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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Z3RO
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Cute Pet Manager
-//================= Description ===========================================
-//= Exchanges Hunted Items for Tames
-//================= Current Version =======================================
-//= 1.0
-//=========================================================================
-
-//== 1st NPC ===============================================
-- script CPM1 4_M_ALCHE_C,{
- .@npc$ = "[Cute Pet Manager]";
-
- setarray .@tame_id[0],Unripe_Apple,Orange_Juice,Rainbow_Carrot,Earthworm_The_Dude,Rotten_Fish,Sweet_Milk,Well_Dried_Bone,Singing_Flower,Dew_Laden_Moss;
- setarray .@tame_amount[0],3,3,3,3,3,3,3,3,3;
- setarray .@hunt_id[0],Jellopy,Jellopy,Clover,Feather_Of_Birds,Shell,Animal's_Skin,Animal's_Skin,Grasshopper's_Leg,Mushroom_Spore;
- setarray .@hunt_amount[0],500,600,500,500,500,500,600,500,500;
- setarray .@mob_id[0],1002,1113,1063,1049,1011,1167,1107,1052,1014;
- .@tame_gets = 3;
-
- if (cpm_one == .@tame_gets) {
- mes "[Cute Pet Manager]";
- mes "You have already exchanged";
- mes .@tame_amount + " times for a taming item.";
- mes "You can't exchange anymore.";
- next;
- mes "[Cute Pet Manager]";
- mes "Besides me, there are other";
- mes "Cute Pet Managers. If you want";
- mes "to tame other pets, I suggest";
- mes "you go and see them.";
- close;
- }
-
- callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_one,.@tame_gets,.@hunt_id2,.@hunt_amount2;
-}
-
-//== 2nd NPC ===============================================
-- script CPM2 4_M_ALCHE_C,{
- .@npc$ = "[Cute Pet Manager]";
-
- setarray .@tame_id[0],Bitter_Herb,Lusty_Iron,Fatty_Chubby_Earthworm,Deadly_Noxious_Herb,Baked_Yam,Tropical_Banana,Horror_Of_Tribe,No_Recipient,Heart_Of_Her,Old_Broom,Armlet_Of_Obedience,Shining_Stone;
- setarray .@tame_amount[0],2,2,2,2,2,2,2,2,2,2,2,2;
- setarray .@hunt_id[0],Sticky_Mucus,Shell,Bill_Of_Birds,Poison_Spore,Raccoon_Leaf,Yoyo_Tail,Orcish_Voucher,Danggie,Short_Daenggie,Dokkaebi_Horn,Scales_Shell,Dragon_Canine;
- setarray .@hunt_amount[0],500,600,500,300,500,500,500,500,500,500,500,500;
- setarray .@hunt_item_count[0],1,1,1,1,1,1,1,1,1;
- setarray .@mob_id[0],1031,1042,1019,1077,1056,1057,1023,1026,1188,1110,1029;
- .@tame_gets = 2;
-
- if (cpm_two == .@tame_gets) {
- mes "[Cute Pet Manager]";
- mes "You have already exchanged";
- mes .@tame_amount + " times for a taming item.";
- mes "You can't exchange anymore.";
- next;
- mes "[Cute Pet Manager]";
- mes "Besides me, there are other";
- mes "Cute Pet Managers. If you want";
- mes "to tame other pets, I suggest";
- mes "you go and see them.";
- close;
- }
-
- callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_two,.@tame_gets,.@hunt_id2,.@hunt_amount2;
-}
-
-//== 3rd NPC ===============================================
-- script CPM3 4_M_ALCHE_C,{
- .@npc$ = "[Cute Pet Manager]";
-
- setarray .@tame_id[0],Silver_Knife_Of_Chaste,Monster_Juice,Contracts_In_Shadow,Sway_Apron,Prohibition_Red_Candle,Book_Of_Devil;
- setarray .@tame_amount[0],1,1,1,1,1,1;
- setarray .@hunt_id[0],Long_Hair,Solid_Shell,Petite_DiablOfs_Horn,Alice's_Apron,Queen's_Whip,Evil_Horn;
- setarray .@hunt_amount[0],600,600,600,500,1,100;
- setarray .@hunt_id2[0],0,0,0,0,Executioner's_Mitten,0;
- setarray .@hunt_amount2[0],0,0,0,0,20,0;
- setarray .@mob_id[0],1170,1035,1109,1275,1200,1101;
- .@tame_gets = 1;
-
- if (cpm_three == .@tame_gets) {
- mes "[Cute Pet Manager]";
- mes "You have already exchanged";
- mes .@tame_amount + " times for a taming item.";
- mes "You can't exchange anymore.";
- next;
- mes "[Cute Pet Manager]";
- mes "Besides me, there are other";
- mes "Cute Pet Managers. If you want";
- mes "to tame other pets, I suggest";
- mes "you go and see them.";
- close;
- }
-
- callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_three,.@tame_gets,.@hunt_id2,.@hunt_amount2;
-}
-
-function script cute_pet_manager {
- // getarg(0) -> .@tame_id Array
- // getarg(1) -> .@tame_amount Array
- // getarg(2) -> .@hunt_id Array
- // getarg(3) -> .@hunt_amount Array
- // getarg(4) -> .@mob_id Array
- // getarg(5) -> Attempt Variable
- // getarg(6) -> .@tame_gets Variable
- // getarg(7) -> .@hunt_id2 Array
- // getarg(8) -> .@hunt_amount2 Array
-
- mes "[Cute Pet Manager]";
- mes "Hello~! I am a Cute Pet Manager";
- mes "who is in charge of public relations";
- mes "for the New Upgraded Cute Pet system.";
- next;
- mes "[Cute Pet Manager]";
- mes "If you have any concerns regarding";
- mes "the Cute Pet system I am here to guide you.";
- mes "Let me know which taming";
- mes "item you want,";
- mes "then I will tell you the monster";
- mes "that you can tame with the item.";
- next;
- mes "Also I will explain what materials";
- mes "you need to bring in order to";
- mes "get the taming item.";
- next;
- mes "[Cute Pet Manager]";
- mes "If you already brought materials";
- mes "to exchange for the taming item,";
- mes "I can exchange it for taming items immediately.";
- next;
- mes "[Cute Pet Manager]";
- mes "However, there is a limit";
- mes "for exchanging taming items.";
- mes "You can only get taming items";
- mes getarg(6) + " times. So please make sure";
- mes "how many times you have exchanged.";
- next;
- mes "[Cute Pet Manager]";
- mes "So, which taming item do you want?";
- mes "Please choose one from the list.";
- next;
- // Create Menu System
- for (.@a = 0; .@a < getarraysize(getarg(0)); ++.@a) {
- .@menu$ += (.@menu$ == "" ? "" : ":") + getitemname(getelementofarray(getarg(0), .@a));
- }
- // Query Player Choice
- .@choice = select(.@menu$) - 1;
-
- // Store Variables (Less Lookup)
- .@tame_id = getelementofarray(getarg(0), .@choice);
- .@tame_amount = getelementofarray(getarg(1), .@choice);
- .@hunt_id = getelementofarray(getarg(2), .@choice);
- .@hunt_amount = getelementofarray(getarg(3), .@choice);
- .@mob_id = getelementofarray(getarg(4), .@choice);
- .@hunt_id2 = getelementofarray(getarg(7), .@choice);
- .@hunt_amount2 = getelementofarray(getarg(8), .@choice);
- dispbottom "Tame ID: " + .@tame_id;
- dispbottom "Tame Amount: " + .@tame_amount;
- dispbottom "Hunt ID: " + .@hunt_id;
- dispbottom "Hunt Name: " + getitemname(.@hunt_id);
- dispbottom "Hunt Amount: " + .@hunt_amount;
- dispbottom "Mob ID: " + .@mob_id;
- dispbottom "Hunt ID2: " + .@hunt_id2;
- dispbottom "Hunt Amount2: " + .@hunt_amount2;
- if (.@hunt_id2) { .@hunt2_count = countitem(.@hunt_id2); }
- if (countitem(.@hunt_id) >= .@hunt_amount && countitem(Dolly_Capsule) > 0 && .@hunt2_count >= .@hunt_amount2) {
- mes "[Cute Pet Manager]";
- mes "Ah, you have gathered all items";
- mes "with your friends. You can now";
- mes "exchange for an " + getitemname(.@tame_id) + ".";
- mes "Do you want to exchange with me?";
- next;
- if (select("Exchange", "Don't Exchange") == 2) {
- mes "[Cute Pet Manager]";
- mes "You don't? You will come back again.";
- close;
- }
- delitem .@hunt_id, .@hunt_amount;
- delitem 6083, 1;
- set getarg(5), getarg(5) + 1;
- getitem .@tame_id, .@tame_amount;
- mes "[Cute Pet Manager]";
- mes "Wise choice.";
- mes "I hope you and your pet get along.";
- close;
- } else {
- mes "[Cute Pet Manager]";
- mes "You have chosen " + getitemname(.@tame_id) + ".";
- mes "You can use it for taming";
- mes "^FF0000" + strmobinfo(1,.@mob_id) + "^000000 monsters.";
- next;
- mes "[Cute Pet Manager]";
- mes "Bring ^FF0000" + .@hunt_amount + " " + getitemname(.@hunt_id) + "^000000s " + (.@hunt_id2 ? ", ^FF0000" + .@hunt_amount2 + " " + getitemname(.@hunt_id2) : "") + " ^000000 and ^FF00001 Dolly Capsule^000000";
- mes "then you can exchange them";
- mes "for an " + getitemname(.@tame_id) + ".";
- close;
- }
-}
-
-//== NPC Duplicates ========================================
-prontera,67,212,5 duplicate(CPM1) Cute Pet Manager#1 4_M_ALCHE_C
-prontera,242,92,3 duplicate(CPM2) Cute Pet Manager#2 4_M_ALCHE_C
-prontera,179,92,3 duplicate(CPM3) Cute Pet Manager#3 4_M_ALCHE_C
-
-geffen,180,125,5 duplicate(CPM1) Cute Pet Manager#4 4_M_ALCHE_C
-geffen,152,66,3 duplicate(CPM2) Cute Pet Manager#5 4_M_ALCHE_C
-geffen,197,95,3 duplicate(CPM3) Cute Pet Manager#6 4_M_ALCHE_C
-
-morocc,115,83,5 duplicate(CPM1) Cute Pet Manager#7 4_M_ALCHE_C
-morocc,218,130,3 duplicate(CPM2) Cute Pet Manager#8 4_M_ALCHE_C
-morocc,236,225,3 duplicate(CPM3) Cute Pet Manager#9 4_M_ALCHE_C
-
-payon,109,278,5 duplicate(CPM1) Cute Pet Manager#10 4_M_ALCHE_C
-payon,157,124,3 duplicate(CPM2) Cute Pet Manager#11 4_M_ALCHE_C
-payon,85,237,3 duplicate(CPM3) Cute Pet Manager#12 4_M_ALCHE_C