diff options
Diffstat (limited to 'npc/re')
-rw-r--r-- | npc/re/jobs/3-1/archbishop.txt | 26 |
1 files changed, 5 insertions, 21 deletions
diff --git a/npc/re/jobs/3-1/archbishop.txt b/npc/re/jobs/3-1/archbishop.txt index 11b901162..a7426a47f 100644 --- a/npc/re/jobs/3-1/archbishop.txt +++ b/npc/re/jobs/3-1/archbishop.txt @@ -4,7 +4,7 @@ //= L0ne_W0lf //= Credits: Gepard //===== Current Version: ===================================== -//= 1.5 +//= 1.5b //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -18,6 +18,7 @@ //= 1.4 Fixed Job_Archbishop/Job_Archbishop_T typos. [Euphy] //= 1.5 Redone the whole Script. [Masao] //= 1.5a Fixed little typo in Baby Priest & Baby Arch Bishop checks. [Masao] +//= 1.5b More small fixes. [Euphy] //============================================================ prt_church,103,88,3 script Praying Minister#arch 60,{ @@ -803,11 +804,6 @@ OnInit: job3_arch01,29,34,3 script Valkyrie#arch 403,{ - if(checkweight(1201,2) == 1){ - //Custom translation - mes "- bags must be emptied before they can proceed. -"; - close; - } if ((BaseLevel != 99) && (JobLevel < 50)) { warp "odin_tem02",282,263; end; @@ -821,15 +817,7 @@ job3_arch01,29,34,3 script Valkyrie#arch 403,{ mes "You can't progress without using all your skill points. Please use all of your skill points before progressing~"; close; } - if (checkweight(1201,4) == 0) { - mes "- Wait a moment! -"; - mes "- Currently you are carrying -"; - mes "- too many items with you. -"; - mes "- Please come back after -"; - mes "- you put some items into Kafra Storage. -"; - close; - } - if ((MaxWeight - Weight) < 2000) { + if (checkweight(1201,4) == 0 || (MaxWeight - Weight) < 2000) { mes "- Wait a moment! -"; mes "- Currently you are carrying -"; mes "- too many items with you. -"; @@ -841,9 +829,8 @@ job3_arch01,29,34,3 script Valkyrie#arch 403,{ warp "odin_tem02",282,263; } if (Class != Job_Arch_Bishop || Class != Job_Arch_Bishop_T || Class != Job_Baby_Bishop) { - if (job_arch < 5) { + if (job_arch < 5) warp "odin_tem02",282,263; - } if (job_arch == 5) { mes "[Valkyrie]"; mes "In the heavens the sound of pipes spread out, but a bird that can't fly crawls and finally is crushed to pieces on the ground."; @@ -889,10 +876,7 @@ job3_arch01,29,34,3 script Valkyrie#arch 403,{ mes "[Valkyrie Anguhilde]"; mes "Human, answer me. Are you here to sincerely help me?"; next; - switch (select("Yes:No")) { - case 1: - break; - case 2: + if(select("Yes:No") == 2) { mes "[Valkyrie Anguhilde]"; mes "I knew that I couldn't trust a human!"; close2; |