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-rw-r--r--npc/woe-fe/aldeg_cas01.txt142
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diff --git a/npc/woe-fe/aldeg_cas01.txt b/npc/woe-fe/aldeg_cas01.txt
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--- a/npc/woe-fe/aldeg_cas01.txt
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-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
-//= NPCs that relate to Al De Baran Guild Castle 1
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
-- script Neuschwanstein#1::OutsideFlagsA1 GUILD_FLAG,{
-
- .@GID = getcastledata("aldeg_cas01",1);
-
- if (.@GID == 0) {
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- close;
- }
- if (getcharid(2) == .@GID) {
- mes "[ Echoing Voice ]";
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if(select("Return to the guild castle.:Quit.") == 1) {
- close2;
- if (getcharid(2) == getcastledata("aldeg_cas01",1)) {
- warp "aldeg_cas01",218,170;
- end;
- }
- end;
- }
- close;
- }
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
- mes "^ff0000"+getguildmaster(.@GID)+"^000000";
- mes "If there is anyone who objects to this,";
- mes "prove your strength and honor with a steel blade in your hand.";
- close;
-
-OnRecvCastleA01:
- flagemblem getcastledata("aldeg_cas01",1);
- end;
-}
-
-alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 GUILD_FLAG
-alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 GUILD_FLAG
-alde_gld,45,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG
-alde_gld,51,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG
-
-// Guild Flags (Inside Castle)
-//============================================================
-- script Neuschwanstein#5::InsideFlagsA1 GUILD_FLAG,{
- end;
-
-OnRecvCastleA01:
- flagemblem getcastledata("aldeg_cas01",1);
- end;
-}
-
-aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 GUILD_FLAG
-aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 GUILD_FLAG
-aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 GUILD_FLAG
-aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 GUILD_FLAG
-aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 GUILD_FLAG
-aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 GUILD_FLAG
-aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 GUILD_FLAG
-aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 GUILD_FLAG
-aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 GUILD_FLAG
-aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 GUILD_FLAG
-aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 GUILD_FLAG
-aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 GUILD_FLAG
-aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 GUILD_FLAG
-aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 GUILD_FLAG
-aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 GUILD_FLAG
-aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 GUILD_FLAG
-aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 GUILD_FLAG
-aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 GUILD_FLAG
-
-// Guild Flag (Town)
-//============================================================
-aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 GUILD_FLAG
-
-// Kafra Employee
-//============================================================
-aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 4_F_KAFRA1
-
-// Steward
-//============================================================
-aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 1_M_JOBTESTER
-
-// Treasure Room Exit
-//============================================================
-aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{
-
- mes " ";
- mes "There's a small lever. Will you pull it?";
- next;
- if(select("Pull.:Do not.") == 1) {
- close2;
- warp "aldeg_cas01",218,176;
- end;
- }
- close;
-}
-
-// Guild Dungeon Switch
-//============================================================
-aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 HIDDEN_NPC
-
-// Guild Treasure Spawns
-//============================================================
-aldeg_cas01,118,223,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas01 -1
-
-// AGIT Manager
-//============================================================
-aldeg_cas01,216,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas01 -1
-
-// Guardians
-//============================================================
-aldeg_cas01,218,175,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas01 -1