray .@i[0],43,256; @@ -1814,7 +1814,7 @@ function script ReturnFlag { //== Guild Dungeon Warps =================================== - script Sunflower#template FAKE_NPC,{ - if (getcharid(2) == getcastledata(strnpcinfo(NPC_MAP),1)) { + if (getcharid(CHAR_ID_GUILD) == getcastledata(strnpcinfo(NPC_MAP),1)) { mes "- It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower. -"; next; switch(select("Hold the stem.", "Do nothing.")) { |