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Diffstat (limited to 'npc/re/other/CashShop_Functions.txt')
-rw-r--r-- | npc/re/other/CashShop_Functions.txt | 244 |
1 files changed, 0 insertions, 244 deletions
diff --git a/npc/re/other/CashShop_Functions.txt b/npc/re/other/CashShop_Functions.txt deleted file mode 100644 index 07630674b..000000000 --- a/npc/re/other/CashShop_Functions.txt +++ /dev/null @@ -1,244 +0,0 @@ -//===== rAthena Script ======================================= -//= Cash Shop Functions -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.5 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= Used explicitly in the Item Database for Cash shop items -//= - Kafra Card -//= - Giant Fly Wing -//= - Neuralizer -//= - Dungeon Teleport Scroll -//===== Additional Comments: ================================= -//= 1.0 First version. [L0ne_W0lf] -//= F_CashPartyCall Optimized by Trancid. -//= 1.1 Updated Dungeon Teleport Scroll. [L0ne_W0lf] -//= Added Town Teleport Scroll Function -//= Added Seige Teleport Scroll Function -//= 1.2 Updated the dungeon teleport scroll menu. [L0ne_w0lf] -//= 1.3 Implemented Aozi Giant Flywing Fix. (bugreport:4242) [L0ne_w0lf] -//= 1.4 Simplified Giant Flywing function using warpparty. [L0ne_w0lf] -//= 1.5 Neuralizer is no longer consumed upon failure. [Euphy] -//============================================================ - -// Kafra Card -//============================================================ -// - Open player's storage. -// - No arguments. -function script F_CashStore { - cutin "kafra_01",2; - mes "[Kafra Employee]"; - mes "Welcome to the Kafra Corporation."; - mes "Here, let me open your Storage for you."; - close2; - openstorage; - cutin "",255; - return; -} - - -// Giant Fly Wing -//============================================================ -// - Warp party leader to random spot on the map. -// - Summon Party members on party leader map to that location. -// - No arguments. -function script F_CashPartyCall { - warp "Random",0,0; - if(getpartyleader(getcharid(1),2) == getcharid(0)) { - getmapxy .@mapl$, .@xl, .@yl, 0; - warpparty .@mapl$, .@xl, .@yl, getcharid(1), .@mapl$; - } - return; -} - -/* -function script F_CashPartyCall2 { - warp "Random",0,0; - if(getpartyleader(getcharid(1),2) == getcharid(0)) { - getmapxy .@mapl$, .@xl, .@yl, 0; - getpartymember getcharid(1),2; - set .@partymembercount, $@partymembercount; - copyarray .@partymemberaid[0], $@partymemberaid[0], .@partymembercount; - for(set .@i, 0; .@i < .@partymembercount; set .@i, .@i + 1) { - if(attachrid(.@partymemberaid[.@i])) { - if(strcharinfo(3) == .@mapl$ && HP > 0) { - warp .@mapl$, .@xl, .@yl; - } - } - } - } - return; -} -*/ - -// Neuralizer -//============================================================ -// - Reset players skills. Weight must be 0, options must be off. -// - No arguments. -function script F_CashReset { - if (Class != Job_Novice && Weight == 0 && !checkriding() && !checkfalcon() && !checkcart() && !ismounting()) { - resetskill; - sc_end SC_ALL; - if (countitem(12213)) delitem 12213,1; - } - return; -} - -// Dungeon Teleport Scroll -//============================================================ -// - Warp player to random location of selected dungeon -// due to lack of information. -// - No arguments. -function script F_CashDungeon { - switch(select("Nogg Road:Mjolnir Dead Pit:Umbala Dungeon:Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower 3f:Glast Heim Culvert 2f:Sphinx Dungeon 4f:Inside Pyramid 4f:Prontera Culvert 3f:Amatsu Dungeon 1f (Tatami Maze):Somatology Laboratory 1st floor:Ayothya Ancient Shrine 2nd floor")) - { - case 1: warp "mag_dun01",125,71; end; // Nogg Road - case 2: warp "mjo_dun02",80,297; end; // Mjolnir Dead Pit - case 3: warp "um_dun02",125,122; end; // Umbala Dungeon - case 4: warp "ein_dun01",261,262; end; // Einbroch Dungeon - case 5: warp "pay_dun03",155,150; end; // Payon Caves - case 6: warp "xmas_dun01",133,130; end; // Toy Factory - case 7: warp "gl_prison",140,15;end; // Glast Heim Prison - case 8: warp "lou_dun03",165,38; end; // Louyang Dungeon - case 9: warp "gon_dun02",251,263; end; // Kunlun Dungeon - case 10: warp "iz_dun02",350,335; end; // Izlude Undersea Tunnel - case 11: warp "tur_dun02",165,30; end; // Turtle Island - case 12: warp "alde_dun03",275,180; end; // Clocktower 3F - case 13: warp "c_tower3",34,42; end; // Clocktower B3F - case 14: warp "gl_sew02",292,295; end; // Glast Heim Sewers 2F - case 15: warp "in_sphinx4",120,120; end; // Sphinx Dungeon 4F - case 16: warp "moc_pryd04",195,4; end; // Pyramid Dungeon 4F - case 17: warp "prt_sewb3",20,175; end; // Prontera Culverts 3F - case 18: warp "ama_dun01",222,144; end; // Amatsu Dungeon 1F - case 19: warp "lhz_dun01",19,153; end; // Somatology Laboratory 1F - case 20: warp "ayo_dun02",70,240; end; // Ayotaya Dungeon 2F - } - return; -} - -// Coloured Butterly Wings -//============================================================ -// - Warp player to differents Citys acording to the Scroll -// - Arg(0) = type of scroll. -function script F_CashCity { - switch(getarg(0)) - { - case 1: // Yellow - Rune-Midgart - switch(select("Prontera:Geffen:Payon:Morroc:Al de Baran:Alberta")) { - case 1: warp "prontera",167,68; end; - case 2: warp "geffen",121,147; end; - case 3: warp "payon",172,101; end; - case 4: warp "morocc",165,255; end; - case 5: warp "aldebaran",168,112; end; - case 6: warp "alberta",117,56; end; - } - break; - case 2: // Green - Schwartzvalt - switch(select("Juno:Einbroch:Lighthalzen:Hugel")) { - case 1: warp "yuno",158,39; end; - case 2: warp "einbroch",240,200; end; - case 3: warp "lighthalzen",214,311; end; - case 4: warp "hugel",95,43; end; - } - break; - case 3: // Red - Arunafeltz - switch(select("Rachel:Veins")) { - case 1: warp "rachel",115,125; end; - case 2: warp "veins",205,102; end; - } - break; - case 4: // Blue - Islands - switch(select("Louyang:Amatsu:Kunlun Field:Ayothaya")) { - case 3: warp "louyang",216,40; end; - case 2: warp "amatsu",197,83; end; - case 4: warp "gon_fild01",258,82; end; - case 1: warp "ayothaya",149,71; end; - } - break; - } - return; -} - -// Teleport Scrolls -//============================================================ -// - Warp player to save point or City acording to the Scroll -// - Arg(0) = type of scroll. -function script F_CashTele { - switch(getarg(0)) { - case 1: - switch(select("Savepoint:Prontera:Geffen:Al de Baran:Izlude")) { - case 1: warp "SavePoint",0,0; end; - case 2: warp "prontera",167,68; end; - case 3: warp "geffen",121,147; end; - case 4: warp "aldebaran",168,112; end; - case 5: warp "izlude",128,105; end; - } - case 2: - switch(select("Savepoint:Payon:Alberta:Morroc:Comodo")) { - case 1: warp "SavePoint",0,0; end; - case 2: warp "payon",172,101; end; - case 3: warp "alberta",117,56; end; - case 4: warp "morocc",165,255; end; - case 5: warp "comodo",193,148; end; - } - case 3: - switch(select("Savepoint:Louyang:Amatsu:Kunlun Field:Ayothaya")) { - case 1: warp "SavePoint",0,0; end; - case 2: warp "louyang",216,40; end; - case 3: warp "amatsu",197,83; end; - case 4: warp "gon_fild01",258,82; end; - case 5:warp "ayothaya",149,71; end; - } - case 4: - switch(select("Savepoint:Lutie Field:Umbala:Niflheim")) { - case 1: warp "SavePoint",0,0; end; - case 2: warp "xmas_fild01",78,68; end; - case 3: warp "umbala",100,154; end; - case 4: warp "niflheim",49,146; end; - } - case 5: - switch(select("Savepoint:Juno:Einbroch:Lighthalzen:Hugel")) { - case 1: warp "SavePoint",0,0; end; - case 2: warp "yuno",158,39; end; - case 3: warp "einbroch",240,200; end; - case 4: warp "lighthalzen",214,311; end; - case 5: warp "hugel",95,43; end; - } - case 6: - switch(select("Savepoint:Rachel:Veins")) { - case 1: warp "SavePoint",0,0; end; - case 2: warp "rachel",115,125; end; - case 3: warp "veins",205,102; end; - } - } - return; -} - -function script F_CashSeigeTele { - switch(select("Neuschwanstein (aldeg_cas01):Hohenschwangau (aldeg_cas02):Nuernberg (aldeg_cas03):Wuerzburg (aldeg_cas04):Rothenburg (aldeg_cas05):Repherion (gefg_cas01):Eeyorbriggar (gefg_cas02):Yesnelph (gefg_cas03):Bergel (gefg_cas04):Mersetzdeitz (gefg_cas05):Bright Arbor (payg_cas01):Sacred Altar (payg_cas02):Holy Shadow (payg_cas03):Scarlet Palace (payg_cas04):Bamboo Grove Hill (payg_cas05):Kriemhild (prtg_cas01):Swanhild (prtg_cas02):Fadhgridh (prtg_cas03):Skoegul (prtg_cas04):Gondul (prtg_cas05)")) { - case 1: warp "alde_gld",48,91; end; - case 2: warp "alde_gld",103,245; end; - case 3: warp "alde_gld",142,87; end; - case 4: warp "alde_gld",236,243; end; - case 5: warp "alde_gld",269,90; end; - case 6: warp "gef_fild13",217,75; end; - case 7: warp "gef_fild13",307,237; end; - case 8: warp "gef_fild13",77,297; end; - case 9: warp "gef_fild13",190,276; end; - case 10: warp "gef_fild13",312,91; end; - case 11: warp "pay_gld",121,232; end; - case 12: warp "pay_gld",297,116; end; - case 13: warp "pay_gld",318,293; end; - case 14: warp "pay_gld",140,164; end; - case 15: warp "pay_gld",202,264; end; - case 16: warp "prt_gld",141,64; end; - case 17: warp "prt_gld",240,131; end; - case 18: warp "prt_gld",153,133; end; - case 19: warp "prt_gld",126,240; end; - case 20: warp "prt_gld",195,240; end; - } - return; -} |