diff options
Diffstat (limited to 'npc/re/quests/collection/quest_hode.txt')
-rw-r--r-- | npc/re/quests/collection/quest_hode.txt | 241 |
1 files changed, 0 insertions, 241 deletions
diff --git a/npc/re/quests/collection/quest_hode.txt b/npc/re/quests/collection/quest_hode.txt deleted file mode 100644 index 342ba5fc3..000000000 --- a/npc/re/quests/collection/quest_hode.txt +++ /dev/null @@ -1,241 +0,0 @@ -//===== rAthena Script ======================================= -//= iRO Repeatable EXP Quests. -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Added Monster Killing quests. -//= Repeatable EXP Quest (Earthworm Peelings) -//===== Additional Comments: ================================= -//= 1.0 First version. -//============================================================ - -moc_fild17,208,346,5 script Shone#Hode_Hunt 707,{ - if (checkquest(60104) != -1) { - if (checkquest(60104,HUNTING) != 2 ) { - mes "[Shone]"; - mes "Have you finished hunting the 50 Hodes?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Shone]"; - mes "Hmm, I don't think you've hunted 50 yet..."; - close; - case 2: - mes "[Shone]"; - mes "Remember, I need help hunting Hodes so go and hunt 50 of them."; - close; - case 3: - mes "[Shone]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Shone]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60104; - close; - case 2: - mes "[Shone]"; - mes "Please kill 50 Hodes."; - close; - } - } - } - else { - mes "[Shone]"; - mes "Amazing, you did that with speed."; - getexp 15775,1125; - erasequest 60104; - close; - } - } - if (checkquest(60105) != -1) { - if (checkquest(60105,HUNTING) != 2 ) { - mes "[Shone]"; - mes "Have you finished hunting the 50 Hodes?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Shone]"; - mes "Hmm, I don't think you've hunted 100 yet..."; - close; - case 2: - mes "[Shone]"; - mes "Remember, I need help hunting Hodes so go and hunt 100 of them."; - close; - case 3: - mes "[Shone]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Shone]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60105; - close; - case 2: - mes "[Shone]"; - mes "Please kill 100 Hodes."; - close; - } - } - } - else { - mes "[Shone]"; - mes "Amazing, you did that with speed."; - getexp 15775,1125; - getexp 15775,1125; - erasequest 60105; - close; - } - } - if (checkquest(60106) != -1) { - if (checkquest(60106,HUNTING) != 2 ) { - mes "[Shone]"; - mes "Have you finished hunting the 150 Hodes?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Shone]"; - mes "Hmm, I don't think you've hunted 150 yet..."; - close; - case 2: - mes "[Shone]"; - mes "Remember, I need help hunting Hodes so go and hunt 150 of them."; - close; - case 3: - mes "[Shone]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Shone]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60106; - close; - case 2: - mes "[Shone]"; - mes "Please kill 150 Hodes."; - close; - } - } - } - else { - mes "[Shone]"; - mes "Amazing, you did that with speed."; - getexp 15775,1125; - getexp 15775,1125; - getexp 15775,1125; - erasequest 60106; - close; - } - } - //for minimum level - if (BaseLevel > 24) { - //for maximum level - if (BaseLevel < 61) { - mes "[Shone]"; - mes "Wait! You can see me?"; - mes "Oh well, I haven't yet mastered my skills."; - next; - mes "[Shone]"; - mes "Hey do you think you can help me?"; - next; - switch(select("Sure:No")) { - case 1: - mes "[Shone]"; - mes "Thanks a lot, pal!"; - next; - switch(select("Gather Items:Hunt Hodes:Cancel")) { - case 1: - // Item turn in - mes "[Shone]"; - mes "I am trying to collect ^00CE0025 Earthworm Peelings^000000."; - mes "I will reward you if you help."; - next; - switch(select("I have 25 Earthworm Peelings:What was it again?")) { - case 1: - /* - if (checkweight(502,10) == 0) { - mes "[Shone]"; - mes "Hey, it looks like that the weight on"; - mes "your back will crush you. Come back"; - mes "after you have lost some weight."; - close; - } - */ - if (countitem(1055) > 24) { - mes "Thank you for the 25 Earthworm"; - mes "Peelings!"; - mes "Here is that reward I promised you, I hope take this wisdom I have passed on to you and share it with others."; - delitem 1055,25; //Earthworm_Peeling - getexp 15775,1125; - //getitem 502,10; //Orange_Potion - close; - } - else { - mes "[Shone]"; - mes "I don't see any ^00CE00Earthworm Peerlings^000000."; - mes "Are you trying to scam me?"; - close; - } - case 2: - mes "[Shone]"; - mes "I need ^00CE0025 Earthworm Peelings^000000."; - close; - } - case 2: - // Kill Count Quest - mes "[Shone]"; - mes "Ah, ok I think you can help me out by hunting some Hodes."; - mes "How many would you like to hunt?"; - next; - switch(select("50 Hodes:100 Hodes:150 Hodes")) { - case 1: - mes "[Shone]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60104; - close; - case 2: - mes "[Shone]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60105; - close; - case 3: - mes "[Shone]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60106; - close; - } - case 3: - mes "[Shone]"; - mes "If you change your mind, please come back."; - close; - } - case 2: - mes "[Shone]"; - mes "If you change your mind, please come back."; - close; - } - } - else { - mes "[Shone]"; - mes "You are much too strong to be fighting these things!"; - close; - } - } - else { - mes "[Shone]"; - mes "You need some help, but I can't provide that for you."; - mes "Come back when you are stronger and have earned much more wisdom."; - close; - } -} |