diff options
Diffstat (limited to 'npc/re/merchants/alchemist.txt')
-rw-r--r-- | npc/re/merchants/alchemist.txt | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/npc/re/merchants/alchemist.txt b/npc/re/merchants/alchemist.txt deleted file mode 100644 index 73344a75c..000000000 --- a/npc/re/merchants/alchemist.txt +++ /dev/null @@ -1,139 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) rAthena Dev Team -//= Copyright (C) eAthena Dev Team -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Alchemist Shop -//================= Description =========================================== -//= Merchants for Alchemist Materials and Manuals. -//================= Current Version ======================================= -//= 1.0 -//========================================================================= - -alde_alche,31,186,3 script Craft Book Merchant#alde 4_M_ALCHE_D,{ - mes "[Craft Book Merchant]"; - mes "Welcome."; - mes "I'm here to sell"; - mes "^0000FFspecial craft books^000000 for Geneticists."; - next; - mes "[Craft Book Merchant]"; - mes "Geneticists have some skills"; - mes "that require craft books to activate."; - next; - mes "[Craft Book Merchant]"; - mes "The more craft books you have,"; - mes "the more skills you can use."; - next; - mes "[Craft Book Merchant]"; - mes "Please understand that"; - mes "I specialize in the sale of these special books and"; - mes "I ^FF0000don't sell other items^000000."; - next; - mes "[Craft Book Merchant]"; - mes "Would you like to take a look at my craft books?"; - next; - if(select("Sure.", "No.") == 2) { - mes "[Craft Book Merchant]"; - mes "Thank you for visiting my shop."; - mes "Please be safe on your travels."; - close; - } - if (checkweight(Knife,1) == 0) { - mes "[Craft Book Merchant]"; - mes "I'm sorry, but your inventory is almost full."; - mes "Please empty your inventory first."; - close; - } - if (MaxWeight - Weight < 2500) { - mes "[Craft Book Merchant]"; - mes "Please empty your inventory first."; - close; - } - mes "[Craft Book Merchant]"; - mes "Okay then, here's the list of available craft books."; - next; - switch(select("[Apple Bomb Craft Book] 100,000 zeny", "[Pineapple Bomb Craft Book] 100,000 zeny", "[Coconut Bomb Craft Book] 100,000 zeny", "[Melon Bomb Craft Book] 100,000 zeny", "[Banana Bomb Craft Book] 100,000 zeny", "[Plant Gene Cultivation Method] 100,000 zeny", "[Superior Potion Craft Manual] 100,000 zeny", "[Mix Cooking Book] 100,000 zeny", "[Health Improvement Research Book] 100,000 zeny", "[Vigor Drink Recipe] 100,000 zeny", "Close")){ - case 1: .@item = 6279; break; - case 2: .@item = 6280; break; - case 3: .@item = 6281; break; - case 4: .@item = 6282; break; - case 5: .@item = 6283; break; - case 6: .@item = 6284; break; - case 7: .@item = 6285; break; - case 8: .@item = 11022; break; - case 9: .@item = 11023; break; - case 10: .@item = 11024; break; - case 11: - mes "[Craft Book Merchant]"; - mes "Thank you for your patronage."; - mes "Please come again."; - close; - } - mes "[Craft Book Merchant]"; - mes "^0000FF["+getitemname(.@item)+"] costs"; - mes "100,000 zeny."; - mes "How many would you like to purchase?"; - next; - input .@amount; - if (.@amount == 0) { - mes "[Craft Book Merchant]"; - mes "Would you like to see some different books?"; - close; - } - if (.@amount < 1 || .@amount > 99 ){ - mes "[Craft Book Merchant]"; - mes "You cannot purchase more than 100 at a time."; - close; - } - mes "[Craft Book Merchant]"; - mes "You've entered "+.@amount+"x ^0000FF["+getitemname(.@item)+"]^000000 to be purchased."; - mes "Would you like to continue?"; - next; - if (select("Yes", "No") == 1) { - .@total = .@amount * 100000; - if (Zeny < .@total) { - mes "[Craft Book Merchant]"; - mes "I'm sorry, but you don't have enough money."; - close; - } - if (checkweight(.@item,.@amount) == 0){ - mes "[Craft Book Merchant]"; - mes "It doesn't seem like you can carry everything."; - mes "Please check the space in your inventory."; - close; - } - mes "[Craft Book Merchant]"; - mes "Thank you for your patronage."; - Zeny -= .@total; - getitem .@item,.@amount; - close; - } - mes "[Craft Book Merchant]"; - mes "Please take your time"; - mes "before you make your decision."; - close; -} |