diff options
Diffstat (limited to 'npc/re/jobs/3-2/wanderer.txt')
-rw-r--r-- | npc/re/jobs/3-2/wanderer.txt | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/npc/re/jobs/3-2/wanderer.txt b/npc/re/jobs/3-2/wanderer.txt index 6f131f2bc..30449e2fa 100644 --- a/npc/re/jobs/3-2/wanderer.txt +++ b/npc/re/jobs/3-2/wanderer.txt @@ -237,7 +237,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ } if (.@loop) break; } - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I see that you are worried that the performance is going down the drain."; mes "You wanted to make a successful performance to meet the fan's expectations."; next; @@ -250,7 +250,7 @@ xmas,132,143,5 script Performance Manager#wnd 4_M_06,{ mes "Why is <Nollio> taking this kind of attitude towards me?"; mes "Did I make any mistakes? After making a contract with them, I did everything they demanded of me!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "It's because..."; input .@inputstr$; mes "^3131FF" + .@inputstr$ + "^000000"; @@ -382,7 +382,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ job_wan = 3; close; } else if (job_wan == 3) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "(Would it be possible for me to make him tell me what happened with Nollio?)"; next; switch(select("Use Dazzler", "Use Lullaby", "Use Lucky Luck")) { @@ -390,10 +390,10 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ if (getskilllv("DC_UGLYDANCE") == 5 || rand(100) >= 80) { mes "- You get closer to Song's ear. -"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Okay-"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Oi-!!!!!"; specialeffect EF_STUNATTACK; next; @@ -402,22 +402,22 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "You almost damaged my eardrum."; emotion e_an; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Hey, cheer up!!!"; next; mes "[Guitar Song]"; mes "What are you talking about?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "You should know, people are addicted to your music?"; mes "So many people are supporting you with anticipation."; mes "Would you break your promise and let people down? Not giving people any reason?"; next; } else { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Okay-"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Aaaaahhh!!!!!"; next; mes "[Guitar Song]"; @@ -436,7 +436,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "- You cannot use this skill without learning it. -"; close; } - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Looks like I will not get answer even if I force him."; close; case 3: @@ -445,43 +445,43 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ close; } emotion e_what,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Ah, ah my Guitar Song~"; next; mes "[Guitar Song]"; mes "What? I've got goose bumps."; next; emotion e_what,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I've been watching <Nollio> for years."; next; mes "[Guitar Song]"; mes "I know that we are that popular! Ha ha ha!"; next; emotion e_what,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I've seen other Maestro's performances but there was no one better then Guitar Song."; next; mes "[Guitar Song]"; mes "He he he! Yes, I know I am super great!"; next; emotion e_no1,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Oh... When I hear Guitar Song's performance for the first time I has a crush on you immediately."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "It felt like hearing mommy's lullaby~ It was so beautiful and moving... You are the best artist of our time."; next; specialeffect EF_STEAL; mes "[Guitar Song]"; mes "Ha ha ha. I know that well, but it feels good to hear a compliment from you!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "So I was looking forward to seeing your performance in Lutie this time."; mes "But after I heard the performance got cancelled, I felt so sad."; next; emotion e_sob,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Now I can't hear Guitar Song's melody~~"; mes "I wanted to dance to your music like a beautiful butterfly."; mes "Is there no way for my dream to be true now? Sob sob..."; @@ -490,11 +490,11 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "Huh huh! No, that is not..."; next; emotion e_sob,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I am really happy to meet you in person, but I hope to see your performance in the beautiful snowy town, Lutie.. Sob sob..."; next; emotion e_sob,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Why in the world don't you show us the performance, Guitar Song?"; mes "Don't you like me? Sob sob.."; next; @@ -502,7 +502,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "[Guitar Song]"; mes "No, it's not that kind of reason!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Then please tell me, I really love your music... but now I feel so blue..."; emotion e_what; next; @@ -522,7 +522,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "[Guitar Song]"; mes "Pshaw."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Why did she get mad so suddenly?"; next; emotion e_swt; @@ -531,7 +531,7 @@ comodo,140,86,5 script Cheerless Maestro 4_M_MINSTREL,{ mes "That's what she's like."; mes "She suddenly disappeared and sent me a letter telling me that the team would be disbanded."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Where is Dancer Kim now?"; next; mes "[Guitar Song]"; @@ -645,7 +645,7 @@ hu_in01,305,251,5 script Vacant Looking Lady#wnd 4_F_CAPEGIRL,{ mes "[Vacant Looking Lady]"; mes "Are you also ignoring my wounded self-respect as a woman?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "No! He is really a caring man!"; mes "But I don't think you disbanded your precious team just because of that."; next; @@ -714,7 +714,7 @@ hu_in01,305,251,5 script Vacant Looking Lady#wnd 4_F_CAPEGIRL,{ mes "But in this situation..."; mes "Do I really have a way to change it?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Exercise is the best way!"; mes "If you work hard, your bossy will be lighter than before!"; next; @@ -999,8 +999,8 @@ xmas,147,135,5 script Dancer Kim#xmas 4_F_WANDERER,{ mes "Introducing!"; next; mes "[Dancer Kim]"; - mapannounce "xmas","Dancer Kim: Introducing the rising Wanderer! " + strcharinfo(0) + "!",bc_map,"0xffff00"; //FW_NORMAL 12 0 0 - mes "This rising Wanderer star, " + strcharinfo(0) + "!"; + mapannounce "xmas","Dancer Kim: Introducing the rising Wanderer! " + strcharinfo(PC_NAME) + "!",bc_map,"0xffff00"; //FW_NORMAL 12 0 0 + mes "This rising Wanderer star, " + strcharinfo(PC_NAME) + "!"; jobchange roclass(eaclass()|EAJL_THIRD); job_wan = 10; getitem Green_Apple_Ring,1; @@ -1017,7 +1017,7 @@ xmas,147,135,5 script Dancer Kim#xmas 4_F_WANDERER,{ mes "The goddess must be jealous to see your beauty."; next; mes "[Dancer Kim]"; - mes "" + strcharinfo(0) + "! I hope to see your beautiful exploits in the future."; + mes "" + strcharinfo(PC_NAME) + "! I hope to see your beautiful exploits in the future."; mes "Also, I hope you to meet your precious Maestro."; mes "Let's perform together later, shall we? Ha ha."; next; |