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Diffstat (limited to 'npc/warps/dungeons/lhz_dun.txt')
-rw-r--r-- | npc/warps/dungeons/lhz_dun.txt | 228 |
1 files changed, 0 insertions, 228 deletions
diff --git a/npc/warps/dungeons/lhz_dun.txt b/npc/warps/dungeons/lhz_dun.txt deleted file mode 100644 index f3d45a83a..000000000 --- a/npc/warps/dungeons/lhz_dun.txt +++ /dev/null @@ -1,228 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) L0ne_W0lf -//= Copyright (C) Toms -//= Copyright (C) MasterOfMuppets -//= Copyright (C) Vicious -//= Copyright (C) Poki#3 -//= Copyright (C) Lupus -//= Copyright (C) Sara-chan -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Lighthalzen Dungeon Warp Script -//================= Description =========================================== -//= Warp Points for Lighthalzen Dungeon -//================= Current Version ======================================= -//= 2.1b -//========================================================================= - -lhz_dun01,149,291,0 warp lhz_dun1-1 1,1,lhz_in01,19,129 -lhz_dun01,281,150,0 warp lhz_dun2-1 1,1,lhz_dun02,282,153 -lhz_dun02,282,161,0 warp lhz_dun2-2 1,1,lhz_dun01,281,154 -lhz_dun01,149,9,0 warp lhz_dun3-1 1,1,lhz_dun02,153,19 -lhz_dun02,146,19,0 warp lhz_dun3-2 1,1,lhz_dun01,144,9 -lhz_dun01,18,145,0 warp lhz_dun4-1 1,1,lhz_dun02,17,150 -lhz_dun02,17,156,0 warp lhz_dun4-2 1,1,lhz_dun01,18,150 -lhz_dun02,149,149,4 script lhz_dun5-1 WARPNPC,2,2,{ -OnTouch: - if ((Upper != 1 && BaseLevel<95) || (Upper == 1 && BaseLevel<90)) { - warp "lhz_dun02",145,149; - } - else { - warp "lhz_dun03",140,133; - } - end; -} -lhz_dun03,139,137,0 warp lhz_dun5-2 1,1,lhz_dun02,149,142 - -//- Sewer Pipe - -lighthalzen,313,301,0 script Sewer Pipe#lt HIDDEN_NPC,{ - if (MISC_QUEST&512) { - mes "^3355FFYou found some sort"; - mes "of large sewage pipe."; - mes "Naturally, the stench"; - mes "emanating from inside"; - mes "the pipe is barely endurable.^000000"; - next; - if (select("Enter:Cancel") == 1) { - warp "lhz_cube",231,17; - end; - } - close; - } - mes "^3355FFYou found some sort"; - mes "of large sewage pipe."; - mes "Naturally, the stench"; - mes "emanating from inside"; - mes "the pipe is barely endurable.^000000"; - close; -} - -//== Cube Room Warps ======================================= - -//- Cube room <-> Organism test laboratory level 2 - -lhz_cube,231,96,0 warp lhzcube1 1,1,lhz_dun02,220,6 -lhz_dun02,224,6,0 warp lhzcube2 1,1,lhz_cube,231,90 - -//- Cube room -> Lighthalzen - -lhz_cube,231,12,0 warp lhzcube3 1,1,lighthalzen,310,302 -lhz_cube,177,96,0 warp lhzcube4 1,1,lighthalzen,310,302 - -// -1 are warps facing east. -// -2 the warps facing south. -// -3 are warps facing west. -// -4 are warps facing north. - -//- Room 66 74 - -lhz_cube,74,74,0 script cubew01-1 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,66,67,0 warp cubew01-2 2,2,lhz_cube,10,18 -lhz_cube,59,74,0 script cubew01-3 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,66,82,0 script cubew01-4 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} - -//- Room 66 136 - -lhz_cube,74,136,0 warp cubew02-1 2,2,lhz_cube,10,193 -lhz_cube,66,129,0 script cubew02-2 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,59,136,0 script cubew02-3 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,66,144,0 script cubew02-4 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} - -//- Room 67 193 - -lhz_cube,74,192,0 script cubew03-1 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,67,185,0 script cubew03-2 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,59,192,0 script cubew03-3 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,67,200,0 warp cubew03-4 2,2,lhz_cube,10,136 - -//- Room 66 18 - -lhz_cube,74,18,0 script cubew04-1 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,66,11,0 warp cubew04-2 2,2,lhz_cube,10,18 -lhz_cube,59,18,0 script cubew04-3 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,66,26,0 warp cubew04-4 2,2,lhz_cube,123,18 - -//- Room 66 18 - -lhz_cube,18,18,0 warp cubew05-1 2,2,lhz_cube,10,193 -lhz_cube,10,11,0 warp cubew05-2 2,2,lhz_cube,123,18 -lhz_cube,3,18,0 script cubew05-3 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,10,26,0 script cubew05-4 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} - -//- Room 10 74 - -lhz_cube,18,74,0 script cubew06-1 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,10,67,0 warp cubew06-2 2,2,lhz_cube,123,18 -lhz_cube,3,74,0 warp cubew06-3 2,2,lhz_cube,66,18 -lhz_cube,10,82,0 script cubew06-4 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} - -//- Room 10 136 - -lhz_cube,18,136,0 warp cubew07-1 2,2,lhz_cube,10,74 -lhz_cube,10,129,0 script cubew07-2 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,3,136,0 script cubew07-3 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,10,144,0 script cubew07-4 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} - -//- Room 10 193 - -lhz_cube,18,192,0 script cubew08-1 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,10,185,0 script cubew08-2 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,3,192,0 warp cubew08-3 2,2,lhz_cube,10,74 -lhz_cube,10,200,0 warp cubew08-4 2,2,lhz_cube,66,18 - -//- Room 123 18 - -lhz_cube,130,18,0 script cubew09-1 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,123,11,0 script cubew09-2 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} -lhz_cube,115,18,0 warp cubew09-3 2,2,lhz_cube,248,184 -lhz_cube,123,26,0 script cubew09-4 WARPNPC,1,1,{ - callfunc "randomw"; - end; -} - -//== Function for Random Warps ============================= -function script randomw { - switch(rand(3)) { - case 1: warp "lhz_cube",66,136; end; - case 2: warp "lhz_cube",66,74; end; - default: warp "lhz_cube",67,193; end; - } -} |