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Diffstat (limited to 'npc/re/other/resetskill.txt')
-rw-r--r-- | npc/re/other/resetskill.txt | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/npc/re/other/resetskill.txt b/npc/re/other/resetskill.txt deleted file mode 100644 index 8bfb02651..000000000 --- a/npc/re/other/resetskill.txt +++ /dev/null @@ -1,167 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2013-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Hypnotist (Renewal) -//================= Description =========================================== -//= Stat and skill resetter for expanded first class under base level 50 and -//= normal first class. -//================= Current Version ======================================= -//= 1.1 -//========================================================================= - -izlude,127,175,3 script Hypnotist#novice 4_F_TELEPORTER,{ - mes "[Hypnotist]"; - mes "Greetings, adventurer."; - mes "I'm a member of the Hypnotist"; - mes "Academy sent here to Izlude"; - mes "to provide Skill Reset services"; - mes "to certain First Class characters for a really good price: free!"; - next; - mes "[Hypnotist]"; - mes "Although I offer unlimited"; - mes "stat/skill resets for now, I have"; - mes "two conditions that must be"; - mes "fulfilled. First, you must be"; - mes "lower than ^FF0000Base Level 50^000000."; - next; - mes "[Hypnotist]"; - mes "Second, you must be a"; - mes "^FF0000Swordman, Acolyte, Mage,"; - mes "Thief, Archer, Merchant,"; - mes "Taekwon Boy, or Taekwon Girl,"; - mes "Gunslinger and Ninja^000000"; - mes "Job character to qualify."; - mes "Now, do you have any questions?"; - next; - switch(select("^FF0000Stat/Skill Reset?", "Reset stats", "Reset skills^000000", "Cancel")) { - case 1: - mes "[Hypnotist]"; - mes "Stat/Skill Resets allow adventuers"; - mes "to redistribute their Skill"; - mes "Points if they are unhappy"; - mes "with their current skills."; - next; - mes "[Hypnotist]"; - mes "Before proceeding with"; - mes "a Stat/Skill Reset, you must"; - mes "reduce all of the weight"; - mes "of all carried items on your"; - mes "character to 0. You can put"; - mes "extra items in Kafra Storage."; - next; - mes "[Hypnotist]"; - mes "Ah, it's also important"; - mes "to remove your ^FF0000Pushcart^000000"; - mes "if you have one equipped."; - mes "Otherwise, hypnosis won't"; - mes "work, or will backfire..."; - close; - case 2: - .@str$ = "Stat"; - case 3: - if (.@str$ == "") - .@str$ = "Skill"; - mes "[Hypnotist]"; - mes "Are you sure that you"; - mes "want to proceed with"; - mes "my ^FF0000"+.@str$+" Reset^000000 service?"; - next; - if(select("Yes", "Cancel") == 1) - break; - case 4: - mes "[Hypnotist]"; - mes "Thank you, and good"; - mes "luck on your adventures."; - mes "Please travel in safety~"; - close; - } - if ((Class >= Job_Swordman && Class <= Job_Thief) || Class == Job_Taekwon || Class == Job_Gunslinger || Class == Job_Ninja) { - if (checkcart()) { - mes "[Hypnotist]"; - mes "Oh! Please remove your"; - mes "Pushcart before proceeding"; - mes "with the "+.@str$+" Reset service."; - mes "Thanks for cooperating~"; - close; - } - if (Weight != 0) { - mes "[Hypnotist]"; - mes "If you're here for my "+.@str$; - mes "Reset service, please"; - mes "remember that you can't"; - mes "reset your "+.@str$+"s until the"; - mes "^FF0000weight of your carried items in"; - mes "your Inventory is reduced to 0^000000."; - next; - mes "[Hypnotist]"; - mes "Why don't you place your"; - mes "things into the Kafra Storage"; - mes "for now? That way, you can"; - mes "safely keep all of your goods."; - close; - } - if (BaseLevel >= 50 && (Class == Job_Taekwon || Class == Job_Gunslinger || Class == Job_Ninja)) { - mes "[Hypnotist]"; - mes "I'm sorry, but characters"; - mes "with Base Levels higher"; - mes "than 50 are ineligible for the"; - mes .@str$+" Reset service I provide."; - close; - } - mes "[Hypnotist]"; - mes "Thank you for using"; - mes "my "+.@str$+" Redistribution"; - mes "services. Oh, and best"; - mes "of luck to you on your"; - mes "travels, adventurer."; - if (.@str$ == "Stat") - resetstatus; - else - resetskill; - close; - } else { - mes "[Hypnotist]"; - mes "I'm sorry, but your"; - mes "Job Class doesn't qualify"; - mes "for the "+.@str$+" Reset service"; - mes "that I provide. I can only"; - mes "offer "+.@str$+" Resets to the"; - mes "following Jobs..."; - next; - mes "[Hypnotist]"; - mes "^FF0000Swordman, Acolyte,"; - mes "Mage, Thief, Archer,"; - mes "Merchant, Taekwon"; - mes "Boy, Taekwon Girl,"; - mes "Gunslinder and Ninja^000000."; - close; - } -} -izlude_a,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_a 4_F_TELEPORTER -izlude_b,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_b 4_F_TELEPORTER -izlude_c,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_c 4_F_TELEPORTER -izlude_d,127,175,3 duplicate(Hypnotist#novice) Hypnotist#novice_d 4_F_TELEPORTER |