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Diffstat (limited to 'npc/re/jobs/3-2/sura.txt')
-rw-r--r--npc/re/jobs/3-2/sura.txt40
1 files changed, 20 insertions, 20 deletions
diff --git a/npc/re/jobs/3-2/sura.txt b/npc/re/jobs/3-2/sura.txt
index f1353e282..3eae13edf 100644
--- a/npc/re/jobs/3-2/sura.txt
+++ b/npc/re/jobs/3-2/sura.txt
@@ -112,7 +112,7 @@ ve_in,237,125,0 script King Crab#job_shu 1_M_PAY_ELDER,{
mes "Huh! The boss is really mad!";
mes "I can beat you up with one blow...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey! How dare you use violence against a lady!?";
next;
mes "[???]";
@@ -236,7 +236,7 @@ OnTimer600000:
ve_in,97,149,0 script #Suraryokan HIDDEN_WARP_NPC,3,3,{
OnTouch:
if (job_shu == 1) {
- .@n$ = "["+strcharinfo(0)+"]";
+ .@n$ = "["+strcharinfo(PC_NAME)+"]";
mes "[???]";
mes "Who is it?!";
next;
@@ -298,7 +298,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
mes "Training is so tough and I have a long way to go!";
close;
} else if (job_shu == 2) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I want to know about the skill you used a while ago.";
next;
mes "[???]";
@@ -307,7 +307,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
mes ".........";
mes "............ A rookie like you doesn't need to know.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Rookie?!";
mes "I have steadily practiced martial arts.";
mes "I am confident that I will never lose.";
@@ -315,35 +315,35 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
mes "[???]";
mes "So you can beat me, too?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "No...";
mes "I guess that's too much...";
mes "Frankly speaking, I was quite amazed by you.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I had thought that I was strong enough but after seeing you fight, I realized that I was full of conceit.";
next;
mes "[???]";
mes "Huuuh~ No matter how strong you are,";
mes "you cannot avoid reaching for your true limit.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "You are just the person that I expected.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I think you would know";
mes "how to overcome this limitation.";
next;
mes "[???]";
mes "Stop it.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "What? Why?";
next;
mes "[???]";
mes "Are you a human?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "What?";
mes "Of course, I am a human.";
next;
@@ -351,7 +351,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
mes "To become stronger is too hard for a mere human.";
mes "If you want to, just buy better equipment.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Then, what are you?";
mes "You mean you're not a human being?";
next;
@@ -360,7 +360,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
mes "is impossible for a human.";
mes "It's a ghost's way...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ghost?";
next;
mes "[???]";
@@ -380,7 +380,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
mes "[???]";
mes "You'll regret it, so just be satisfied with your present life.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Well, now that I've met you, I won't live my life this way anymore!";
next;
mes "[???]";
@@ -468,14 +468,14 @@ yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{
mes "[Buddy]";
mes "I don't know why you're here but please don't stand behind me unless you want to die.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "'Bruno' sent me here.";
next;
mes "[Buddy]";
mes "Ah! My colleague introduced me to you!";
mes "Anyway, why are you here to see me?";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I asked Bruno about her strength, and she recommended me to you.";
next;
mes "[Buddy]";
@@ -497,7 +497,7 @@ yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{
end;
} else if (job_shu == 100) {
mes "[Buddy]";
- mes "Ah, long time no see, "+strcharinfo(0)+".";
+ mes "Ah, long time no see, "+strcharinfo(PC_NAME)+".";
mes "Are you here to meet my master?";
next;
switch(select("Yes", "No")) {
@@ -515,7 +515,7 @@ yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{
}
}
mes "[Buddy]";
- mes strcharinfo(0)+", didn't you meet the master yet?";
+ mes strcharinfo(PC_NAME)+", didn't you meet the master yet?";
next;
mes "[Buddy]";
mes "My master doesn't like noise, so please ^f57d7dwait in the living room silently.^000000";
@@ -702,7 +702,7 @@ OnEnable:
sword_1-1,222,169,5 script Bruno#job_shu 4_F_SURA,{
if (job_shu > 4) {
mes "[Bruno]";
- mes "Hey~ "+strcharinfo(0)+", what's up?";
+ mes "Hey~ "+strcharinfo(PC_NAME)+", what's up?";
next;
switch(select("Let's have conversation.", "Go outside.")) {
case 1:
@@ -794,14 +794,14 @@ sword_1-1,223,167,2 script Master#job_shu 4_M_SURA,{
mes "Master! This is a wolf fur coat.";
mes "Put it on when it's cold.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ahhk! That is the wolf I... caught... Uhh.";
next;
mes "- Whack -";
next;
mes "[Bruno]";
mes "Ho ho ho~";
- mes "Do you have something to say, "+strcharinfo(0)+"?";
+ mes "Do you have something to say, "+strcharinfo(PC_NAME)+"?";
mes "You became a member of our family, let's get along together ~";
next;
mes "[Master]";