diff options
Diffstat (limited to 'npc/woe-fe/aldeg_cas01.txt')
-rw-r--r-- | npc/woe-fe/aldeg_cas01.txt | 142 |
1 files changed, 0 insertions, 142 deletions
diff --git a/npc/woe-fe/aldeg_cas01.txt b/npc/woe-fe/aldeg_cas01.txt deleted file mode 100644 index 401a0040a..000000000 --- a/npc/woe-fe/aldeg_cas01.txt +++ /dev/null @@ -1,142 +0,0 @@ -//===== Hercules Script ====================================== -//= War of Emperium (Al De Baran) -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.2 -//===== Description: ========================================= -//= NPCs that relate to Al De Baran Guild Castle 1 -//===== Additional Comments: ================================= -//= 1.0 First Version. No longer uses functions. [L0ne_W0lf] -//= 1.1 Removed dialog from interior flags. [L0ne_W0lf] -//= 1.2 Partially rewrote Script. [Masao] -//============================================================ - -// Guild Flags (Outside Castle) -//============================================================ -- script Neuschwanstein#1::OutsideFlagsA1 GUILD_FLAG,{ - - .@GID = getcastledata("aldeg_cas01",1); - - if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; - close; - } - if (getcharid(2) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; - next; - if(select("Return to the guild castle.:Quit.") == 1) { - close2; - if (getcharid(2) == getcastledata("aldeg_cas01",1)) { - warp "aldeg_cas01",218,170; - end; - } - end; - } - close; - } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; - close; - -OnRecvCastleA01: - flagemblem getcastledata("aldeg_cas01",1); - end; -} - -alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 GUILD_FLAG -alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 GUILD_FLAG -alde_gld,45,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG -alde_gld,51,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG - -// Guild Flags (Inside Castle) -//============================================================ -- script Neuschwanstein#5::InsideFlagsA1 GUILD_FLAG,{ - end; - -OnRecvCastleA01: - flagemblem getcastledata("aldeg_cas01",1); - end; -} - -aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 GUILD_FLAG -aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 GUILD_FLAG -aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 GUILD_FLAG -aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 GUILD_FLAG -aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 GUILD_FLAG -aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 GUILD_FLAG -aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 GUILD_FLAG -aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 GUILD_FLAG -aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 GUILD_FLAG -aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 GUILD_FLAG -aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 GUILD_FLAG -aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 GUILD_FLAG -aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 GUILD_FLAG -aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 GUILD_FLAG -aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 GUILD_FLAG -aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 GUILD_FLAG -aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 GUILD_FLAG -aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 GUILD_FLAG - -// Guild Flag (Town) -//============================================================ -aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 GUILD_FLAG - -// Kafra Employee -//============================================================ -aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 4_F_KAFRA1 - -// Steward -//============================================================ -aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 1_M_JOBTESTER - -// Treasure Room Exit -//============================================================ -aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{ - - mes " "; - mes "There's a small lever. Will you pull it?"; - next; - if(select("Pull.:Do not.") == 1) { - close2; - warp "aldeg_cas01",218,176; - end; - } - close; -} - -// Guild Dungeon Switch -//============================================================ -aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 HIDDEN_NPC - -// Guild Treasure Spawns -//============================================================ -aldeg_cas01,118,223,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas01 -1 - -// AGIT Manager -//============================================================ -aldeg_cas01,216,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas01 -1 - -// Guardians -//============================================================ -aldeg_cas01,218,175,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas01 -1 |