diff options
Diffstat (limited to 'npc/re/quests/eden')
-rw-r--r-- | npc/re/quests/eden/100-110.txt | 14 | ||||
-rw-r--r-- | npc/re/quests/eden/111-120.txt | 18 | ||||
-rw-r--r-- | npc/re/quests/eden/eden_common.txt | 6 | ||||
-rw-r--r-- | npc/re/quests/eden/eden_iro.txt | 4 | ||||
-rw-r--r-- | npc/re/quests/eden/eden_quests.txt | 4 |
5 files changed, 23 insertions, 23 deletions
diff --git a/npc/re/quests/eden/100-110.txt b/npc/re/quests/eden/100-110.txt index 2fa43097c..2ea72a2d1 100644 --- a/npc/re/quests/eden/100-110.txt +++ b/npc/re/quests/eden/100-110.txt @@ -156,7 +156,7 @@ moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{ mes "I think that's what a true master would sound like right?"; next; mes "[Gelkah]"; - mes strcharinfo(0) +" will make a request list for you so go talk to my Master now and show your respects."; + mes strcharinfo(PC_NAME) +" will make a request list for you so go talk to my Master now and show your respects."; delitem Brigan,50;// Brigan completequest 13002;// Brigan collecting para_100lv01 = 2; @@ -673,7 +673,7 @@ moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{ mes "Adventurers sometimes bring special things or trophies from where they visited for a request. It is very good!"; } else if (.@ran == 2) - mes "If there is something good "+ strcharinfo(0) +" I will try to give you a couple things. I am not sure if there will be enough to give because of so many adventurers."; + mes "If there is something good "+ strcharinfo(PC_NAME) +" I will try to give you a couple things. I am not sure if there will be enough to give because of so many adventurers."; else mes "Handling documents must be difficult. It's so much easier to just be out in the field."; } @@ -689,7 +689,7 @@ moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{ } else { cutin "gelca03",2; - mes "I am busy but clearing a lot of requests "+ strcharinfo(0) +" I appreciate it. Lets see. I got some good food from an adventurer that he received during a request."; + mes "I am busy but clearing a lot of requests "+ strcharinfo(PC_NAME) +" I appreciate it. Lets see. I got some good food from an adventurer that he received during a request."; next; mes "[Gelkah]"; mes "Oops I ate all? Okay just one left. Please drop by later!"; @@ -700,7 +700,7 @@ moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{ else if (para_100lv02 < 80) { cutin "gelca03",2; if (para_100lv01 > 4) - mes "Cheer up! "+ strcharinfo(0) +" I'm not sure if he thinks of you as his pupil. He is just out of control."; + mes "Cheer up! "+ strcharinfo(PC_NAME) +" I'm not sure if he thinks of you as his pupil. He is just out of control."; else { mes "There are a lot of presents coming in whenever the requests are done efficiently. Here, take this as a prize."; para_100lv01 = 5; @@ -708,7 +708,7 @@ moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{ } } else if (para_100lv02 > 100) { - mes "It is tough work but also fun to with master right "+ strcharinfo(0) +"?"; + mes "It is tough work but also fun to with master right "+ strcharinfo(PC_NAME) +"?"; next; switch( select( "I hate that hot-tempered fool.", "I want you to be the master.", "I would follow you to any battle." ) ) { mes "[Gelkah]"; @@ -963,7 +963,7 @@ moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{ else { cutin "gelca03",2; if (para_100lv02 > 100) - mes strcharinfo(0) +"! You did a good job! There are more requests but reserve them for the other adventurers."; + mes strcharinfo(PC_NAME) +"! You did a good job! There are more requests but reserve them for the other adventurers."; if (para_100lv02 < 101) mes "I do not think you are suitable to the request I can give. Please find other adventures."; callsub S_Hunting,13003,106000,148000,"Carat";// <quest id>, <job exp if joblevel < 6>, <job exp>, <quest name> @@ -1247,7 +1247,7 @@ moc_para01,41,95,5 script Rohtert#12 4_M_ROTERT,{ next; cutin "gelca02",2; mes "[^FF0000Gelkah^000000]"; - mes "......."+ strcharinfo(0) +" wait..."; + mes "......."+ strcharinfo(PC_NAME) +" wait..."; next; cutin "gelca01",2; mes "[^FF0000Gelkah^000000]"; diff --git a/npc/re/quests/eden/111-120.txt b/npc/re/quests/eden/111-120.txt index 39b7de701..f133ca85f 100644 --- a/npc/re/quests/eden/111-120.txt +++ b/npc/re/quests/eden/111-120.txt @@ -65,7 +65,7 @@ moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{ mes "[Mingmin]"; mes "^0000ffA question: Art thou my servant?^000000"; next; - mes "["+ strcharinfo(0) +"]"; + mes "["+ strcharinfo(PC_NAME) +"]"; mes "(What's this lady talking about?)"; emotion e_dot,1; next; @@ -106,7 +106,7 @@ moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{ cutin "min02",0; mes "^0C0CF2Pop quiz hot shot: Art thou my servant?^000000"; next; - select("No~ I'm "+ strcharinfo(0) +" remember?"); + select("No~ I'm "+ strcharinfo(PC_NAME) +" remember?"); mes "[Mingmin]"; mes "Oh I have met you before, living in a house full of fungus seems to cause memory loss."; emotion e_gasp; @@ -141,7 +141,7 @@ moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{ } else if (para_110lv01 == 2) { cutin "min02",0; - mes "Oh, "+ strcharinfo(0) +" its you... it is good you have ed, I was bored."; + mes "Oh, "+ strcharinfo(PC_NAME) +" its you... it is good you have ed, I was bored."; next; mes "[Mingmin]"; mes "Where was I? I just finished talking about the Eden Group's duty to protect others from danger."; @@ -160,7 +160,7 @@ moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{ } else if (para_110lv01 == 3) { cutin "min02",0; - mes "Question "+ strcharinfo(0) +"! I was practising because new servant is coming soon."; + mes "Question "+ strcharinfo(PC_NAME) +"! I was practising because new servant is coming soon."; next; select("Waddya mean new servant?"); mes "[Mingmin]"; @@ -206,15 +206,15 @@ moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{ mes "Enough dilly-dallying, I want to make a contract with someone who really craves adventure."; next; mes "[Mingmin]"; - mes "Maybe "+ strcharinfo(0) +" I'll let you be my servant if you are interested in doing this Eden Group request for my research."; + mes "Maybe "+ strcharinfo(PC_NAME) +" I'll let you be my servant if you are interested in doing this Eden Group request for my research."; para_110lv01 = 4; } else if (para_110lv01 > 3) { cutin "min01",0; if (para_110lv01 == 5) - mes "Welcome! "+ strcharinfo(0) +"..."; + mes "Welcome! "+ strcharinfo(PC_NAME) +"..."; else - mes "Hello "+ strcharinfo(0) +"."; + mes "Hello "+ strcharinfo(PC_NAME) +"."; next; switch( select( "Request to research monsters", "Make small-talk" ) ) { case 1: @@ -962,7 +962,7 @@ moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{ } else { cutin "min01",0; - mes "Contract is terminated. "+ strcharinfo(0) +" reward for completed research. ^FF0000I will delete incompleted research from your quest list.^000000"; + mes "Contract is terminated. "+ strcharinfo(PC_NAME) +" reward for completed research. ^FF0000I will delete incompleted research from your quest list.^000000"; para_110lv01 = 6; next; callsub S_Hunting, @@ -989,7 +989,7 @@ moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{ mes "It is a little bit inconvenient. I will read to you politely ^FF0000again^000000 in public."; next; mes "[Mingmin]"; - mes "Anyway "+ strcharinfo(0) +" thank you for helping me start my research."; + mes "Anyway "+ strcharinfo(PC_NAME) +" thank you for helping me start my research."; next; cutin "min03",0; mes "[Mingmin]"; diff --git a/npc/re/quests/eden/eden_common.txt b/npc/re/quests/eden/eden_common.txt index 2e37eeb6f..f07ebb2ad 100644 --- a/npc/re/quests/eden/eden_common.txt +++ b/npc/re/quests/eden/eden_common.txt @@ -96,7 +96,7 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ input .@input$; next; mes "[Lime Evenor]"; - mes "Ah~ ha. You are ^3131FF"+strcharinfo(0)+"^000000."; + mes "Ah~ ha. You are ^3131FF"+strcharinfo(PC_NAME)+"^000000."; mes "I got it right this time."; next; emotion e_no1; @@ -131,11 +131,11 @@ moc_para01,27,35,5 script Secretary Lime Evenor 4_F_EDEN_OFFICER,{ input .@input$; next; mes "[Lime Evenor]"; - mes "^3131FF"+strcharinfo(0)+"^000000.. Is that your name?"; + mes "^3131FF"+strcharinfo(PC_NAME)+"^000000.. Is that your name?"; mes "Hmm, your handwriting is not clear. I can't read. it"; next; mes "[Lime Evenor]"; - mes "^3131FF"+strcharinfo(0)+"^000000, tell me what you want to register. for"; + mes "^3131FF"+strcharinfo(PC_NAME)+"^000000, tell me what you want to register. for"; mes "Which map should we go to?"; input .@input$; next; diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt index d96c782eb..460960d72 100644 --- a/npc/re/quests/eden/eden_iro.txt +++ b/npc/re/quests/eden/eden_iro.txt @@ -662,7 +662,7 @@ moc_para01,38,162,2 script Code the Redeemer#Give1 4_M_YOUNGKNIGHT,{ close; } mes "[Code the Redeemer]"; - mes "Welcome, "+strcharinfo(0)+"!"; + mes "Welcome, "+strcharinfo(PC_NAME)+"!"; mes "I've been expecting you."; next; mes "[Code the Redeemer]"; @@ -896,7 +896,7 @@ moc_para01,174,33,3 script Bathory#2012spirits BATHORY,{ warp "niflheim",194,185; end; case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No thanks, maybe later."; close; } diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt index efd389d43..4e472d1af 100644 --- a/npc/re/quests/eden/eden_quests.txt +++ b/npc/re/quests/eden/eden_quests.txt @@ -2047,7 +2047,7 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{ if (para_suv02 == 4) { mes "Umm, didn't you upgrade this already?"; mes "According to the records"; - mes ""+strcharinfo(0)+": Has already upgraded their Hat."; + mes ""+strcharinfo(PC_NAME)+": Has already upgraded their Hat."; next; mes "[Michael]"; mes "We can only offer 1 upgrade."; @@ -2673,7 +2673,7 @@ moc_para01,23,35,5 script Instructor Ur#2nd01 4_M_KNIGHT_BLACK,{ } else if (para_2nd01 == 11) { if (BaseLevel > 79) { - mes "Ah, ever so improving "+ strcharinfo(0) +"?"; + mes "Ah, ever so improving "+ strcharinfo(PC_NAME) +"?"; mes "To what do I owe this pleasure?"; next; switch( select( "I came for more training.", "I'm just visiting." ) ) { |