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-//===== Hercules Script ======================================
-//= 3rd Item Seller
-//===== By: ==================================================
-//= Masao, Mercurial
-//===== Current Version: =====================================
-//= 1.5
-//===== Description: =========================================
-//= [Official Conversion]
-//= Sells some 3rd Job related items:
-//= - Poison Herbs, Rune Stones, Rare Herbs, Points
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Optimized Poison Herb Salesman NPC
-//= 1.2 Optimized and standardized. [Euphy]
-//= 1.3 Added Malangdo/Mora Points NPC. [Euphy]
-//= 1.4 Updated to match the official scripts. [Euphy]
-//= 1.5 Added Izlude duplicates. [Euphy]
-//============================================================
-
-// Poison Herb Merchants (Guillotine Cross)
-//============================================================
-- script ::phs -1,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you lose some weight. -";
- close;
- }
- mes "[Poison Herb Merchant]";
- mes "I am the professional";
- mes "Poison Herb merchant.";
- mes "Each Herb costs 4,000 zeny.";
- mes "What would you like?";
- next;
- .@i = select("Nerium:Rantana:Makulata:Seratum:Scopolia:Amoena:Poison Kit:Cancel")-1;
- mes "[Poison Herb Merchant]";
- if (.@i < 6) {
- .@item = 7932+.@i;
- .@price = 4000;
- .@max = 2000;
- .@max$ = "2,000";
- } else if (.@i == 6) {
- .@item = 7931;
- .@price = 5000;
- .@max = 500;
- .@max$ = "500";
- mes "Each Poison Kit costs 5,000 zeny.";
- } else {
- mes "Well, I see. Come back again~!";
- close;
- }
- mes "How many do you want?";
- mes "You can only buy a maximum of '"+.@max+"' ea.";
- mes "Enter '0' if you want to cancel.";
- next;
- input .@amount;
- if (.@amount == 0) {
- mes "[Poison Herb Merchant]";
- mes "You've cancelled the trade.";
- close;
- }
- if (.@amount > .@max) {
- mes "[Poison Herb Merchant]";
- mes "The number must be less than "+.@max$+"!";
- close;
- }
- .@total = .@amount * .@price;
- if (Zeny < .@total) {
- mes "[Poison Herb Merchant]";
- mes "You don't have enough money.";
- mes "Check how much money you have first.";
- close;
- }
- Zeny -= .@total;
- getitem .@item, .@amount;
- mes "[Poison Herb Merchant]";
- mes "Thank you. Come back again~!";
- close;
-}
-job3_guil01,79,96,3 duplicate(phs) Poison Herb Merchant 4_F_YUNYANG
-morocc,191,94,4 duplicate(phs) Poison Herb Merchant#moc 4_F_YUNYANG //Official: (190,96) -> in a wall
-lhz_in02,16,205,4 duplicate(phs) Poison Herb Merchant#lhz 4_F_YUNYANG
-
-// Rune Stone Merchants (Rune Knight)
-//============================================================
-- script ::runesale -1,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you lose some weight. -";
- close;
- }
- mes "[Rune Merchant]";
- mes "Hey, do you need Runes?!";
- mes "I sell all sorts of Rune Stones!";
- mes "What would you like?";
- next;
- .@i = select("Buy high-quality Rune Stones.:Buy ordinary Rune Stones.");
- mes "[Rune Merchant]";
- if (.@i == 1) {
- mes "High-quality Runes!";
- mes "They cost 2,500 zeny each!";
- .@item = 12734; //Runstone_Quality
- .@price = 2500;
- } else {
- mes "Ordinary Rune Stones?";
- mes "They cost 1,000 zeny each!";
- .@item = 12737; //Runstone_Ordinary
- .@price = 1000;
- setarray .@rune[0],12737,1000;
- }
- mes "Tell me how many you want,";
- mes "and remember, you can only";
- mes "buy a maximum of '2000' ea.";
- next;
- input .@amount;
- if (.@amount == 0) {
- mes "[Rune Merchant]";
- mes "You're not buying? Please leave!";
- close;
- }
- if (.@amount > 2000) {
- mes "[Rune Merchant]";
- mes "The number must be less than 2,000!";
- close;
- }
- .@total = .@amount * .@price;
- if (Zeny < .@total) {
- mes "[Rune Merchant]";
- mes "Zeny! Zeny!";
- mes "You don't have enough money.";
- mes "Check how much money you have first.";
- close;
- }
- if (!checkweight(.@item,.@amount)) {
- mes "[Rune Merchant]";
- mes "It doesn't seem like you are able to carry it all, why are you trying it?!";
- close;
- }
- Zeny -= .@total;
- getitem .@item, .@amount;
- mes "[Rune Merchant]";
- mes "Thank you.";
- mes "Please come back again~!";
- close;
-}
-job3_rune01,90,62,3 duplicate(runesale) Rune Merchant#job3 4_M_YURI
-prontera,168,228,3 duplicate(runesale) Rune Merchant#prt 4_M_YURI
-
-// Rare Herb Merchants (Guillotine Cross)
-//============================================================
-job3_guil01,91,93,3 script Rare Herb Collector 1_M_03,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you lose some weight. -";
- close;
- }
- if (Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T || Class == Job_Baby_Cross) {
- mes "[Rare Poison Herb Collector]";
- mes "I wander around the world and collect rare poison herbs. Recently, I started dealing in the herb called Izidor. If you are interested, you can buy them.";
- next;
- .@i = select("How can I buy them?:Exchange it for Animal Blood:Exchange it for a Bitter Herb:Exchange it for a Deadly Noxious Herb:Exchange it for a Frozen Rose:Exchange it for Ment:Exchange it for Hinalle")-2;
- if (.@i == -1) {
- mes "[Rare Poison Herb Collector]";
- mes "You can buy them for 10,000 zeny and one of these rare items, Animal Blood, Bitter Herb, Deadly Noxious Herb, Frozen Rose, Ment or an Hinalle.";
- next;
- mes "[Rare Poison Herb Collector]";
- mes "Why do I ask money? That's just to pay a little respect to a collector like me. Ha ha ha...";
- close;
- } else {
- setarray .@exchange[0],702,621,631,749,605,703;
- .@item = .@exchange[.@i];
- .@price = 10000;
-
- mes "[Rare Poison Herb Collector]";
- mes "How many do you want?";
- mes "You can only buy a maximum of '2000' ea.";
- mes "Enter '0' if you want to cancel.";
- next;
- input .@amount;
- if (.@amount == 0) {
- mes "[Rare Poison Herb Collector]";
- mes "You've cancelled the trade.";
- close;
- }
- if (.@amount > 2000) {
- mes "[Rare Poison Herb Collector]";
- mes "The number must be less than 2,000!";
- close;
- }
- .@total = .@amount * .@price;
- if (countitem(.@item) < .@amount || Zeny < .@total) {
- mes "[Rare Poison Herb Collector]";
- mes "Hey, come back when you have all the requirements for the exchange.";
- close;
- }
- mes "[Rare Poison Herb Collector]";
- mes "Good. I've received the money and the special item.";
- delitem .@item, .@amount;
- Zeny -= .@total;
- getitem 709, .@amount; //Izidor
- close;
- }
- }
- mes "[Rare Poison Herb Collector]";
- mes "I wander around the world and collect rare poison herbs. But I don't feel like selling my herbs to a person like you... ha ha ha...";
- close;
-}
-
-// Point Merchants (Sorcerer)
-//============================================================
-- script ::pss -1,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you lose some weight. -";
- close;
- }
- mes "[Point Merchant]";
- mes "Hello. I'm selling a catalyst called ^FF0000Points^000000 for Sorcerers. What would you like?";
- next;
- .@i = select("Scarlet Points - 200z:Lime Green Points - 200z:Indigo Points - 200z:Yellow Wish Points - 200z:Cancel")-1;
- mes "[Point Merchant]";
- if (.@i == 4) {
- mes "You can't find the stuff you need?";
- close;
- }
- setarray .@itemid[0],6360,6363,6361,6362;
- setarray .@color$[0],"Scarlet","Lime Green","Indigo","Yellow Wish";
- mes "You have chosen "+.@color$[.@i]+" Points.";
- mes "How many do you want?";
- mes "If you want to cancel, enter 0.";
- next;
- input .@amount;
- mes "[Point Merchant]";
- if (.@amount == 0) {
- mes "You've cancelled the trade.";
- close;
- }
- if (Zeny < .@amount*200) {
- mes "You don't seem to have enough money.";
- close;
- }
- if (!checkweight(.@itemid[.@i],.@amount)) {
- mes "You don't have enough space in your inventory to buy this amount.";
- close;
- }
- Zeny -= (.@amount*200);
- getitem .@itemid[.@i],.@amount;
- mes "Thank you very much. See you~!";
- close;
-}
-gef_tower,105,172,5 duplicate(pss) Point Merchant#Sorcerer 8_F_GIRL
-prt_in,131,66,0 duplicate(pss) Point Merchant#Prontera 8_F_GIRL
-alberta,105,52,7 duplicate(pss) Point Merchant#Alberta 8_F_GIRL
-aldebaran,133,114,5 duplicate(pss) Point Merchant#Aldebaran 8_F_GIRL
-comodo,193,159,5 duplicate(pss) Point Merchant#Comodo 8_F_GIRL
-geffen,129,49,5 duplicate(pss) Point Merchant#Geffen 8_F_GIRL
-izlude,138,163,5 duplicate(pss) Point Merchant#Izlude 8_F_GIRL // Old coordinates: izlude (135,121)
-izlude_a,138,163,5 duplicate(pss) Point Merchant#Izlude_a 8_F_GIRL
-izlude_b,138,163,5 duplicate(pss) Point Merchant#Izlude_b 8_F_GIRL
-izlude_c,138,163,5 duplicate(pss) Point Merchant#Izlude_c 8_F_GIRL
-izlude_d,138,163,5 duplicate(pss) Point Merchant#Izlude_d 8_F_GIRL
-malangdo,214,163,5 duplicate(pss) Point Merchant#Malangdo 8_F_GIRL
-mora,115,118,3 duplicate(pss) Point Merchant#Mora 8_F_GIRL
-ra_in01,256,273,3 duplicate(pss) Point Merchant#Rachel 8_F_GIRL
-veins,202,128,5 duplicate(pss) Point Merchant#Veins 8_F_GIRL
-dicastes01,207,200,5 duplicate(pss) Point Merchant#Dicastes 8_F_GIRL
-manuk,261,206,3 duplicate(pss) Point Merchant#Manuk 8_F_GIRL
-splendide,207,160,5 duplicate(pss) Point Merchant#Splendide 8_F_GIRL
-mid_camp,224,237,3 duplicate(pss) Point Merchant#Midgard 8_F_GIRL