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-rw-r--r--npc/re/quests/quests_lighthalzen.txt28
1 files changed, 15 insertions, 13 deletions
diff --git a/npc/re/quests/quests_lighthalzen.txt b/npc/re/quests/quests_lighthalzen.txt
index 3f029f7f4..18f5e42d4 100644
--- a/npc/re/quests/quests_lighthalzen.txt
+++ b/npc/re/quests/quests_lighthalzen.txt
@@ -1,22 +1,24 @@
-//===== Hercules Script =======================================
+//===== Hercules Script =======================================
//= Quest NPCs located in Lighthalzen
-//===== By: ==================================================
+//===== By: ==================================================
//= Ziu, Heris (translation)
-//===== Current Version: =====================================
-//= 1.1a
-//===== Compatible With: =====================================
-//= Hercules GIT
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
//= Quests related to Lighthalzen City.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 Updated to match the new Izlude Map. [Masao]
//= 1.1 Added Somatology Laboratory F4 quest. [Euphy]
-//= 1.1a Coordinate update
-//============================================================
+//= 1.2 Added Izlude duplicates. [Euphy]
+//============================================================
// Renewal split [Daegaladh]
//============================================================
-izlude,172,73,6 duplicate(Scamp) Scamp#2 853
+izlude,172,73,6 duplicate(Scamp) Scamp#iz 853
+izlude_a,172,73,6 duplicate(Scamp) Scamp#iz_a 853
+izlude_b,172,73,6 duplicate(Scamp) Scamp#iz_b 853
+izlude_c,172,73,6 duplicate(Scamp) Scamp#iz_c 853
+izlude_d,172,73,6 duplicate(Scamp) Scamp#iz_d 853
// Somatology Laboratory F4
//============================================================
@@ -71,8 +73,8 @@ lighthalzen,303,304,5 script Jerome Jameson#start 904,{
}
// Is this the correct behavior? (limited and conflicting sources)
-// -- iRO: lhz_dun03 warps directly to que_lhz.
-// -- Ziu: NPC in lhz_dun04 warps into que_lhz.
+// - NPC in lhz_dun04 warps into que_lhz. (?)
+// - lhz_dun03 warps directly to que_lhz. (?)
function script lhz4enter {
if (getmapusers("que_lhz") == 0 && mobcount("que_lhz","#controllhz4::OnMyMobDead") < 1) {
if (getarg(0) == 0) {