diff options
Diffstat (limited to 'npc/re/jobs/novice/supernovice_ex.txt')
-rw-r--r-- | npc/re/jobs/novice/supernovice_ex.txt | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/npc/re/jobs/novice/supernovice_ex.txt b/npc/re/jobs/novice/supernovice_ex.txt index 4a8436dfe..044e386fe 100644 --- a/npc/re/jobs/novice/supernovice_ex.txt +++ b/npc/re/jobs/novice/supernovice_ex.txt @@ -1,19 +1,17 @@ //===== Hercules Script ====================================== //= Expanded Super Novice Job Quest -//===== By: ================================================== +//===== By: ================================================== //= Euphy -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.1a -//===== Compatible With: ===================================== -//= Hercules -//===== Description: ========================================= +//===== Description: ========================================= //= Job Change quest for Expanded Super Novice class. -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 All dialogue is custom, contains some incorrect behaviors. //= 1.1 Switched to a translated copy of the official script //= by Gennosuke Kouga, but vastly edited its content. [Euphy] //= 1.1a Replaced effect numerics with constants. [Euphy] -//============================================================ +//============================================================ function script Esseray_Ex { if (BaseLevel > 98 && JobLevel > 98) { @@ -59,7 +57,7 @@ function script Esseray_Ex { else return; } -beach_dun2,119,92,4 script Fishing Novice#sp2 567,{ +beach_dun2,119,92,4 script Fishing Novice#sp2 4_M_SIT_NOVICE,{ if (checkquest(5092) >= 0) { mes "[Fishing Novice]"; mes "Sh --------- !!"; @@ -479,7 +477,7 @@ beach_dun2,119,92,4 script Fishing Novice#sp2 567,{ nude; callfunc "F_ClearJobVar"; // -- Clears all job variables for the current player jobchange roclass(eaclass()|EAJL_THIRD); - set EXSUPNOV_Q,5; + set EXSUPNOV_Q,5; emotion e_heh; mes "[Nodor]"; mes "Puhahahahahahahahahahah!!"; @@ -589,7 +587,7 @@ beach_dun2,119,92,4 script Fishing Novice#sp2 567,{ close; } -airplane,33,47,5 script Nudor#sp2 729,{ +airplane,33,47,5 script Nudor#sp2 4_F_NOVICE,{ if (checkquest(5099) >= 0) { mes "[Nudor]"; mes "Ahhh~ I have no money to buy any food."; @@ -655,7 +653,7 @@ airplane,33,47,5 script Nudor#sp2 729,{ mes "Woa~!! "+.@n+" Zeny! This helped me so much~ Tehee~"; mes "I can't believe it..."; changequest 5099,5100; - set Zeny, Zeny - .@n; + Zeny -= .@n; if (.@i < 5) set EXSUPNOV_Q_, .@i; else { if (.@n > 1000000) set EXSUPNOV_Q_,4; |