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Diffstat (limited to 'npc/re/quests/quests_dicastes.txt')
-rw-r--r--npc/re/quests/quests_dicastes.txt17
1 files changed, 8 insertions, 9 deletions
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt
index 779e8f218..e55ed80a6 100644
--- a/npc/re/quests/quests_dicastes.txt
+++ b/npc/re/quests/quests_dicastes.txt
@@ -308,7 +308,7 @@ OnTouch:
donpcevent "Suspicious Guy#ep133_::OnDisable";
mes "The guy in all black disappeared suddenly.";
mes "Who was that?";
- close2;
+ close;
}
end;
}
@@ -339,7 +339,7 @@ OnEnable:
mes "[Capital City Guard]";
mes "Access to the city is restricted from other races without permits.";
mes "Please go back.";
- close2;
+ close;
}
else if (ep13_3_invite == 5) {
mes "[Capital City Guard]";
@@ -383,7 +383,7 @@ OnEnable:
mes "[Capital City Guard]";
mes "Unknown situation occurred. Case " + strnpcinfo(2);
mes "Please inquiry with a GM.";
- close2;
+ close;
}
dic_fild01,146,281,5 duplicate(Guard#ep133_11) Capital City Guard#1 492
dic_fild01,153,281,3 duplicate(Guard#ep133_11) Capital City Guard#2 450
@@ -436,11 +436,11 @@ function script que_dic {
delitem getarg(3), getarg(4);
}
else if (getarg(0) == 2) {
- for(set .@size, getargcount(); .@i <= .@size; set .@i, .@i + 1) {
+ for(.@i = 1; .@i < getargcount(); .@i++) {
if (checkquest(getarg(.@i)) >= 0)
erasequest getarg(.@i);
}
- return;
+ return;
}
getexp getarg(2),0;
erasequest getarg(1);
@@ -597,7 +597,7 @@ dic_in01,51,270,7 script Supply Dept. 1 Manager 449,{
mes "Cannot proceed because the weight of your items is too heavy. Let's try again after you get rid of some weight.";
close;
}
- if (!isequipped(2782) < 1) {
+ if (!isequipped(2782)) {
mes "¡õ¢£¡ô";
mes "¡ö¡ø¡ó ¢£ ¡ö¡ñ¡ï ¡ù ¡ð¢²¢£";
next;
@@ -878,7 +878,7 @@ dic_in01,40,193,1 script Papyrus#0001 453,{
mes "Your inventory is too heavy.";
close;
}
- if (isequipped(2782)) {
+ if (!isequipped(2782)) {
mes "¡õ¢£¡ô";
mes "¡ö¡ø¡ó ¢£ ¡ö¡ñ¡ï ¡ù ¡ð¢²¢£";
next;
@@ -6941,8 +6941,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 453,{
mes "But of course, since this is adding spells on top of its original magic, I cannot guarantee that you will get what you want on one try.";
close;
}
- if (countitem(2844) < 1) //Luz de El Dicastes
- {
+ if (countitem(2844) < 1) { //Light of El Dicastes
mes "[Kareka]";
mes "Either you are not wearing or don't have the equipment to upgrade on you.";
close;