diff options
Diffstat (limited to 'npc/woe-fe/payg_cas01.txt')
-rw-r--r-- | npc/woe-fe/payg_cas01.txt | 142 |
1 files changed, 0 insertions, 142 deletions
diff --git a/npc/woe-fe/payg_cas01.txt b/npc/woe-fe/payg_cas01.txt deleted file mode 100644 index d06883620..000000000 --- a/npc/woe-fe/payg_cas01.txt +++ /dev/null @@ -1,142 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Masao -//= Copyright (C) L0ne_W0lf -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= War of Emperium (Bright Arbor) -//================= Description =========================================== -//= NPCs that relate to Payon Guild Castle 1 -//================= Current Version ======================================= -//= 1.3 -//========================================================================= - -//== Guild Flags (Outside Castle) ========================== -- script Bright Arbor#1::OutsideFlagsPA1 GUILD_FLAG,{ - - .@GID = getcastledata("payg_cas01",1); - - if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; - close; - } - if (getcharid(CHAR_ID_GUILD) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; - next; - if(select("Return to the guild castle.", "Quit.") == 1) { - close2; - if (getcharid(CHAR_ID_GUILD) == getcastledata("payg_cas01",1)) { - warp "payg_cas01",54,144; - end; - } - end; - } - close; - } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; - close; - -OnRecvCastlePy01: - flagemblem getcastledata("payg_cas01",1); - end; -} - -pay_gld,125,236,4 duplicate(OutsideFlagsPA1) Bright Arbor#1-2 GUILD_FLAG -pay_gld,110,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#2 GUILD_FLAG -pay_gld,116,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#3 GUILD_FLAG -pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 GUILD_FLAG - -//== Guild Flags (Inside Castle) =========================== -- script Bright Arbor#5::InsideFlagsPA1 GUILD_FLAG,{ - end; - -OnRecvCastlePy01: - flagemblem getcastledata("payg_cas01",1); - end; -} - -payg_cas01,238,67,4 duplicate(InsideFlagsPA1) Bright Arbor#5-2 GUILD_FLAG -payg_cas01,233,67,4 duplicate(InsideFlagsPA1) Bright Arbor#6 GUILD_FLAG -payg_cas01,221,123,4 duplicate(InsideFlagsPA1) Bright Arbor#7 GUILD_FLAG -payg_cas01,221,116,4 duplicate(InsideFlagsPA1) Bright Arbor#8 GUILD_FLAG -payg_cas01,206,108,4 duplicate(InsideFlagsPA1) Bright Arbor#9 GUILD_FLAG -payg_cas01,212,108,4 duplicate(InsideFlagsPA1) Bright Arbor#10 GUILD_FLAG - -//== Guild Flag (Town) ===================================== -payon,90,322,4 duplicate(InsideFlagsPA1) Bright Arbor#11 GUILD_FLAG -payon,166,177,3 duplicate(InsideFlagsPA1) Bright Arbor#12 GUILD_FLAG - -//== Kafra Employee ======================================== -payg_cas01,128,58,3 duplicate(guildkafra) Kafra Staff#payg_cas01 4_F_KAFRA1 - -//== Steward =============================================== -payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 1_M_JOBTESTER - -//== Treasure Room Exit ==================================== -payg_cas01,295,8,0 script #lever_PA01 HIDDEN_NPC,{ - - mes " "; - mes "There's a small lever. Will you pull it?"; - next; - if(select("Pull.", "Do not.") == 1) { - close2; - warp "payg_cas01",120,59; - end; - } - close; -} - -//== Guild Dungeon Switch ================================== -payg_cas01,101,25,0 duplicate(gdlever) #payg_cas01 HIDDEN_NPC - -//== Guild Treasure Spawns ================================= -payg_cas01,291,8,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas01 FAKE_NPC - -//== AGIT Manager ========================================== -payg_cas01,139,139,0 duplicate(Gld_Agit_Manager) Agit#payg_cas01 FAKE_NPC - -//== Guardians ============================================= -payg_cas01,120,58,4 duplicate(Gld_Guard_Template) Guardian#payg_cas01 FAKE_NPC |