diff options
Diffstat (limited to 'npc/re/jobs/3-1/warlock.txt')
-rw-r--r-- | npc/re/jobs/3-1/warlock.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/re/jobs/3-1/warlock.txt b/npc/re/jobs/3-1/warlock.txt index e068a963a..adbdf2d6a 100644 --- a/npc/re/jobs/3-1/warlock.txt +++ b/npc/re/jobs/3-1/warlock.txt @@ -47,7 +47,7 @@ OnTouch: end; } next; - switch(select("Extend your hand.:Ignore it.")) { + switch(select("Extend your hand.", "Ignore it.")) { case 1: mes " - I extend my arm as a fierce sound resonates in my ear and a cool wave surrounds me - "; close2; @@ -61,11 +61,11 @@ OnTouch: if (BaseLevel > 94 && (strnpcinfo(0) == "#distorted_space_2" || BaseJob == Job_Wizard)) { mes " - There is a strange distortion here - "; next; - switch(select("Search the area.:Ignore it.")) { + switch(select("Search the area.", "Ignore it.")) { case 1: mes " - There appears to be nothing here. But I can definitely feel something around here... - "; next; - switch(select("Extend arm.:Leave it alone.")) { + switch(select("Extend arm.", "Leave it alone.")) { case 1: mes " - I extend my arm as a fierce sound resonates in my ear and a cool wave surrounds me - "; close2; @@ -174,7 +174,7 @@ function script F_Warlock { mes "[Master Egnoloria]"; mes "If you dare to face death, you can try to become one."; next; - switch(select("What do I need to do?:Cancel.")) { + switch(select("What do I need to do?", "Cancel.")) { case 1: mes "[Master Egnoloria]"; mes "Are you serious?"; @@ -229,7 +229,7 @@ spl_in02,77,107,5 script Assistant#Warlock1 4_M_FAIRYKID5,{ mes "Can you imagine how severely I was scolded by my master?!"; mes "If you have any business with me, just go away!"; next; - switch(select("Leave.:Stay.")) { + switch(select("Leave.", "Stay.")) { case 1: mes "[Yoop]"; mes "Leave me alone...!"; @@ -346,7 +346,7 @@ spl_in02,60,231,5 script Yoop#Warlock 4_M_FAIRYKID5,{ } else if (job_wl == 4) { mes "You're back?"; next; - switch(select("I brought the materials.:I've lost the Magical Stones.:Nothing.")) { + switch(select("I brought the materials.", "I've lost the Magical Stones.", "Nothing.")) { case 1: mes "[Yoop]"; if (countitem(Glittering_Crystal) == 0 || countitem(Peice_Of_Great_Bradium) == 0) { @@ -401,7 +401,7 @@ spl_in02,60,231,5 script Yoop#Warlock 4_M_FAIRYKID5,{ mes "[Yoop]"; mes "Please check whether you misplaced it or if you already have it equipped."; next; - switch(select("I found it.:Nah.")) { + switch(select("I found it.", "Nah.")) { case 1: mes "[Yoop]"; mes "Don't tease me!"; @@ -410,7 +410,7 @@ spl_in02,60,231,5 script Yoop#Warlock 4_M_FAIRYKID5,{ case 2: if ((isequipped(2796) == 0 && countitem(Magical_Stone) == 0) || (isequipped(2797) == 0 && countitem(Magical_Stone_) == 0)) { if (countitem(Crystal_Jewel__) > 0) { - switch(select("Give 3 carat diamond.:Just quit it.")) { + switch(select("Give 3 carat diamond.", "Just quit it.")) { case 1: mes "[Yoop]"; mes "I will overlook your fault."; @@ -570,7 +570,7 @@ spl_in02,78,110,5 script Assistant#Warlock3 4_F_FAIRYKID2,{ default: mes "Please be quiet while my master is meditating."; break; } next; - switch(select("Leave:Stay")) { + switch(select("Leave", "Stay")) { case 1: mes "[Assistant]"; mes "Then be careful."; @@ -592,7 +592,7 @@ spl_in02,80,108,5 script Guild Master#Warlock 4_F_FAIRY1,{ mes "[Master Egnoloria]"; mes "Do you have something to ask me?"; next; - switch(select("How can I be a Warlock?:Cancel.")) { + switch(select("How can I be a Warlock?", "Cancel.")) { case 1: mes "[Master Egnoloria]"; mes "Are you serious?"; @@ -741,7 +741,7 @@ job3_war01,29,25,0 script Ebein#WRR 4_F_FAIRYKID2,{ mes "[Ebein]"; mes "If there're others inside the room, you just need to wait for a while."; next; - switch(select("Go to the waiting room.:Go outside.")) { + switch(select("Go to the waiting room.", "Go outside.")) { case 1: mes "[Ebein]"; mes "Then please enter the room yourself."; @@ -1072,7 +1072,7 @@ OnTimer6000: job3_war01,1,2,0 script Button Girl#wl 1_F_01,{ callfunc "F_GM_NPC"; - switch(select("Open Arena:Close Arena:Open the Chamber of Magic:Close the Chamber of Magic:Hollow Stone On:Hollow Stone Off:Cancel")) { + switch(select("Open Arena", "Close Arena", "Open the Chamber of Magic", "Close the Chamber of Magic", "Hollow Stone On", "Hollow Stone Off", "Cancel")) { case 1: mes "Opening the Arena."; donpcevent "The chamber of magic#1::OnEnable"; |