diff options
Diffstat (limited to 'npc/re/quests')
-rw-r--r-- | npc/re/quests/skills/acolyte_skills.txt | 5 | ||||
-rw-r--r-- | npc/re/quests/skills/archer_skills.txt | 14 | ||||
-rw-r--r-- | npc/re/quests/skills/mage_skills.txt | 9 | ||||
-rw-r--r-- | npc/re/quests/skills/merchant_skills.txt | 9 | ||||
-rw-r--r-- | npc/re/quests/skills/swordman_skills.txt | 23 |
5 files changed, 32 insertions, 28 deletions
diff --git a/npc/re/quests/skills/acolyte_skills.txt b/npc/re/quests/skills/acolyte_skills.txt index c6dd68f4e..2d797d714 100644 --- a/npc/re/quests/skills/acolyte_skills.txt +++ b/npc/re/quests/skills/acolyte_skills.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,6 +12,7 @@ //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf] //= 1.7 Updated to latest available official file. [Masao] +//= 1.8 Fixed JobLevel requirements. [Euphy] //============================================================ prt_church,173,23,4 script Cleric 79,{ @@ -67,7 +68,7 @@ prt_church,173,23,4 script Cleric 79,{ mes "this skill for the work of good . ."; close; } - if ((countitem(727) > 0) && (countitem(991) > 0) && (countitem(2608) > 0) && (JobLevel > 29) && (BaseClass == Job_Acolyte)) { + if ((countitem(727) > 0) && (countitem(991) > 0) && (countitem(2608) > 0) && (JobLevel > 29 || (BaseJob == Job_Priest || BaseJob == Job_Monk)) && (BaseClass == Job_Acolyte)) { mes "[Acolyte Klift]"; mes "Your faith has proven worthy"; mes "for you to gain the ' Holy Light ' skill."; diff --git a/npc/re/quests/skills/archer_skills.txt b/npc/re/quests/skills/archer_skills.txt index dd1233e56..0fbb4d270 100644 --- a/npc/re/quests/skills/archer_skills.txt +++ b/npc/re/quests/skills/archer_skills.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= rAthena dev team //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,6 +12,7 @@ //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.6 Updated to latest available official file. //= also fixed Item issue [bugreport:5607]. [Masao] +//= 1.7 Fixed JobLevel requirements. [Euphy] //============================================================ moc_ruins,118,99,5 script Roberto 88,{ @@ -33,7 +34,7 @@ moc_ruins,118,99,5 script Roberto 88,{ mes "Then byebye~"; close; } - else if ((BaseClass == Job_Archer) && (JobLevel >= 30)) { + else if (JobLevel >= 30 || (BaseJob == Job_Hunter || BaseJob == Job_Bard || BaseJob == Job_Dancer)) { mes "[Roberto]"; mes "Eh!"; mes " "; @@ -130,10 +131,9 @@ moc_ruins,118,99,5 script Roberto 88,{ } } mes "[Roberto]"; - mes "Hmm... Do you?"; - mes "Have something to say?"; - mes "I,"; - mes "have nothing."; + mes "Hmm... Do you"; + mes "have something to say?"; + mes "I have nothing."; mes "Difference in levels"; mes "cuts off conversations."; close; @@ -158,7 +158,7 @@ payon,103,63,3 script Jason 88,3,3,{ mes "Ehhhh... don't come any more ehh..."; close; } - else if (JobLevel >= 35) { + else if (JobLevel >= 35 || (BaseJob == Job_Hunter || BaseJob == Job_Bard || BaseJob == Job_Dancer)) { mes "[Jason]"; mes "Darn... my wound isn't healing."; mes "Bleh.. I was too careless... "; diff --git a/npc/re/quests/skills/mage_skills.txt b/npc/re/quests/skills/mage_skills.txt index cb141443d..2f9d124fa 100644 --- a/npc/re/quests/skills/mage_skills.txt +++ b/npc/re/quests/skills/mage_skills.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,6 +12,7 @@ //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf] //= 1.7 Updated to latest available official file. [Masao] +//= 1.8 Fixed JobLevel requirements. [Euphy] //============================================================ geffen_in,151,119,4 script Great Wizard 64,{ @@ -21,7 +22,7 @@ geffen_in,151,119,4 script Great Wizard 64,{ mes "Look into yourself to discover"; mes "your hidden abilities !"; next; - switch (select(" About mage's hidden ability :About skill ^3355FF' Energy Coat '^000000 :End conversation")) { + switch (select("About mage's hidden ability :About skill ^3355FF' Energy Coat '^000000 :End conversation")) { case 1: mes "[BLIZZARDRISS]"; mes "For many years"; @@ -92,7 +93,7 @@ geffen_in,151,119,4 script Great Wizard 64,{ mes "I have nothing more to teach you ..."; close; } - if ((countitem(746) > 2) && (countitem(730) > 0) && (countitem(935) > 4) && (countitem(943) > 0) && (JobLevel > 34) && (BaseClass == Job_Mage)) { + if ((countitem(746) > 2) && (countitem(730) > 0) && (countitem(935) > 4) && (countitem(943) > 0) && (JobLevel > 34 || (BaseJob == Job_Wizard || BaseJob == Job_Sage)) && (BaseClass == Job_Mage)) { mes "[BLIZZARDRISS]"; mes "Okay, I have received your request."; mes "I will now awaken your hidden energies . ."; @@ -138,7 +139,7 @@ geffen_in,151,119,4 script Great Wizard 64,{ mes "Didn't you listen to my explanation ? !"; mes "You have not prepared fully"; mes "for me to assist you."; - mes "Check that you have me all the requirements"; + mes "Check that you have all the requirements."; next; mes "[BLIZZARDRISS]"; mes "If you need me to explain"; diff --git a/npc/re/quests/skills/merchant_skills.txt b/npc/re/quests/skills/merchant_skills.txt index 1fb202072..def5ec6aa 100644 --- a/npc/re/quests/skills/merchant_skills.txt +++ b/npc/re/quests/skills/merchant_skills.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,6 +12,7 @@ //===== Additional Comments: ================================= //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.6 Updated to latest available official file. [Masao] +//= 1.7 Fixed JobLevel requirements. [Euphy] //============================================================ alberta,83,96,5 script Necko 98,7,7,{ @@ -61,7 +62,7 @@ alberta,83,96,5 script Necko 98,7,7,{ mes "Kyukwakakakakakakakakakaka!"; close; } - else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15)) { + else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist))) { mes "[Necko]"; mes "Oh! You!"; mes "You are qualified to learn how to shout!"; @@ -200,7 +201,7 @@ alberta,119,221,6 script Charlron 107,{ mes "Be healthy~"; close; } - else if (JobLevel >= 30) { + else if (JobLevel >= 30|| (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) { mes "[Charlron]"; mes "Nice to see you fellow merchant"; mes "If I remember correctly,"; @@ -347,7 +348,7 @@ alberta,232,103,6 script Gershaun 57,{ mes "Here! Hurry!"; close; } - else if ((BaseClass == Job_Merchant) && (JobLevel >= 35)) { + else if (JobLevel >= 35 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) { mes "[Gershaun]"; mes "Ooh. You have a firm body"; mes "for a merchant. You must be"; diff --git a/npc/re/quests/skills/swordman_skills.txt b/npc/re/quests/skills/swordman_skills.txt index 31853bc8c..295291a16 100644 --- a/npc/re/quests/skills/swordman_skills.txt +++ b/npc/re/quests/skills/swordman_skills.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,6 +12,7 @@ //===== Additional Comments: ================================= //= 1.6 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.7 Updated to latest available official file. [Masao] +//= 1.8 Fixed JobLevel requirements. [Euphy] //============================================================ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ @@ -90,13 +91,13 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ next; switch (select("Yes.:No, I'm not ready yet.")) { case 1: - if ((JobLevel > 34) && (countitem(713) > 199) && (countitem(1058) > 0)) { + if ((JobLevel > 34 || (BaseJob == Job_Knight || BaseJob == Job_Crusader)) && (countitem(713) > 199) && (countitem(1058) > 0)) { mes "[De Thomas]"; mes "Let's see....."; next; mes "[De Thomas]"; mes "Ok! I shall now teach you..."; - mes "..The Body Movin' skill!"; + mes "...The Body Movin' skill!"; next; delitem 713,200; //Empty_Bottle delitem 1058,1; //Wing_Of_Moth @@ -110,12 +111,12 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ mes "[De Thomas]"; mes "Oh yeah, I won't be needing your"; mes "armor so you can keep it."; - mes "..Good luck now!"; + mes "Good luck now!"; close; } - else if (JobLevel < 35) { + else if (JobLevel < 35 && (BaseJob != Job_Knight && BaseJob != Job_Crusader)) { mes "[De Thomas]"; - mes "Wait a second your Job level isn't above ^00880035^000000!"; + mes "Wait a second, your Job level isn't above ^00880035^000000!"; mes "Come back when it is."; close; } @@ -150,7 +151,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ prt_in,75,88,5 script Leon Von Frich 85,3,3,{ - if ((BaseClass == Job_Swordman) && (JobLevel >= 25)) { + if ((BaseClass == Job_Swordman) && (JobLevel >= 25 || (BaseJob == Job_Knight || BaseJob == Job_Crusader))) { if (getskilllv("SM_FATALBLOW") == 1) { mes "[Leon]"; mes "Eh?"; @@ -313,7 +314,7 @@ prt_in,94,57,3 script Juan 85,4,4,{ mes "You can do it."; close; } - else if (JobLevel < 10) { + else if (JobLevel < 10 && (BaseJob != Job_Knight && BaseJob != Job_Crusader)) { mes "[?]"; mes "What are you?"; mes "Eh, still a beginner."; @@ -321,13 +322,13 @@ prt_in,94,57,3 script Juan 85,4,4,{ mes "before coming back."; close; } - else if ((JobLevel > 10) && (JobLevel < 30)) { + else if (JobLevel < 30 && (BaseJob != Job_Knight && BaseJob != Job_Crusader)) { mes "[Juan]"; mes "Oh, nice to meet you."; mes "You can be on your way. (smiley~)"; close; } - else if ((countitem(924) > 34) && (countitem(958) > 9) && (countitem(957) > 9) && (countitem(518) > 9) && (JobLevel >= 30)) { + else if ((countitem(924) > 34) && (countitem(958) > 9) && (countitem(957) > 9) && (countitem(518) > 9)) { mes "[Juan]"; mes "Ooh. Young swordsman!"; mes "You are ready to learn the"; @@ -336,7 +337,7 @@ prt_in,94,57,3 script Juan 85,4,4,{ switch (select("Hoho, I would like to learn it now.:What is that?")) { case 1: mes "[Juan]"; - mes "Ok. Then.."; + mes "Ok. Then..."; next; delitem 924,35; //Powder_Of_Butterfly delitem 958,10; //Horrendous_Mouth |