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Diffstat (limited to 'npc/re/jobs/3-2/shadow_chaser.txt')
-rw-r--r--npc/re/jobs/3-2/shadow_chaser.txt116
1 files changed, 58 insertions, 58 deletions
diff --git a/npc/re/jobs/3-2/shadow_chaser.txt b/npc/re/jobs/3-2/shadow_chaser.txt
index fc95e1dc4..e51517446 100644
--- a/npc/re/jobs/3-2/shadow_chaser.txt
+++ b/npc/re/jobs/3-2/shadow_chaser.txt
@@ -38,7 +38,7 @@ morocc,156,70,3 script Girl#sc00 4_F_04,3,3,{
mes "[Girl]";
mes "Every time they visit us, they are on new missions.";
mes "What missions are they doing I wonder?";
- set job_sha,1;
+ job_sha = 1;
close;
} else if (job_sha == 1) {
mes "If you have any interest... just go!";
@@ -76,7 +76,7 @@ OnTouch:
in_rogue,376,100,5 script Guild Member#sc01 4_M_ROGUE,{
if (BaseJob == Job_Rogue) {
if (job_sha < 2) {
- set @job_sha,0;
+ @job_sha = 0;
OnDialogue:
mes "[Vin]";
mes "Ah? What's this?";
@@ -104,8 +104,8 @@ in_rogue,376,100,5 script Guild Member#sc01 4_M_ROGUE,{
mes "My name is Urupa.";
mes "If you are interested, could you come over here?";
if (@job_sha == 1) {
- set job_sha,1;
- set @job_sha,0;
+ job_sha = 1;
+ @job_sha = 0;
}
close;
case 2:
@@ -146,7 +146,7 @@ in_rogue,376,100,5 script Guild Member#sc01 4_M_ROGUE,{
in_rogue,379,99,1 script Guild Member#sc02 4_F_ROGUE,{
if (BaseJob == Job_Rogue) {
if (job_sha < 2) {
- set @job_sha,1;
+ @job_sha = 1;
doevent "Guild Member#sc01::OnDialogue";
end;
}
@@ -183,7 +183,7 @@ in_rogue,379,101,3 script Scary Man#sc03 1_M_SIGNROGUE,{
mes "[Urupa]";
mes "My name is Urupa.";
mes "If you have anything interesting just challenge it.";
- set job_sha,1;
+ job_sha = 1;
close;
}
mes "[Scary man]";
@@ -217,7 +217,7 @@ in_rogue,379,101,3 script Scary Man#sc03 1_M_SIGNROGUE,{
mes "[Urupa]";
mes "So write this down!";
mes "I expected that you would take this adventure!";
- set job_sha,2;
+ job_sha = 2;
setquest 7160;
close;
} else if (job_sha == 2) {
@@ -316,7 +316,7 @@ s_atelier,65,123,5 script Manager#sc04_prt 4_M_KHKYEL,{
mes "[Manager]";
mes "So you are the one.";
mes "Could you wait for a sec'?";
- set job_sha,3;
+ job_sha = 3;
close;
}
mes "[Manager]";
@@ -373,7 +373,7 @@ s_atelier,65,123,5 script Manager#sc04_prt 4_M_KHKYEL,{
mes "[Graham]";
mes "What the hell?";
mes "If you are not going to help then I'll just find someone else.";
- set job_sha,4;
+ job_sha = 4;
close;
case 2:
mes "[Graham]";
@@ -467,7 +467,7 @@ s_atelier,65,123,5 script Manager#sc04_prt 4_M_KHKYEL,{
mes "[Graham]";
mes "Ok?";
mes "Then go there!";
- set job_sha,9;
+ job_sha = 9;
changequest 7165,7166;
close;
} else if (job_sha == 9) {
@@ -569,21 +569,21 @@ L_Code:
mes "Now let's move on to the mission.";
mes "Here's the cipher...";
next;
- set .@key01, rand(3,5);
- set .@a, 1 + .@key01;
- set .@b, 2 + .@key01;
- set .@d, 4 + .@key01;
- set .@e, 5 + .@key01;
- set .@f, 6 + .@key01;
- set .@h, 8 + .@key01;
- set .@i, 9 + .@key01;
- set .@l, 12 + .@key01;
- set .@n, 14 + .@key01;
- set .@o, 15 + .@key01;
- set .@r, 18 + .@key01;
- set .@s, 19 + .@key01;
- set .@t, 20 + .@key01;
- set .@u, 21 + .@key01;
+ .@key01 = rand(3,5);
+ .@a = 1 + .@key01;
+ .@b = 2 + .@key01;
+ .@d = 4 + .@key01;
+ .@e = 5 + .@key01;
+ .@f = 6 + .@key01;
+ .@h = 8 + .@key01;
+ .@i = 9 + .@key01;
+ .@l = 12 + .@key01;
+ .@n = 14 + .@key01;
+ .@o = 15 + .@key01;
+ .@r = 18 + .@key01;
+ .@s = 19 + .@key01;
+ .@t = 20 + .@key01;
+ .@u = 21 + .@key01;
mes "^4d4dff" + .@b + " " + .@l + " " + .@u + " " + .@e + " ";
mes "" + .@f + " " + .@i + " " + .@r + " " + .@e + " ";
mes "" + .@i + " " + .@n + " ";
@@ -592,7 +592,7 @@ L_Code:
mes "" + .@t + " " + .@h + " " + .@i + " " + .@r + " " + .@d + " ";
mes "" + .@f + " " + .@l + " " + .@o + " " + .@o + " " + .@r + " ";
mes "key : " + .@key01 + ".";
- set job_sha,5;
+ job_sha = 5;
erasequest 7160;
if (.@key01 == 3) setquest 7161;
else if (.@key01 == 4) setquest 7162;
@@ -706,7 +706,7 @@ s_atelier,168,65,5 script Manager#sc08_ra 4_M_DOCTOR,{
mes "What? You don't know it?";
mes "Then you'd better think about it more.";
mes "It's so easy.";
- set job_sha,10;
+ job_sha = 10;
changequest 7166,7167;
close;
}
@@ -806,7 +806,7 @@ s_atelier,168,65,5 script Manager#sc08_ra 4_M_DOCTOR,{
mes "If Haled isn't supportive...";
mes "Tell him ^4d4dffI know what you did last summer!^000000";
mes "You shouldn't be wrong...!?";
- set job_sha,18;
+ job_sha = 18;
changequest 7172,7173;
close;
} else if (job_sha == 18) {
@@ -863,19 +863,19 @@ L_Code:
case 0:
mes "[ S E E D ]";
mes "S E E D?";
- set job_sha,11;
+ job_sha = 11;
changequest getarg(0),7168;
break;
case 1:
mes "[ F O O T ]";
mes "F O O T?";
- set job_sha,12;
+ job_sha = 12;
changequest getarg(0),7169;
break;
case 2:
mes "[ C O L D ]";
mes "C O L D?";
- set job_sha,13;
+ job_sha = 13;
changequest getarg(0),7170;
break;
}
@@ -928,7 +928,7 @@ s_atelier,167,129,3 script Manager#sc06_yuno 1_M_SIGNART,{
mes "So what?";
mes "He's a wild-eyed person.";
mes "Did you just speak to me in a threatening tone?";
- set job_sha,19;
+ job_sha = 19;
close;
} else if (job_sha == 19) {
mes "[Haled]";
@@ -941,7 +941,7 @@ s_atelier,167,129,3 script Manager#sc06_yuno 1_M_SIGNART,{
mes "What's wrong with you?";
mes "Are you ok?";
mes "Paul? What do you want to say?";
- set job_sha,19;
+ job_sha = 19;
close;
} else if (job_sha == 20) {
mes "[Haled]";
@@ -974,7 +974,7 @@ s_atelier,167,129,3 script Manager#sc06_yuno 1_M_SIGNART,{
mes "Of course, if you find something, you have to come back.";
mes "Got it?";
mes "I'm going to write it down so that you won't forget.";
- set job_sha,21;
+ job_sha = 21;
changequest 7173,7174;
close;
} else if (job_sha == 21) {
@@ -1046,7 +1046,7 @@ s_atelier,167,129,3 script Manager#sc06_yuno 1_M_SIGNART,{
mes "[Haled]";
mes "Ok. Let me finish.";
mes "Go to Vicente in Lighthalzen.";
- set job_sha,26;
+ job_sha = 26;
changequest 7176,7177;
close;
}
@@ -1112,7 +1112,7 @@ L_Code:
mes "[Haled]";
mes "I need some time to collect my thoughts.";
mes "Wait for me a bit.";
- set job_sha,20;
+ job_sha = 20;
close;
}
return;
@@ -1220,7 +1220,7 @@ s_atelier,25,75,3 script Manager#sc10_lgt 4_M_HUMAN_02,{
mes "[Vicente]";
mes "You can't imagine what kind of things you might find.";
mes "That's the final destination of all of the keys.";
- set job_sha,27;
+ job_sha = 27;
changequest 7177,7178;
next;
mes "[Vicente]";
@@ -1297,7 +1297,7 @@ s_atelier,25,75,3 script Manager#sc10_lgt 4_M_HUMAN_02,{
mes "There is someone who has been waiting for you.";
mes "He's been waiting for someone to bring this brush back.";
mes "Let's go inside.";
- set job_sha,29;
+ job_sha = 29;
erasequest 7179;
close;
} else if (job_sha == 29 || job_sha == 30) {
@@ -1497,7 +1497,7 @@ s_atelier,70,66,4 script Dumk#sc13_lgh 4_M_SHADOWCHASER,{
mes "I'm so thirsty.";
mes "Wait a minute.";
delitem 6269,1; //Master_Brush
- set job_sha,30;
+ job_sha = 30;
close;
}
mes "[Dumk]";
@@ -1594,7 +1594,7 @@ s_atelier,70,66,4 script Dumk#sc13_lgh 4_M_SHADOWCHASER,{
jobchange roclass(eaclass()|EAJL_THIRD);
getitem 6121,1; //Makeover_Brush
getitem 6122,1; //Paint_Brush
- set job_sha,32;
+ job_sha = 32;
getitem 2795,1; //Green_Apple_Ring
getitem 5750,1; //Shadow_Handicraft
next;
@@ -1674,8 +1674,8 @@ tur_dun03,38,209,1 script Blue Flame#sc_f01 4_NFWISP,{
mes "The deciphered code means...";
next;
input .@inputstr$;
- set .@dap01$, "blue fire in turtle island third floor";
- set .@dap02$, "BLUE FIRE IN TURTLE ISLAND THIRD FLOOR";
+ .@dap01$ = "blue fire in turtle island third floor";
+ .@dap02$ = "BLUE FIRE IN TURTLE ISLAND THIRD FLOOR";
if (.@inputstr$ != .@dap01$ && .@inputstr$ != .@dap02$) {
mes "["+strcharinfo(0)+"]";
mes "What was it?";
@@ -1717,7 +1717,7 @@ tur_dun03,38,209,1 script Blue Flame#sc_f01 4_NFWISP,{
next;
mes "The Blue Flame is growning and rolling.";
mes "They seem to be related.";
- set job_sha,6;
+ job_sha = 6;
setquest 7164;
if (questprogress(7161)) erasequest 7161;
if (questprogress(7162)) erasequest 7162;
@@ -1730,7 +1730,7 @@ tur_dun03,38,209,1 script Blue Flame#sc_f01 4_NFWISP,{
next;
select("Pick up the marbles.");
mes "When you pick them up, you can feel that your weight is lightened.";
- set job_sha,7;
+ job_sha = 7;
erasequest 7164;
close2;
warp "job3_sha01",22,82;
@@ -1783,7 +1783,7 @@ ice_dun02,206,223,1 script Red Flame#sc_f02 4_NFWISP,{
mes "Then pick it up.";
mes "Tear my soul and";
mes "show the truth.";
- set job_sha, job_sha+3;
+ job_sha += 3;
setquest 7171;
close;
} else if (job_sha == 14 || job_sha == 15 || job_sha == 16) {
@@ -1889,7 +1889,7 @@ niflheim,230,276,1 script Red Flame#sc_f03 4_NFWISP,{
next;
mes "The flame is dying.";
mes "You should handle the shadow of pleasure.";
- set job_sha,22;
+ job_sha = 22;
erasequest 7174;
setquest 7175;
close;
@@ -1897,7 +1897,7 @@ niflheim,230,276,1 script Red Flame#sc_f03 4_NFWISP,{
if (questprogress(7175,HUNTING) == 2) {
mes "You can't feel the soul from the flame.";
mes "When you go closer, you can't see well because of darkness.";
- set job_sha,23;
+ job_sha = 23;
erasequest 7175;
close2;
warp "job3_sha01",73,87;
@@ -1934,7 +1934,7 @@ job3_sha01,22,78,0 script ????#keybox01 CLEAR_NPC,{
next;
setarray .@Codes1$[1],"EFDFJWF","FGEGKXG","GHFHLYH","HIGIMZI","IJHJNAJ","JKIKOBK","KLJLPCL","LMKMQDM";
setarray .@Codes2$[1],"IPOFTUZ","JQPGUVA","KRQHVWB","LSRIWXC","MTSJXYD","NUTKYZE","OVULZAF","PWVMABG";
- set .@i, rand(1,8);
+ .@i = rand(1,8);
mes " ";
mes " ";
mes " DECEIVE";
@@ -1973,7 +1973,7 @@ job3_sha01,22,78,0 script ????#keybox01 CLEAR_NPC,{
mes "There is a small and fabulous key.";
next;
mes "- You get the Key of Deception. -";
- set job_sha,8;
+ job_sha = 8;
getitem 6266,1; //Cheat_Key
setquest 7165;
close;
@@ -1997,7 +1997,7 @@ job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
}
setarray .@Words$[0],"SEED","FOOT","COLD";
setarray .@numbers[0],24,25,20;
- set .@i,job_sha-14;
+ .@i = job_sha-14;
if (job_sha > 13 && job_sha < 17) {
mes "There are lots of boxes.";
mes "with sort of numbers.";
@@ -2038,7 +2038,7 @@ job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
mes "Anyway, Paul will be disappointed.";
mes "Key again...";
mes "How can I escape from here...?";
- set job_sha,17;
+ job_sha = 17;
getitem 6267,1; //Virtual_Key
erasequest 7171;
changequest 7168+.@i,7172;
@@ -2173,7 +2173,7 @@ job3_sha01,73,80,0 script ????#keybox03 CLEAR_NPC,{
mes "What? A key again!";
mes "Haled will be disappointed.";
mes "I better go back.";
- set job_sha,25;
+ job_sha = 25;
setquest 7176;
getitem 6268,1; //Mirth_Key
close;
@@ -2194,7 +2194,7 @@ job3_sha01,73,80,0 script ????#keybox03 CLEAR_NPC,{
mes "..."+.@inputstr$+"...?";
if (job_sha == 23) {
mes "What does that mean?";
- set job_sha,24;
+ job_sha = 24;
} else
mes "Again? I don't get it.";
close;
@@ -2236,7 +2236,7 @@ job3_sha01,71,27,0 script ????#keybox04 CLEAR_NPC,{
delitem 6266,1; //Cheat_Key
delitem 6267,1; //Virtual_Key
delitem 6268,1; //Mirth_Key
- set job_sha,28;
+ job_sha = 28;
getitem 6269,1; //Master_Brush
changequest 7178,7179;
next;
@@ -2274,7 +2274,7 @@ s_atelier,29,119,3 script Max#sc05_prt 4W_M_01,{
mes "You are a member of the Rogue guild!";
mes "What can I help you with?";
next;
- set .@i, select("I need a make-up brush.:I need a paint brush.:Nothing.");
+ .@i = select("I need a make-up brush.:I need a paint brush.:Nothing.");
mes "[Max]";
if (.@i == 1) setarray .@i[1],6121,1,10,100000;
else if (.@i == 2) setarray .@i[1],6122,2,30,200000;
@@ -2339,7 +2339,7 @@ s_atelier,136,70,3 script Titika#sc09_ra 4_F_CHILD,{
mes "You are in a guild.";
mes "What can I help you with?";
next;
- set .@i, select("Make a new make-up brush.:Make a new paint brush.:Nothing.");
+ .@i = select("Make a new make-up brush.:Make a new paint brush.:Nothing.");
mes "[Titika]";
if (.@i == 1) setarray .@i[1],6121,1,10,100000;
else if (.@i == 2) setarray .@i[1],6122,2,30,200000;
@@ -2389,7 +2389,7 @@ s_atelier,124,128,3 script RimiGX#sc07_yuno 4_F_LGTGIRL,{
if (Class == Job_Shadow_Chaser || Class == Job_Shadow_Chaser_T || Class == Job_Baby_Chaser) {
mes "What are you looking for?";
next;
- set .@i, select("Make a new blush for make-up.:Make a new blush for painting.:Nothing.");
+ .@i = select("Make a new blush for make-up.:Make a new blush for painting.:Nothing.");
mes "[RimiGX]";
if (.@i == 1) setarray .@i[1],6121,1,10,100000;
else if (.@i == 2) setarray .@i[1],6122,2,30,200000;
@@ -2438,7 +2438,7 @@ s_atelier,26,68,3 script Vito#sc11_lgt 4_M_KHMAN,{
if (Class == Job_Shadow_Chaser || Class == Job_Shadow_Chaser_T || Class == Job_Baby_Chaser) {
mes "What are you looking for?";
next;
- set .@i, select("Make a new blush for make-up.:Make a new blush for painting.:Nothing.");
+ .@i = select("Make a new blush for make-up.:Make a new blush for painting.:Nothing.");
mes "[Vito]";
if (.@i == 1) setarray .@i[1],6121,1,10,100000;
else if (.@i == 2) setarray .@i[1],6122,2,30,200000;