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Diffstat (limited to 'npc/re/quests/collection/quest_coco.txt')
-rw-r--r-- | npc/re/quests/collection/quest_coco.txt | 243 |
1 files changed, 0 insertions, 243 deletions
diff --git a/npc/re/quests/collection/quest_coco.txt b/npc/re/quests/collection/quest_coco.txt deleted file mode 100644 index 0915d3988..000000000 --- a/npc/re/quests/collection/quest_coco.txt +++ /dev/null @@ -1,243 +0,0 @@ -//===== rAthena Script ======================================= -//= iRO Repeatable EXP Quests. -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Added Monster Killing quests. -//= Repeatable EXP Quest (Acorns) -//===== Additional Comments: ================================= -//= 1.0 First version. -//============================================================ - -mjolnir_01,293,20,3 script Nutters#Coco_Hunt 779,{ - if (checkquest(60113) != -1) { - if (checkquest(60113,HUNTING) != 2 ) { - mes "[Nutters]"; - mes "Have you finished hunting the 50 Cocos?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Nutters]"; - mes "Hmm, I don't think you've hunted 50 yet..."; - close; - case 2: - mes "[Nutters]"; - mes "Remember, I need help hunting Cocos so go and hunt 50 of them."; - close; - case 3: - mes "[Nutters]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Nutters]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60113; - close; - case 2: - mes "[Nutters]"; - mes "Please kill 50 Cocos."; - close; - } - } - } - else { - mes "[Nutters]"; - mes "Amazing, you did that with speed."; - getexp 3600,3905; - erasequest 60113; - close; - } - } - if (checkquest(60114) != -1) { - if (checkquest(60114,HUNTING) != 2 ) { - mes "[Nutters]"; - mes "Have you finished hunting the 50 Cocos?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Nutters]"; - mes "Hmm, I don't think you've hunted 100 yet..."; - close; - case 2: - mes "[Nutters]"; - mes "Remember, I need help hunting Cocos so go and hunt 100 of them."; - close; - case 3: - mes "[Nutters]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Nutters]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60114; - close; - case 2: - mes "[Nutters]"; - mes "Please kill 100 Cocos."; - close; - } - } - } - else { - mes "[Nutters]"; - mes "Amazing, you did that with speed."; - getexp 3600,3905; - getexp 3600,3905; - erasequest 60114; - close; - } - } - if (checkquest(60115) != -1) { - if (checkquest(60115,HUNTING) != 2 ) { - mes "[Nutters]"; - mes "Have you finished hunting the 150 Cocos?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Nutters]"; - mes "Hmm, I don't think you've hunted 150 yet..."; - close; - case 2: - mes "[Nutters]"; - mes "Remember, I need help hunting Cocos so go and hunt 150 of them."; - close; - case 3: - mes "[Nutters]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Nutters]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60115; - close; - case 2: - mes "[Nutters]"; - mes "Please kill 150 Cocos."; - close; - } - } - } - else { - mes "[Nutters]"; - mes "Amazing, you did that with speed."; - getexp 3600,3905; - getexp 3600,3905; - getexp 3600,3905; - erasequest 60115; - close; - } - } - //for minimum level - if (BaseLevel > 17) { - //for maximum level - if (BaseLevel < 60) { - mes "[Nutters]"; - mes "I..I just can't seem to find any."; - mes "Pesky Coco's have hidden all the Acorns."; - mes "Do you think you could help me?"; - next; - switch(select("Sure:No")) { - case 1: - mes "[Nutters]"; - mes "Oh, that's great! I knew I could count on you, just from looking at you!"; - next; - switch(select("Gather Items:Hunt Cocos:Cancel")) { - case 1: - // Item turn in - mes "[Nutters]"; - mes "Can you help me find ^00CE0025 Acorns^000000."; - mes "I will reward you with much if you can."; - next; - switch(select("I have 25 Acorns:Please come again?")) { - case 1: - /* - if (checkweight(502,5) == 0) { - mes "[Nutters]"; - mes "Hey, it looks like that the weight on"; - mes "your back will crush you. Come back"; - mes "after you have lost some weight."; - close; - } - */ - if (countitem(1026) > 24) { - mes "[Nutters]"; - mes "Oh great you found out where they were hiding them."; - mes "Gimme Gimme!!!"; - next; - mes "[Nutters]"; - mes "Oh that's right, sorry I just love roasting Acorns. Mmm."; - mes "Here is what I promised you."; - delitem 1026,25; //Acorn - getexp 3600,3905; - //getitem 502,5; //Orange_Potion - close; - } - else { - mes "[Nutters]"; - mes "Where are my ^00CE00Acorns^000000?"; - mes "Hey, I'm not playing, you better not hold out on me."; - close; - } - case 2: - mes "[Nutters]"; - mes "I need ^00CE0025 Acorns^000000."; - close; - } - case 2: - // Kill Count Quest - mes "[Nutters]"; - mes "Ah, ok I think you can help me out by hunting some Cocos."; - mes "How many would you like to hunt?"; - next; - switch(select("50 Cocos:100 Cocos:150 Cocos")) { - case 1: - mes "[Nutters]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60113; - close; - case 2: - mes "[Nutters]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60114; - close; - case 3: - mes "[Nutters]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60115; - close; - } - case 3: - mes "[Nutters]"; - mes "If you change your mind, please come back."; - close; - } - case 2: - mes "[Nutters]"; - mes "If you change your mind, please come back."; - close; - } - } - else { - mes "[Nutters]"; - mes "You are much to strong to be fighting these things!"; - close; - } - } - else { - mes "[Nutters]"; - mes "You are just too small to fight these things for me."; - mes "Can you get a little taller then return?"; - close; - } -} |