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Diffstat (limited to 'npc/woe-fe/gefg_cas04.txt')
-rw-r--r-- | npc/woe-fe/gefg_cas04.txt | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/npc/woe-fe/gefg_cas04.txt b/npc/woe-fe/gefg_cas04.txt new file mode 100644 index 000000000..06d37361a --- /dev/null +++ b/npc/woe-fe/gefg_cas04.txt @@ -0,0 +1,130 @@ +//===== Hercules Script ====================================== +//= War of Emperium (Geffen) +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.2 +//===== Description: ========================================= +//= NPCs that relate to Geffen Guild Castle 4 +//===== Additional Comments: ================================= +//= 1.0 First Version. No longer uses functions. [L0ne_W0lf] +//= 1.1 Removed dialog from interior flags. [L0ne_W0lf] +//= 1.2 Partially rewrote Script. [Masao] +//============================================================ + +// Guild Flag (Outside Castle) +//============================================================ +- script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{ + + .@GID = getcastledata("gefg_cas04",1); + + if (.@GID == 0) { + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; + mes " "; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; + close; + } + if (getcharid(2) == .@GID) { + mes "[ Echoing Voice ]"; + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; + next; + if(select("Return to the guild castle.:Quit.") == 1) { + close2; + if (getcharid(2) == getcastledata("gefg_cas04",1)) { + warp "gefg_cas04",168,43; + end; + } + end; + } + close; + } + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; + mes "we approve that this place is in"; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; + mes "If there is anyone who objects to this,"; + mes "prove your strength and honor with a steel blade in your hand."; + close; + +OnRecvCastleG04: + flagemblem getcastledata("gefg_cas04",1); + end; +} + +gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 GUILD_FLAG +gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG + +// Guild Flag (Inside Castle) +//============================================================ +- script Bergel#3::InsideFlagsG4 GUILD_FLAG,{ + end; + +OnRecvCastleG04: + flagemblem getcastledata("gefg_cas04",1); + end; +} + +gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 GUILD_FLAG +gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 GUILD_FLAG +gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 GUILD_FLAG +gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 GUILD_FLAG +gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 GUILD_FLAG +gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 GUILD_FLAG +gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 GUILD_FLAG +gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 GUILD_FLAG + +// Guild Flag (Town) +//============================================================ +geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 GUILD_FLAG + +// Kafra Employee +//============================================================ +gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 4_F_KAFRA1 + +// Steward +//============================================================ +gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER + +// Treasure Room Exit +//============================================================ +gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{ + + mes " "; + mes "There's a small lever. Will you pull it?"; + next; + if(select("Pull.:Do not.") == 1) { + close2; + warp "gefg_cas04",73,47; + end; + } + close; +} + +// Guild Dungeon Switch +//============================================================ +gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 HIDDEN_NPC + +// Guild Treasure Spawns +//============================================================ +gefg_cas04,116,119,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas04 -1 + +// AGIT Manager +//============================================================ +gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 -1 + +// Guardians +//============================================================ +gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 -1 |