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Diffstat (limited to 'npc/re/jobs/3-1/warlock.txt')
-rw-r--r--npc/re/jobs/3-1/warlock.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/re/jobs/3-1/warlock.txt b/npc/re/jobs/3-1/warlock.txt
index e068a963a..adbdf2d6a 100644
--- a/npc/re/jobs/3-1/warlock.txt
+++ b/npc/re/jobs/3-1/warlock.txt
@@ -47,7 +47,7 @@ OnTouch:
end;
}
next;
- switch(select("Extend your hand.:Ignore it.")) {
+ switch(select("Extend your hand.", "Ignore it.")) {
case 1:
mes " - I extend my arm as a fierce sound resonates in my ear and a cool wave surrounds me - ";
close2;
@@ -61,11 +61,11 @@ OnTouch:
if (BaseLevel > 94 && (strnpcinfo(0) == "#distorted_space_2" || BaseJob == Job_Wizard)) {
mes " - There is a strange distortion here - ";
next;
- switch(select("Search the area.:Ignore it.")) {
+ switch(select("Search the area.", "Ignore it.")) {
case 1:
mes " - There appears to be nothing here. But I can definitely feel something around here... - ";
next;
- switch(select("Extend arm.:Leave it alone.")) {
+ switch(select("Extend arm.", "Leave it alone.")) {
case 1:
mes " - I extend my arm as a fierce sound resonates in my ear and a cool wave surrounds me - ";
close2;
@@ -174,7 +174,7 @@ function script F_Warlock {
mes "[Master Egnoloria]";
mes "If you dare to face death, you can try to become one.";
next;
- switch(select("What do I need to do?:Cancel.")) {
+ switch(select("What do I need to do?", "Cancel.")) {
case 1:
mes "[Master Egnoloria]";
mes "Are you serious?";
@@ -229,7 +229,7 @@ spl_in02,77,107,5 script Assistant#Warlock1 4_M_FAIRYKID5,{
mes "Can you imagine how severely I was scolded by my master?!";
mes "If you have any business with me, just go away!";
next;
- switch(select("Leave.:Stay.")) {
+ switch(select("Leave.", "Stay.")) {
case 1:
mes "[Yoop]";
mes "Leave me alone...!";
@@ -346,7 +346,7 @@ spl_in02,60,231,5 script Yoop#Warlock 4_M_FAIRYKID5,{
} else if (job_wl == 4) {
mes "You're back?";
next;
- switch(select("I brought the materials.:I've lost the Magical Stones.:Nothing.")) {
+ switch(select("I brought the materials.", "I've lost the Magical Stones.", "Nothing.")) {
case 1:
mes "[Yoop]";
if (countitem(Glittering_Crystal) == 0 || countitem(Peice_Of_Great_Bradium) == 0) {
@@ -401,7 +401,7 @@ spl_in02,60,231,5 script Yoop#Warlock 4_M_FAIRYKID5,{
mes "[Yoop]";
mes "Please check whether you misplaced it or if you already have it equipped.";
next;
- switch(select("I found it.:Nah.")) {
+ switch(select("I found it.", "Nah.")) {
case 1:
mes "[Yoop]";
mes "Don't tease me!";
@@ -410,7 +410,7 @@ spl_in02,60,231,5 script Yoop#Warlock 4_M_FAIRYKID5,{
case 2:
if ((isequipped(2796) == 0 && countitem(Magical_Stone) == 0) || (isequipped(2797) == 0 && countitem(Magical_Stone_) == 0)) {
if (countitem(Crystal_Jewel__) > 0) {
- switch(select("Give 3 carat diamond.:Just quit it.")) {
+ switch(select("Give 3 carat diamond.", "Just quit it.")) {
case 1:
mes "[Yoop]";
mes "I will overlook your fault.";
@@ -570,7 +570,7 @@ spl_in02,78,110,5 script Assistant#Warlock3 4_F_FAIRYKID2,{
default: mes "Please be quiet while my master is meditating."; break;
}
next;
- switch(select("Leave:Stay")) {
+ switch(select("Leave", "Stay")) {
case 1:
mes "[Assistant]";
mes "Then be careful.";
@@ -592,7 +592,7 @@ spl_in02,80,108,5 script Guild Master#Warlock 4_F_FAIRY1,{
mes "[Master Egnoloria]";
mes "Do you have something to ask me?";
next;
- switch(select("How can I be a Warlock?:Cancel.")) {
+ switch(select("How can I be a Warlock?", "Cancel.")) {
case 1:
mes "[Master Egnoloria]";
mes "Are you serious?";
@@ -741,7 +741,7 @@ job3_war01,29,25,0 script Ebein#WRR 4_F_FAIRYKID2,{
mes "[Ebein]";
mes "If there're others inside the room, you just need to wait for a while.";
next;
- switch(select("Go to the waiting room.:Go outside.")) {
+ switch(select("Go to the waiting room.", "Go outside.")) {
case 1:
mes "[Ebein]";
mes "Then please enter the room yourself.";
@@ -1072,7 +1072,7 @@ OnTimer6000:
job3_war01,1,2,0 script Button Girl#wl 1_F_01,{
callfunc "F_GM_NPC";
- switch(select("Open Arena:Close Arena:Open the Chamber of Magic:Close the Chamber of Magic:Hollow Stone On:Hollow Stone Off:Cancel")) {
+ switch(select("Open Arena", "Close Arena", "Open the Chamber of Magic", "Close the Chamber of Magic", "Hollow Stone On", "Hollow Stone Off", "Cancel")) {
case 1:
mes "Opening the Arena.";
donpcevent "The chamber of magic#1::OnEnable";