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-rw-r--r--npc/re/jobs/3-2/wanderer.txt42
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/re/jobs/3-2/wanderer.txt b/npc/re/jobs/3-2/wanderer.txt
index ae8cb109c..07842f0dd 100644
--- a/npc/re/jobs/3-2/wanderer.txt
+++ b/npc/re/jobs/3-2/wanderer.txt
@@ -73,7 +73,7 @@ xmas,162,209,5 script Aspiring Wanderer, Soy 4_F_06,{
mes "Right in front of the Christmas tree!";
mes "White snow, beautiful melody, and my captivating dance.";
mes "Don't you think it would be a great performance?";
- set job_wan,1;
+ job_wan = 1;
close;
case 2:
mes "[Mimi]";
@@ -128,7 +128,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{
mes "But I'm so overwhelmed that I might go crazy. Ahhhh~~!";
next;
while (1) {
- set .@loop,0;
+ .@loop = 0;
switch(select("Sorry, I don't care.:What's the matter?:Why are you telling me this?")) {
case 1:
mes "[Performance Manager]";
@@ -142,7 +142,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{
mes "Those people don't feel any responsibility..";
mes "We're all expecting them and I've promoted them a lot.";
next;
- set .@loop,1;
+ .@loop = 1;
break;
case 3:
emotion e_ag;
@@ -155,7 +155,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{
if (.@loop) break;
}
while (1) {
- set .@loop,0;
+ .@loop = 0;
switch(select("Is there a problem?:Who do you mean?:It has nothing to do with me.")) {
case 1:
mes "[Performance Manager]";
@@ -169,7 +169,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{
mes "Swing swing, dangling dangling!!";
mes "This is awful.";
next;
- set .@loop,1;
+ .@loop = 1;
break;
case 2:
mes "[Performance Manager]";
@@ -187,7 +187,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{
if (.@loop) break;
}
while (1) {
- set .@loop,0;
+ .@loop = 0;
switch(select("Are you afraid of people?:The performers caused trouble?:Ignore him.")) {
case 1:
mes "[Performance Manager]";
@@ -207,7 +207,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{
mes "Besides the money I spent for promoting and setting up the stage..";
mes "How can I handle all the angry people?";
next;
- set .@loop,1;
+ .@loop = 1;
break;
case 3:
mes "[Performance Manager]";
@@ -270,7 +270,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{
mes "[Performance Manager]";
mes "I don't know where Guitar Song is, but it is clear that he likes to visit the Comodo Casino!";
mes "Hu, Hurry up!! Oh, I really feel dizzy! Guitar Song!!!";
- set job_wan,2;
+ job_wan = 2;
setquest 2218;
close;
} else if (job_wan == 2) {
@@ -358,7 +358,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{
mes "I don't want to think about it. It just hurts my feelings.";
next;
mes "- Guitar Song is adamantly refusing to talk. What should I do to hear the story about <Nollio>? -";
- set job_wan,3;
+ job_wan = 3;
close;
} else if (job_wan == 3) {
mes "[" + strcharinfo(0) + "]";
@@ -522,7 +522,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{
mes "[Guitar Song]";
mes "Although she loses her temper easily, her dance is so wonderful....";
mes "I don't know what I am doing wrong.";
- set job_wan,4;
+ job_wan = 4;
changequest 2218,2219;
next;
mes "[Guitar Song]";
@@ -546,7 +546,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{
next;
mes "[Guitar Song]";
mes "I'll go there right away and scold her.";
- set job_wan,9;
+ job_wan = 9;
close;
} else if (job_wan == 9) {
mes "[Guitar Song]";
@@ -669,7 +669,7 @@ hu_in01,305,251,5 script Vacant Looking Lady#wnd 4_F_CAPEGIRL,{
next;
mes "[Vacant Looking Lady]";
mes "<Nollio> is over! Boo hoo hoo!";
- set job_wan,5;
+ job_wan = 5;
close;
} else if (job_wan == 5) {
emotion e_sob;
@@ -728,7 +728,7 @@ hu_in01,305,251,5 script Vacant Looking Lady#wnd 4_F_CAPEGIRL,{
mes "I'll see you there.";
mes "Just go one field South and one field West from here in Hugel.";
mes "I'll meet you there.";
- set job_wan,6;
+ job_wan = 6;
changequest 2219,2220;
close;
} else if (job_wan == 6 || job_wan == 7) {
@@ -766,12 +766,12 @@ hu_fild05,342,130,5 script Dancer Kim#fild 4_F_CAPEGIRL,{
mes "[Dancer Kim]";
mes "Good! Then ready, set~~";
mes "Go!";
- set job_wan,7;
+ job_wan = 7;
changequest 2220,2221;
close;
} else if (job_wan == 7) {
- if (checkquest(2221,PLAYTIME) == 0 || checkquest(2221,PLAYTIME) == 1) {
- if (checkquest(2221,HUNTING) == 2) {
+ if (questprogress(2221,PLAYTIME) == 1) {
+ if (questprogress(2221,HUNTING) == 2) {
mes "[Dancer Kim]";
mes "Whew!";
mes "Looks like I've lost!";
@@ -807,7 +807,7 @@ hu_fild05,342,130,5 script Dancer Kim#fild 4_F_CAPEGIRL,{
mes "[Dancer Kim]";
mes "You're a good person. I'm really happy that I met you.";
mes "Thank god for sending such a stubborn person to me!";
- set job_wan,8;
+ job_wan = 8;
changequest 2221,2222;
close;
} else {
@@ -816,19 +816,19 @@ hu_fild05,342,130,5 script Dancer Kim#fild 4_F_CAPEGIRL,{
mes "But I'm sure I have a better chance to win.";
close;
}
- } else if (checkquest(2221,PLAYTIME) == 2) {
+ } else if (questprogress(2221,PLAYTIME) == 2) {
mes "[Dancer Kim]";
mes "Oh, you came back to me.";
mes "I'm so tired. I don't give up halfway. It's a good exercise for me. I will have to give up Nollio to another Wanderer, it's all over....";
next;
mes "- Dancer Kim dropped down by grief and fatigue -";
- set job_wan,6;
+ job_wan = 6;
changequest 2221,2220;
close;
} else {
mes "[Dancer Kim]";
mes "Huh...?";
- set job_wan,6;
+ job_wan = 6;
close;
}
} else if (job_wan == 8) {
@@ -981,7 +981,7 @@ xmas,147,135,5 script Dancer Kim#xmas 4_F_WANDERER,{
mapannounce "xmas","Dancer Kim: Introducing the rising Wanderer! " + strcharinfo(0) + "!",bc_map,"0xffff00"; //FW_NORMAL 12 0 0
mes "This rising Wanderer star, " + strcharinfo(0) + "!";
jobchange roclass(eaclass()|EAJL_THIRD);
- set job_wan,10;
+ job_wan = 10;
getitem 2795,1; //Green_Apple_Ring
getitem 5758,1; //Dying_Swan
completequest 2222;