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-//===== Hercules Script ======================================
-//= Stone Changer
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
-//= [Official Conversion]
-//= Organizes ores in a player's inventory.
-//===== Additional Comments: =================================
-//= 1.0 First version.
-//============================================================
-
-geffen_in,99,174,5 script Ore Tester#sorty 8_F_GIRL,{
- mes "[Ore Tester Sorty]";
- mes "Do you have ^3131FFany same type of ores in your inventories^000000 which take many spaces?";
- mes "I can distinguish your ores and organize them right away~!";
- next;
- switch(select("Refine my Ore.:Cancel.")) {
- case 1:
- mes "[Ore Tester Sorty]";
- mes "At the moment I can only distinguish ^FF0000Steel^000000, ^FF0000Iron^000000, ^FF0000Iron Ore^000000, and ^FF0000Rough Oridecon^000000 and organize them.";
- mes "Please note that ^3131FFother items are unable^000000!";
- next;
- mes "[Ore Tester Sorty]";
- mes "So, would you like me to organize your ores?";
- next;
- .@i = select("Steel, please.:Iron, please.:Iron Ore, please.:Rough Oridecon, please.:No, thanks.");
- if (.@i == 5) {
- mes "[Ore Tester Sorty]";
- mes "Huh, I really hate messy people!";
- close;
- }
- setarray .@ores[0],999,998,1002,756;
- .@item = .@ores[.@i-1];
- if (countitem(.@item) == 0) {
- mes "[Ore Tester Sorty]";
- mes "You don't have any "+getitemname(.@item)+"...";
- close;
- }
- while(1) {
- if (countitem(.@item)) {
- .@count = countitem(.@item);
- .@total += .@count;
- delitem .@item, .@count;
- } else {
- getitem .@item, .@total;
- break;
- }
- }
- mes "[Ore Tester Sorty]";
- mes "It's done. Looks great! Don't you think so?";
- close;
- case 2:
- mes "[Ore Tester Sorty]";
- mes "It seems that your bag is clean? Huhu! You might be the master of cleaning!";
- close;
- }
-}