diff options
Diffstat (limited to 'npc/re/jobs/3-1/ranger.txt')
-rw-r--r-- | npc/re/jobs/3-1/ranger.txt | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/npc/re/jobs/3-1/ranger.txt b/npc/re/jobs/3-1/ranger.txt index c9943f541..35a2683ed 100644 --- a/npc/re/jobs/3-1/ranger.txt +++ b/npc/re/jobs/3-1/ranger.txt @@ -209,9 +209,9 @@ tur_dun01,156,36,5 script Survival Instructor#jr01 1_M_ORIENT01,{ mes "Do your best."; job_ranger01 = 3; changequest 8255,8256; - getitem 1703,1; //Bow__ - getitem 12323,10; //N_Fly_Wing - getitem 1750,500; //Arrow + getitem Bow__,1; + getitem N_Fly_Wing,10; + getitem Arrow,500; close; } mes "I knew it."; @@ -399,7 +399,7 @@ tur_dun01,91,169,3 script Test Instructor#jr02 4_M_JOB_HUNTER,{ close; } else if (job_ranger01 == 4) { if (questprogress(8257,HUNTING) == 2) { - if (countitem(7064) > 0) { + if (countitem(Dragon_Fly_Wing) > 0) { mes "Oh! Oh! Woooooow!"; mes "You've brought it! Let me see..."; next; @@ -413,7 +413,7 @@ tur_dun01,91,169,3 script Test Instructor#jr02 4_M_JOB_HUNTER,{ mes "[Test Instructor, Teardrop]"; mes "Well, before I explain, could you please give me that Dragonfly wing?"; mes "You've heard the saying, 'in any situation, eating comes first'?"; - delitem 7064,1; //Dragon_Fly_Wing + delitem Dragon_Fly_Wing,1; job_ranger01 = 5; changequest 8257,8258; close; @@ -558,11 +558,11 @@ tur_dun01,91,169,3 script Test Instructor#jr02 4_M_JOB_HUNTER,{ mes "You don't have as many guts as I thought."; nude; next; - if (countitem(1703) > 0) { + if (countitem(Bow__) > 0) { mes "[Test Instructor, Teardrop]"; mes "Okay. I'll respect your opinion."; mes "I'll cancel the job change request from "+strcharinfo(0)+"."; - delitem 1703,1; //Bow__ + delitem Bow__,1; job_ranger01 = 0; for(.@i = 8254; .@i <= 8262; ++.@i) if (questprogress(.@i)) @@ -625,28 +625,28 @@ L_Start: close; } if (getarg(0) == 1) { - if (countitem(12380)) { + if (countitem(Desert_Wolf_Babe_Scroll)) { mes "[Test Instructor, Teardrop]"; mes "What, what is this?"; mes "You shouldn't keep this around!"; - delitem 12380,countitem(12380); //Desert_Wolf_Babe_Scroll + delitem Desert_Wolf_Babe_Scroll,countitem(Desert_Wolf_Babe_Scroll); next; } - if (countitem(12258)) { + if (countitem(Bombring_Box)) { mes "[Test Instructor, Teardrop]"; mes "What, what is this, a Bombring Capsule."; mes "You shouldn't keep such a dangerous thing!"; - delitem 12258,countitem(12258); //Bombring_Box + delitem Bombring_Box,countitem(Bombring_Box); next; } - if (countitem(6156)) { + if (countitem(Approval_Report)) { mes "[Test Instructor, Teardrop]"; mes "What, what are all these Documents?"; mes "I think I know. You were going to send this to Caution, right?"; next; mes "[Test Instructor, Teardrop]"; mes "If you hold such thing it would disturb your practical test so I'll take this."; - delitem 6156,countitem(6156); //Approval_Report + delitem Approval_Report,countitem(Approval_Report); next; } } @@ -665,7 +665,7 @@ L_Start: mes "[Test Instructor, Teardrop]"; mes "See, for the last time, I warn you that cheating is strictly banned."; next; - if (countitem(1750) < 100) { + if (countitem(Arrow) < 100) { mes "[Test Instructor, Teardrop]"; mes "Okay, once again I'll provide you with arrows, then I'll let you in."; .@arrow = 1; @@ -681,7 +681,7 @@ L_Start: erasequest 8260; erasequest 8261; } - if (.@arrow) getitem 1750,100; //Arrow + if (.@arrow) getitem Arrow,100; close2; warp "job3_rang01",30,36; end; @@ -720,11 +720,11 @@ job3_rang01,30,44,3 script Test Waiting Room#jr_03 4_M_ORIENT01,{ mes "You don't have as many guts as I thought."; nude; next; - if (countitem(1703) > 0) { + if (countitem(Bow__) > 0) { mes "[Staff DTS]"; mes "Okay. I'll respect your opinion."; mes "I'll cancel the job change request from "+strcharinfo(0)+"."; - delitem 1703,1; //Bow__ + delitem Bow__,1; job_ranger01 = 0; for(.@i = 8254; .@i <= 8262; ++.@i) if (questprogress(.@i)) @@ -1184,14 +1184,14 @@ OnTimer223000: job3_rang02,111,56,3 script Staff Rust#jr_09 4_M_ORIENT02,{ if (job_ranger01 == 6) { - if (countitem(12258) < 1) { + if (countitem(Bombring_Box) < 1) { percentheal 100,0; specialeffect2 EF_ABSORBSPIRITS; mes "[Staff Rust]"; mes "I'll give you the 'Bombring Capsules."; mes "The 'Bombring Capsules' can be given again only for the one who used it all, so please keep that in mind."; - if (countitem(6156)) { - getitem 12258,5; //Bombring_Box + if (countitem(Approval_Report)) { + getitem Bombring_Box,5; close; } next; @@ -1199,9 +1199,9 @@ job3_rang02,111,56,3 script Staff Rust#jr_09 4_M_ORIENT02,{ mes "[Staff Rust]"; mes "And the mission is.... to deliver these documents to the supervisor, Caution. He won't take what I give..."; setquest 8260; - getitem 6156, (MaxWeight-Weight-2000)/10; //Approval_Report - getitem 12258,10; //Bombring_Box - getitem 569,100; //Novice_Potion + getitem Approval_Report, (MaxWeight-Weight-2000)/10; + getitem Bombring_Box,10; + getitem Novice_Potion,100; close; } mes "[Staff Rust]"; @@ -1292,7 +1292,7 @@ OnDisable: end; OnTouch: if (job_ranger01 == 6) { - if (countitem(12258)) { + if (countitem(Bombring_Box)) { mes "[Test Supervisor, Caution]"; mes "No, no!"; mes "You need to use all the 'Bombring Capsules'?!"; @@ -1302,7 +1302,7 @@ OnTouch: mes "Time is ticking so you'd better hurry."; close; } - if (countitem(6156) > 0) { + if (countitem(Approval_Report) > 0) { mes "[Test Supervisor, Caution]"; mes "You've arrived safely!!!"; donpcevent "Second Test Timer#jr_08::OnDisable"; @@ -1318,7 +1318,7 @@ OnTouch: mes "[Test Supervisor, Caution]"; mes "Haaaaaaaah!!"; mes "I've been avoiding him so much!!"; - delitem 6156,countitem(6156); //Approval_Report + delitem Approval_Report,countitem(Approval_Report); erasequest 8260; next; mes "[Test Supervisor, Caution]"; @@ -1487,7 +1487,7 @@ job3_rang02,251,49,3 script Test Supervisor#jr_13 4_M_JOB_HUNTER,{ next; mes "[Test Supervisor, Freeze]"; mes "Well, then first get this Wolf' flutes and after summoning the wolf, talk to me!"; - getitem 12380,1; //Desert_Wolf_Babe_Scroll + getitem Desert_Wolf_Babe_Scroll,1; setquest 8261; close; } @@ -1506,7 +1506,7 @@ job3_rang02,251,49,3 script Test Supervisor#jr_13 4_M_JOB_HUNTER,{ donpcevent "Third Test Timer#jr_12::OnEnable"; end; } - if (countitem(12380) < 1) { + if (countitem(Desert_Wolf_Babe_Scroll) < 1) { mes "Huh?! There's no wolf, no Test Flute, where did you get rid of them?!"; next; mes "[Test Supervisor, Freeze]"; @@ -1514,7 +1514,7 @@ job3_rang02,251,49,3 script Test Supervisor#jr_13 4_M_JOB_HUNTER,{ next; mes "[Test Supervisor, Freeze]"; mes "Summon the wolf quickly, and talk to me again!"; - getitem 12380,1; //Desert_Wolf_Babe_Scroll + getitem Desert_Wolf_Babe_Scroll,1; close; } mes "Ha? What are you doing?"; @@ -1732,7 +1732,7 @@ job3_rang01,90,43,3 script Ranger Master#jr_29 4_M_REIDIN_KURS,{ mes "Your firm answer seems very trustworthy!"; next; nude; - if (countitem(1703) < 1) { + if (countitem(Bow__) < 1) { mes "[Ranger Master, Neveragain]"; mes "Umm?"; mes "You need to return the borrowed stuff."; @@ -1742,13 +1742,13 @@ job3_rang01,90,43,3 script Ranger Master#jr_29 4_M_REIDIN_KURS,{ mes "[Ranger Master, Neveragain]"; mes "From now on be active as a splendid Ranger!"; mes "I wish you luck in your future!"; - delitem 1703,1; //Bow__ + delitem Bow__,1; job_ranger01 = 8; completequest 8262; jobchange roclass(eaclass()|EAJL_THIRD); - getitem 5748,1; //Sniper_Goggle - getitem 2795,1; //Green_Apple_Ring - getitem 6124,1; //Wolf's_Flute + getitem Sniper_Goggle,1; + getitem Green_Apple_Ring,1; + getitem Wolf's_Flute,1; close; } mes "Hey, you look great."; |