diff options
Diffstat (limited to 'npc/re/jobs/3-2/wanderer.txt')
-rw-r--r-- | npc/re/jobs/3-2/wanderer.txt | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/re/jobs/3-2/wanderer.txt b/npc/re/jobs/3-2/wanderer.txt index ae8cb109c..07842f0dd 100644 --- a/npc/re/jobs/3-2/wanderer.txt +++ b/npc/re/jobs/3-2/wanderer.txt @@ -73,7 +73,7 @@ xmas,162,209,5 script Aspiring Wanderer, Soy 4_F_06,{ mes "Right in front of the Christmas tree!"; mes "White snow, beautiful melody, and my captivating dance."; mes "Don't you think it would be a great performance?"; - set job_wan,1; + job_wan = 1; close; case 2: mes "[Mimi]"; @@ -128,7 +128,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ mes "But I'm so overwhelmed that I might go crazy. Ahhhh~~!"; next; while (1) { - set .@loop,0; + .@loop = 0; switch(select("Sorry, I don't care.:What's the matter?:Why are you telling me this?")) { case 1: mes "[Performance Manager]"; @@ -142,7 +142,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ mes "Those people don't feel any responsibility.."; mes "We're all expecting them and I've promoted them a lot."; next; - set .@loop,1; + .@loop = 1; break; case 3: emotion e_ag; @@ -155,7 +155,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ if (.@loop) break; } while (1) { - set .@loop,0; + .@loop = 0; switch(select("Is there a problem?:Who do you mean?:It has nothing to do with me.")) { case 1: mes "[Performance Manager]"; @@ -169,7 +169,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ mes "Swing swing, dangling dangling!!"; mes "This is awful."; next; - set .@loop,1; + .@loop = 1; break; case 2: mes "[Performance Manager]"; @@ -187,7 +187,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ if (.@loop) break; } while (1) { - set .@loop,0; + .@loop = 0; switch(select("Are you afraid of people?:The performers caused trouble?:Ignore him.")) { case 1: mes "[Performance Manager]"; @@ -207,7 +207,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ mes "Besides the money I spent for promoting and setting up the stage.."; mes "How can I handle all the angry people?"; next; - set .@loop,1; + .@loop = 1; break; case 3: mes "[Performance Manager]"; @@ -270,7 +270,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ mes "[Performance Manager]"; mes "I don't know where Guitar Song is, but it is clear that he likes to visit the Comodo Casino!"; mes "Hu, Hurry up!! Oh, I really feel dizzy! Guitar Song!!!"; - set job_wan,2; + job_wan = 2; setquest 2218; close; } else if (job_wan == 2) { @@ -358,7 +358,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "I don't want to think about it. It just hurts my feelings."; next; mes "- Guitar Song is adamantly refusing to talk. What should I do to hear the story about <Nollio>? -"; - set job_wan,3; + job_wan = 3; close; } else if (job_wan == 3) { mes "[" + strcharinfo(0) + "]"; @@ -522,7 +522,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "[Guitar Song]"; mes "Although she loses her temper easily, her dance is so wonderful...."; mes "I don't know what I am doing wrong."; - set job_wan,4; + job_wan = 4; changequest 2218,2219; next; mes "[Guitar Song]"; @@ -546,7 +546,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ next; mes "[Guitar Song]"; mes "I'll go there right away and scold her."; - set job_wan,9; + job_wan = 9; close; } else if (job_wan == 9) { mes "[Guitar Song]"; @@ -669,7 +669,7 @@ hu_in01,305,251,5 script Vacant Looking Lady#wnd 4_F_CAPEGIRL,{ next; mes "[Vacant Looking Lady]"; mes "<Nollio> is over! Boo hoo hoo!"; - set job_wan,5; + job_wan = 5; close; } else if (job_wan == 5) { emotion e_sob; @@ -728,7 +728,7 @@ hu_in01,305,251,5 script Vacant Looking Lady#wnd 4_F_CAPEGIRL,{ mes "I'll see you there."; mes "Just go one field South and one field West from here in Hugel."; mes "I'll meet you there."; - set job_wan,6; + job_wan = 6; changequest 2219,2220; close; } else if (job_wan == 6 || job_wan == 7) { @@ -766,12 +766,12 @@ hu_fild05,342,130,5 script Dancer Kim#fild 4_F_CAPEGIRL,{ mes "[Dancer Kim]"; mes "Good! Then ready, set~~"; mes "Go!"; - set job_wan,7; + job_wan = 7; changequest 2220,2221; close; } else if (job_wan == 7) { - if (checkquest(2221,PLAYTIME) == 0 || checkquest(2221,PLAYTIME) == 1) { - if (checkquest(2221,HUNTING) == 2) { + if (questprogress(2221,PLAYTIME) == 1) { + if (questprogress(2221,HUNTING) == 2) { mes "[Dancer Kim]"; mes "Whew!"; mes "Looks like I've lost!"; @@ -807,7 +807,7 @@ hu_fild05,342,130,5 script Dancer Kim#fild 4_F_CAPEGIRL,{ mes "[Dancer Kim]"; mes "You're a good person. I'm really happy that I met you."; mes "Thank god for sending such a stubborn person to me!"; - set job_wan,8; + job_wan = 8; changequest 2221,2222; close; } else { @@ -816,19 +816,19 @@ hu_fild05,342,130,5 script Dancer Kim#fild 4_F_CAPEGIRL,{ mes "But I'm sure I have a better chance to win."; close; } - } else if (checkquest(2221,PLAYTIME) == 2) { + } else if (questprogress(2221,PLAYTIME) == 2) { mes "[Dancer Kim]"; mes "Oh, you came back to me."; mes "I'm so tired. I don't give up halfway. It's a good exercise for me. I will have to give up Nollio to another Wanderer, it's all over...."; next; mes "- Dancer Kim dropped down by grief and fatigue -"; - set job_wan,6; + job_wan = 6; changequest 2221,2220; close; } else { mes "[Dancer Kim]"; mes "Huh...?"; - set job_wan,6; + job_wan = 6; close; } } else if (job_wan == 8) { @@ -981,7 +981,7 @@ xmas,147,135,5 script Dancer Kim#xmas 4_F_WANDERER,{ mapannounce "xmas","Dancer Kim: Introducing the rising Wanderer! " + strcharinfo(0) + "!",bc_map,"0xffff00"; //FW_NORMAL 12 0 0 mes "This rising Wanderer star, " + strcharinfo(0) + "!"; jobchange roclass(eaclass()|EAJL_THIRD); - set job_wan,10; + job_wan = 10; getitem 2795,1; //Green_Apple_Ring getitem 5758,1; //Dying_Swan completequest 2222; |