diff options
Diffstat (limited to 'npc/re/mobs/dungeons/lhz_dun.txt')
-rw-r--r-- | npc/re/mobs/dungeons/lhz_dun.txt | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/re/mobs/dungeons/lhz_dun.txt b/npc/re/mobs/dungeons/lhz_dun.txt index 8da7874bf..16296e20e 100644 --- a/npc/re/mobs/dungeons/lhz_dun.txt +++ b/npc/re/mobs/dungeons/lhz_dun.txt @@ -73,26 +73,26 @@ OnTimer6000000: // delay1 = 6000000 ms (100 min) OnInit: // Select Coordinates to summon a random MVP on switch(rand(1,6)) { - case 1: set .@x,140; set .@y,232; break; - case 2: set .@x,75; set .@y,138; break; - case 3: set .@x,140; set .@y,87; break; - case 4: set .@x,205; set .@y,140; break; - case 5: set .@x,123; set .@y,137; break; - case 6: set .@x,175; set .@y,137; break; + case 1: .@x = 140; .@y = 232; break; + case 2: .@x = 75; .@y = 138; break; + case 3: .@x = 140; .@y = 87; break; + case 4: .@x = 205; .@y = 140; break; + case 5: .@x = 123; .@y = 137; break; + case 6: .@x = 175; .@y = 137; break; } - set .@mob,rand(1646,1651); + .@mob = rand(1646,1651); monster "lhz_dun03",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead"; // Select Coordinates to summon a random 99 on switch(rand(1,6)) { - case 1: set .@x2,183; set .@y2,97; break; - case 2: set .@x2,97; set .@y2,96; break; - case 3: set .@x2,47; set .@y2,139; break; - case 4: set .@x2,231; set .@y2,140; break; - case 5: set .@x2,139; set .@y2,211; break; - case 6: set .@x2,139; set .@y2,259; break; + case 1: .@x2 = 183; .@y2 = 97; break; + case 2: .@x2 = 97; .@y2 = 96; break; + case 3: .@x2 = 47; .@y2 = 139; break; + case 4: .@x2 = 231; .@y2 = 140; break; + case 5: .@x2 = 139; .@y2 = 211; break; + case 6: .@x2 = 139; .@y2 = 259; break; } - set .@mob2,rand(1640,1645); + .@mob2 = rand(1640,1645); monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; end; @@ -128,28 +128,28 @@ OnTimer6000000: // delay1 = 6000000 ms (100 min) OnInit: // Select Coordinates to summon a random MVP on switch(rand(1,7)) { - case 1: set .@x,77; set .@y,251; break; - case 2: set .@x,147; set .@y,224; break; - case 3: set .@x,219; set .@y,219; break; - case 4: set .@x,244; set .@y,120; break; - case 5: set .@x,149; set .@y,41; break; - case 6: set .@x,53; set .@y,109; break; - case 7: set .@x,149; set .@y,151; break; + case 1: .@x = 77; .@y = 251; break; + case 2: .@x = 147; .@y = 224; break; + case 3: .@x = 219; .@y = 219; break; + case 4: .@x = 244; .@y = 120; break; + case 5: .@x = 149; .@y = 41; break; + case 6: .@x = 53; .@y = 109; break; + case 7: .@x = 149; .@y = 151; break; } - set .@mob,rand(2235,2241); + .@mob = rand(2235,2241); monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead"; // Select Coordinates to summon a random 99 on switch(rand(1,7)) { - case 1: set .@x2,77; set .@y2,251; break; - case 2: set .@x2,147; set .@y2,224; break; - case 3: set .@x2,219; set .@y2,219; break; - case 4: set .@x2,244; set .@y2,120; break; - case 5: set .@x2,149; set .@y2,41; break; - case 6: set .@x2,53; set .@y2,109; break; - case 7: set .@x2,149; set .@y2,151; break; + case 1: .@x2 = 77; .@y2 = 251; break; + case 2: .@x2 = 147; .@y2 = 224; break; + case 3: .@x2 = 219; .@y2 = 219; break; + case 4: .@x2 = 244; .@y2 = 120; break; + case 5: .@x2 = 149; .@y2 = 41; break; + case 6: .@x2 = 53; .@y2 = 109; break; + case 7: .@x2 = 149; .@y2 = 151; break; } - set .@mob2,rand(2228,2234); + .@mob2 = rand(2228,2234); monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; end; |