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diff --git a/npc/re/quests/eden/26-40.txt b/npc/re/quests/eden/26-40.txt deleted file mode 100644 index de2e64732..000000000 --- a/npc/re/quests/eden/26-40.txt +++ /dev/null @@ -1,692 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2020 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) Masao -//= Copyright (C) L0ne_W0lf -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Eden Group Quests - Mission [26 - 40] -//================= Description =========================================== -//= Repetable Quests for Players between Baselevel 26 - 40. -//================= Current Version ======================================= -//= 1.2 -//========================================================================= - -moc_para01,38,38,3 script Mission [26 - 40] 4_BOARD3,{ - if (countitem(Para_Team_Mark) < 1 && countitem(Para_Team_Mark_) < 1) { - mes "You are not a qualified member. You can not use the bulletin board."; - close; - } - mes "[26 ~ 40 Lv. Mission Board]"; - mes "- Many missions are -"; - mes "- on the bulletin board. -"; - next; - if ((BaseLevel < 26) || (BaseLevel > 40)) { - mes "Your level is not qualified. You can not use the bulletin board."; - close; - } - switch(select("Hunting Mission", "Delivery Mission", "Gathering Mission", "Escort Mission")) { - case 1: - mes "[Hunting Mission Board]"; - mes "- Hunting Mission details -"; - mes "- are on the board. -"; - next; - switch(select("Hunting Poison Spore", "Hunting Smokie", "Hunting Elder Willow(Above Lv.30)", "Hunting Coco(Above Lv.35)", "Hunting Thara Frog(Above Lv.38)")) { - case 1: callsub L_Quest,8266,0,"Hunting Poison Spore","Sponiac","Geffen","Hunt 10 Poison Spores"; - case 2: callsub L_Quest,8267,0,"Hunting Smokie","Sponiac","Geffen","Hunt 10 Smokies"; - case 3: callsub L_Quest,8268,30,"Hunting Elder Willow","Sponiac","Geffen","Hunt 10 Elder Willows"; - case 4: callsub L_Quest,8269,35,"Hunting Coco","Sponiac","Geffen","Hunt 10 Cocos"; - case 5: callsub L_Quest,8270,38,"Hunting Thara Frog","Sponiac","Geffen","Hunt 10 Thara Frogs"; - } - case 2: - mes "[Delivery Mission Board]"; - mes "- Delivery Mission details -"; - mes "- are on the board. -"; - next; - switch(select("Deliver an Insecticide", "Deliver Honey", "Deliver Blanket(Above Lv.35)")) { - case 1: callsub L_Quest,8271,0,"Deliver an Insecticide","Dieshin Man","Morroc Ruins","Get an 'Insecticide' from Dieshin Man and deliver it south east of Payon"; - case 2: callsub L_Quest,8272,0,"Deliver Honey","Dieshin Man","Morroc Ruins","Get 'Honey' from Dieshin Man and deliver it west of St. Capitolina Abbey"; - case 3: callsub L_Quest,8273,35,"Deliver Blanket","Dieshin Man","Morroc Ruins","Get Blankets from Dieshin Man and deliver to the field south of Lutie"; - } - case 3: - mes "[Gathering Mission Board]"; - mes "- Gathering Mission details -"; - mes "- are on the board. -"; - next; - switch(select("Gather Bones", "Gather Animal Skins", "Gather Peelings(Above Lv.30)", "Gather Tails(Above Lv.32)", "Gather Cookies(Above Lv.35)", "Gather Mustaches(Above Lv.35)")) { - case 1: callsub L_Quest,8274,0,"Gather Bones","Dashia","Payon","Gather '10 Skel-Bones' and give them to Dashia"; - case 2: callsub L_Quest,8275,0,"Gather Animal Skins","Dashia","Payon","Gather '10 Bear's Footskins' and '5 Animal Skins' and give them to Dashia"; - case 3: callsub L_Quest,8276,30,"Gather Peelings","Dashia","Payon","Gather '20 Worm Peelings' and '20 Garlets' and give them to Dashia"; - case 4: callsub L_Quest,8277,32,"Gather Tails","Dashia","Payon","Gather '10 Yoyo Tails', '10 Acorns' and '10 Raccon Leafs' and give them to Dashia"; - case 5: callsub L_Quest,8278,35,"Gather Cookies","Dashia","Payon","Gather '5 Well-baked Cookies' and '1 Piece of Cake' and give them to Dashia"; - case 6: callsub L_Quest,8279,35,"Gather Mustaches","Dashia","Payon","Gather '5 Mole Whiskers' and '3 Mole Claws' and give them to Dashia"; - } - case 4: - mes "[Escort Mission Board]"; - mes "There are currently no Escort Missions registered on the board."; - close; - } - end; -L_Quest: - //QuestID,ReqLvl,Quest,Client,Loc,Desc - if (BaseLevel < getarg(1,26)) { - mes "Your level doesn't meet the requirements. You can't take the '"+getarg(2)+"' mission."; - close; - } - mes "["+getarg(2)+" !!]"; - mes "Client : "+getarg(3); - mes "Client Location : "+getarg(4); - mes "Requested Mission : "+getarg(5); - mes " "; - mes "Will you accept this mission?"; - next; - if(select("No, I won't accept it.", "Yes, I will accept it.") == 1) { - mes "You have declined the "+getarg(2)+" mission."; - close; - } - if (questprogress(getarg(0))) mes "You are already doing this mission."; - else { - setquest getarg(0); - mes "You have accepted the "+getarg(2)+" mission."; - } - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; -} - -geffen,103,42,5 script Sponiac 4W_M_03,{ - if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { - mes "[Sponiac]"; - mes "Why are you carrying so many items?"; - mes "Are you in a training course or something?"; - close; - } - mes "[Sponiac]"; - mes "Lu~lu~lu~lu~"; - mes "Lu~ Huh?"; - next; - mes "[Sponiac]"; - mes "Wow, you must be a beginner, right?"; - mes "What an innocent face! Ha~ hahaha."; - emotion e_gg; - next; - mes "[Sponiac]"; - mes "Why don't you do some hunting outside instead of walking around and wasting your time?"; - next; - if(select("I am about to leave now.", "I've got a Hunting Mission.") == 1) { - mes "[Sponiac]"; - mes "Oh, well. Then, go figure."; - mes "Bye~ bye."; - close; - } - mes "[Sponiac]"; - mes "Oh, you are from the Eden Group?"; - mes "What mission do you have?"; - next; - switch(select("Hunting Poison Spore", "Hunting Smokie", "Hunting Elder Willow", "Hunting Coco", "Hunting Thara Frog")) { - case 1: callsub L_Quest,8266,"Hunting Poison Spore",1000,0,100,"You can find Poison Spores on the Geffen Dungeon 1F or northeast of Prontera. There are other spots but I'll leave it up to you to find out."; - case 2: callsub L_Quest,8267,"Hunting Smokie",1000,0,100,"You can find Smokies northeast and northwest of Geffen. Oh, also the field east of Ayothaya is good spot to find them."; - case 3: callsub L_Quest,8268,"Hunting Elder Willow",1000,100,110,"You can find Elder Willows northeast of Geffen, east of payon and southwest of Prontera."; - case 4: callsub L_Quest,8269,"Hunting Coco",1000,200,150,"You can find Cocos around the east of Payon, southwest of Prontera and the field east of Ayothaya."; - case 5: callsub L_Quest,8270,"Hunting Thara Frog",1500,300,200,"You can find Thara Frogs in the Cave east of Comodo or on Turtle Island."; - } - end; -L_Quest: - //QuestID,Quest,BExp,JExp,PotionAmt,Desc - if (questprogress(getarg(0)) == 1) { - if (questprogress(getarg(0),HUNTING) == 2) { - mes "[Sponiac]"; - mes getarg(1)+"!"; - mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!"; - next; - mes "[Sponiac]"; - mes "Well, I requested the mission and you did an excellent job."; - mes "I will give you a reward as I promised."; - next; - mes "[Sponiac]"; - mes "Here it is. Thank you very much. God bless you!"; - getitem Novice_Potion,getarg(4); - getexp getarg(2),getarg(3); - erasequest getarg(0); - close; - } - mes "[Sponiac]"; - mes "Oh, you are right."; - next; - mes "[Sponiac]"; - mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; - mes "I will give you a reward if you complete the mission. Ok? Are we good?"; - next; - mes "[Sponiac]"; - mes getarg(5); - mes "You can check the world map by pressing 'ctrl + ~' key."; - next; - mes "[Sponiac]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } - mes "[Sponiac]"; - mes "Huh? Are you sure? Something is wrong..."; - next; - mes "[Sponiac]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; - close; -} - -moc_ruins,173,55,3 script Dieshin Man 4_M_ORIENT02,{ - if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { - mes "[Dieshin Man]"; - mes "Why are you carrying so many items?"; - mes "Are you in a training course or something?"; - close; - } - mes "[Dieshin Man]"; - mes "Hu hu~~ we are delivery men~"; - mes "We are faster than any flight~!"; - next; - mes "[Dieshin Man]"; - mes "Welcome~ welcome!"; - mes "We are the fastest delivery company, Dieshin Corperation."; - next; - mes "[Dieshin Man]"; - mes "How can I help you?"; - next; - if(select("I don't need help.", "I've got a Delivery Mission.") == 1) { - mes "[Dieshin Man]"; - mes "Oh, well. Then, go figure. Bye~!"; - close; - } - mes "[Dieshin Man]"; - mes "Oh, you are from the Eden Group?"; - mes "What mission do you have?"; - next; - switch(select("Deliver an Insecticide.", "Deliver Honey.", "Deliver Blankets.")) { - case 1: callsub L_Quest,8271; - case 2: callsub L_Quest,8272; - case 3: callsub L_Quest,8273; - } - end; -L_Quest: - if (questprogress(getarg(0)) != 1) { - mes "[Dieshin Man]"; - mes "Huh? Are you sure? Something is wrong..."; - next; - mes "[Dieshin Man]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; - close; - } - if (countitem(Disin_Delivery_Box) > 0) { - mes "[Dieshin Man]"; - mes "Wait, but you already have a delivery box."; - next; - mes "[Dieshin Man]"; - mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; - close; - } - switch(getarg(0)) { - case 8271: - mes "[Dieshin Man]"; - mes "Ah ha! I got it!"; - mes "The insecticide? It must be the Zoologist on the southeast of Payon who ordered the Insecticide."; - break; - case 8272: - mes "[Dieshin Man]"; - mes "Ah ha! I got it!"; - mes "Honey? It must be the Entomologist at the west of St. Capitolina Abbey, wich is northeast of Prontera who ordered the Honey."; - break; - case 8273: - mes "[Dieshin Man]"; - mes "Oh, Right!"; - mes "The blankets! It must be the biologist in the south of Lutie field who ordered the blankets."; - next; - mes "[Dieshin Man]"; - mes "You can can go to Lutie by asking Mr. Claus in the northeastern part of Al De Baran."; - break; - } - next; - mes "[Dieshin Man]"; - mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; - getitem Disin_Delivery_Box,1; - close; -} - -pay_fild07,83,89,7 script Zoologist 4_M_ORIENT02,{ - if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { - mes "[Zoologist]"; - mes "Why are you carrying so many items?"; - mes "Are you in a training course or something?"; - close; - } - mes "[Zoologist]"; - mes "Have you heard of a monster named Bigfoot?"; - mes "It looks like a bear with red fur and has a 'X' shape scar on his shoulder."; - next; - mes "[Zoologist]"; - mes "According to the recent research, flies and Bigfoot monsters have a symbiotic relationship."; - next; - mes "[Zoologist]"; - mes "I am currently studying about it and try to prove the theory. So I plan to kill the flies around Bigfoot and observe his reaction."; - next; - if(select("...I am not interested.", "Here is the Insecticide.") == 1) { - mes "[Zoologist]"; - mes "Oh, I need an Insecticide to continue the study."; - close; - } - if (questprogress(8271) != 1) { - mes "[Zoologist]"; - mes "Huh?"; - mes "You are not Dieshin's delivery man?"; - next; - mes "[Zoologist]"; - mes "I am waiting for a special delivery."; - close; - } - if (countitem(Disin_Delivery_Box) > 0) { - mes "[Zoologist]"; - mes "Oh ho! Yes! That one!"; - next; - mes "[Zoologist]"; - mes "That is the Insecticide that I ordered! You were sent by Dieshin right?"; - next; - mes "[Zoologist]"; - mes "I have been waiting for this!"; - mes "Give it to me!"; - next; - mes "[Zoologist]"; - mes "It arrived much faster than I thought. I want to test it right away!"; - next; - mes "[Zoologist]"; - mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; - delitem Disin_Delivery_Box,1; - erasequest 8271; - getitem Novice_Potion,100; - getexp 1000,0; - close; - } - mes "[Zoologist]"; - mes "I appreciate your kindness."; - mes "But, what did you bring?"; - next; - mes "[Zoologist]"; - mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; - next; - mes "[Zoologist]"; - mes "Please bring my order. Dieshin will give you my product."; - close; -} - -prt_fild03,30,254,3 script Entomologist 4_M_01,{ - if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { - mes "[Entomologist]"; - mes "Why are you carrying so many items?"; - mes "Are you in a training course or something?"; - close; - } - mes "[Entomologist]"; - mes "Have you heard about the Horn monster?"; - mes "It's shaped like an insect with black sleek skin and it has a giant horn it's head."; - next; - mes "[Entomologist]"; - mes "Recent research came out and showed that this monster can be tamed and trained by Honey."; - next; - mes "[Entomologist]"; - mes "I am currently studying about it and trying to prove the theory. So I plan to set a Honey trap on the places he usually passes and observe his reaction."; - next; - if(select("...I am not interested.", "Here is the Honey.") == 1) { - mes "[Entomologist]"; - mes "Oh, I need Honey to continue the study."; - close; - } - if (questprogress(8272) != 1) { - mes "[Entomologist]"; - mes "Huh?"; - mes "You are not Dieshin's delivery man?"; - next; - mes "[Entomologist]"; - mes "I am waiting for a special delivery."; - close; - } - if (countitem(Disin_Delivery_Box) > 0) { - mes "[Entomologist]"; - mes "Oh ho! Yes! That one!"; - next; - mes "[Entomologist]"; - mes "That is the Honey that I ordered! You were sent by Dieshin right?"; - next; - mes "[Entomologist]"; - mes "I have been waiting for this!"; - mes "Give it to me!"; - next; - mes "[Entomologist]"; - mes "It arrived much faster than I thought. I want to test it right away!"; - next; - mes "[Entomologist]"; - mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; - delitem Disin_Delivery_Box,1; - erasequest 8272; - getitem Novice_Potion,100; - getexp 1000,0; - close; - } - mes "[Entomologist]"; - mes "I appreciate your kindness."; - mes "But, what did you bring?"; - next; - mes "[Entomologist]"; - mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; - next; - mes "[Entomologist]"; - mes "Please bring my order. Dieshin will give you my product."; - close; -} - -xmas_fild01,92,57,3 script Biologist 4W_M_01,{ - if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { - mes "[Biologist]"; - mes "Why are you carrying so many items?"; - mes "Are you in a training course or something?"; - close; - } - mes "[Biologist]"; - mes "Have you heard about the Marin monster?"; - mes "It does look like the usual poring, but it has unique characteristic."; - next; - mes "[Biologist]"; - mes "Porings steal items if they see them on the ground. However, Marin has no interest in dropped items. So I was wondering, how come Marin doesn't pay attention to gathering items even though they are the same kind of monster as Porings."; - next; - mes "[Biologist]"; - mes "But, this place is freaking cold."; - next; - if(select("...I am not interested.", "Here are the blankets.") == 1) { - mes "[Biologist]"; - mes "Huh, whatever. But be careful! It's very slippery here."; - close; - } - if (questprogress(8273) != 1) { - mes "[Biologist]"; - mes "Huh?"; - mes "You are not Dieshin's delivery man?"; - next; - mes "[Biologist]"; - mes "I am waiting for a special delivery."; - close; - } - if (countitem(Disin_Delivery_Box) > 0) { - mes "[Biologist]"; - mes "Oh ho! Yes! That one!"; - next; - mes "[Biologist]"; - mes "Those are the Blankets that I ordered! You were sent by Dieshin right?"; - next; - mes "[Biologist]"; - mes "I have been waiting for this!"; - mes "Give it to me!"; - next; - mes "[Biologist]"; - mes "It arrived much faster than I thought. I want to test them right away!"; - next; - mes "[Biologist]"; - mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; - delitem Disin_Delivery_Box,1; - erasequest 8273; - getitem Novice_Potion,100; - getexp 1000,0; - close; - } - mes "[Biologist]"; - mes "I appreciate your kindness."; - mes "But, what did you bring?"; - next; - mes "[Biologist]"; - mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; - next; - mes "[Biologist]"; - mes "Please bring my order. Dieshin will give you my product."; - close; -} - -payon,179,66,3 script Dashia 4_M_RACHMAN1,{ - if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { - mes "[Dashia]"; - mes "Why are you carrying so many items?"; - mes "Are you in a training course or something?"; - close; - } - mes "[Dashia]"; - mes "Here is some hair~ a broken clock~!"; - next; - mes "[Dashia]"; - mes "Broken clock..? Hu hu.."; - next; - mes "[Dashia]"; - mes "Hey~! Dude! You look like a very rich adventurer."; - next; - if(select("I am a poor adventurer.", "I have a gathering mission.") == 1) { - mes "[Dashia]"; - mes "Really? Hmm, oh right. You don't look sophisticated."; - next; - mes "[Dashia]"; - mes "You are a poor adventurer~! Good luck!"; - close; - } - mes "[Dashia]"; - mes "Oh, you are from the Eden Group?"; - mes "What mission do you have?"; - next; - switch(select("Gather Bones", "Gather Animal Skin", "Gather Peelings", "Gather Tails", "Gather Cookies", "Gather Mustaches")) { - case 1: - callsub L_Quest,8274; - if (countitem(Skel_Bone) > 9) { - callsub L_Reward; - delitem Skel_Bone,10; - getitem Novice_Potion,100; - getexp 1000,100; - erasequest 8274; - close; - } - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Skel-Bones?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - next; - mes "[Dashia]"; - mes "You don't have enough 'Skel-Bones'... You can find it when you hunt Skeletons."; - next; - mes "[Dashia]"; - mes "To find Skeletons, you better check Payon Dungeon 1F, which is located in Archer Village, north of Payon."; - break; - case 2: - callsub L_Quest,8275; - if ((countitem(Bears_Foot) > 9) && (countitem(Animals_Skin) > 4)) { - callsub L_Reward; - getitem Novice_Potion,100; - delitem Bears_Foot,10; - delitem Animals_Skin,5; - getexp 1000,100; - erasequest 8275; - close; - } - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where is the Bear's Footskins and Animal Skins?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - next; - mes "[Dashia]"; - mes "You have to bring 10 Bear's Footskins' and '5 Animal Skins!"; - mes "You can find Bear's Footskin from Bigfoot and Animal Skin from Animals."; - next; - mes "[Dashia]"; - mes "Bigfoot is around the north of Geffen field or the southeast of Payon field."; - break; - case 3: - callsub L_Quest,8276; - if ((countitem(Worm_Peelings) > 19) && (countitem(Garlet) > 19)) { - callsub L_Reward; - delitem Worm_Peelings,20; - delitem Garlet,20; - getitem Novice_Potion,100; - getexp 1000,100; - erasequest 8276; - close; - } - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Worm Peelings and Garlets?"; - next; - mes "[Dashia]"; - mes "You have to bring '20 Worm Peelings' and '20 Garlets' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get those items from 'Piere', 'Andre', 'Deniro', 'Vitata', 'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug'."; - next; - mes "[Dashia]"; - mes "'Piere', 'Andre', 'Deniro' and 'Vitata' are in Ant Hell which is located near the Saint Darmain Fortress soutwest of Morroc."; - next; - mes "[Dashia]"; - mes "'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug' are int he Prontere Culvert. To get there, you need to be a volunteer of the Prontera Culvert's punitive force."; - break; - case 4: - callsub L_Quest,8277; - if ((countitem(Yoyo_Tail) > 9) && (countitem(Acorn) > 9) && (countitem(Raccoon_Leaf) > 9)) { - callsub L_Reward; - delitem Yoyo_Tail,10; - delitem Acorn,10; - delitem Raccoon_Leaf,10; - getitem Novice_Potion,150; - getexp 1000,200; - erasequest 8277; - close; - } - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Yoyo Tails, Acorns and Raccoon Leafs?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - mes "You have to bring '10 Yoyo Tails,' '10 Acorns' and '10 Raccoon Leafs' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get Yoyo Tails from 'Yoyo's', Acorn from 'Coco's' and Raccoon Leaf from 'Smokies'."; - next; - mes "[Dashia]"; - mes "You can find them easily around fields, but the field east of Ayothya is the best spot for hunting all 3 monsters."; - next; - mes "[Dashia]"; - mes "To get to Ayothaya, you better go to 'Aibakthing' in Alberta and pay his fare."; - break; - case 5: - callsub L_Quest,8278; - if ((countitem(Well_Baked_Cookie) > 4) && (countitem(Piece_Of_Cake) > 0)) { - callsub L_Reward; - delitem Well_Baked_Cookie,5; - delitem Piece_Of_Cake,1; - getitem Novice_Potion,150; - getexp 1000,200; - erasequest 8278; - close; - } - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Well-baked Cookies and the Piece of Cake?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - mes "You have to bring '5 Well-baked Cookies' and '1 Piece of Cake' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get Well-baked Cookie from 'Cookies' who wears red or green shirts."; - mes "For getting Piece of Cake, you should look for 'Mystcases'."; - next; - mes "[Dashia]"; - mes "Both monsters canbe found in the Toy Factory Warehouse or Toy Monitoring Room. To get there, ask Mr. Claus in the northeastern part of Al De Baran."; - break; - case 6: - callsub L_Quest,8279; - if ((countitem(Moustache_Of_Mole) > 4) && (countitem(Nail_Of_Mole) > 2)) { - callsub L_Reward; - delitem Moustache_Of_Mole,5; - delitem Nail_Of_Mole,3; - getitem Novice_Potion,150; - getexp 1000,200; - erasequest 8279; - close; - } - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Mole Whiskerss and Mole Claws??"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - mes "You have to bring '5 Mole Whiskers' and '3 Mole Claws' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get those items from 'Martins'."; - mes "Martins can be found in the Mjolnir Dead Pit, but the second floor is dangerous, so be careful!"; - next; - mes "[Dashia]"; - mes "To get there, ask a Kafra Employee in Geffen, they can warp you there."; - break; - } - next; - mes "[Dashia]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; -L_Quest: - if (questprogress(getarg(0)) != 1) { - mes "[Dashia]"; - mes "Huh? Are you sure? Something is wrong..."; - next; - mes "[Dashia]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; - close; - } - return; -L_Reward: - mes "[Dashia]"; - mes "Wow~ you did an excellent job!"; - next; - mes "[Dashia]"; - mes "Thank you very much. God bless you!"; - emotion e_heh; - next; - mes "[Dashia]"; - mes "Ha~! Ha~!"; - mes "I will give you a reward as promised."; - return; -} |