diff options
Diffstat (limited to 'npc/re/quests/quests_dewata.txt')
-rw-r--r-- | npc/re/quests/quests_dewata.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/re/quests/quests_dewata.txt b/npc/re/quests/quests_dewata.txt index 52a604278..ef1352e1e 100644 --- a/npc/re/quests/quests_dewata.txt +++ b/npc/re/quests/quests_dewata.txt @@ -135,7 +135,7 @@ dew_in01,22,48,3 script Sage Kasyapa#dew 4_M_DEWZATIMAN,{ mes "that you are a trustworthy sort... but..."; next; mes "There is a brief twinkling of light ^0000FFKasyapa^000000 all of sudden seems to be taken aback."; - specialeffect2 EF_PNEUMA; + specialeffect(EF_PNEUMA, AREA, playerattached()); next; mes "[Sage Kasyapa]"; mes "Ah, the feather......!"; @@ -210,7 +210,7 @@ dew_in01,22,48,3 script Sage Kasyapa#dew 4_M_DEWZATIMAN,{ mes "[Sage Kasyapa]"; mes "The reason I asked you to embark on this important mission is because of this feather."; mes "Handed down from generation to generation the legendary origin of the crown is this feather..."; - specialeffect2 EF_PNEUMA; + specialeffect(EF_PNEUMA, AREA, playerattached()); next; mes "[Sage Kasyapa]"; mes "I saw this feather begin to shine when you came here."; @@ -338,7 +338,7 @@ dew_in01,15,49,4 script Tribal Chief Paiko#dew 4_M_DEWZATICHIEF,{ mes "Alright, let me begin crafting the ^006400Jaty Crown^000000 I feel that I am ready."; next; mes "Suddenly, a large noise begins to boom as you and ^0000FFPaiko^000000 are surrounded by warm and bright sparkling energy like a thousand tinkling fireflies."; - specialeffect2 EF_BASH3D2; + specialeffect(EF_BASH3D2, AREA, playerattached()); close; } else if (dew_legend == 6) { mes "[Tribal Chief Paiko]"; @@ -1587,7 +1587,7 @@ dew_fild01,259,48,4 script Poby#dew_drink 4_M_DEWBOY,{ case 14: case 16: case 20: - specialeffect2 EF_BASH; + specialeffect(EF_BASH, AREA, playerattached()); if (isequipped(5009)) { //Safety_Helmet mes "something falls on your head, but since you're wearing a Safety Helmet you're safe and sound."; emotion e_no1,1; @@ -2002,7 +2002,7 @@ dew_fild01,127,240,4 script Gatti#weapon 2_M_OLDBLSMITH,{ mes "[Gatti]"; mes "Great! We have enough. Wait a little."; next; - specialeffect2 EF_REPAIRWEAPON; + specialeffect(EF_REPAIRWEAPON, AREA, playerattached()); next; emotion e_swt2; next; @@ -2046,7 +2046,7 @@ dew_fild01,127,240,4 script Gatti#weapon 2_M_OLDBLSMITH,{ mes "[Gatti]"; mes "You have all the materials. Wait just a little."; next; - specialeffect2 EF_REPAIRWEAPON; + specialeffect(EF_REPAIRWEAPON, AREA, playerattached()); next; emotion e_swt2; next; @@ -2113,7 +2113,7 @@ dew_fild01,127,240,4 script Gatti#weapon 2_M_OLDBLSMITH,{ mes "You don't have all the materials. It's impossible to reinforce if you don't have them all. If you want to reinforce, bring 100,000 zeny and 1 Caress."; close; } - specialeffect2 EF_REPAIRWEAPON; + specialeffect(EF_REPAIRWEAPON, AREA, playerattached()); progressbar "0xFFFF00",3; Zeny -= 100000; |