diff options
Diffstat (limited to 'npc/re/quests/quests_dicastes.txt')
-rw-r--r-- | npc/re/quests/quests_dicastes.txt | 243 |
1 files changed, 123 insertions, 120 deletions
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt index e8d493c9b..c07d4af6a 100644 --- a/npc/re/quests/quests_dicastes.txt +++ b/npc/re/quests/quests_dicastes.txt @@ -120,7 +120,7 @@ dic_dun01,266,113,5 script Curious Sapha#ep13_3_ 4_MAN_BENKUNI,{ mes "How many do you want? You can buy up to 100."; next; input .@input; - set .@deal, 500 * .@input; + .@deal = 500 * .@input; if (.@deal == 0) { mes "[Curious Sapha]"; mes "You changed your mind?"; @@ -181,7 +181,7 @@ sec_in02,16,43,5 script Scaraba Dungeon Entrance 4_MAN_BENKUNI,{ mes "Setting you for dungeon entry."; mes "You will be able to go through if the password is correct."; if (callfunc("F_GM_NPC",1854,0) == 1) { - set ep13_3_secret,6; + ep13_3_secret = 6; getitem 2782,1; //Ring_Of_Wise_King getitem 6437,2; //Scaraba_Perfume mes "Setting Complete"; @@ -323,7 +323,7 @@ OnTouch: mes "[Black Clothed Guy]"; mes "...Really?"; mes "You've found it at last."; - set ep13_3_secret, 24; + ep13_3_secret = 24; next; cutin "",255; donpcevent "Suspicious Guy#ep133_::OnDisable"; @@ -394,7 +394,7 @@ OnEnable: mes "[Capital City Guard]"; mes "Are you returning to El Dicastes?"; next; - set .@m, select("Yes. Going to the castle.:No.") - 1; + .@m = select("Yes. Going to the castle.:No.") - 1; mes "[Capital City Guard]"; mes "Good luck."; close2; @@ -539,7 +539,7 @@ dic_in01,48,263,5 script Hunting Dept. 1 Manager 4_MAN_BENKUNI,{ mes "Let me check your records first."; next; mes "[Hunting Dept. 1 Manager]"; - set .@s$, "Oh, you completed all your requests. Confirmation complete."; + .@s$ = "Oh, you completed all your requests. Confirmation complete."; que_dic(0,12099,4000,.@s$); que_dic(0,12100,49000,.@s$); que_dic(0,12101,18000,.@s$); @@ -609,7 +609,7 @@ dic_in01,51,266,6 script Hunting Dept. 2 Manager 4_MAN_BENKUNI,{ mes "Let me check your records first."; next; mes "[Hunting Dept. 2 Manager]"; - set .@s$, "Oh, you completed all your requests. Confirmation complete."; + .@s$ = "Oh, you completed all your requests. Confirmation complete."; que_dic(0,12106,77000,.@s$); que_dic(0,12107,47000,.@s$); que_dic(0,12108,50000,.@s$); @@ -676,7 +676,7 @@ dic_in01,51,270,7 script Supply Dept. 1 Manager 4_MAN_BENKUNI,{ mes "Let me check your records first."; next; mes "[Supply Dept. 1 Manager]"; - set .@s$, "It's done. You can't start any other request till tomorrow, why don't you go to the famous pub and rest?"; + .@s$ = "It's done. You can't start any other request till tomorrow, why don't you go to the famous pub and rest?"; que_dic(1,12117,26300,6086,6,.@s$); que_dic(1,12118,25600,6090,3,.@s$); que_dic(1,12119,51100,6073,16,.@s$); @@ -744,7 +744,7 @@ dic_in01,48,273,8 script Supply Dept. 2 Manager 4_MAN_BENKUNI,{ mes "Let me check your records first."; next; mes "[Supply Dept. 2 Manager]"; - set .@s$, "" + strcharinfo(0) + ", you handle your requests quite well. You are not like the pub owner who just sends requests here every day."; + .@s$ = "" + strcharinfo(0) + ", you handle your requests quite well. You are not like the pub owner who just sends requests here every day."; que_dic(1,12127,65300,6023,5,.@s$); que_dic(1,12128,65300,6020,21,.@s$); que_dic(1,12129,82800,1042,27,.@s$); @@ -811,7 +811,7 @@ dic_in01,43,273,1 script Transport Dept. 1 Mgr 4_MAN_BENKUNI,{ mes "Let me check your records first."; next; mes "[Transport Dept. 1 Manager]"; - set .@s$, "Quantity check finished. Ahhh, you going to rest? Then why don't you visit the famous pub of the Capital? They have no yummy food though...."; + .@s$ = "Quantity check finished. Ahhh, you going to rest? Then why don't you visit the famous pub of the Capital? They have no yummy food though...."; que_dic(1,12137,30000,7143,4,.@s$); que_dic(1,12138,25000,744,5,.@s$); que_dic(1,12139,47500,748,1,.@s$); @@ -885,7 +885,7 @@ dic_in01,40,270,2 script Transport Dept. 2 Mgr 4_MAN_BENKUNI,{ mes "Let me check your records first."; next; mes "[Transport Dept. 2 Manager.]"; - set .@s$, "Well received. One less thing to worry about now."; + .@s$ = "Well received. One less thing to worry about now."; que_dic(1,12148,23000,528,100,.@s$); que_dic(1,12149,20750,512,100,.@s$); que_dic(1,12150,20750,515,100,.@s$); @@ -926,7 +926,7 @@ dic_in01,40,193,1 script Papyrus#0001 4_MAN_NITT,{ mes "You won't need those documents even if you could read them. Looks like you haven't gotten enough training"; close; } - set .@map_hi, rand(1,4); + .@map_hi = rand(1,4); mes "[Papyrus]"; if (.@map_hi == 1) mes "Welcome, I am Papyrus, the manager of the Archive room here."; else if (.@map_hi == 2) mes "The number of adventurers visiting the Archive room has increased"; @@ -1037,7 +1037,7 @@ dic_in01,40,193,1 script Papyrus#0001 4_MAN_NITT,{ } specialeffect2 EF_DISPELL; progressbar "ffff00",4; - set .@doc,rand(1,70); + .@doc = rand(1,70); if (.@doc > 50 && .@doc <= 60) { mes "No documents look out of the ordinary."; close; @@ -1333,7 +1333,7 @@ OnTouch: mes "But you see a human in high-ranking Sapha clothing in front of you."; sc_end SC_BLIND; emotion e_omg,1; - set ep13_3_secret, 14; + ep13_3_secret = 14; erasequest 7198; close2; cutin "",255; @@ -1390,7 +1390,7 @@ dic_in01,294,276,5 script Secret Adjutant#ep133_2 4_M_CATMAN2,{ mes "Clear them out without anyone knowing."; mes "And bring them here instead of throwing them away anywhere."; mes "Bring back at least 10 of each."; - set ep13_3_secret, 17; + ep13_3_secret = 17; setquest 7199; next; mes "[Cheshire]"; @@ -1409,10 +1409,10 @@ dic_in01,294,276,5 script Secret Adjutant#ep133_2 4_M_CATMAN2,{ delitem 6306,10; //Solid_Bloodstain delitem 6305,10; //Frozen_Skin_Piece delitem 6307,10; //Suspicious_Magic_Stone - set ep13_3_secret, 18; + ep13_3_secret = 18; erasequest 7199; setquest 7200; - set ep13_3_ahtdayq, 2; + ep13_3_ahtdayq = 2; close2; } else { @@ -1448,7 +1448,7 @@ dic_in01,294,276,5 script Secret Adjutant#ep133_2 4_M_CATMAN2,{ delitem 6306,10; //Solid_Bloodstain delitem 6305,10; //Frozen_Skin_Piece delitem 6307,10; //Suspicious_Magic_Stone - set ep13_3_ahtdayq, 2; + ep13_3_ahtdayq = 2; getitem 6304,1; //Sapa_Feat_Cert getexp 70000,0; getexp 0,30000; @@ -1481,7 +1481,7 @@ dic_in01,294,276,5 script Secret Adjutant#ep133_2 4_M_CATMAN2,{ mes "[Cheshire]"; mes "Collect 10 of each as always."; mes "Got it?"; - set ep13_3_ahtdayq, 1; + ep13_3_ahtdayq = 1; if (questprogress(7200,PLAYTIME)) erasequest 7200; setquest 7201; next; @@ -1538,7 +1538,7 @@ dic_in01,300,280,5 script Minister Ahat#ep133_21 4_HUMAN_GERUTOO,{ mes "But you see a human in high-ranking Sapha clothing in front of you."; sc_end SC_BLIND; emotion e_omg,1; - set ep13_3_secret, 14; + ep13_3_secret = 14; erasequest 7198; close2; } @@ -1590,7 +1590,7 @@ dic_in01,300,280,5 script Minister Ahat#ep133_21 4_HUMAN_GERUTOO,{ mes "...."; next; while (.@ahtlove < 4) { - set .@ahtlove, .@ahtlove + 1; + ++.@ahtlove; mes "- Ahat tries to hypnotize you again."; mes "He must have erased himself by doing this over and over again.-"; next; @@ -1678,7 +1678,7 @@ dic_in01,300,280,5 script Minister Ahat#ep133_21 4_HUMAN_GERUTOO,{ mes "You are my loyal servant."; mes "My hands and feet."; } - set ep13_3_secret, 15; + ep13_3_secret = 15; close2; } else if (ep13_3_secret == 15) { @@ -1729,7 +1729,7 @@ dic_in01,300,280,5 script Minister Ahat#ep133_21 4_HUMAN_GERUTOO,{ next; mes "- Ahat doesn't suspect a thing yet."; mes "He seems to believe that his spell was complete. -"; - set ep13_3_secret, 16; + ep13_3_secret = 16; close2; } else if (ep13_3_secret == 16) { @@ -1775,7 +1775,7 @@ dic_in01,300,280,5 script Minister Ahat#ep133_21 4_HUMAN_GERUTOO,{ mes "[Ahat]"; mes "And this is something to reward you for your deeds."; mes "Nothing much but I hope you like it."; - set ep13_3_secret, 19; + ep13_3_secret = 19; getitem 2790,1; //Bradium_Brooch close2; } @@ -1860,7 +1860,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "[HesLanta]"; mes "Jarute.. What did Ahat look like to you?"; next; - set .@m, select("I don't understand your question.:My master.") - 1; + .@m = select("I don't understand your question.:My master.") - 1; if (.@m) { mes "[HesLanta]"; mes "....huh....?"; @@ -1869,7 +1869,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ next; mes "HesLanta is upset with my reply."; mes "His expression is complex and dark."; - set ep13_3_secret, 20; + ep13_3_secret = 20; close; } mes "[HesLanta]"; @@ -1992,7 +1992,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "Ahat climbed the ladder up to where he is now after gaining Ravail's trust."; mes "His working abilities is amazing."; mes "He is the perfect Sapha."; - set ep13_3_secret, 21; + ep13_3_secret = 21; next; mes "HesLanta starts to think deeply after saying this."; close; @@ -2116,7 +2116,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ next; mes "[" + strcharinfo(0) + "]"; mes "I must go back to the expedition camp to report to Doha!"; - set ep13_3_secret, 22; + ep13_3_secret = 22; setquest 7203; close; } @@ -2130,7 +2130,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "It was Cheshire"; mes "Cheshire is a feline."; mes "and the bandana was to hid his ears."; - set .@yes, .@yes + 1; + ++.@yes; break; case 2: mes "[" + strcharinfo(0) + "]"; @@ -2161,7 +2161,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "To bring conflict between the three countries?"; mes "What will Cheshire gain out of this?"; } - set .@yes, .@yes + 1; + ++.@yes; next; } else if (.@yes == 2) { @@ -2179,7 +2179,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "Yes. Ahat must have order him."; mes "But why would Ahat do that?"; mes "Conflict between three countries? Or the report content?"; - set .@yes, .@yes + 1; + ++.@yes; } next; } @@ -2204,7 +2204,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "A bit dramatic but we cannot rule out the evil lord Morroc."; mes "Because the crack was created by the evil lord Morroc himself."; } - set .@yes, .@yes + 1; + ++.@yes; next; } else if (.@yes == 4) { @@ -2223,7 +2223,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "[" + strcharinfo(0) + "]"; mes "Yes. There is a report from the tracking team led by Echinacea."; mes "It was about the evil lord Morroc."; - set .@yes, .@yes + 1; + ++.@yes; } next; } @@ -2231,7 +2231,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ mes "[" + strcharinfo(0) + "]"; mes "Oh no. I don't know."; mes "Let's think it over."; - set .@yes, 0; + .@yes = 0; next; } } @@ -2265,7 +2265,7 @@ dic_in01,158,188,3 script Jarute HesLanta#ep133_2 4_MAN_JERUTOO,{ cutin "",255; end; } - set .@yessay, rand(1,3); + .@yessay = rand(1,3); if (.@yessay == 1) { mes "[HesLanta]"; mes "I'm very tired because I had too much work today."; @@ -2370,7 +2370,7 @@ dicastes01,223,190,1 script Calyon#pa8029 4_MAN_NITT,{ mes "[Calyon]"; mes "Finally, I have a request for you. It is an important one so I need you to be focused."; next; - set .@calyonrequest,rand(1,11); + .@calyonrequest = rand(1,11); mes "[Calyon]"; if (.@calyonrequest == 1) { setquest 12139; @@ -2543,7 +2543,7 @@ dicastes01,211,178,2 script Moltuka#pa0829 4_MAN_NITT,{ mes "[Moltuka]"; mes "..............(rustling sound)"; next; - set .@tut_13, rand(1,11); + .@tut_13 = rand(1,11); if (.@tut_13 == 1) { setquest 12148; setquest 12164; @@ -2777,8 +2777,8 @@ dicastes01,175,217,5 script Kalipo#pa0829 4_MAN_NITT,{ mes "I actually have something"; mes "just right for you."; next; - set .@tut_lv, (BaseLevel); - set .@rand, rand(100,BaseLevel); + .@tut_lv = (BaseLevel); + .@rand = rand(100,BaseLevel); if (.@rand < 109) { setquest 12106; setquest 12160; @@ -2925,7 +2925,7 @@ dicastes01,187,230,5 script Laponte#pa0829 4_MAN_NITT,{ mes "I actually have something"; mes "just right for you."; next; - set .@rand, rand(97,BaseLevel); + .@rand = rand(97,BaseLevel); if (.@rand < 103) { setquest 12099; setquest 12159; @@ -3091,7 +3091,7 @@ dicastes01,208,230,3 script Pura#pa0829 4_MAN_NITT,{ mes "I actually have something"; mes "just right for you."; next; - set .@tut_13, rand(1,10); + .@tut_13 = rand(1,10); if (.@tut_13 == 1) { setquest 12117; setquest 12161; @@ -3262,7 +3262,7 @@ dicastes01,225,211,3 script Tragis#pa0829 4_MAN_NITT,{ mes "[Tragis]"; mes "I just got a request. It's good that none of us wasted time."; next; - set .@tut_13, rand(1,10); + .@tut_13 = rand(1,10); if (.@tut_13 == 1) { setquest 12127; setquest 12162; @@ -3486,7 +3486,7 @@ mid_campin,168,170,3 script Inspector Doha#ep133 1_M_ORIENT01,{ mes "Hmm... my throat is soar from talking too much."; mes "Let's continue later after I get some rest."; mes "I think I need a cup of water."; - set ep13_3_secret, 2; + ep13_3_secret = 2; close; } mes "[Doha]"; @@ -3580,7 +3580,7 @@ mid_campin,168,170,3 script Inspector Doha#ep133 1_M_ORIENT01,{ mes "[Doha]"; mes "Please bring back some clues. Anything you come by during your journey"; mes "Please report back to me if you have anything leads."; - set ep13_3_secret, 3; + ep13_3_secret = 3; changequest 7185,7186; close; } @@ -3634,7 +3634,7 @@ mid_campin,168,170,3 script Inspector Doha#ep133 1_M_ORIENT01,{ delitem 6306,1; //Solid_Bloodstain delitem 6305,1; //Frozen_Skin_Piece delitem 6307,1; //Suspicious_Magic_Stone - set ep13_3_secret, 23; + ep13_3_secret = 23; getitem 2553,1; //Dragon_Manteau erasequest 7202; completequest 7203; @@ -3812,7 +3812,7 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ mes "Well.. bigger then them?"; mes "Not sure. Haven't heard of it."; mes "Why don't you ^4d4dffask Sapha's around here?^000000"; - set ep13_3_secret, 4; + ep13_3_secret = 4; erasequest 7186; setquest 7187; break; @@ -3919,7 +3919,7 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ next; mes "[Shay]"; mes "And if he ignores you, tell him that ^4d4dffShay's special drink will be delivered^000000."; - set ep13_3_secret, 5; + ep13_3_secret = 5; erasequest 7188; erasequest 7189; erasequest 7190; @@ -3959,7 +3959,7 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ mes "But there is a crack here too?"; mes "..Too many ill-fates."; mes "Bit sorrowful."; - set ep13_3_secret, 10; + ep13_3_secret = 10; changequest 7192,7193; break; } @@ -3985,10 +3985,11 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ setarray .@item, 6306,6305,6307; setarray .@str$, "bloodstain","frozen piece of skin","strange magical stone fragment"; - for (set .@size, getarraysize(.@item); .@i < .@size; set .@i, .@i + 1) { + .@size = getarraysize(.@item); + for (.@i = 0; .@i < .@size; ++.@i) { if (countitem(.@item[.@i])) { mes "- You show the " + .@str$[.@i] + " you collected from near the crack.-"; - set .@crack, 1; + .@crack = 1; next; break; } @@ -4050,7 +4051,7 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ mes "First, think of what you have to do."; mes "Meet Ahat by collecting exploit certifications."; mes "And then find doubt what is the relationship between him and the crack."; - set ep13_3_secret, 12; + ep13_3_secret = 12; for (.@i = 0; .@i < getarraysize(.@quest); ++.@i) if (questprogress(.@quest[.@i])) erasequest .@quest[.@i]; setquest 7197; @@ -4169,7 +4170,7 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ mes "Ungrateful...."; break; } - set .@shysay, rand(1,3); + .@shysay = rand(1,3); if (.@shysay == 1) { mes "[Shay]"; mes "What do you want?"; @@ -4608,7 +4609,7 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ mes "[BK]"; mes "So I'll sell my information for exploit certifications."; mes "Tell me when you are ready."; - set ep13_3_secret, 6; + ep13_3_secret = 6; close; } mes "[" + strcharinfo(0) + "]"; @@ -4652,7 +4653,7 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ mes "Hu hu..."; mes "Satisfied?"; delitem 6304,1; //Sapa_Feat_Cert - set ep13_3_secret, 7; + ep13_3_secret = 7; next; mes "- BK says this and takes the exploit certification out of your hand."; mes "Information on the person with animal ears Doha mentioned!-"; @@ -4710,7 +4711,7 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ mes "The new minister was picked up ^4d4dffnear the crack^000000."; mes "He must be an alien!"; delitem 6304,1; //Sapa_Feat_Cert - set ep13_3_secret, 8; + ep13_3_secret = 8; next; select("What do you think so?"); } @@ -4751,7 +4752,7 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ mes "Well, I don't understand why because all Saphas"; mes "are beautiful."; delitem 6304,1; //Sapa_Feat_Cert - set ep13_3_secret, 9; + ep13_3_secret = 9; changequest 7191,7192; next; mes "- BK says this and takes the exploit certification out of your hand."; @@ -4792,11 +4793,12 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ mes "- You can too many items to proceed with the quest. -"; close; } - set .@n$, strnpcinfo(1); + .@n$ = strnpcinfo(1); setarray .@npc$, "Rock Pile", "Dirt Pile", "Split Earth"; setarray .@item, 6307, 6306, 6305; - for (set .@size, getarraysize(.@npc$); .@i < .@size; set .@i, .@i + 1) - if (.@n$ == .@npc$[.@i]) set .@type, .@i; + .@size = getarraysize(.@npc$); + for (.@i = 0; .@i < .@size; ++.@i) + if (.@n$ == .@npc$[.@i]) .@type = .@i; if (ep13_3_secret == 10) { if (.@npc$[.@type] == "Rock Pile") { @@ -4814,7 +4816,7 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ } mes "Don't see anything suspicious."; next; - set .@menu$, (.@npc$[.@type] == "Rock Pile")? "Try to knock down the rock pile.:Study the pile closely." : "Stomp on it with your feet.:Poke around in the dirt pile."; + .@menu$ = (.@npc$[.@type] == "Rock Pile")? "Try to knock down the rock pile.:Study the pile closely." : "Stomp on it with your feet.:Poke around in the dirt pile."; if (select(.@menu$) == 1) { if (.@npc$[.@type] == "Rock Pile") mes "Knock down the pebbles that make up the pile of rocks and spread them out."; else if (.@npc$[.@type] == "Dirt Pile") mes "You step on the dug up dirt pile and make the ground flat."; @@ -4839,7 +4841,7 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ mes "You feel evil energy. Does this have anything to do with Ahat?"; mes "You collect the clotted bloodstains."; } - set ep13_3_secret, 11; + ep13_3_secret = 11; getitem .@item[.@type], 1; erasequest 7193; setquest 7194; @@ -5016,7 +5018,7 @@ dicastes01,117,262,0 script Frede#13_3 4_MAN_PIOM5,2,2,{ mes "[Frede]"; mes "Do you mind helping me get to the building over there?"; mes "I will feel better if I rest a little."; - set ep13_3_bra, 1; + ep13_3_bra = 1; close2; warp "dic_in01",165,101; end; @@ -5082,7 +5084,7 @@ dic_in01,165,104,0 script Frede#13_3_in 4_MAN_PIOM,{ mes "[Frede]"; mes "Here, sit and eat this."; mes "The cats outside gave it to me. It doesn't do much good for Saphas but I heard it's suppose to help you humans."; - set ep13_3_bra, 2; + ep13_3_bra = 2; setquest 11171; getitem 513,1; //Banana close; @@ -5178,14 +5180,14 @@ dic_in01,165,104,0 script Frede#13_3_in 4_MAN_PIOM,{ next; mes "[Frede]"; mes "I only hope they are all healthy and well."; - set ep13_3_bra, 4; + ep13_3_bra = 4; changequest 11171,11172; close; } mes "[Frede]"; mes "I guess I can't do anything about it."; mes "But drag myself there."; - set ep13_3_bra, 3; + ep13_3_bra = 3; close; } else if (ep13_3_bra == 3) { @@ -5209,7 +5211,7 @@ dic_in01,165,104,0 script Frede#13_3_in 4_MAN_PIOM,{ next; mes "[Frede]"; mes "I only hope they are all healthy and well."; - set ep13_3_bra, 4; + ep13_3_bra = 4; changequest 11171,11172; close; } @@ -5243,9 +5245,9 @@ dic_in01,165,104,0 script Frede#13_3_in 4_MAN_PIOM,{ mes "[Frede]"; mes "Ask ^f57d7dBouy at the building located northwest of the village^000000 and he will give you some refined Bradium."; mes "I can't thank you enough."; - set ep13_3_bra, 5; + ep13_3_bra = 5; changequest 11172,11173; - for (set .@i, 0; .@i < .@size; set .@i, .@i + 1) + for (.@i = 0; .@i < .@size; ++.@i) erasequest .@quest_id[.@i]; close; } @@ -5330,9 +5332,9 @@ dic_in01,165,104,0 script Frede#13_3_in 4_MAN_PIOM,{ mes "It's nothing much but I want you to have it."; mes "We may be from different races but we can be great friends."; completequest 11176; - set ep13_3_bra, 9; + ep13_3_bra = 9; getitem 2788,1; //Bradium_Earing - for (set .@i, 0; .@i < .@size; set .@i, .@i + 1) + for (.@i = 0; .@i < .@size; ++.@i) erasequest .@quest_id[.@i]; close; } @@ -6022,7 +6024,7 @@ dic_in01,349,129,5 script Bouy#13_3 4_MAN_BENKUNI,{ next; mes "[Bouy]"; mes "About ^f57d7d30 pieces of Bradium^000000 will be enough to share with 6 people."; - set ep13_3_bra, 6; + ep13_3_bra = 6; changequest 11173,11174; close; } @@ -6039,7 +6041,7 @@ dic_in01,349,129,5 script Bouy#13_3 4_MAN_BENKUNI,{ mes "Please go rest while I get to work."; delitem 6319,30; //Small_Bradium changequest 11174,11175; - set ep13_3_bra, 7; + ep13_3_bra = 7; close; } mes "[Bouy]"; @@ -6058,7 +6060,7 @@ dic_in01,349,129,5 script Bouy#13_3 4_MAN_BENKUNI,{ mes "I did it!"; mes "I was a bit nervous because it has been a long time since I did manual work but I think I did a good job."; mes "Please take these to them."; - set ep13_3_bra, 8; + ep13_3_bra = 8; changequest 11175,11176; close; } @@ -6214,7 +6216,7 @@ mid_campin,93,114,3 script Guard Aello#ep133_is03 4_M_RUSMAN1,{ mes "There will be a guard standing in front"; mes "just tell him you got authorization."; mes "He is interested in humans, so try to be courteous while talking to him."; - set ep13_3_invite, 1; + ep13_3_invite = 1; setquest 7182; close; } @@ -6358,7 +6360,7 @@ function script eldicastes_c { mes "If you are going to leave, better be now."; mes "Come back to me once you are ready to leave."; mes "I will let you know your mission."; - set ep13_3_invite, 3; + ep13_3_invite = 3; close; case 2: mes "[Vyhannus]"; @@ -6377,7 +6379,7 @@ function script eldicastes_c { mes "I'm a little excited."; mes "on what our meeting will bring in the future."; mes "Only hope it won't be like a blizzard in the middle of the night."; - set ep13_3_invite, 4; + ep13_3_invite = 4; changequest 7182,7183; close; case 3: @@ -6486,8 +6488,8 @@ function script eldicastes_c { mes "Vyhannus? I'll come by to see you again."; mes "And you should ^4d4dffmeet Inspector Doha after talking with Vyhannus^000000."; mes "Then bye everyone."; - set ep13_3_invite, 2; - set ep13_3_secret, 1; + ep13_3_invite = 2; + ep13_3_secret = 1; setquest 7185; next; disablenpc "Hibba Agip#ep133_is07"; @@ -6707,7 +6709,7 @@ man_in01,315,52,3 script Guard Captain Avalanche 4_MAN_GALTUN,{ mes "[Avalanche]"; mes "Please let me know any news about the capital city when you come back."; mes "Hahaha.."; - set ep13_3_invite, 5; + ep13_3_invite = 5; changequest 7183,7184; close2; } @@ -6796,7 +6798,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ mes "This is a little souvenir for visiting El Dicastes."; mes "You can use it to return to El Dicastes whenever you wish."; next; - set ep13_3_invite, 6; + ep13_3_invite = 6; getitem 2844,1; //El_Dicastes_Light completequest 7184; mes "[Clerk Rhawyne]"; @@ -6836,7 +6838,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ mes "It is a separate elevator that leads to the high minister's office"; mes "You will be guided in front of the office."; delitem 6304,3; //Sapa_Feat_Cert - set ep13_3_secret, 13; + ep13_3_secret = 13; changequest 7197,7198; close; } @@ -6947,8 +6949,8 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ // Enchantment NPCs //============================================================ - script dic_enc#main -1,{ - set .@re$, strnpcinfo(1); - set .@n$, "["+.@re$+"]"; + .@re$ = strnpcinfo(1); + .@n$ = "["+.@re$+"]"; if (!checkweight (1201,1)) { mes "You have too many kinds of items. Let's try again after you reduce the number of items."; close; @@ -6991,7 +6993,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ delitem 6304,6; //Sapa_Feat_Cert delitem 2844,1; //El_Dicastes_Light getitem 2844,1; //El_Dicastes_Light - set ep13_3_ring2,0; + ep13_3_ring2 = 0; } close; } @@ -7028,12 +7030,12 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ mes "Either you are not wearing or don't have the equipment to upgrade on you."; close; } - set .@v$, "ring2"; - set .@Items_, 2844; + .@v$ = "ring2"; + .@Items_ = 2844; } else { mes .@n$; - set .@cat_hi, rand(1,30); + .@cat_hi = rand(1,30); if (.@cat_hi == 1) mes "It is difficult to find fish here. Can't find any so Jahbong would forget that he's busy or angry at the sight of a Fish Tail."; else if (.@cat_hi == 2) mes "Grrr... I was punished with a ladle for peeing on my blanket yesterday."; else if (.@cat_hi == 3) mes "I dream sometimes of a giant patting me on the head. But I feel more annoyed than afraid."; @@ -7085,18 +7087,18 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ } if (.@re$ == "Brare") { mes "Do you want to look luxurious with Golden Bells?"; - set .@Items_,2843; - set .@v$, "ring1"; + .@Items_ = 2843; + .@v$ = "ring1"; } else if (.@re$ == "Mancho") { mes "You must be interested in the ^800080Feral Tail^000000?"; - set .@Items_,2564; - set .@v$, "robe"; + .@Items_ = 2564; + .@v$ = "robe"; } else if (.@re$ == "Jalapeno") { mes "You've come for Feral Boots. I have just the item for you."; - set .@Items_,2463; - set .@v$, "shoe"; + .@Items_ = 2463; + .@v$ = "shoe"; } next; switch(select("Please explain.:I want to reset.:I want to upgrade.")) { @@ -7191,7 +7193,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ next; mes .@n$; mes "First upgrade step requires ^8000801 Sapha Certification^000000. Do you want to proceed?"; - set .@req, 1; + .@req = 1; } else if (getd("ep13_3_"+.@v$) < 9) { mes .@n$; @@ -7203,7 +7205,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ next; mes .@n$; mes "Second upgrade step requires ^9900992 Exploit Certifications of Sapha^000000. Do you want to proceed?"; - set .@req, 2; + .@req = 2; } else if (getd("ep13_3_"+.@v$) < 69) { mes .@n$; @@ -7224,7 +7226,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ mes "this is a delicate process of"; mes "casting immense power to the equipment."; mes "Are you ready?"; - set .@req, 3; + .@req = 3; } else if (getd("ep13_3_"+.@v$) > 68 && countitem(.@Items_)) { mes .@n$; @@ -7281,36 +7283,36 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ delitem 6304,.@req; if (getd("ep13_3_"+.@v$) == 0) { if (.@re$ == "Kareka") { - set .@enc_en, rand(1,45); + .@enc_en = rand(1,45); setarray .@rates, 45,32,30,22,20,12,10,2; } else { - set .@enc_en, rand(1,40); + .@enc_en = rand(1,40); setarray .@rates, 40,34,30,24,20,14,10,4; } setarray .@var, 1,2,3,4,5,6,7,8; } else if (getd("ep13_3_"+.@v$) <= 8) { if (.@re$ == "Kareka") { - set .@enc_en, rand(1,45); + .@enc_en = rand(1,45); setarray .@rates, 45,32,30,17,15,2; } else { - set .@enc_en, rand(1,30); + .@enc_en = rand(1,30); setarray .@rates, 30,24,20,14,10,4; } setarray .@var, 10,20,30,40,50,60; } else if (getd("ep13_3_"+.@v$) <= 68) { if (compare(.@v$,"ring")) { - set .@enc_en, rand(1,90); + .@enc_en = rand(1,90); setarray .@rates, 90,62,60,32,30,2; setarray .@var, 100,200,400,500,700,800; } else { - set .@crs_yong, 140 - (ep13_yong1 / 100); - if (.@crs_yong < 95) set .@crs_yong, 95; - set .@enc_en, rand(1,.@crs_yong); + .@crs_yong = 140 - (ep13_yong1 / 100); + if (.@crs_yong < 95) .@crs_yong = 95; + .@enc_en = rand(1,.@crs_yong); if (.@enc_en > 90) { delitem .@Items_,1; setd "ep13_3_"+.@v$, 0; @@ -7332,13 +7334,13 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ // Enchant Constants // Ex: .@dex[1]: DEX + 1 | .@cri[5]: CRI + 5 | .@eva[12]: FLEE + 12 - set .@matk[1], 4760; set .@matk[2], 4761; - set .@eva[6], 4762; set .@eva[12], 4763; - set .@cri[5], 4764; set .@cri[7], 4765; - set .@atk[2], 4766; set .@atk[3], 4767; - set .@dex[1], 4720; set .@dex[2], 4721; set .@dex[3], 4722; - set .@int[1], 4710; set .@int[2], 4711; set .@int[3], 4712; - set .@agi[1], 4730; set .@agi[2], 4731; set .@agi[3], 4732; + .@matk[1] = 4760; .@matk[2] = 4761; + .@eva[6] = 4762; .@eva[12] = 4763; + .@cri[5] = 4764; .@cri[7] = 4765; + .@atk[2] = 4766; .@atk[3] = 4767; + .@dex[1] = 4720; .@dex[2] = 4721; .@dex[3] = 4722; + .@int[1] = 4710; .@int[2] = 4711; .@int[3] = 4712; + .@agi[1] = 4730; .@agi[2] = 4731; .@agi[3] = 4732; // Enchant attribute is determined by the digit position of variable value (ep13_3_<type>). // For example, assume the variable value is 516: @@ -7351,16 +7353,17 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ else setarray .@f_2[1],.@agi[1],.@agi[2],.@agi[3],.@int[1],.@int[2],.@int[3],.@dex[1],.@dex[2],.@dex[3]; setarray .@f_3[1],.@agi[1],.@agi[2],.@int[1],.@int[2],.@dex[1],.@dex[2]; setarray .@f_4[1],.@atk[2],.@atk[3],.@cri[5],.@cri[7],.@eva[6],.@eva[12],.@matk[1],.@matk[2]; - set .@str$, getd("ep13_3_"+.@v$) + ""; - set .@len, getstrlen(.@str$); - set .@j, 4; - set .@c, 1; + .@str$ = getd("ep13_3_"+.@v$) + ""; + .@len = getstrlen(.@str$); + .@j = 4; + .@c = 1; while ((.@len - .@c) > -1 && getd("ep13_3_"+.@v$)) { setd ".@e_"+.@j, getd(".@f_"+.@j+"["+atoi(charat(.@str$,.@len-.@c))+"]"); - set .@c, .@c + 1; - set .@j, .@j - 1; + ++.@c; + --.@j; } - for (set .@size, getarraysize(.@rates); .@r <= .@size; set .@r, .@r + 1) { + .@size = getarraysize(.@rates); + for (.@r = 0; .@r <= .@size; ++.@r) { if (.@enc_en > .@rates[.@r]) { setd ".@e_"+.@j, getd(".@f_"+.@j+"["+.@r+"]"); break; @@ -7385,7 +7388,7 @@ dic_fild01,228,159,4 script Jahbong#pa0829 4_M_MERCAT2,{ mes "Come back to me once you have one. I'll give you something good in exchange."; close; } - set .@cattalkj,rand(1,9); + .@cattalkj = rand(1,9); if (.@cattalkj == 1) mes "Don't touch my back! I might bite you unconsciously."; else if (.@cattalkj == 2) mes "Pub owner Shay carried something away to make something strange! Be careful!"; else if (.@cattalkj == 3) mes "We cats can jump 5 times our size. Isn't it cool? But then, don't ask me to jump from here now."; @@ -7400,7 +7403,7 @@ dic_fild01,228,159,4 script Jahbong#pa0829 4_M_MERCAT2,{ mes "Why are you here?"; mes "Jahbong will exchange ^8000801 Sapha Certification^000000 for ^8000801 item^000000!"; next; - set .@i, select("Just came to see what you have.:I want the Feral Boots!:Give me the Feral Tail!:Give me the Golden Bell!:How much to buy you?")-1; + .@i = select("Just came to see what you have.:I want the Feral Boots!:Give me the Feral Tail!:Give me the Golden Bell!:How much to buy you?")-1; switch (.@i) { case 0: mes "[Jahbong]"; @@ -7546,7 +7549,7 @@ moc_para01,44,19,3 script Cat Hand Agent#gekk 4_M_MERCAT2,{ mes "With this, our contract is now complete."; mes "Geck will help you to get to Ash-Vacuum in one piece."; Zeny -= 50000; - set ep13_start, 100; + ep13_start = 100; next; mes "[Agent Geck]"; mes "Don't forget, human. The reason why Geck is helping you is to help the Cat Hand Merchant working hard in the other world."; |