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Diffstat (limited to 'npc/re/quests/eden/86-90.txt')
-rw-r--r-- | npc/re/quests/eden/86-90.txt | 198 |
1 files changed, 0 insertions, 198 deletions
diff --git a/npc/re/quests/eden/86-90.txt b/npc/re/quests/eden/86-90.txt deleted file mode 100644 index de6d7f122..000000000 --- a/npc/re/quests/eden/86-90.txt +++ /dev/null @@ -1,198 +0,0 @@ -//===== Hercules Script ====================================== -//= Eden Group Quests - Mission [86 - 90] -//===== By: ================================================== -//= Chilly -//===== Current Version: ===================================== -//= 1.3 -//===== File Encoding ======================================== -//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8. -//===== Description: ========================================= -//= Repetable Quests for Players between Baselevel 86 - 90. -//===== Additional Comments: ================================= -//= 1.0 First Version. [Chilly] -//= 1.1 Some little improvements here and there. [Masao] -//= 1.2 Optimized. [Euphy] -//= 1.3 Updated to match the official script. [Euphy] -//============================================================ - -moc_para01,48,175,3 script 86-90 Mission Board 4_BOARD3,{ - if (countitem(6219) < 1) { - mes "Wait a minute!"; - mes "-You need to have an-"; - mes "-^4d4dff'Eden Group Mark'^000000-"; - mes "-to receive these missions.-"; - next; - switch(select("Just walk away.:^0000FFEden Group^000000 missions?:How can I be a member of the ^0000FFEden Group^000000?")) { - case 1: - close; - case 2: - mes "::The Eden Group Missions"; - mes "::are basically missions"; - mes "::requested by"; - mes "::people from all around the kingdom."; - mes "::We just categorize them."; - next; - mes "::In the Eden Group,"; - mes "::we sorted out the missions"; - mes "::according to the level of difficulty."; - mes "::According to this level,"; - mes "::you can find"; - mes "::missions that"; - mes "::suit you."; - next; - mes "::When you are done,"; - mes "::you can come back"; - mes "::to the mission board."; - next; - mes "::Then you will be"; - mes "::rewarded!!"; - mes "::Simple, isn't it!!"; - mes "::No commission required!!"; - close; - case 3: - mes "::You can become a member"; - mes "::of the Eden Group"; - mes "::to ^0000FFLaime Evenor^000000,"; - mes "::who is waiting on the 1st floor."; - next; - mes "::If you become a member,"; - mes "::you will get an"; - mes "::\"^006400Eden Group Mark^000000\"."; - mes "::Then you will be able"; - mes "::to see the mission board."; - close; - } - } - if (BaseLevel < 86 || BaseLevel > 90) { - // Quest IDs: 4167-4180 - // Quest cooldown IDs: 4198-4211 - setarray .@names$[0], - "Dragon Tail","Spring Rabbit","Pest", - "Bathory","Alarm", - "Baba Yaga","Yao Jun","Firelock Soldier","Zipper Bear", - "Ground Petite","Rafflesia","Venomous","Pitman","Yellow Novus"; - setarray .@exp[0], - 76000,82000,82000, - 72000,76000, - 72000,78000,82000,80000, - 72000,72000,72000,86000,80000; - mes "You must be within level 86-90 to accept these missions."; - for(.@quest = 4167; .@quest<=4180; ++.@quest) { - .@hunting = questprogress(.@quest,HUNTING); - if (.@hunting == 1) { - next; - mes ":: You cannot proceed in"; - mes ":: ^0000FF"+.@names$[.@quest-4167]+" Hunting^000000."; - mes ":: The registration to the mission"; - mes ":: is cancelled."; - erasequest .@quest; - close; - } else if (.@hunting == 2) { - next; - mes ":: You added information"; - mes ":: about the mission"; - mes ":: ^0000FF"+.@names$[.@quest-4167]+" Hunting^000000"; - mes ":: on the mission board."; - mes ":: You've got a"; - mes ":: salutary experience."; - erasequest .@quest; - getexp .@exp[.@quest-4167],0; - close; - } - } - close; - } - mes "[86-90 Mission Board]"; - mes "There are several requests on this board."; - next; - switch(select("^8B4513Turtle Island^000000:^8B4513Clock Tower Dungeon^000000:^8B4513Expansion Towns^000000:^8B4513Other Regions^000000")) { - case 1: - mes "^8B4513Turtle Island^000000."; - mes "Which monster will you hunt or have you finished hunting?"; - next; - switch(select("^0000FFDragon Tail^000000:^0000FFSpring Rabbit^000000:^0000FFPest^000000")) { - case 1: callsub L_Quest,4167,"Dragon Tail",76000,"µå·¡°ïÅ×ÀÏÄ«µå","There is a monster that only can be found on ^8B4513Turtle Island^000000.","s"; - case 2: callsub L_Quest,4168,"Spring Rabbit",82000,"½ºÇÁ¸µ·¡ºøÄ«µå","There is a monster that only can be found on ^8B4513Turtle Island^000000.","s"; - case 3: callsub L_Quest,4169,"Pest",82000,"Æ佺Ʈīµå","There is a monster that only can be found on ^8B4513Turtle Island^000000.","s"; - } - case 2: - mes "^8B4513Clock Tower Dungeon^000000."; - mes "Which monster will you hunt or have you finished hunting?"; - next; - switch(select("^0000FFBathory^000000:^0000FFAlarm^000000")) { - case 1: callsub L_Quest,4170,"Bathory",72000,"¹Ù¼Ò¸®Ä«µå","The Clock Tower Dungeon is full of dangerous monsters."; - case 2: callsub L_Quest,4171,"Alarm",76000,"¾Ë¶÷Ä«µå","The Clock Tower Dungeon is full of dangerous monsters."; - } - case 3: - mes "^8B4513Expansion Cities^000000"; - mes "Which monster will you hunt or have you finished hunting?"; - next; - switch(select("^0000FFBaba Yaga^000000:^0000FFYao Jun^000000:^0000FFFirelock Soldier^000000:^0000FFZipper Bear^000000")) { - case 1: callsub L_Quest,4172,"Baba Yaga",72000,"","The witch Baba Yaga can be found in the outskirts of Moscovia."; - case 2: callsub L_Quest,4173,"Yao Jun",117000,"Çý±ºÄ«µå","There are human-like monsters that roam around the dungeon in Louyang."; - case 3: callsub L_Quest,4174,"Firelock Soldier",82000,"±¸½ÄÁ¶ÃѺ´Ä«µå","There are human-like monsters that roam around the dungeon in Amatsu.","s"; - case 4: callsub L_Quest,4175,"Zipper Bear",120000,"ÁöÆÛº£¾îÄ«µå","There are bear monsters swarming in the Kunlun dungeon."; - } - case 4: - mes "[86-90 Mission Board]"; - mes "Here is a list of random requests to hunt monsters in other regions of Rune Midgard."; - mes "Which monster will you hunt or have you finished hunting?"; - next; - switch(select("^0000FFGround Petite^000000:^0000FFRafflesia^000000:^0000FFVenomous^000000:^0000FFPitman^000000:^0000FFYellow Novus^000000")) { - case 1: callsub L_Quest,4176,"Ground Petite",72000,"Áö»ó»Ú¶ìÄ«µå","There are dragon type monsters swarming the western region of Geffen."; - case 2: callsub L_Quest,4177,"Rafflesia",72000,"¶óÇ÷¹½Ã¾ÆÄ«µå","There are plant type monsters infesting the fields of Lighthalzen."; - case 3: callsub L_Quest,4178,"Venomous",72000,"º£³ë¸Ó½º","There are formless monsters floating around the fields of Einbroch."; - case 4: callsub L_Quest,4179,"Pitman",86000,"Ç͸Ç","There are undead monsters pushing a cart around the fields and dungeons of Einbroch."; - case 5: callsub L_Quest,4180,"Yellow Novus",80000,"¿»·Î¿ì³ë¹ö½º","There are yellow dragon type monsters terrorizing the fields of Hugel."; - } - } - end; - -//callsub L_Quest,<quest ID>,"<monster name>",<reward EXP>,"<cutin image>","<description>"{,"s"}; -L_Quest: - .@quest1 = getarg(0); - .@quest2 = .@quest1+31; - .@playtime = questprogress(.@quest2,PLAYTIME); - if (.@playtime == 1) { - mes "[86-90 Mission Board]"; - mes "You need to wait 3 hours before you can take this mission again."; - close; - } - .@hunting = questprogress(.@quest1,HUNTING); - if (.@hunting == 1) { - mes "[86-90 Mission Board]"; - mes "Have you finished hunting all 30 "+getarg(1)+getarg(5,"")+" yet?"; - close; - } else if (.@hunting == 2) { - mes "[86-90 Mission Board]"; - mes "You have completed the hunting."; - mes "Please accept this reward as a compensation."; - erasequest .@quest1; - if (.@playtime) erasequest .@quest2; - setquest .@quest2; - getexp getarg(2),0; - close; - }/* else if (.@hunting == 3) { -// recall_completequest .@quest1 - erasequest .@quest1; - mes "[86-90 Mission Board]"; - mes "You have re-accepted the "+getarg(1)+" Hunting mission."; - close; - }*/ else { - mes "[86-90 Mission Board]"; - mes getarg(4); - next; - if (getarg(3) != "") cutin getarg(3),3; - mes "[86-90 Mission Board]"; - mes "Hunt 30 "+getarg(1)+" monsters there and post your success on this board."; - next; - if (getarg(3) != "") cutin getarg(3),255; - if(select("I'll hunt them.:No thanks.") == 1) { - mes "[86-90 Mission Board]"; - mes "When you have completed the mission, post it on this board and collect your reward."; - if (.@playtime) erasequest .@quest2; - setquest .@quest1; - } - close; - } -} |