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Diffstat (limited to 'npc/re/quests/homu_s.txt')
-rw-r--r-- | npc/re/quests/homu_s.txt | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/npc/re/quests/homu_s.txt b/npc/re/quests/homu_s.txt deleted file mode 100644 index 66e2b5c3d..000000000 --- a/npc/re/quests/homu_s.txt +++ /dev/null @@ -1,144 +0,0 @@ -//===== Hercules Script ====================================== -//= Homunculus S Quest -//===== By: ================================================== -//= Masao -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= Hercules -//===== Description: ========================================= -//= Evolves an Homunculus which is at least Level 99 to the -//= new Homunculus S Class. -//===== Additional Comments: ================================= -//= 1.0 First Version. The actual changing dialog is currently -//= customized. [Masao] -//= 1.1 Cleaning. [Euphy] -//============================================================ - -job3_gen01,12,44,4 script Viorel#job3_gen01 542,{ - - if((Class != Job_Genetic) && (Class != Job_Genetic_T) && (Class != Job_Baby_Genetic)){ - mes "[Viorel]"; - mes "^FF4800Homunculus^000000 research requires a lot of time and funding."; - mes "However, I believe passion is the most important factor."; - next; - switch(select("End conversation.:What are you talking about?:Why are you always standing there?")) { - case 1: - mes "[Viorel]"; - mes "So long~!"; - close; - case 2: - mes "[Viorel]"; - mes "You see, ^006400Alchemists^000000 have an inquisitive nature."; - mes "People like me, especially, even think of creating life itself."; - next; - mes "[Viorel]"; - mes "You'd have to research ^FF4800Homunculus^000000 to understand."; - mes "Now, if you'll excuse me~!"; - close; - case 3: - emotion 4,0; - mes "[Viorel]"; - mes "What, is it so strange to see an Alchemist in their own lab?"; - mes "How so?"; - close; - } - } - mes "[Viorel]"; - mes "Hello "+strcharinfo(0)+","; - mes "what can I do for a fellow Alchemist like you?"; - next; - switch(select("I want to evolve my Homunculus:About Homunculus S:Cancel")){ - case 1: - mes "[Viorel]"; - if(!getskilllv("AM_BIOETHICS")){ - mes "I'm sorry, but you must know the Skill Bioethics! Otherwise I can't let your Homunculus evolve into a Homunculus S."; - close; - } - if(!gethominfo(1)){ - mes "You don't even have a Homunculus!"; - close; - } - if(gethominfo(1) < 6009){ - mes "You must have an evolved Homunculus, or you can't turn it into the new Homunculus S."; - close; - } - if(gethominfo(6) < 99){ - mes "Your Homunculus must be level 99 to evolve into a Homuculus S!"; - mes "Come back after you've trained your Homunculus a little bit more."; - close; - } - if(gethominfo(1) == 6048 || gethominfo(1) == 6049 || gethominfo(1) == 6050 || gethominfo(1) == 6051 || gethominfo(1) == 6052){ - mes "Your Homunculus S looks great!"; - mes "I hope you will experience many great adventures with it!"; - close; - } - mes "Great, it seems like you're all ready to get your Homunculus to the next level!"; - next; - mes "[Viorel]"; - mes "Now you can either directly change your Homunculus to a random Homunculus S or you can donate a little fee of 50,000z"; - mes "to the Alchemist Guild. For this you'll be able to change your Homunculus into your desired Homunculus S Class!"; - mes "So, what do you think?"; - next; - switch(Select("I want to donate.:I don't want to donate.:Cancel")){ - case 1: - if(Zeny < 50000){ - mes "[Viorel]"; - mes "Haha, nice try my friend! But you don't even have the 50,000z to donate!"; - mes "Come back if you have the Zeny."; - close; - } - mes "[Viorel]"; - mes "Alright, now please tell me which Homunculus you'd like to have:"; - next; - set .@i, select("Eira:Bayeri:Sera:Dieter:Elanor:Cancel"); - if (.@i == 6) { - mes "[Viorel]"; - mes "So long~!"; - close; - } - case 2: - mes "[Viorel]"; - mes "Ok, it's all set! Now just give me a moment!"; - next; - mes "[Viorel]"; - mes "Abra..."; - next; - mes "[Viorel]"; - mes "Kadabra..."; - next; - mes "[Viorel]"; - mes "Simsala!"; - mes "..."; - mes "Oh, sorry... wrong game!"; - next; - mes "[Viorel]"; - mes "Here you go! Your new Homunculus S!"; - if (.@i) { - hommutate 6047+.@i; - set Zeny,Zeny - 50000; - } - else hommutate; - close; - case 3: - mes "[Viorel]"; - mes "So long~!"; - close; - } - case 2: - mes "[Viorel]"; - mes "The Homunculus S are the new and improved versions of the current Homunculus you know."; - mes "These new Homunculus have been made because the monsters in our world keep getting stronger and"; - mes "stronger, and our current Homunculus are just not able to keep up with them anymore."; - next; - mes "[Viorel]"; - mes "But since we're Alchemists and we don't want to abandon our precious Homunculus, we've discovered a way"; - mes "to improve their skills and strength in order to keep them by our side, and joining us once more"; - mes "in battle! Isn't that great?"; - close; - case 3: - mes "[Viorel]"; - mes "So long~!"; - close; - } -} |