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-rw-r--r--npc/re/jobs/3-2/genetic.txt56
1 files changed, 27 insertions, 29 deletions
diff --git a/npc/re/jobs/3-2/genetic.txt b/npc/re/jobs/3-2/genetic.txt
index 5ca20d2d3..21dfc943a 100644
--- a/npc/re/jobs/3-2/genetic.txt
+++ b/npc/re/jobs/3-2/genetic.txt
@@ -4,8 +4,6 @@
//= Muad_Dib, Aeomin
//===== Current Version: =====================================
//= 1.3a
-//===== Compatible With: =====================================
-//= Hercules
//===== Description: =========================================
//= [Official Conversion]
//= Job change Quest from Alchemist / Creator -> Genetic.
@@ -17,7 +15,7 @@
//= 1.3a Moved warps to separate file. [Euphy]
//============================================================
-alde_alche,35,186,5 script Alchemist Union Member 805,{
+alde_alche,35,186,5 script Alchemist Union Member 1_M_SIGNALCHE,{
mes "[Alchemist Union Member]";
if (BaseLevel > 98 && JobLevel > 49){
if (BaseJob == Job_Alchemist) {
@@ -85,7 +83,7 @@ alde_alche,35,186,5 script Alchemist Union Member 805,{
close;
}
-job3_gen01,25,58,3 script Devries#gen 865,{
+job3_gen01,25,58,3 script Devries#gen 4_LGTSCIENCE,{
if (SkillPoint != 0) {
mes "- You still have some unused skill points. -";
close;
@@ -575,7 +573,7 @@ job3_gen01,25,58,3 script Devries#gen 865,{
close;
}
-job3_gen01,83,72,3 script Delivery Box#generic 111,{
+job3_gen01,83,72,3 script Delivery Box#generic HIDDEN_NPC,{
mes "- There's a big box. -";
if (job_gen == 2) {
next;
@@ -604,7 +602,7 @@ job3_gen01,83,72,3 script Delivery Box#generic 111,{
close;
}
-job3_gen01,12,56,3 script Plant Guide#generic 111,{
+job3_gen01,12,56,3 script Plant Guide#generic HIDDEN_NPC,{
mes "<The Easiest Alchemy in the World>";
mes "Written by Bob Ross.";
next;
@@ -668,32 +666,32 @@ function script Genetic_Job_Plant {
close;
}
-job3_gen01,36,55,3 script Bigibigi Grass#gen 844,{
+job3_gen01,36,55,3 script Bigibigi Grass#gen CLEAR_NPC,{
callfunc "Genetic_Job_Plant",2209,"Bigibigi Grass","The size is quite big to be normal grass so it's called Bigibigi Grass.";
end;
}
-job3_gen01,36,45,3 script Muka Tree#gen 844,{
+job3_gen01,36,45,3 script Muka Tree#gen CLEAR_NPC,{
callfunc "Genetic_Job_Plant",2210,"Muka Tree","This is the Muka Tree which protects its delicate inside with sharp thorns.",1;
end;
}
-job3_gen01,42,55,3 script Bogi Vine#gen 844,{
+job3_gen01,42,55,3 script Bogi Vine#gen CLEAR_NPC,{
callfunc "Genetic_Job_Plant",2211,"Bogi Vine","This is a Bogi Vine which has a very fast growth speed.",1;
end;
}
-job3_gen01,30,58,3 script Aolatura#gen 844,{
+job3_gen01,30,58,3 script Aolatura#gen CLEAR_NPC,{
callfunc "Genetic_Job_Plant",2212,"Aolatura","This is known to blossom then thousand flowers as it only blooms once per lifetime.";
end;
}
-job3_gen01,30,63,3 script Congra#gen 844,{
+job3_gen01,30,63,3 script Congra#gen CLEAR_NPC,{
callfunc "Genetic_Job_Plant",2213,"Congra","It's a plant that has a big and solid stem with enormous leaves.";
end;
}
-job3_gen01,32,38,3 script Sticky Grass#gen 844,{
+job3_gen01,32,38,3 script Sticky Grass#gen CLEAR_NPC,{
callfunc "Genetic_Job_Plant",2214,"Sticky Grass","I may not know the name but it's sticky and can stick to just about anything.";
end;
}
-job3_gen01,7,50,3 script Testing Table#gen 844,{
+job3_gen01,7,50,3 script Testing Table#gen CLEAR_NPC,{
if (job_gen == 7) {
mes "- This is a testing table with a lot of equipment. I think I can study the combinations here with plants. -";
next;
@@ -773,11 +771,11 @@ job3_gen01,7,50,3 script Testing Table#gen 844,{
close;
}
-job3_gen01,21,67,3 script Super Cultivator#gen 844,{
+job3_gen01,21,67,3 script Super Cultivator#gen CLEAR_NPC,{
end;
}
-job3_gen01,91,48,3 script Demi Calberine#gen 982,{
+job3_gen01,91,48,3 script Demi Calberine#gen 4_F_SCIENCE,{
mes "[Demi Calberine]";
if (job_gen < 62) {
mes "Hmm~ Where'd that bolt go?";
@@ -969,15 +967,15 @@ OnTimer7000:
stopnpctimer;
end;
}
-job3_gen01,84,45,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen1 111
-job3_gen01,77,41,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen2 111
-job3_gen01,78,57,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen3 111
-job3_gen01,89,59,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen4 111
-job3_gen01,90,51,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen5 111
-job3_gen01,83,27,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen6 111
-job3_gen01,74,45,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen7 111
+job3_gen01,84,45,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen1 HIDDEN_NPC
+job3_gen01,77,41,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen2 HIDDEN_NPC
+job3_gen01,78,57,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen3 HIDDEN_NPC
+job3_gen01,89,59,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen4 HIDDEN_NPC
+job3_gen01,90,51,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen5 HIDDEN_NPC
+job3_gen01,83,27,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen6 HIDDEN_NPC
+job3_gen01,74,45,3 duplicate(Scattered Stuff#gen) Scattered Stuff#gen7 HIDDEN_NPC
-job3_gen01,18,39,3 script Warning#gen 837,{
+job3_gen01,18,39,3 script Warning#gen 2_BULLETIN_BOARD,{
mes "= Warning =";
mes "If you bully my spores, I'll scream!!!";
if (job_gen < 75) close;
@@ -994,30 +992,30 @@ job3_gen01,18,39,3 script Warning#gen 837,{
}
}
-job3_gen01,80,12,1 script Stacked Magazines#gen 111,{
+job3_gen01,80,12,1 script Stacked Magazines#gen HIDDEN_NPC,{
mes "- 'Monthly Bang!' magazines are piled up in disorder. -";
close;
}
-job3_gen01,83,20,1 script Bed#gen 111,{
+job3_gen01,83,20,1 script Bed#gen HIDDEN_NPC,{
mes "- A checker patterned blanket set which looks like it was picked carefully is too good for this dirty bed. -";
close;
}
-job3_gen01,85,25,1 script Opened Book#gen 111,{
+job3_gen01,85,25,1 script Opened Book#gen HIDDEN_NPC,{
mes "< Do you want to have my pretty room? Do you have enough zeny? Is there enough room? Run to the Lighthalzen Department Store right away and get the most high-end wall papers and interior accessories! >";
next;
mes "< Luxurious candles that'll lighten up your room, a huge golden mirror that every lady owns, you cannot miss any of them! >";
close;
}
-job3_gen01,81,81,0 script #dbroom 139,2,2,{
+job3_gen01,81,81,0 script #dbroom HIDDEN_WARP_NPC,2,2,{
OnTouch:
mes "- It's a room that looks like a storehouse, thanks to so many parcels piled up in the room. -";
close;
}
-job3_gen01,24,32,0 script The gaze of Devries 139,2,2,{
+job3_gen01,24,32,0 script The gaze of Devries HIDDEN_WARP_NPC,2,2,{
OnTouch:
if (checkquest(2223,HUNTING) == 2) {
mapannounce "job3_gen01","Devries: Whoa? Was there a lost kitty in the spore pen?",bc_map,"0x99CC00"; //FW_NORMAL 12 0 0
@@ -1044,4 +1042,4 @@ job3_gen01,23,33,0,0 monster Poison Spore 1428,1,7000,0,0
job3_gen01,21,30,0,0 monster Poison Spore 1428,1,7000,0,0
job3_gen01,26,34,0,0 monster Poison Spore 1428,1,7000,0,0
job3_gen01,23,33,0,0 monster Poison Spore 1428,1,7000,0,0
-job3_gen01,21,30,0,0 monster Poison Spore 1428,1,7000,0,0
+job3_gen01,21,30,0,0 monster Poison Spore 1428,1,7000,0,0 \ No newline at end of file