diff options
Diffstat (limited to 'npc/re/merchants/catalog.txt')
-rw-r--r-- | npc/re/merchants/catalog.txt | 128 |
1 files changed, 0 insertions, 128 deletions
diff --git a/npc/re/merchants/catalog.txt b/npc/re/merchants/catalog.txt deleted file mode 100644 index f508014a1..000000000 --- a/npc/re/merchants/catalog.txt +++ /dev/null @@ -1,128 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) Scriptor -//= Copyright (C) skyiing -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Catalog Magician -//================= Description =========================================== -//= Catalogs allow players to easily search for items in-game, and to -//= buy/sell directly from the catalog interface. -//================= Current Version ======================================= -//= 1.1 -//========================================================================= - -moc_para01,22,16,5 script Catalog Magician#catal01 4_M_BIBI,{ - if (!checkweight(Axe,3)) { - mes "- You have too many items. Please make space. -"; - close; - } - .@ticket_cost = 200; - mes "[Catalog Magician]"; - mes "Look... the Magic Academy"; - mes "in Geffen is now directly"; - mes "selling the brand new"; - mes "^007777Universal Catalog Silver^000000!"; - next; - mes "He is looking at the words"; - mes "written on his hand."; - mes "He seems too busy"; - mes "to look at you."; - next; - mes "[Catalog Magician]"; - mes "A brand new catalog"; - mes "has just come out!"; - mes "You can check"; - mes "what items you can trade"; - mes "and what items are on sale"; - mes "from the vendor."; - next; - mes "[Catalog Magician]"; - mes "The ^007777Universal Catalog Silver^000000"; - mes "costs only 200z!"; - mes "You can buy up to 50 pieces at once!"; - next; - switch(select("Buy a ^007777Universal Catalog Silver^000000", "I don't need it!", "You don't look like a vendor!")) { - case 1: - mes "[Catalog Magician]"; - mes "You... want all 50 pieces?"; - mes "Or how many do you need?"; - next; - while (1) { - input .@input; - mes "[Catalog Magician]"; - if (.@input == 0) { - mes "The trade has been stopped!"; - mes "I don't know what to do next..."; - mes "What should I do?"; - emotion e_swt2,1; - close; - } else if (.@input < 1 || .@input > 50) { - mes "It should be less than 50 pieces."; - next; - } else - break; - } - .@sell = .@ticket_cost * .@input; - mes "The total number of catalog(s) that you're trying to purchase is " + .@input + " pieces."; - mes "It costs " + .@sell + " z."; - if (Zeny < .@sell) { - mes "It seems you don't have enough money."; - mes "You can sell your equipment"; - mes "to make more money... if you want."; - close; - } - mes "Ok, here you go."; - Zeny -= .@sell; - getitem Vending_Search_Scroll,.@input; - close; - case 2: - mes "[Catalog Magician]"; - mes "Argh... you really need this"; - mes "item... Do you want me to"; - mes "explain again? I don't know"; - mes "what to do next..."; - mes "What should I do?"; - emotion e_swt2,1; - close; - case 3: - mes "[Catalog Magician]"; - mes "My real job is a magician."; - mes "I was going to ask the merchant"; - mes "guild to sell them, but they were"; - mes "trying use them as an appendix"; - mes "into broom sales. That's why"; - mes "I'm selling these by myself."; - next; - mes "[Catalog Magician]"; - mes "There are many adventurers"; - mes "here who come and go."; - mes "I'm pretty sure that I can sell to all of them soon."; - mes "Don't you think so?"; - mes "So... let's start!! Buy more of them, please! PLEASE...!"; - close; - } -} |