diff options
Diffstat (limited to 'npc/warps/cities')
-rw-r--r-- | npc/warps/cities/nameless.txt | 97 |
1 files changed, 96 insertions, 1 deletions
diff --git a/npc/warps/cities/nameless.txt b/npc/warps/cities/nameless.txt index 8ab516b3e..d9590aaa5 100644 --- a/npc/warps/cities/nameless.txt +++ b/npc/warps/cities/nameless.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= $ephiroth //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= //= Warp Points for Nameless Island //===== Additional Comments: ================================= //= 1.0 Initial version [$ephiroth] +//= 1.1 Added SinSloth's warper to this file [Playtester] //============================================================ nameless_n,157,184,0 warp namelesswarp0401 1,1,abbey01,51,12 @@ -21,3 +22,97 @@ nameless_i,79,256,0 warp namelesswarp1005 1,1,nameless_in,12,172 nameless_in,12,169,0 warp namelesswarp1006 1,1,nameless_i,82,256 nameless_i,78,94,0 warp namelesswarp1007 1,1,nameless_in,96,180 nameless_in,96,177,0 warp namelesswarp1008 1,1,nameless_i,81,96 + +ve_fild07,128,131,3 script Desert Coast Man 943,{ + + mes "[Desert Coast Sailor]"; + mes "Hey you! Yes, you!"; + mes "Have you ever heard"; + mes "about Nameless Island?..."; + next; + mes "[Desert Coast Sailor]"; + mes "Shh! Not that loudly!"; + mes "Rumors say there is an"; + mes "old monastery... you might"; + mes "want to take a look at it..."; + next; + mes "[Desert Coast Sailor]"; + mes "But you know... It is kind"; + mes "of forbidden to talk about"; + mes "this place... Sure, going"; + mes "there is somewhat impossible."; + mes "I can lead you there."; + next; + mes "[Desert Coast Sailor]"; + mes "10.000 zenys."; + mes "And I'll make sure nobody"; + mes "knows you went there. It looks"; + mes "like a fair trade, doesn't it?"; + next; + switch( select( "Sure.","Forget it." ) ) + { + case 1: + if(Zeny < 10000) + { + mes "[Desert Coast Sailor]"; + mes "Did you really think I would"; + mes "take that much risk for free?"; + mes "No money, no travel, understood?"; + close; + } + mes "[Desert Coast Sailor]"; + mes "Haha! I knew you truly were"; + mes "an adventurer! Let's go!"; + mes "I hope you didn't forget"; + mes "anything..."; + set Zeny,Zeny-10000; + close2; + warp "nameless_n",254,231; + end; + + case 2: + mes "[Desert Coast Sailor]"; + mes "Fine, as you wish."; + mes "Remember, don't talk to"; + mes "anyone about that place,"; + mes "or you might have problems..."; + close; + } +} + +nameless_n,251,236,3 script Desert Coast Man 943,{ + + mes "[Desert Coast Sailor]"; + mes "It's not like I care"; + mes "about you... But please,"; + mes "be careful, I heard some"; + mes "screams from the center of"; + mes "the island..."; + next; + mes "[Desert Coast Sailor]"; + mes "I'm going back to Veins,"; + mes "I don't like that place"; + mes "at all. Do you want to return"; + mes "with me?"; + next; + switch( select( "Take me far away.","I'll be fine by myself." ) ) + { + case 1: + mes "[Desert Coast Sailor]"; + mes "Okay. I see you are an"; + mes "adventurer, but at least"; + mes "you're a wise one."; + mes "I don't want to stay here."; + close2; + warp "ve_fild07",127,135; + end; + + case 2: + mes "[Desert Coast Sailor]"; + mes "That's your problem now."; + mes "I don't want to be part"; + mes "of this expedition."; + mes "Take care."; + close; + } +} |