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-//===== rAthena Script =======================================
-//= Acolyte Skill Quest
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.8
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Quest for skills: Holy Light
-//===== Additional Comments: =================================
-//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
-//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf]
-//= 1.7 Updated to latest available official file. [Masao]
-//= 1.8 Fixed JobLevel requirements. [Euphy]
-//============================================================
-
-prt_church,173,23,4 script Cleric 79,{
- mes "[Acolyte Klift]";
- mes "Ahh . Brothers ! Does the task of";
- mes "caring for out lost sheep burden";
- mes "and tire you ?";
- mes "I am here to assist you.";
- next;
- switch (select("^3355FF' About acolyte's hidden ability '^000000 ..:^3355FF' Holy light '^000000 training:End conversation")) {
- case 1:
- mes "[Acolyte Klift]";
- mes "Our members of the clergy";
- mes "naturally learn a skill as";
- mes "as they mature. As they approach ";
- mes "their senior years as an acolyte";
- mes "this special skill.";
- next;
- mes "[Acolyte Klift]";
- mes "Faced with great danger and";
- mes "an endless struggle with evil,";
- mes "our brethren are much in need of assistance.";
- mes "^3355FF' Holy Light '^000000 is that skill.";
- mes "To gain this ability for yourself,";
- mes "takes some work.";
- next;
- mes "[Acolyte Klift]";
- mes "To gain the skill, you must find these items.";
- mes "^FF33551 Opal^000000";
- mes "^FF33551 Crystal Blue^000000";
- mes "^FF33551 Rosary^000000 ";
- next;
- mes "[Acolyte Klift]";
- mes "In order to be able to even use this skill,";
- mes "one must be have sufficient experience.";
- mes "^FF3355 Job Level 30^000000";
- mes "is required to learn this skill.";
- next;
- mes "[Acolyte Klift]";
- mes "As for a priest, because of their";
- mes "already vast amount of experience,";
- mes "they are able to gain this skill at any";
- mes "job level.";
- close;
- case 2:
- if (getskilllv("AL_HOLYLIGHT") == 1) {
- mes "[Acolyte Klift]";
- mes "Brother, you already possess";
- mes "the skill of ` Holy Light '.";
- mes "You cannot gain a skill you";
- mes "already possess ..";
- mes "I pray that you are using";
- mes "this skill for the work of good . .";
- close;
- }
- if ((countitem(727) > 0) && (countitem(991) > 0) && (countitem(2608) > 0) && (JobLevel > 29 || (BaseJob == Job_Priest || BaseJob == Job_Monk)) && (BaseClass == Job_Acolyte)) {
- mes "[Acolyte Klift]";
- mes "Your faith has proven worthy";
- mes "for you to gain the ' Holy Light ' skill.";
- mes "Your skill is adequate";
- mes "to use this skill.";
- mes "Use it wisely. . .";
- next;
- delitem 727,1; //White_Jewel
- delitem 991,1; //Crystal_Blue
- delitem 2608,1; //Rosary
- skill "AL_HOLYLIGHT",1,0;
- mes "[Acolyte Klift]";
- mes "You now know ' Holy Light '";
- mes "May you use this skill only in the";
- mes "best conduct . . . . .";
- close;
- }
- mes "[Acolyte Klift]";
- mes "Oh, it is clear. . .";
- mes "You are not yet ready to";
- mes "receive the ' Holy Light ' skill.";
- next;
- mes "[Acolyte Klift]";
- mes "You should listen carefully to what";
- mes "is necessary for this skill.";
- mes "If you listen closely,";
- mes "you may learn what you lack.";
- mes "So that you may improve upon yourself.";
- close;
- case 3:
- mes "[Acolyte Klift]";
- mes ". . . . .";
- mes "I understand your zeal.";
- mes "You have much time yet to";
- mes "practice and gain experience.";
- mes "Blessings upon you . . . . .";
- close;
- }
-}
-
-//============================================================
-// Old changelog
-//============================================================
-//= v1.0a Now using functions found in "Global_Functions.txt"
-//= for class checks.
-//= 1.2 Added Baby Class Support [Lupus]
-//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
-//= 1.4 Fixed an exploit [Lupus]
-//= 1.4a changed perm. variables to temp ones [Lupus]
-//============================================================