summaryrefslogtreecommitdiff
path: root/npc/re/quests/quests_glastheim.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/re/quests/quests_glastheim.txt')
-rw-r--r--npc/re/quests/quests_glastheim.txt104
1 files changed, 0 insertions, 104 deletions
diff --git a/npc/re/quests/quests_glastheim.txt b/npc/re/quests/quests_glastheim.txt
deleted file mode 100644
index cc6f2dc9d..000000000
--- a/npc/re/quests/quests_glastheim.txt
+++ /dev/null
@@ -1,104 +0,0 @@
-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2016 Hercules Dev Team
-//= Copyright (C) 2016 Ridley
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Nightmare Glastheim Dungeon
-//================= Description ===========================================
-//= NPCs related to Glastheim (Nightmare)
-//================= Current Version =======================================
-//= 1.0
-//=========================================================================
-glast_01,195,273,4 script Hugin's Follower#n_gh 2_F_MAGICMASTER,{
- mes("[Hugin's Follower]");
- mes("I can't move between time and dimension like a master Hugin but I can pretend to move.");
- next;
- mes("[Hugin's Follower]");
- mes("What about this Glast Heim is born with powerful dark force?");
- next;
- if (select("I don't care", "That is interesting, please tell me more") != 1) {
- mes("[Hugin's Follower]");
- mes("As learning ability from Hugin, I just find out the path to Old Glast Heim of more powerful dark force.");
- next;
- mes("[Hugin's Follower]");
- mes("How is it? Do you want to explore there?");
- next;
- if (select("No, I want to stop it", "I really want to do that!") != 1) {
- mes("[Hugin's Follower]");
- mes("Sure that is not free~ I have to get something little bit. Hoho...");
- next;
- mes("[Hugin's Follower]");
- mes("I can send you just two place. How is it? Do you want to try?");
- next;
- .@menu = select("Cancel", "Monastery Cemetery (Lv100~130) - 5000z", "Corridor of 2nd floor (Over Lv140) - 10000z");
- switch (.@menu) {
- case 1:
- mes("[Hugin's Follower]");
- mes("Alright, please come back whenever you change mind. I think you will have lots of thing to talk with me...");
- close;
- case 2:
- case 3:
- if (.@menu == 2) {
- .@map$ = "gl_chyard_";
- .@x = 148;
- .@y = 144;
- .@zeny = 5000;
- } else {
- .@map$ = "gl_cas02_";
- .@x = 104;
- .@y = 31;
- .@zeny = 10000;
- }
- if (Zeny < .@zeny) {
- mes("[Hugin's Follower]");
- mes("What, did you ask me without money?");
- close;
- }
- Zeny -= .@zeny;
- warp .@map$, .@x, .@y;
- end;
- }
- }
- }
- mes("[Hugin's Follower]");
- mes("Well~ If you are not interested in it, never mind.");
- close;
-}
-
-gl_chyard_,148,149,4 script Hugin's Follower#n_gh1 2_F_MAGICMASTER,{
- mes("[Hugin's Follower]");
- mes("You want to break?");
- mes("Ok, let's get out of here.?");
- next;
- if (select("Ah, wrong click... I mean I was not talk to you", "Please let me out from here") == 1) {
- mes("[Hugin's Follower]");
- mes("Alright just tell me whenever you want to leave.");
- close;
- }
- warp "glast_01", 210, 269;
- end;
-}
-
-gl_cas02_,104,36,4 duplicate(Hugin's Follower#n_gh1) Hugin's Follower#n_gh2 2_F_MAGICMASTER