diff options
Diffstat (limited to 'npc/re/quests/quests_malaya.txt')
-rw-r--r-- | npc/re/quests/quests_malaya.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/re/quests/quests_malaya.txt b/npc/re/quests/quests_malaya.txt index 542b7c2cd..091d8527a 100644 --- a/npc/re/quests/quests_malaya.txt +++ b/npc/re/quests/quests_malaya.txt @@ -7330,14 +7330,14 @@ malaya,55,72,4 script Nurse#ma_n1 4_F_NURSE,{ close; } mes "The voice seems to be coming from the bushes near the entrance of the hospital."; - specialeffect(EF_STEAL, AREA, getnpcid(0, "Bushes#ma")); + specialeffect(EF_STEAL, AREA, getnpcid("Bushes#ma")); malaya_bang = 13; changequest 11293,11294; close; } else if (malaya_bang == 13) { mes "The voice seems to be coming from the bushes near the entrance of the hospital."; mes "Let's check around."; - specialeffect(EF_STEAL, AREA, getnpcid(0, "Bushes#ma")); + specialeffect(EF_STEAL, AREA, getnpcid("Bushes#ma")); close; } else if (malaya_bang == 14) { mes "[Nurse Las]"; @@ -8789,11 +8789,11 @@ ma_fild01,172,223,6 script Tattooist#pin 4_M_BARYO_OLD,{ next; mes "The Tattooist placed the Ancient Grudges around the workplace."; next; - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#01")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#02")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#03")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#04")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#05")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#01")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#02")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#03")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#04")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#05")); mes "The Ancient Grudge lit up and tools starts to glow. He smiled satisfyingly at the glowing tools and materials."; next; mes "And then "+.@name$+" stared intensely at the doll as if to remember every detail of it in his head."; @@ -8903,11 +8903,11 @@ ma_fild01,172,223,6 script Tattooist#pin 4_M_BARYO_OLD,{ } mes "He held up the powder in both hands and then blew it onto the drawing."; next; - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#01")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#02")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#03")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#04")); - specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid(0, "Ancient Grudge#05")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#01")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#02")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#03")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#04")); + specialeffect(EF_FLAMELAUNCHER, AREA, getnpcid("Ancient Grudge#05")); mes "All Ancient Grudges started to burn and then the glowing light from the "+.@name$+" drawing faded away."; next; specialeffect EF_LIGHTSPHERE; |