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Diffstat (limited to 'npc/re/merchants/catalog.txt')
-rw-r--r-- | npc/re/merchants/catalog.txt | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/npc/re/merchants/catalog.txt b/npc/re/merchants/catalog.txt deleted file mode 100644 index 01793816a..000000000 --- a/npc/re/merchants/catalog.txt +++ /dev/null @@ -1,106 +0,0 @@ -//===== Hercules Script ====================================== -//= Catalog Magician -//===== By: ================================================== -//= skyiing, Scriptor -//===== Current Version: ===================================== -//= 1.1 -//===== Description: ========================================= -//= [Official Conversion] -//= Catalogs allow players to easily search for items in-game, -//= and to buy/sell directly from the catalog interface. -//===== Additional Comments: ================================= -//= 1.0 Moved from root directory. [Euphy] -//= 1.1 Updated dialogue. [Euphy] -//============================================================ - -moc_para01,22,16,5 script Catalog Magician#catal01 4_M_BIBI,{ - if (!checkweight(1301,3)) { - mes "- You have too many items. Please make space. -"; - close; - } - .@ticket_cost = 200; - mes "[Catalog Magician]"; - mes "Look... the Magic Academy"; - mes "in Geffen is now directly"; - mes "selling the brand new"; - mes "^007777Universal Catalog Silver^000000!"; - next; - mes "He is looking at the words"; - mes "written on his hand."; - mes "He seems too busy"; - mes "to look at you."; - next; - mes "[Catalog Magician]"; - mes "A brand new catalog"; - mes "has just come out!"; - mes "You can check"; - mes "what items you can trade"; - mes "and what items are on sale"; - mes "from the vendor."; - next; - mes "[Catalog Magician]"; - mes "The ^007777Universal Catalog Silver^000000"; - mes "costs only 200z!"; - mes "You can buy up to 50 pieces at once!"; - next; - switch(select("Buy a ^007777Universal Catalog Silver^000000:I don't need it!:You don't look like a vendor!")) { - case 1: - mes "[Catalog Magician]"; - mes "You... want all 50 pieces?"; - mes "Or how many do you need?"; - next; - while (1) { - input .@input; - mes "[Catalog Magician]"; - if (.@input == 0) { - mes "The trade has been stopped!"; - mes "I don't know what to do next..."; - mes "What should I do?"; - emotion e_swt2,1; - close; - } else if (.@input < 1 || .@input > 50) { - mes "It should be less than 50 pieces."; - next; - } else - break; - } - .@sell = .@ticket_cost * .@input; - mes "The total number of catalog(s) that you're trying to purchase is " + .@input + " pieces."; - mes "It costs " + .@sell + " z."; - if (Zeny < .@sell) { - mes "It seems you don't have enough money."; - mes "You can sell your equipment"; - mes "to make more money... if you want."; - close; - } - mes "Ok, here you go."; - Zeny -= .@sell; - getitem 12580,.@input; //Vending_Search_Scroll - close; - case 2: - mes "[Catalog Magician]"; - mes "Argh... you really need this"; - mes "item... Do you want me to"; - mes "explain again? I don't know"; - mes "what to do next..."; - mes "What should I do?"; - emotion e_swt2,1; - close; - case 3: - mes "[Catalog Magician]"; - mes "My real job is a magician."; - mes "I was going to ask the merchant"; - mes "guild to sell them, but they were"; - mes "trying use them as an appendix"; - mes "into broom sales. That's why"; - mes "I'm selling these by myself."; - next; - mes "[Catalog Magician]"; - mes "There are many adventurers"; - mes "here who come and go."; - mes "I'm pretty sure that I can sell to all of them soon."; - mes "Don't you think so?"; - mes "So... let's start!! Buy more of them, please! PLEASE...!"; - close; - } -} |