diff options
Diffstat (limited to 'npc/re/jobs/3-2/sorcerer.txt')
-rw-r--r-- | npc/re/jobs/3-2/sorcerer.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/re/jobs/3-2/sorcerer.txt b/npc/re/jobs/3-2/sorcerer.txt index 5108dbe49..b3ccc3c62 100644 --- a/npc/re/jobs/3-2/sorcerer.txt +++ b/npc/re/jobs/3-2/sorcerer.txt @@ -64,7 +64,7 @@ gef_tower,102,34,5 script Merito 2_M_SAGE_B,{ mes "[Merito]"; mes "Give me a second to register your name."; mes "Talk to me again in a second."; - set job_soc,1; + job_soc = 1; close; } else if (job_soc == 1) { mes "Good, then I'll give you a short explanation about the Sorcerer."; @@ -111,7 +111,7 @@ gef_tower,102,34,5 script Merito 2_M_SAGE_B,{ mes "[Merito]"; mes "Okay. "; mes "Then I'll hand it over to Karacas who is on the 4th floor. He will guide you through the process of the test."; - set job_soc,2; + job_soc = 2; setquest 12096; close; case 2: @@ -224,7 +224,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{ next; mes "[Karacas]"; mes "When you bring these materials, I'll tell you the next step."; - set job_soc,3; + job_soc = 3; changequest 12096,12097; close; } else if (job_soc == 3) { @@ -295,7 +295,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{ mes "Then I'll write down the progress that I've summarized shortly. Wait..."; next; mes "^000099You got a paper on which the way of communicating with spirits is written. For more information please open your quest window^000000."; - set job_soc,4; + job_soc = 4; changequest 12097,12098; close; } @@ -321,7 +321,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{ delitem 6276,1; //Clear_Reagent delitem 6278,1; //Black_Reagent delitem 6277,1; //Red_Reagent - set job_soc,5; + job_soc = 5; completequest 12098; close; } @@ -379,7 +379,7 @@ gef_tower,113,161,5 script Karacas 4_M_SAGE_A,{ if (job_soc == 4 && countitem(.@id[0]) > 2) { progressbar "ffff00",5; delitem .@id[0],3; //Boody_Red,Crystal_Blue,Yellow_Live,Wind_Of_Verdure - set .@soc_ran, rand(1,70); + .@soc_ran = rand(1,70); if (.@soc_ran < 10) { if (countitem(.@id[2]) == 0) { mes "You got a reagent by communicating with an unseen spirit."; |