diff options
Diffstat (limited to 'npc/re/instances')
-rw-r--r-- | npc/re/instances/BakonawaLake.txt | 2 | ||||
-rw-r--r-- | npc/re/instances/BangungotHospital.txt | 6 | ||||
-rw-r--r-- | npc/re/instances/BuwayaCave.txt | 4 | ||||
-rw-r--r-- | npc/re/instances/EclageInterior.txt | 18 | ||||
-rw-r--r-- | npc/re/instances/HazyForest.txt | 12 | ||||
-rw-r--r-- | npc/re/instances/MalangdoCulvert.txt | 6 | ||||
-rw-r--r-- | npc/re/instances/OctopusCave.txt | 4 | ||||
-rw-r--r-- | npc/re/instances/OldGlastHeim.txt | 26 | ||||
-rw-r--r-- | npc/re/instances/WolfchevLaboratory.txt | 4 | ||||
-rw-r--r-- | npc/re/instances/ghost_palace.txt | 10 | ||||
-rw-r--r-- | npc/re/instances/saras_memory.txt | 22 |
11 files changed, 57 insertions, 57 deletions
diff --git a/npc/re/instances/BakonawaLake.txt b/npc/re/instances/BakonawaLake.txt index 8e1afe859..8214a3039 100644 --- a/npc/re/instances/BakonawaLake.txt +++ b/npc/re/instances/BakonawaLake.txt @@ -104,7 +104,7 @@ ma_scene01,174,179,4 script Taho 4_M_DEWZATIMAN,{ mes "The party leader did not generate the dungeon yet."; close; } else { - mapannounce "ma_scene01","A party member, "+strcharinfo(0)+" of the party "+getpartyname(.@party_id)+" is entering the dungeon, "+.@md_name$+".",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 + mapannounce "ma_scene01","A party member, "+strcharinfo(PC_NAME)+" of the party "+getpartyname(.@party_id)+" is entering the dungeon, "+.@md_name$+".",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 setquest 12278; warp "1@ma_b",64,51; end; diff --git a/npc/re/instances/BangungotHospital.txt b/npc/re/instances/BangungotHospital.txt index 66ed61f8a..d45fdfc23 100644 --- a/npc/re/instances/BangungotHospital.txt +++ b/npc/re/instances/BangungotHospital.txt @@ -267,7 +267,7 @@ L_Enter: mes "appeared again."; next; mes "[Nurse Maenne]"; - mes strcharinfo(0) + "'s help"; + mes strcharinfo(PC_NAME) + "'s help"; mes "is needed again."; mes "Please, could you give me"; mes "one more chance?"; @@ -312,7 +312,7 @@ L_Enter: mes "The party leader did not generate the dungeon yet."; close; } else { - mapannounce "ma_dun01", getpartyname(getcharid(1))+" party's "+strcharinfo(0)+" member entered "+.@md_name$+".",bc_map,"0x00ff99"; + mapannounce "ma_dun01", getpartyname(getcharid(1))+" party's "+strcharinfo(PC_NAME)+" member entered "+.@md_name$+".",bc_map,"0x00ff99"; if (getarg(1)) { if (questprogress(9223)) { completequest 9223; @@ -382,7 +382,7 @@ sec_in02,27,30,0 script Bangungot Gate 2_MONEMUS,{ end; OnTouch: .@map$ = instance_mapname("1@ma_h"); - mapannounce .@map$,"Bangungot: You silly "+strcharinfo(0)+" ....",bc_map,"0xFF82FF"; + mapannounce .@map$,"Bangungot: You silly "+strcharinfo(PC_NAME)+" ....",bc_map,"0xFF82FF"; mapannounce .@map$,"Bangungot: Get out before you die...",bc_map,"0xFF82FF"; areamonster .@map$,44,156,46,158,"Bangungot's Mangkukulam",2339,1,instance_npcname("#Memorial Start")+"::OnMyMobDead"; donpcevent instance_npcname("#Memorial Start_time")+"::OnEnable"; diff --git a/npc/re/instances/BuwayaCave.txt b/npc/re/instances/BuwayaCave.txt index 8d1639ea1..878000d0f 100644 --- a/npc/re/instances/BuwayaCave.txt +++ b/npc/re/instances/BuwayaCave.txt @@ -98,7 +98,7 @@ ma_fild02,312,317,5 script Guard#buwaya_cave 4_MAL_SOLDIER,{ if (.@instance < 0) { mes "[Guard]"; mes "Party name is... "+getpartyname(.@party_id)+".";; - mes "Party leader is... "+strcharinfo(0); + mes "Party leader is... "+strcharinfo(PC_NAME); mes "^0000ff"+.@md_name$+"^000000 cannot be opened now."; mes "Please try a moment later."; close; @@ -159,7 +159,7 @@ OnTouch: mes "The party leader did not generate the dungeon yet."; close; } else { - mapannounce "ma_fild02",getpartyname(getcharid(1))+" party's "+strcharinfo(0)+" member began hunting Buwaya in Buwaya Cave.",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 + mapannounce "ma_fild02",getpartyname(getcharid(1))+" party's "+strcharinfo(PC_NAME)+" member began hunting Buwaya in Buwaya Cave.",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 setquest 4229; warp "1@ma_c",35,57; end; diff --git a/npc/re/instances/EclageInterior.txt b/npc/re/instances/EclageInterior.txt index 9ee105bb9..9b232ac99 100644 --- a/npc/re/instances/EclageInterior.txt +++ b/npc/re/instances/EclageInterior.txt @@ -114,7 +114,7 @@ ecl_hub01,130,15,0 script It is closed shut. CLEAR_NPC,{ close; } close2; - mapannounce "ecl_hub01",getpartyname(.@party_id) + " Party leader " + strcharinfo(0) + " is entering " + .@md_name$,bc_map,"0x00ff99"; + mapannounce "ecl_hub01",getpartyname(.@party_id) + " Party leader " + strcharinfo(PC_NAME) + " is entering " + .@md_name$,bc_map,"0x00ff99"; warp "1@ecl",60,50; end; } @@ -145,7 +145,7 @@ ecl_hub01,130,15,0 script It is closed shut. CLEAR_NPC,{ mes "Farewell, then!"; specialeffect EF_BEGINSPELL3; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "No...way!!!"; specialeffect2 EF_LORD; percentheal -99,0; @@ -228,7 +228,7 @@ OnTouch: next; mes "We couldn't communicate with them either, and one of them seemed furious after looking around and finding out that its fellows are defeated."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "They look as if they are incarnation of Morroc."; mes "Is the King of Domons after the Orb?"; mes "Or is it just a coincidence?"; @@ -368,7 +368,7 @@ OnInstanceInit: next; cutin "minuel01",4; mes "[Minuel]"; - mes "" + strcharinfo(0) + "Sir,"; + mes "" + strcharinfo(PC_NAME) + "Sir,"; mes "Although you're detained on suspicion of being responsible for the recent incident in the lighting room,"; mes "there are some witnesses to prove your innocence."; next; @@ -416,7 +416,7 @@ OnInstanceInit: cutin "",255; mes "[Loki]"; mes "It's because of this."; - mes "" + strcharinfo(0) + "It was inside the body of -"; + mes "" + strcharinfo(PC_NAME) + "It was inside the body of -"; mes "This is how powerful Shenime is."; next; mes "On Loki's palm, there rested a small, thin, and dried piece of thorn."; @@ -433,7 +433,7 @@ OnInstanceInit: mes "His power enbales him to control another person directly or mentally influence that person indirectly through a part of his body."; next; select("Now that I think about it..."); - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Right before coming here, Shenime reached his hand out to me and I felt a spark when I held his hand."; mes "I thought it was just my imagination and ignored it...maybe that's when he..."; next; @@ -456,7 +456,7 @@ OnInstanceInit: next; mes "[Nydhog]"; mes "I swear by the name of the guardian of Yggdrasil, too."; - mes "" + strcharinfo(0) + "- will by no means do such a thing."; + mes "" + strcharinfo(PC_NAME) + "- will by no means do such a thing."; next; cutin "hisie02",0; mes "[Hisie]"; @@ -479,7 +479,7 @@ OnInstanceInit: cutin "",255; mes "[Loki]"; mes "Someone has to take the responsibility here then."; - mes "In all probablility," + strcharinfo(0) + "it will be you."; + mes "In all probablility," + strcharinfo(PC_NAME) + "it will be you."; next; cutin "hisie02",0; mes "[Hisie]"; @@ -504,7 +504,7 @@ OnInstanceInit: mes "[Hisie]"; mes "Thank you for your help."; mes "We will take off now."; - mes "Let's go." + strcharinfo(0) + "."; + mes "Let's go." + strcharinfo(PC_NAME) + "."; ep14_2_mylord = 30; changequest 7450,7451; erasequest 7450; diff --git a/npc/re/instances/HazyForest.txt b/npc/re/instances/HazyForest.txt index c5e37ee3b..7b12e1649 100644 --- a/npc/re/instances/HazyForest.txt +++ b/npc/re/instances/HazyForest.txt @@ -101,7 +101,7 @@ bif_fild01,158,340,5 script Laphine Soldier#mist 4_M_FAIRYSOLDIER,{ case 1: mes "[Laphine Soldier]"; mes "Party Name "+getpartyname(.@party_id)+"..."; - mes "Party Leader "+strcharinfo(0)+"..."; + mes "Party Leader "+strcharinfo(PC_NAME)+"..."; .@instance = instance_create(.@md_name$, .@party_id); if (.@instance < 0) { mes "Hmm..."; @@ -177,7 +177,7 @@ bif_fild01,161,355,0 script Log Tunnel CLEAR_NPC,{ } else { if (questprogress(7211,PLAYTIME) == 2) erasequest 7211; if (!questprogress(7211,PLAYTIME)) setquest 7211; - mapannounce "bif_fild01",getpartyname(getcharid(1))+" party's "+strcharinfo(0)+" member is entering the Mistwood Maze.",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 + mapannounce "bif_fild01",getpartyname(getcharid(1))+" party's "+strcharinfo(PC_NAME)+" member is entering the Mistwood Maze.",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 warp "1@mist",89,29; close; } @@ -581,12 +581,12 @@ OnTimer3000: mes "That's my name."; mes "And yours?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "...."; - mes "...."+strcharinfo(0)+" sir."; + mes "...."+strcharinfo(PC_NAME)+" sir."; next; mes "[Loki]"; - mes "I see. "+strcharinfo(0)+"."; + mes "I see. "+strcharinfo(PC_NAME)+"."; mes "I'm asking you again."; mes "Do you plan to pass through this forest?"; next; @@ -905,7 +905,7 @@ mora,48,152,3 script Sharp Eyed Man 4_M_ROKI2,{ break; } mes "[Nydhogg the Guardian]"; - mes strcharinfo(0)+"..."; + mes strcharinfo(PC_NAME)+"..."; mes "Thanks for listening to my long story."; next; mes "[Nydhogg the Guardian]"; diff --git a/npc/re/instances/MalangdoCulvert.txt b/npc/re/instances/MalangdoCulvert.txt index ff472e23d..e44fed03b 100644 --- a/npc/re/instances/MalangdoCulvert.txt +++ b/npc/re/instances/MalangdoCulvert.txt @@ -422,7 +422,7 @@ mal_in01,160,34,4 script Missing, the Cleaner 4_CAT_SAILOR2,{ .@instance = instance_create(.@md_name$,.@party_id); if (.@instance < 0) { mes "Party name: "+getpartyname(.@party_id); - mes "Party leader: "+strcharinfo(0); + mes "Party leader: "+strcharinfo(PC_NAME); mes "^0000ff"+.@md_name$+"^000000 - Reservation Failed!"; close; } @@ -468,7 +468,7 @@ L_Enter: mes "The party leader has not reserved entrance to the dungeon yet."; close; } - mapannounce "mal_in01", strcharinfo(0)+" of the party "+getpartyname(.@party_id)+" is entering the Culvert.",bc_map,"0x00ff99"; + mapannounce "mal_in01", strcharinfo(PC_NAME)+" of the party "+getpartyname(.@party_id)+" is entering the Culvert.",bc_map,"0x00ff99"; if (!questprogress(12254)) setquest 12254; warp "1@pump",63,98; end; @@ -761,7 +761,7 @@ OnEnable: copyarray .@partymemberaid[0],$@partymemberaid[0],$@partymembercount; for(.@i = 0; .@i<$@partymembercount; ++.@i) { if (attachrid(.@partymemberaid[.@i])) { - if (strcharinfo(3) == .@map$) + if (strcharinfo(PC_MAP) == .@map$) viewpoint 0,.@x,.@y,.@index,0xFFFF00; detachrid; } diff --git a/npc/re/instances/OctopusCave.txt b/npc/re/instances/OctopusCave.txt index c2087649c..84b323361 100644 --- a/npc/re/instances/OctopusCave.txt +++ b/npc/re/instances/OctopusCave.txt @@ -108,7 +108,7 @@ mal_dun01,151,235,5 script Starfish 4_ASTER,{ if (.@instance < 0) { mes "[Starfish]"; mes "Party name is... "+getpartyname(.@party_id)+"."; - mes "Party leader is... "+strcharinfo(0)+"."; + mes "Party leader is... "+strcharinfo(PC_NAME)+"."; mes "^0000ff"+.@md_name$+"^000000, I cannot open now, hehe."; mes "Now is not the time, please wait."; close; @@ -161,7 +161,7 @@ mal_dun01,153,237,5 script Weird Entrance CLEAR_NPC,{ mes "Big trouble is waiting, if you go in now."; close; } - mapannounce "mal_dun01", getpartyname(getcharid(1))+" party's "+strcharinfo(0)+" member started to hunt the Octopus!",bc_map,"0x00ff99"; + mapannounce "mal_dun01", getpartyname(getcharid(1))+" party's "+strcharinfo(PC_NAME)+" member started to hunt the Octopus!",bc_map,"0x00ff99"; if (!questprogress(4197)) setquest 4197; warp "1@cash",199,99; end; diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt index 329bee220..3bef4589d 100644 --- a/npc/re/instances/OldGlastHeim.txt +++ b/npc/re/instances/OldGlastHeim.txt @@ -114,7 +114,7 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{ .@instance = instance_create(.@md_name$, .@party_id); if (.@instance < 0) { mesf("Party Name: %s", .@p_name$); - mesf("Party Leader: %s", strcharinfo(0)); + mesf("Party Leader: %s", strcharinfo(PC_NAME)); mesf("^0000ff%s^000000 - Reservation Failed!", .@md_name$); close; } @@ -134,7 +134,7 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{ "The party leader did not generate the dungeon yet.", .@md_name$); close; } - mapannounce("glast_01", sprintf(_$("%s, member of the party %s entered the instance %s."), strcharinfo(0), .@p_name$, .@md_name$), bc_map, C_SPRINGGREEN); + mapannounce("glast_01", sprintf(_$("%s, member of the party %s entered the instance %s."), strcharinfo(PC_NAME), .@p_name$, .@md_name$), bc_map, C_SPRINGGREEN); setquest 12317; warp "1@gl_k", 150, 20; end; @@ -179,7 +179,7 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{ npctalk(_("Are you the one Herico sent to help me?")); next; select("Oh. Well I..."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Ah yes, I am. Herico told me to meet you."); unittalk(getcharid(3), _("Ah yes, I am. Herico told me to meet you.")); next; @@ -189,7 +189,7 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{ npctalk(_("We don't have much time. We must report to Sir. Heinrich about Himelmez's invasion.")); next; select("Himelmez..."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Who is Himelmez?"); unittalk(getcharid(3), _("Who is Himelmez?")); next; @@ -287,7 +287,7 @@ OnEnable: } cutin("gl_heinrich2", 2); select("Sir. Heinrich. Varmundt..."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Sir. Heinrich. Do you know what is happening in the castle now?"); unittalk(getcharid(3), _("Sir. Heinrich. Do you know what is happening in the castle now?")); next; @@ -300,7 +300,7 @@ OnEnable: npctalk(_("What is it? Something wrong with the castle?")); next; select("Himelmez's invasion..."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Dead man's Valkyrie, Himelmez is coming to take the Ymir's Heart piece hidden inside this castle!"); unittalk(getcharid(3), _("Dead man's Valkyrie, Himelmez is coming to take the Ymir's Heart piece hidden inside this castle!")); next; @@ -319,7 +319,7 @@ OnEnable: npctalk(_("We must hide the heart piece to a safe place before Himelmez's attack starts!"), instance_npcname("Varmundt#ghinstance2")); next; select("Even if you don't believe me..."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("I can't make you believe me, but there's no time to argue!"); unittalk(getcharid(3), _("I can't make you believe me, but there's no time to argue!")); cutin("gl_barmund2", 255); @@ -811,7 +811,7 @@ OnMyMobDead: npctalk(_("Save me! Save me!!!")); next; select("Hold on!Are you the only survivor?"); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Hold on!\r" "Are you the only survivor?"); unittalk(getcharid(3), _("Hold on! Are you the only survivor?")); @@ -828,7 +828,7 @@ OnMyMobDead: npctalk(_("Altar boy Domun : All I could do was... Just hide in here... Nothing, nothing I could do...")); next; select("Pull it together!"); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Wake up kid! Go east and find the middle passage to the outside! That is safe!"); unittalk(getcharid(3), _("Wake up kid! Go east and find the middle passage to the outside! That is safe!")); // Displays 1st Letter of char name in small? next; @@ -839,7 +839,7 @@ OnMyMobDead: npctalk(_("Altar boy Domun : To the east passage? Alone? How?")); next; select("I will give you a weapon."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Here's a weapon. Just close your eye and swing for those monsters."); unittalk(getcharid(3), _("Here's a weapon. Just close your eye and swing for those monsters.")); next; @@ -909,7 +909,7 @@ OnMyMobDead: specialeffect EF_CRASHEARTH; next; select("Relax! I'm not a monster!"); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Relax! I am Human. Are you alone? Anyone else here?"); unittalk(getcharid(3), _("Relax! I am Human. Are you alone? Anyone else here?")); next; @@ -918,7 +918,7 @@ OnMyMobDead: npctalk(_("Holgren the Destroyer : It's only me alive.")); next; select("It's dangerous here..."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("It's dangerous here. You know the way to the middle passage? Can you move?"); unittalk(getcharid(3), _("It's dangerous here. You know the way to the middle passage? Can you move?")); // Displays 1st Letter of char name in small? next; @@ -927,7 +927,7 @@ OnMyMobDead: npctalk(_("Holgren the Destroyer : Yes, I can move. I need to get out of here.")); next; select("Be safe..."); - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Sorry, I can't go with you."); unittalk(getcharid(3), _("Sorry, I can't go with you.")); next; diff --git a/npc/re/instances/WolfchevLaboratory.txt b/npc/re/instances/WolfchevLaboratory.txt index 16eaad351..ce0ca4c31 100644 --- a/npc/re/instances/WolfchevLaboratory.txt +++ b/npc/re/instances/WolfchevLaboratory.txt @@ -1876,7 +1876,7 @@ lhz_dun04,151,276,3 script Researcher#memo 4_LGTSCIENCE,{ instance_init(.@instance); mes "[Wolfchev]"; mes "Alright! I have marked lan entering system code as"; - mes "^0000ff"+ strcharinfo(1) +"^000000 party leader's name ^0000ff"+ strcharinfo(PC_NAME) +"^000000!!."; + mes "^0000ff"+ strcharinfo(PC_PARTY) +"^000000 party leader's name ^0000ff"+ strcharinfo(PC_NAME) +"^000000!!."; next; mes "[Wolfchev]"; mes "Now, your party is free to pass the entrance."; @@ -1938,7 +1938,7 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{ mes "You have been wounded by laboratory entrance system attack."; close; } else { - mapannounce "lhz_dun04","Laboratory entrance system ["+ strcharinfo(1) +"] member ["+ strcharinfo(PC_NAME) +"] access granted..",bc_map,"0x0DF297"; + mapannounce "lhz_dun04","Laboratory entrance system ["+ strcharinfo(PC_PARTY) +"] member ["+ strcharinfo(PC_NAME) +"] access granted..",bc_map,"0x0DF297"; setquest 5112; warp "1@lhz.gat", 45, 148; close; diff --git a/npc/re/instances/ghost_palace.txt b/npc/re/instances/ghost_palace.txt index ea8f3d853..8b0bbb866 100644 --- a/npc/re/instances/ghost_palace.txt +++ b/npc/re/instances/ghost_palace.txt @@ -94,7 +94,7 @@ dali02,44,129,5 script Unpleasent Royal Guard 4_M_SAKRAYROYAL,{ .@md_name$ = "Ghost Palace"; if (.@instance < 0) { mesf("Party Name: %s", .@p_name$); - mesf("Party Leader: %s", strcharinfo(0)); + mesf("Party Leader: %s", strcharinfo(PC_NAME)); mesf("^0000FF%s^000000 - Reservation Failed!", .@md_name$); close(); } @@ -155,7 +155,7 @@ dali02,41,134,0 script Interdimensional Device::gpportal PORTAL,{ mes("^FF0000Inside the device you see a dark hole. If you wish to enter you may wish to talk to the Unpleasant Royal Guard first.^000000"); close(); } - mapannounce("dali", sprintf(_$("%s of the party, %s, is entering the Ghost Palace."), strcharinfo(0), getpartyname(getcharid(1))), bc_map, C_SPRINGGREEN); + mapannounce("dali", sprintf(_$("%s of the party, %s, is entering the Ghost Palace."), strcharinfo(PC_NAME), getpartyname(getcharid(1))), bc_map, C_SPRINGGREEN); if (!questprogress(1260)) setquest 1260; setquest 1261; warp("1@spa", 198, 188); @@ -548,7 +548,7 @@ OnInstanceInit: "Did you see?"); npctalk(_("Okay, that is good. A traveler. Did you see?"), instance_npcname("Sakray#gp5")); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Sakray, What do you want sympathy? Or is it a trap?"); unittalk(getcharid(3), _("Sakray, What do you want sympathy? Or is it a trap?")); next; @@ -556,7 +556,7 @@ OnInstanceInit: mes("Non...I did not need to make an effort to catch a novice."); npctalk(_("Non...I did not need to make an effort to catch a novice."), instance_npcname("Sakray#gp5")); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("If so... then why...?"); unittalk(getcharid(3), _("If so... then why...?")); next; @@ -578,7 +578,7 @@ OnInstanceInit: mes("[Sakray]"); mes("Can you set yourself free from this curse?"); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("..."); unittalk(getcharid(3), _("...")); next; diff --git a/npc/re/instances/saras_memory.txt b/npc/re/instances/saras_memory.txt index bb7dbdeec..17e075f0f 100644 --- a/npc/re/instances/saras_memory.txt +++ b/npc/re/instances/saras_memory.txt @@ -188,7 +188,7 @@ dali,138,118,0 script Dimensional Device#dimen PORTAL,{ .@instance = instance_create(.@md_name$, .@party_id); if (.@instance < 0) { mesf("Party Name: %s", .@p_name$); - mesf("Party Leader: %s", strcharinfo(0)); + mesf("Party Leader: %s", strcharinfo(PC_NAME)); mesf("^0000FF%s^000000 - Reservation Failed!", .@md_name$); close; } @@ -207,7 +207,7 @@ dali,138,118,0 script Dimensional Device#dimen PORTAL,{ "The party leader did not generate the dungeon yet.", .@md_name$); close; } - mapannounce("dali", sprintf(_$("%s, member of the party %s entered the instance %s."), strcharinfo(0), .@p_name$, .@md_name$), bc_map, C_SPRINGGREEN); + mapannounce("dali", sprintf(_$("%s, member of the party %s entered the instance %s."), strcharinfo(PC_NAME), .@p_name$, .@md_name$), bc_map, C_SPRINGGREEN); setquest 15002; warp "1@sara", 250, 155; end; @@ -221,7 +221,7 @@ dali,138,118,0 script Dimensional Device#dimen PORTAL,{ 1@sara,261,156,5 script A girl#sarains 4_F_SARAH_BABY,{ if (getcharid(0) != getpartyleader(getcharid(1), 2)) end; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Where am I?"); unittalk(getcharid(3), _("Where am I?")); next; @@ -230,7 +230,7 @@ dali,138,118,0 script Dimensional Device#dimen PORTAL,{ mes("Hello! This is the village of Payon. You don't seem to be from around here..."); npctalk(_("A girl : Hello! This is the village of Payon. You don't seem to be from around here...")); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Are you from here? You don't seem to quite match the locals either."); unittalk(getcharid(3), _("Are you from here? You don't seem to quite match to locals either.")); next; @@ -242,7 +242,7 @@ dali,138,118,0 script Dimensional Device#dimen PORTAL,{ mes("My father is doyen of this village! I just take after my mother."); donpcevent instance_npcname("Sara Irene#saratalk")+"::OnChat1"; next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Oh! I am sorry! Uh... Why are you standing out here all alone?"); unittalk(getcharid(3), _("Oh! I am sorry! Uh... Why are you standing out here all alone?")); next; @@ -1091,7 +1091,7 @@ OnMyMobDead: mes("I have been looking for you Sara. Please come with daddy it is very dangerous here!"); donpcevent instance_npcname("Doyen Irene#sarains2")+"::OnChat2"; next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("I won't let you take Sara!"); unittalk(getcharid(3), _("I won't let you take Sara!")); next; @@ -1100,7 +1100,7 @@ OnMyMobDead: mes("The murderer is here! Guards! We will finish him once and for all!"); donpcevent instance_npcname("Doyen Irene#sarains2")+"::OnChat3"; next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Sara... run! Save yourself!"); unittalk(getcharid(3), _("Sara... run! Save yourself!")); next; @@ -1233,7 +1233,7 @@ OnMyMobDead: mes("Why.. *hack* are you trying to kill my wife and daughter?"); npctalk(_("Why.. *hack* are you trying to kill my wife and daughter?")); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("What are you talking about? We saw you standing over Sara's mother with your sword COVERED in blood!"); unittalk(getcharid(3), _("What are you talking about? We saw you standing over Sara's mother with your sword COVERED in blood!")); next; @@ -1257,7 +1257,7 @@ OnMyMobDead: mes("If.. you are not the assassin sent to kill my wife and daughter, who are you?"); npctalk(_("If.. you are not the assassin sent to kill my wife and daughter, who are you?")); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("I am just an adventurer who was passing through. I heard some men plotting their deaths and needed to intervene."); unittalk(getcharid(3), _("I am just an adventurer who was passing through. I heard some men plotting their deaths and needed to intervene.")); next; @@ -1270,11 +1270,11 @@ OnMyMobDead: mes("Strange men... I bet they were some of the village elders. Ugh..."); npctalk(_("Strange men... I bet they were some of the village elders. Ugh...")); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("There might be more assassins so we have to find Sara as fast as we can."); unittalk(getcharid(3), _("There might be more assassins so we have to find Sara as fast as we can.")); next; - mesf("[%s]", strcharinfo(0)); + mesf("[%s]", strcharinfo(PC_NAME)); mes("Sara believes that you killed her mother. We need to tell her the truth."); unittalk(getcharid(3), _("Sara believes that you killed her mother. We need to tell her the truth.")); next; |