diff options
Diffstat (limited to 'npc/re/jobs/repair.txt')
-rw-r--r-- | npc/re/jobs/repair.txt | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/re/jobs/repair.txt b/npc/re/jobs/repair.txt index 58d2489e4..fd3c51d7a 100644 --- a/npc/re/jobs/repair.txt +++ b/npc/re/jobs/repair.txt @@ -82,7 +82,7 @@ prt_in,38,104,4 script Valerie 4_F_VALKYRIE,{ close; } setarray .@items[0], 2796, 2797, 6152, 6151; //Magical_Stone,Magical_Stone_,Glittering_Crystal,Peice_Of_Great_Bradium - for(set .@i,0; .@i<4; set .@i,.@i+1) { + for(.@i = 0; .@i<4; ++.@i) { if (countitem(.@items[.@i])) delitem .@items[.@i], countitem(.@items[.@i]); } @@ -100,7 +100,7 @@ prt_in,38,104,4 script Valerie 4_F_VALKYRIE,{ // Rebirth - variable if ((Class >= Job_Swordman && Class <= Job_Crusader2) && ADVJOB != 0) { - set ADVJOB,0; + ADVJOB = 0; mes "[Valerie]"; mes "You're carrying big karma- You should erase it."; next; @@ -187,7 +187,7 @@ L_Third: if (questprogress(getarg(1)) == 2) erasequest getarg(1); } - for(set .@i,getarg(2); .@i<=getarg(3); set .@i,.@i+1) { + for(.@i = getarg(2); .@i<=getarg(3); ++.@i) { if (questprogress(.@i)) erasequest .@i; } @@ -239,33 +239,33 @@ sec_in02,12,40,5 script Job Repair 1_M_LIBRARYMASTER,1,1,{ mes "Please input your password."; next; if (callfunc("F_GM_NPC","1854",1) == 1) { - set job_arch,100; - set job_3rd_gc,100; - set job__mechanic,100; - set job_ranger01,100; - set job_rune_edq,100; - set job_wl,100; - set job_gen,100; - set job_min,100; - set job_royal,100; - set job_sha,100; - set job_soc,100; - set job_shu,100; - set job_wan,100; - set KNIGHT_Q,100; - set PRIEST_Q,100; - set WIZ_Q,100; - set BSMITH_Q,100; - set ASSIN_Q,100; - set HNTR_Q,100; - set CRUS_Q,100; - set MONK_Q,100; - set SAGE_Q,100; - set ALCH_Q,100; - set ROGUE_Q,100; - set BARD_Q,100; - set DANC_Q,100; - set ADVJOB,15; + job_arch = 100; + job_3rd_gc = 100; + job__mechanic = 100; + job_ranger01 = 100; + job_rune_edq = 100; + job_wl = 100; + job_gen = 100; + job_min = 100; + job_royal = 100; + job_sha = 100; + job_soc = 100; + job_shu = 100; + job_wan = 100; + KNIGHT_Q = 100; + PRIEST_Q = 100; + WIZ_Q = 100; + BSMITH_Q = 100; + ASSIN_Q = 100; + HNTR_Q = 100; + CRUS_Q = 100; + MONK_Q = 100; + SAGE_Q = 100; + ALCH_Q = 100; + ROGUE_Q = 100; + BARD_Q = 100; + DANC_Q = 100; + ADVJOB = 15; } close; } |