diff options
Diffstat (limited to 'npc/re/other')
-rw-r--r-- | npc/re/other/bulletin_boards.txt | 37 | ||||
-rw-r--r-- | npc/re/other/mail.txt | 19 | ||||
-rw-r--r-- | npc/re/other/mercenary_rent.txt | 25 | ||||
-rw-r--r-- | npc/re/other/pvp.txt | 91 | ||||
-rw-r--r-- | npc/re/other/resetskill.txt | 147 | ||||
-rw-r--r-- | npc/re/other/stone_change.txt | 59 | ||||
-rw-r--r-- | npc/re/other/turbo_track.txt | 14 |
7 files changed, 0 insertions, 392 deletions
diff --git a/npc/re/other/bulletin_boards.txt b/npc/re/other/bulletin_boards.txt deleted file mode 100644 index 1d0dbb904..000000000 --- a/npc/re/other/bulletin_boards.txt +++ /dev/null @@ -1,37 +0,0 @@ -//===== Hercules Script ====================================== -//= Bulletin Boards -//===== By: ================================================== -//= Euphy -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= Bulletin Boards for beginners. -//===== Additional Comments: ================================= -//= 1.0 Moved Izlude NPCs to Pre-RE/RE paths. -//= Disabled until proper coordinates are found. -//============================================================ - -/* -- script ::BulletinBoard_iz -1,{ - mes "[Izlude: The Satellite City]"; - mes "Welcome to Izlude, the satellite of Prontera. Izlude was built to support Prontera's defense and to accomodate its burgeoning population."; - next; - mes "[Izlude: The Satellite City]"; - mes "The main buildings here are to accomodate the growth of the Cryptura Academy."; - next; - mes "[Izlude: The Satellite City]"; - mes "Points of interest include the Swordman Association building which allows adventurers to change their job to Swordman, and the Battle Area that is East of Izlude."; - next; - mes "[Izlude: The Satellite City]"; - mes "At the docks, you may take a ship and travel to ^003399Alberta^000000 or ^660000Byalan Island^000000."; - next; - mes "[Izlude: The Satellite City]"; - mes "From Izlude, ^3355FFProntera^000000 is located to the Northwest, and ^006600Payon^000000 is located to the South. Enjoy your travels in the Rune-Midgarts Kingdom."; - close; -} -izlude,25,103,0 duplicate(BulletinBoard_iz) Bulletin Board#5 2_BULLETIN_BOARD -izlude_a,25,103,0 duplicate(BulletinBoard_iz) Bulletin Board#5_a 2_BULLETIN_BOARD -izlude_b,25,103,0 duplicate(BulletinBoard_iz) Bulletin Board#5_b 2_BULLETIN_BOARD -izlude_c,25,103,0 duplicate(BulletinBoard_iz) Bulletin Board#5_c 2_BULLETIN_BOARD -izlude_d,25,103,0 duplicate(BulletinBoard_iz) Bulletin Board#5_d 2_BULLETIN_BOARD -*/ diff --git a/npc/re/other/mail.txt b/npc/re/other/mail.txt deleted file mode 100644 index 42c26db6f..000000000 --- a/npc/re/other/mail.txt +++ /dev/null @@ -1,19 +0,0 @@ -//===== Hercules Script ====================================== -//= Mail Boxes -//===== By: ================================================== -//= Euphy -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= [Official Conversion] -//= Pickup and write mail from/to players in game. -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal duplicates. -//============================================================ - -// Izlude -//============================================================ -izlude_a,136,94,0 duplicate(MailBox) Mailbox#iz_a 2_POSTBOX -izlude_b,136,94,0 duplicate(MailBox) Mailbox#iz_b 2_POSTBOX -izlude_c,136,94,0 duplicate(MailBox) Mailbox#iz_c 2_POSTBOX -izlude_d,136,94,0 duplicate(MailBox) Mailbox#iz_d 2_POSTBOX diff --git a/npc/re/other/mercenary_rent.txt b/npc/re/other/mercenary_rent.txt deleted file mode 100644 index 21f54b46f..000000000 --- a/npc/re/other/mercenary_rent.txt +++ /dev/null @@ -1,25 +0,0 @@ -//===== Hercules Script ====================================== -//= Mercenary related NPCs -//===== By: ================================================== -//= Daegaladh -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= Sells Lancer, Sword, and Archer mercenaries, -//= along with related mercenary items. -//===== Additional Comments: ================================= -//= 1.0 First version. [L0ne_W0lf] -//= 1.1 Added Izlude duplicates. [Euphy] -//============================================================ - -izlude,47,170,4 duplicate(Mercenary Manager#main) Mercenary Manager#Sword 4_M_JOB_KNIGHT2 -izlude_a,47,170,4 duplicate(Mercenary Manager#main) Mercenary Manager#Swo_a 4_M_JOB_KNIGHT2 -izlude_b,47,170,4 duplicate(Mercenary Manager#main) Mercenary Manager#Swo_b 4_M_JOB_KNIGHT2 -izlude_c,47,170,4 duplicate(Mercenary Manager#main) Mercenary Manager#Swo_c 4_M_JOB_KNIGHT2 -izlude_d,47,170,4 duplicate(Mercenary Manager#main) Mercenary Manager#Swo_d 4_M_JOB_KNIGHT2 - -izlude,55,170,4 duplicate(MercMerchant) Mercenary Merchant#Sword 4_F_HUWOMAN -izlude_a,55,170,4 duplicate(MercMerchant) Mercenary Merchant#Swo_a 4_F_HUWOMAN -izlude_b,55,170,4 duplicate(MercMerchant) Mercenary Merchant#Swo_b 4_F_HUWOMAN -izlude_c,55,170,4 duplicate(MercMerchant) Mercenary Merchant#Swo_c 4_F_HUWOMAN -izlude_d,55,170,4 duplicate(MercMerchant) Mercenary Merchant#Swo_d 4_F_HUWOMAN diff --git a/npc/re/other/pvp.txt b/npc/re/other/pvp.txt deleted file mode 100644 index 61e0817fa..000000000 --- a/npc/re/other/pvp.txt +++ /dev/null @@ -1,91 +0,0 @@ -//===== Hercules Script ====================================== -//= PvP NPCs -//===== By: ================================================== -//= Euphy -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= PvP NPCs that are found in the Inns in major cities. -//= Includes Yoyo Mode, Nightmare Mode, and Event Mode. -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal. -//============================================================ - -// PVP Warpers -//============================================================ -pvp_y_room,30,85,4 script Fight Square Reception#1 8W_SOLDIER,{ //5,5 - callfunc "F_PVP_FSRS",50,69; - end; - -OnInit: - waitingroom "LV 50 ~ LV 69",0; - end; -} - -pvp_y_room,38,85,4 script Fight Square Reception#2 8W_SOLDIER,{ //5,5 - callfunc "F_PVP_FSRS",70,89; - end; - -OnInit: - waitingroom "LV 70 ~ LV 89",0; - end; -} - -pvp_y_room,46,85,4 script Fight Square Reception#3 8W_SOLDIER,{ //5,5 - callfunc "F_PVP_FSRS",90,99; - end; - -OnInit: - waitingroom "LV 90 ~ LV 99",0; - end; -} - -pvp_y_room,54,85,4 script Fight Square Reception#8 8W_SOLDIER,{ - callfunc "F_PVP_FSRS"; - end; - -OnInit: - waitingroom "Free for all",0; - end; -} - -pvp_y_room,62,85,4 script Fight Square Reception#4 8W_SOLDIER,{ - //if (ADVJOB > 0) { - if (Upper == 1) { - mes "[PVP Fight Square Reception Staff]"; - mes "You have been transcended."; - mes "You are not allowed to enter."; - close; - } - callfunc "F_PVP_FSRS"; - end; - -OnInit: - waitingroom "Normal Jobs Only",0; - end; -} - -pvp_y_room,70,85,4 script Fight Square Reception#5 8W_SOLDIER,{ - //if (ADVJOB == 0) { - if (Upper != 1) { - mes "[PVP Fight Square Reception Staff]"; - mes "You have not transcended."; - mes "You are not allowed to enter."; - close; - } - callfunc "F_PVP_FSRS"; - end; - -OnInit: - waitingroom "Trans Jobs Only",0; - end; -} - -pvp_n_room,86,85,4 script Fight Square Reception#n 8W_SOLDIER,{ - callfunc "F_PVP_FSRS"; - end; - -OnInit: - waitingroom "Free for all",0; - end; -} diff --git a/npc/re/other/resetskill.txt b/npc/re/other/resetskill.txt deleted file mode 100644 index a237fcf24..000000000 --- a/npc/re/other/resetskill.txt +++ /dev/null @@ -1,147 +0,0 @@ -//===== Hercules Script ====================================== -//= Hypnotist -//===== By: ================================================== -//= Euphy -//===== Current Version: ===================================== -//= 1.1 -//===== Description: ========================================= -//= [Official Conversion] -//= Stat and skill resetter for expanded first class under -//= base level 50 and normal first class. -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal script. -//= 1.1 Added Izlude duplicates. [Euphy] -//============================================================ - -izlude,127,175,3 script Hypnotist#novice 4_F_TELEPORTER,{ - mes "[Hypnotist]"; - mes "Greetings, adventurer."; - mes "I'm a member of the Hypnotist"; - mes "Academy sent here to Izlude"; - mes "to provide Skill Reset services"; - mes "to certain First Class characters for a really good price: free!"; - next; - mes "[Hypnotist]"; - mes "Although I offer unlimited"; - mes "stat/skill resets for now, I have"; - mes "two conditions that must be"; - mes "fulfilled. First, you must be"; - mes "lower than ^FF0000Base Level 50^000000."; - next; - mes "[Hypnotist]"; - mes "Second, you must be a"; - mes "^FF0000Swordman, Acolyte, Mage,"; - mes "Thief, Archer, Merchant,"; - mes "Taekwon Boy, or Taekwon Girl,"; - mes "Gunslinger and Ninja^000000"; - mes "Job character to qualify."; - mes "Now, do you have any questions?"; - next; - switch(select("^FF0000Stat/Skill Reset?:Reset stats:Reset skills^000000:Cancel")) { - case 1: - mes "[Hypnotist]"; - mes "Stat/Skill Resets allow adventuers"; - mes "to redistribute their Skill"; - mes "Points if they are unhappy"; - mes "with their current skills."; - next; - mes "[Hypnotist]"; - mes "Before proceeding with"; - mes "a Stat/Skill Reset, you must"; - mes "reduce all of the weight"; - mes "of all carried items on your"; - mes "character to 0. You can put"; - mes "extra items in Kafra Storage."; - next; - mes "[Hypnotist]"; - mes "Ah, it's also important"; - mes "to remove your ^FF0000Pushcart^000000"; - mes "if you have one equipped."; - mes "Otherwise, hypnosis won't"; - mes "work, or will backfire..."; - close; - case 2: - .@str$ = "Stat"; - case 3: - if (.@str$ == "") - .@str$ = "Skill"; - mes "[Hypnotist]"; - mes "Are you sure that you"; - mes "want to proceed with"; - mes "my ^FF0000"+.@str$+" Reset^000000 service?"; - next; - if(select("Yes:Cancel") == 1) - break; - case 4: - mes "[Hypnotist]"; - mes "Thank you, and good"; - mes "luck on your adventures."; - mes "Please travel in safety~"; - close; - } - if ((Class >= Job_Swordman && Class <= Job_Thief) || Class == Job_Taekwon || Class == Job_Gunslinger || Class == Job_Ninja) { - if (checkcart()) { - mes "[Hypnotist]"; - mes "Oh! Please remove your"; - mes "Pushcart before proceeding"; - mes "with the "+.@str$+" Reset service."; - mes "Thanks for cooperating~"; - close; - } - if (Weight != 0) { - mes "[Hypnotist]"; - mes "If you're here for my "+.@str$; - mes "Reset service, please"; - mes "remember that you can't"; - mes "reset your "+.@str$+"s until the"; - mes "^FF0000weight of your carried items in"; - mes "your Inventory is reduced to 0^000000."; - next; - mes "[Hypnotist]"; - mes "Why don't you place your"; - mes "things into the Kafra Storage"; - mes "for now? That way, you can"; - mes "safely keep all of your goods."; - close; - } - if (BaseLevel >= 50 && (Class == Job_Taekwon || Class == Job_Gunslinger || Class == Job_Ninja)) { - mes "[Hypnotist]"; - mes "I'm sorry, but characters"; - mes "with Base Levels higher"; - mes "than 50 are ineligible for the"; - mes .@str$+" Reset service I provide."; - close; - } - mes "[Hypnotist]"; - mes "Thank you for using"; - mes "my "+.@str$+" Redistribution"; - mes "services. Oh, and best"; - mes "of luck to you on your"; - mes "travels, adventurer."; - if (.@str$ == "Stat") - resetstatus; - else - resetskill; - close; - } else { - mes "[Hypnotist]"; - mes "I'm sorry, but your"; - mes "Job Class doesn't qualify"; - mes "for the "+.@str$+" Reset service"; - mes "that I provide. I can only"; - mes "offer "+.@str$+" Resets to the"; - mes "following Jobs..."; - next; - mes "[Hypnotist]"; - mes "^FF0000Swordman, Acolyte,"; - mes "Mage, Thief, Archer,"; - mes "Merchant, Taekwon"; - mes "Boy, Taekwon Girl,"; - mes "Gunslinder and Ninja^000000."; - close; - } -} -izlude_a,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_a 4_F_TELEPORTER -izlude_b,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_b 4_F_TELEPORTER -izlude_c,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_c 4_F_TELEPORTER -izlude_d,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_d 4_F_TELEPORTER diff --git a/npc/re/other/stone_change.txt b/npc/re/other/stone_change.txt deleted file mode 100644 index f99ae28c5..000000000 --- a/npc/re/other/stone_change.txt +++ /dev/null @@ -1,59 +0,0 @@ -//===== Hercules Script ====================================== -//= Stone Changer -//===== By: ================================================== -//= Euphy -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= [Official Conversion] -//= Organizes ores in a player's inventory. -//===== Additional Comments: ================================= -//= 1.0 First version. -//============================================================ - -geffen_in,99,174,5 script Ore Tester#sorty 8_F_GIRL,{ - mes "[Ore Tester Sorty]"; - mes "Do you have ^3131FFany same type of ores in your inventories^000000 which take many spaces?"; - mes "I can distinguish your ores and organize them right away~!"; - next; - switch(select("Refine my Ore.:Cancel.")) { - case 1: - mes "[Ore Tester Sorty]"; - mes "At the moment I can only distinguish ^FF0000Steel^000000, ^FF0000Iron^000000, ^FF0000Iron Ore^000000, and ^FF0000Rough Oridecon^000000 and organize them."; - mes "Please note that ^3131FFother items are unable^000000!"; - next; - mes "[Ore Tester Sorty]"; - mes "So, would you like me to organize your ores?"; - next; - .@i = select("Steel, please.:Iron, please.:Iron Ore, please.:Rough Oridecon, please.:No, thanks."); - if (.@i == 5) { - mes "[Ore Tester Sorty]"; - mes "Huh, I really hate messy people!"; - close; - } - setarray .@ores[0],999,998,1002,756; - .@item = .@ores[.@i-1]; - if (countitem(.@item) == 0) { - mes "[Ore Tester Sorty]"; - mes "You don't have any "+getitemname(.@item)+"..."; - close; - } - while(1) { - if (countitem(.@item)) { - .@count = countitem(.@item); - .@total += .@count; - delitem .@item, .@count; - } else { - getitem .@item, .@total; - break; - } - } - mes "[Ore Tester Sorty]"; - mes "It's done. Looks great! Don't you think so?"; - close; - case 2: - mes "[Ore Tester Sorty]"; - mes "It seems that your bag is clean? Huhu! You might be the master of cleaning!"; - close; - } -} diff --git a/npc/re/other/turbo_track.txt b/npc/re/other/turbo_track.txt deleted file mode 100644 index b975093a8..000000000 --- a/npc/re/other/turbo_track.txt +++ /dev/null @@ -1,14 +0,0 @@ -//===== Hercules Script ====================================== -//= Turbo Track -//===== By: ================================================== -//= Euphy -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= [Official Conversion] -//= Renewal duplicates. -//===== Additional Comments: ================================= -//= 1.0 Split Mount Manager NPC. -//============================================================ - -alde_gld,181,199,5 duplicate(MountManager_turbo) Mount Manager 4_F_RACING |