diff options
Diffstat (limited to 'npc/re/jobs/3-2/sura.txt')
-rw-r--r-- | npc/re/jobs/3-2/sura.txt | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/npc/re/jobs/3-2/sura.txt b/npc/re/jobs/3-2/sura.txt index f1353e282..3eae13edf 100644 --- a/npc/re/jobs/3-2/sura.txt +++ b/npc/re/jobs/3-2/sura.txt @@ -112,7 +112,7 @@ ve_in,237,125,0 script King Crab#job_shu 1_M_PAY_ELDER,{ mes "Huh! The boss is really mad!"; mes "I can beat you up with one blow..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hey! How dare you use violence against a lady!?"; next; mes "[???]"; @@ -236,7 +236,7 @@ OnTimer600000: ve_in,97,149,0 script #Suraryokan HIDDEN_WARP_NPC,3,3,{ OnTouch: if (job_shu == 1) { - .@n$ = "["+strcharinfo(0)+"]"; + .@n$ = "["+strcharinfo(PC_NAME)+"]"; mes "[???]"; mes "Who is it?!"; next; @@ -298,7 +298,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{ mes "Training is so tough and I have a long way to go!"; close; } else if (job_shu == 2) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I want to know about the skill you used a while ago."; next; mes "[???]"; @@ -307,7 +307,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{ mes "........."; mes "............ A rookie like you doesn't need to know."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Rookie?!"; mes "I have steadily practiced martial arts."; mes "I am confident that I will never lose."; @@ -315,35 +315,35 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{ mes "[???]"; mes "So you can beat me, too?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No..."; mes "I guess that's too much..."; mes "Frankly speaking, I was quite amazed by you."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I had thought that I was strong enough but after seeing you fight, I realized that I was full of conceit."; next; mes "[???]"; mes "Huuuh~ No matter how strong you are,"; mes "you cannot avoid reaching for your true limit."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You are just the person that I expected."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I think you would know"; mes "how to overcome this limitation."; next; mes "[???]"; mes "Stop it."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What? Why?"; next; mes "[???]"; mes "Are you a human?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What?"; mes "Of course, I am a human."; next; @@ -351,7 +351,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{ mes "To become stronger is too hard for a mere human."; mes "If you want to, just buy better equipment."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Then, what are you?"; mes "You mean you're not a human being?"; next; @@ -360,7 +360,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{ mes "is impossible for a human."; mes "It's a ghost's way..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ghost?"; next; mes "[???]"; @@ -380,7 +380,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{ mes "[???]"; mes "You'll regret it, so just be satisfied with your present life."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, now that I've met you, I won't live my life this way anymore!"; next; mes "[???]"; @@ -468,14 +468,14 @@ yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{ mes "[Buddy]"; mes "I don't know why you're here but please don't stand behind me unless you want to die."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "'Bruno' sent me here."; next; mes "[Buddy]"; mes "Ah! My colleague introduced me to you!"; mes "Anyway, why are you here to see me?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I asked Bruno about her strength, and she recommended me to you."; next; mes "[Buddy]"; @@ -497,7 +497,7 @@ yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{ end; } else if (job_shu == 100) { mes "[Buddy]"; - mes "Ah, long time no see, "+strcharinfo(0)+"."; + mes "Ah, long time no see, "+strcharinfo(PC_NAME)+"."; mes "Are you here to meet my master?"; next; switch(select("Yes", "No")) { @@ -515,7 +515,7 @@ yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{ } } mes "[Buddy]"; - mes strcharinfo(0)+", didn't you meet the master yet?"; + mes strcharinfo(PC_NAME)+", didn't you meet the master yet?"; next; mes "[Buddy]"; mes "My master doesn't like noise, so please ^f57d7dwait in the living room silently.^000000"; @@ -702,7 +702,7 @@ OnEnable: sword_1-1,222,169,5 script Bruno#job_shu 4_F_SURA,{ if (job_shu > 4) { mes "[Bruno]"; - mes "Hey~ "+strcharinfo(0)+", what's up?"; + mes "Hey~ "+strcharinfo(PC_NAME)+", what's up?"; next; switch(select("Let's have conversation.", "Go outside.")) { case 1: @@ -794,14 +794,14 @@ sword_1-1,223,167,2 script Master#job_shu 4_M_SURA,{ mes "Master! This is a wolf fur coat."; mes "Put it on when it's cold."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ahhk! That is the wolf I... caught... Uhh."; next; mes "- Whack -"; next; mes "[Bruno]"; mes "Ho ho ho~"; - mes "Do you have something to say, "+strcharinfo(0)+"?"; + mes "Do you have something to say, "+strcharinfo(PC_NAME)+"?"; mes "You became a member of our family, let's get along together ~"; next; mes "[Master]"; |