diff options
Diffstat (limited to 'npc/re/warps/cities/dicastes.txt')
-rw-r--r-- | npc/re/warps/cities/dicastes.txt | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/npc/re/warps/cities/dicastes.txt b/npc/re/warps/cities/dicastes.txt deleted file mode 100644 index 862765d9a..000000000 --- a/npc/re/warps/cities/dicastes.txt +++ /dev/null @@ -1,99 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Joseph -//= Copyright (C) Chilly -//= Copyright (C) Muad_Dib -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= El Dicastes Warp Script -//================= File Encoding ========================================= -//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8. -//= -If the encoding is correct, the next three lines have the same length- -//= ============ ¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä¡Ä ============ -//= ============ ============================================= ============ -//= ============ ¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á¡Á ============ -//================= Description =========================================== -//= Warp Points for El Dicastes -//================= Current Version ======================================= -//= 1.3 -//========================================================================= - -// Town Warps -dicastes01,283,285,0 warp eldicastes0001 1,1,dic_in01,45,30 -dic_in01,45,28,0 warp eldicastes0002 1,1,dicastes01,281,284 -dicastes01,163,297,0 warp eldicastes0003 1,1,dic_in01,371,101 -dic_in01,372,99,0 warp eldicastes0004 1,1,dicastes01,163,295 -dicastes01,94,259,0 warp eldicastes0005 1,1,dic_in01,390,53 -dic_in01,390,55,0 warp eldicastes0006 1,1,dicastes01,95,257 -dicastes01,136,103,0 warp eldicastes0007 1,1,dic_in01,26,98 -dic_in01,26,96,0 warp eldicastes0008 1,1,dicastes01,137,106 -dicastes01,255,175,0 warp eldicastes0009 1,1,dic_in01,344,272 -dic_in01,342,271,0 warp eldicastes0010 1,1,dicastes01,255,173 -dicastes01,198,353,0 warp eldicastes0011 1,1,dicastes02,120,80 -dicastes02,120,77,0 warp eldicastes0012 1,1,dicastes01,197,351 -dicastes02,120,237,0 warp eldicastes0013 1,1,dic_in01,45,246 -dic_in01,45,244,0 warp eldicastes0014 1,1,dicastes02,119,235 -dic_in01,299,248,0 warp eldicastes0015 1,1,dic_in01,262,191 - -dic_in01,242,182,0 script #eldicastes0016 CLEAR_NPC,{ - if (isequipped(2782)) select("Administrative Office"); - else select(sprintf("¡÷¡ú¡ð")); - warp "dic_in01",138,221; - end; -} - -// Elevators -- script Elevator#main FAKE_NPC,{ - .@n = atoi(strnpcinfo(NPC_NAME_HIDDEN)); - .@eq = (isequipped(2782))?1:0; - if (.@n <= 4) { - .@m$ = (.@eq)?"Civil Services:Archive Room:Situation Room:Administrative Office":"¢³¡ð¡Ð:¡ñ¡ñ¡ò:¡ø¡ø¡ð:¡÷¡ú¡ð"; - setarray .@xy, 45,286,36,212,122,282,121,201; - } - else if (.@n <= 11) { - .@m$ = (.@eq)?"Residential Zone 1:Residential Zone 2:Residential Zone 3:Pub Burman Flone":"¡ô¡õ¡ñ ¡þ :¢³¡ü¡Ð ¡ú :¡ï¢³¢¤ ¢² :¢±¡Ð¡ñ"; - setarray .@xy, 42,115,110,108,178,108,260,115; - } - else if (.@n <= 13) { - .@m$ = (.@eq)?"Battle Station:Galten Quarters":"¡ø¡ô¡ï ¡ò :¡ü¡÷¡ó ¡÷ "; - setarray .@xy, 385,272,385,208; - } - .@m = select(.@m$) - 1; - warp "dic_in01",.@xy[.@m*2],.@xy[.@m*2+1]; - end; -} -dic_in01,46,288,0 duplicate(Elevator#main) Elevator#1 CLEAR_NPC -dic_in01,122,284,0 duplicate(Elevator#main) Elevator#2 CLEAR_NPC -dic_in01,121,203,0 duplicate(Elevator#main) Elevator#3 CLEAR_NPC -dic_in01,35,214,0 duplicate(Elevator#main) Elevator#4 CLEAR_NPC -dic_in01,44,116,0 duplicate(Elevator#main) Elevator#5 CLEAR_NPC -dic_in01,112,108,0 duplicate(Elevator#main) Elevator#6 CLEAR_NPC -dic_in01,180,108,0 duplicate(Elevator#main) Elevator#7 CLEAR_NPC -dic_in01,261,115,0 duplicate(Elevator#main) Elevator#8 CLEAR_NPC -dic_in01,57,48,0 duplicate(Elevator#main) Elevator#9 CLEAR_NPC -dic_in01,137,46,0 duplicate(Elevator#main) Elevator#10 CLEAR_NPC -dic_in01,222,46,0 duplicate(Elevator#main) Elevator#11 CLEAR_NPC -dic_in01,388,272,0 duplicate(Elevator#main) Elevator#12 CLEAR_NPC -dic_in01,389,208,0 duplicate(Elevator#main) Elevator#13 CLEAR_NPC |