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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2013-2015 Hercules Dev Team
-//= Copyright (C) Euphy
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= PvP NPCs (Renewal)
-//================= Description ===========================================
-//= PvP NPCs that are found in the Inns in major cities.
-//= Includes Yoyo Mode, Nightmare Mode, and Event Mode.
-//================= Current Version =======================================
-//= 1.0
-//=========================================================================
-
-//== PVP Warpers ===========================================
-pvp_y_room,30,85,4 script Fight Square Reception#1 8W_SOLDIER,{ //5,5
- callfunc "F_PVP_FSRS",50,69;
- end;
-
-OnInit:
- waitingroom "LV 50 ~ LV 69",0;
- end;
-}
-
-pvp_y_room,38,85,4 script Fight Square Reception#2 8W_SOLDIER,{ //5,5
- callfunc "F_PVP_FSRS",70,89;
- end;
-
-OnInit:
- waitingroom "LV 70 ~ LV 89",0;
- end;
-}
-
-pvp_y_room,46,85,4 script Fight Square Reception#3 8W_SOLDIER,{ //5,5
- callfunc "F_PVP_FSRS",90,99;
- end;
-
-OnInit:
- waitingroom "LV 90 ~ LV 99",0;
- end;
-}
-
-pvp_y_room,54,85,4 script Fight Square Reception#8 8W_SOLDIER,{
- callfunc "F_PVP_FSRS";
- end;
-
-OnInit:
- waitingroom "Free for all",0;
- end;
-}
-
-pvp_y_room,62,85,4 script Fight Square Reception#4 8W_SOLDIER,{
- //if (ADVJOB > 0) {
- if (Upper == 1) {
- mes "[PVP Fight Square Reception Staff]";
- mes "You have been transcended.";
- mes "You are not allowed to enter.";
- close;
- }
- callfunc "F_PVP_FSRS";
- end;
-
-OnInit:
- waitingroom "Normal Jobs Only",0;
- end;
-}
-
-pvp_y_room,70,85,4 script Fight Square Reception#5 8W_SOLDIER,{
- //if (ADVJOB == 0) {
- if (Upper != 1) {
- mes "[PVP Fight Square Reception Staff]";
- mes "You have not transcended.";
- mes "You are not allowed to enter.";
- close;
- }
- callfunc "F_PVP_FSRS";
- end;
-
-OnInit:
- waitingroom "Trans Jobs Only",0;
- end;
-}
-
-pvp_n_room,86,85,4 script Fight Square Reception#n 8W_SOLDIER,{
- callfunc "F_PVP_FSRS";
- end;
-
-OnInit:
- waitingroom "Free for all",0;
- end;
-}