summaryrefslogtreecommitdiff
path: root/npc/re/instances/octopus_cave.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/re/instances/octopus_cave.txt')
-rw-r--r--npc/re/instances/octopus_cave.txt699
1 files changed, 0 insertions, 699 deletions
diff --git a/npc/re/instances/octopus_cave.txt b/npc/re/instances/octopus_cave.txt
deleted file mode 100644
index b134742c9..000000000
--- a/npc/re/instances/octopus_cave.txt
+++ /dev/null
@@ -1,699 +0,0 @@
-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2013-2016 Hercules Dev Team
-//= Copyright (C) Euphy
-//= Copyright (C) Muad_Dib
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Octopus Cave
-//================= Description ===========================================
-//= Defeat the Disgusting Octopus.
-//================= Current Version =======================================
-//= 1.1
-//=========================================================================
-
-//== Instance Creation =====================================
-mal_dun01,151,235,5 script Starfish 4_ASTER,{
-
- .@party_id = getcharid(CHAR_ID_PARTY);
- .@md_name$ = "Octopus Cave";
-
- if (!.@party_id) {
- mes("[Starfish]");
- mes("You alone is powerless, hehe! Better get someone to help you out. Make a party, and come back later.");
- close;
- }
- if (getcharid(CHAR_ID_CHAR) != getpartyleader(.@party_id, 2)) {
- mes("[Starfish]");
- mes("Where is your leader, hehe. I don't talk to some random people. Bring your boss to me.");
- close;
- }
- mes("[Starfish]");
- mes("I am guarding here, hehe! It is just roughly blocked for now. But someday this cave must be sealed forever, hehe!");
- next;
- while(1) {
- switch (select("Ask what's going on.", "Ask to open the gate.", "Go to other location.")) {
- case 1:
- mes("[Starfish]");
- mes("Lately, our Starfish lady is suffering with some issues, ooh ooh. Something bad happen in this peaceful place, hehe!");
- next;
- mes("[Starfish]");
- mes("Weird looking limbs came out from the hole there, tried to kidnap our lady Starfish. Ooh Ooh.");
- next;
- mes("[Starfish]");
- mes("It seems those limbs belong to that ugly octopus. That monster should be taken care of,\r"
- "but it's hard for ourselves only to make it happen, hehe.");
- next;
- mes("[Starfish]");
- mes("I want to find someone special, and ask to punish this ugly octopus.\r"
- "I hope this octopus won't ever harass our lady, hehe.");
- next;
- mes("[Starfish]");
- mes("Go catch that octopus and stick it to this pick. If you bring back the pick,\r"
- "I will open this gate for a while. You should challenge if you are interested, hehe.");
- next;
- break;
- case 2:
- .@playtime = questprogress(4197, PLAYTIME);
- if (.@playtime == 1) {
- mes("[Starfish]");
- mes("Octopus is not around now, hehe. Please come back later.");
- close;
- }
- if (.@playtime == 2) erasequest 4197;
- if (countitem(Octopus_Hunt_Stick)) {
- .@instance = instance_create(.@md_name$, .@party_id);
- if (.@instance < 0) {
- mes("[Starfish]");
- mesf("Party name is... %s.", getpartyname(.@party_id));
- mesf("Party leader is... %s.", strcharinfo(PC_NAME));
- mesf("^0000FF%s^000000, I cannot open now, hehe.", .@md_name$);
- mes("Now is not the time, please wait.");
- close;
- }
- if (instance_attachmap("1@cash", .@instance) == "") {
- mesf("^0000FF%s^000000 - Reservation Failed!", .@md_name$);
- instance_destroy(.@instance);
- close;
- }
- instance_set_timeout(3600, 300, .@instance);
- instance_init(.@instance);
-
- mes("[Starfish]");
- mesf("I will open the gate for a while to ^0000FF%s^000000.", .@md_name$);
- mes("Please catch that pervert octopus, and come back with it sticked to the pick, hehe.");
- close;
- }
- mes("[Starfish]");
- mes("Prepare a pick first, so you can thread that octopus with that pick.\r"
- "Then, I will let you in for a while, hehe.");
- close;
- case 3:
- mes("[Starfish]");
- mes("This is not a good location, check someplace else.");
- close;
- }
- }
-}
-
-mal_dun01,153,237,5 script Weird Entrance CLEAR_NPC,{
- mes("There is a strange entrance blocked roughly with some boards.");
- next;
- switch (select("Go in.", "Stop.")) {
- case 1:
- if (countitem(Octopus_Hunt_Stick)) {
- if (has_instance("1@cash") == "") {
- if (questprogress(4197, PLAYTIME) == 1) {
- mes("[Starfish]");
- mes("Ah, now is not the time... Would you come back later? Hehe.");
- close;
- }
- mes("[Starfish]");
- mes("Shhh... Weird aura is coming from that entrance. Big trouble is waiting, if you go in now.");
- close;
- }
-
- mapannounce("mal_dun01", sprintf(_$("%s party's %s member started to hunt the Octopus!"), getpartyname(getcharid(CHAR_ID_PARTY)), strcharinfo(PC_NAME)), bc_map, C_SPRINGGREEN);
- if (!questprogress(4197)) setquest 4197;
- warp "1@cash", 199, 99;
- end;
- }
- mes("[Starfish]");
- mes("You should definitely prepare hunting stick if you want to punish the Octopus. Or I will not let you in! Hehe.");
- close;
- case 2:
- mes("[Starfish]");
- mes("Yes Yes, you better quit.");
- close;
- }
-}
-
-//== Instance Scripts ======================================
-1@cash,199,99,0 script oct_enter HIDDEN_WARP_NPC,4,4,{
- end;
-OnTouch:
- donpcevent instance_npcname("oct_enter_broad")+"::OnEnable";
- specialeffect EF_BASH;
- disablenpc instance_npcname("oct_enter");
- end;
-}
-
-1@cash,1,1,0 script oct_enter_broad FAKE_NPC,{
- end;
-OnInstanceInit:
- donpcevent instance_npcname("oct_enter_broad")+"::OnDisable";
- end;
-OnEnable:
- enablenpc instance_npcname("oct_enter_broad");
- donpcevent instance_npcname("oct_foot_4")+"::OnEnable";
- donpcevent instance_npcname("oct_mob_con")+"::OnEnable";
- initnpctimer;
- end;
-OnDisable:
- disablenpc instance_npcname("oct_enter_broad");
- end;
-OnTimer1000:
- mapannounce(instance_mapname("1@cash"), _("Pervert Octopus : How dare you to come inside of my place!"), bc_map, C_YELLOW);
- end;
-OnTimer4000:
- mapannounce(instance_mapname("1@cash"), _("Pervert Octopus : But I blocked all the cave gates!! There is nothing you can do!"), bc_map, C_YELLOW);
- end;
-OnTimer7000:
- mapannounce(instance_mapname("1@cash"), _("Pervert Octopus : My juniors~ There is your toy! Play with it~ kakaka"), bc_map, C_YELLOW);
- stopnpctimer;
- donpcevent instance_npcname("oct_enter_broad")+"::OnDisable";
- end;
-}
-
-1@cash,3,3,0 script oct_foot_4 FAKE_NPC,{
- end;
-OnInstanceInit:
- donpcevent instance_npcname("oct_foot_4")+"::OnDisable";
- end;
-OnEnable:
- enablenpc instance_npcname("oct_foot_4");
- donpcevent instance_npcname("oct_foot1")+"::OnEnable";
- donpcevent instance_npcname("oct_foot2")+"::OnEnable";
- donpcevent instance_npcname("oct_foot3")+"::OnEnable";
- donpcevent instance_npcname("oct_foot4")+"::OnEnable";
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 20, 114, _("Octopus Leg#1"), MD_OCTOPUS_LEG, 1, instance_npcname("oct_foot_4")+"::OnMyMobDead");
- monster(.@map$, 88, 190, _("Octopus Leg#2"), MD_OCTOPUS_LEG, 1, instance_npcname("oct_foot_4")+"::OnMyMobDead");
- monster(.@map$, 307, 215, _("Octopus Leg#3"), MD_OCTOPUS_LEG, 1, instance_npcname("oct_foot_4")+"::OnMyMobDead");
- monster(.@map$, 372, 131, _("Octopus Leg#4"), MD_OCTOPUS_LEG, 1, instance_npcname("oct_foot_4")+"::OnMyMobDead");
- end;
-OnDisable:
- disablenpc instance_npcname("oct_foot_4");
- end;
-OnMyMobDead:
- .@map$ = instance_mapname("1@cash");
- if (mobcount(.@map$,instance_npcname("oct_foot_4")+"::OnMyMobDead") < 1) {
- donpcevent instance_npcname("oct_boss_con")+"::OnEnable";
- mapannounce(.@map$, _("Hey you!! I'll personally take care of you all! Let's bring it on!"), bc_map, C_SPRINGGREEN);
- enablenpc instance_npcname("oct_boss_warp");
- instance_warpall .@map$, 199, 99;
- end;
- }
- mapannounce(.@map$, _("Arrgg!! That hurts!!! I need another strategy..."), bc_map, C_SPRINGGREEN);
- end;
-}
-
-1@cash,20,114,0 script oct_foot1 HIDDEN_WARP_NPC,6,6,{
- end;
-OnInstanceInit:
- donpcevent instance_npcname(strnpcinfo(NPC_NAME))+"::OnDisable";
- end;
-OnEnable:
- enablenpc instance_npcname(strnpcinfo(NPC_NAME));
- .@label$ = instance_npcname(strnpcinfo(NPC_NAME))+"::OnMyMobDead";
- .@i = atoi(charat(strnpcinfo(NPC_NAME),8));
- .@map$ = instance_mapname("1@cash");
- switch (.@i) {
- case 1:
- areamonster(.@map$, 34, 96, 38, 100, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 39, 90, 41, 92, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 38, 76, 40, 78, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 39, 58, 41, 60, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 50, 38, 56, 44, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- areamonster(.@map$, 68, 32, 72, 36, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- areamonster(.@map$, 83, 26, 85, 28, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 107, 28, 109, 30, _("Octopus's Henchman"), MD_OCTOPUS, 1, .@label$);
- areamonster(.@map$, 123, 28, 125, 30, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 134, 31, 138, 35, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- areamonster(.@map$, 142, 39, 146, 43, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- break;
- case 2:
- areamonster(.@map$, 139, 113, 143, 117, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- areamonster(.@map$, 135, 104, 137, 106, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 123, 93, 127, 97, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 113, 90, 115, 92, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 103, 89, 105, 91, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 89, 90, 91,92, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 74, 104, 76, 106, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 74, 120, 76, 122, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 83, 131, 87, 135, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 92, 142, 94, 144, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 98, 159, 100, 161, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 94, 180, 98, 184, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- break;
- case 3:
- areamonster(.@map$, 299, 209, 303, 213, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 292, 203, 296, 207, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 291, 186, 293, 188, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 292, 166, 294, 168, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 293, 151, 295, 153, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 299, 137, 303, 141, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 300, 123, 304, 127, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 300, 104, 304, 108, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 279, 101, 281, 103, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- monster(.@map$, 260, 103, _("Octopus's Henchman"), MD_OCTOPUS, 1, .@label$);
- break;
- case 4:
- areamonster(.@map$, 363, 123, 367, 127, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 364, 108, 368, 112, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- areamonster(.@map$, 363, 93, 367, 97, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 364, 72, 366, 74, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 364, 58, 366, 60, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 355, 44, 359, 48, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 346, 36, 350, 40, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 319, 28, 325, 34, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- areamonster(.@map$, 305, 27, 307, 29, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- areamonster(.@map$, 276, 29, 280, 33, _("Octopus's Henchman"), MD_OCTOPUS, 5, .@label$);
- areamonster(.@map$, 258, 37, 262, 41, _("Octopus's Henchman"), MD_OCTOPUS, 2, .@label$);
- break;
- }
- end;
-OnDisable:
- killmonster instance_mapname("1@cash"), instance_npcname(strnpcinfo(NPC_NAME))+"::OnMyMobDead"; // Not in official script.
- disablenpc instance_npcname(strnpcinfo(NPC_NAME));
- end;
-OnTouch:
- if (getd("."+strnpcinfo(NPC_NAME)+instance_id())) end;
- setd "."+strnpcinfo(NPC_NAME)+instance_id(),1;
- hideonnpc instance_npcname(strnpcinfo(NPC_NAME));
- mapannounce(instance_mapname("1@cash"), _("Come out all my babies and help me out!"), bc_map, C_YELLOW);
- initnpctimer;
- end;
-OnTimer5000:
- .@map$ = instance_mapname("1@cash");
- mapannounce(.@map$, _("Let's give them a lesson!"), bc_map, C_YELLOW);
- .@label$ = instance_npcname(strnpcinfo(NPC_NAME))+"::OnMyMobDead";
- .@i = atoi(charat(strnpcinfo(NPC_NAME),8));
- switch (.@i) {
- case 1:
- areamonster(.@map$, 18, 112, 22,116, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 18, 112, 22,116, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- break;
- case 2:
- areamonster(.@map$, 86, 188, 90,192, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 96, 98, 100,102, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- break;
- case 3:
- areamonster(.@map$, 305, 213, 309,217, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 305, 213, 309,217, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- break;
- case 4:
- areamonster(.@map$, 370, 129, 374,133, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- areamonster(.@map$, 370, 129, 374,133, _("Octopus's Henchman"), MD_OCTOPUS, 3, .@label$);
- break;
- }
- end;
-OnTimer30000:
- setd "."+strnpcinfo(NPC_NAME)+instance_id(),0;
- stopnpctimer;
- .@i = atoi(charat(strnpcinfo(NPC_NAME),8));
- donpcevent instance_npcname("oct_foot_exit"+.@i)+"::OnEnable";
- donpcevent instance_npcname(strnpcinfo(NPC_NAME))+"::OnDisable";
- end;
-OnMyMobDead:
- .@map$ = instance_mapname("1@cash");
- if (mobcount(.@map$,instance_npcname(strnpcinfo(NPC_NAME))+"::OnMyMobDead") < 1) {
- mapannounce(.@map$, _("You hurt my babies!!? You'll have to pay for this!!!"), bc_map, C_SPRINGGREEN);
- setd "."+strnpcinfo(NPC_NAME)+instance_id(),0;
- stopnpctimer;
- .@i = atoi(charat(strnpcinfo(NPC_NAME),8));
- donpcevent instance_npcname("oct_foot_exit"+.@i)+"::OnEnable";
- donpcevent instance_npcname(strnpcinfo(NPC_NAME))+"::OnDisable";
- end;
- }
- end;
-}
-1@cash,88,190,0 duplicate(oct_foot1) oct_foot2 HIDDEN_WARP_NPC,6,6
-1@cash,307,215,0 duplicate(oct_foot1) oct_foot3 HIDDEN_WARP_NPC,6,6
-1@cash,372,131,0 duplicate(oct_foot1) oct_foot4 HIDDEN_WARP_NPC,6,6
-
-1@cash,16,117,0 script oct_foot_exit1 WARPNPC,2,2,{
- end;
-OnInstanceInit:
- disablenpc instance_npcname(strnpcinfo(NPC_NAME));
- end;
-OnEnable:
- enablenpc instance_npcname(strnpcinfo(NPC_NAME));
- end;
-OnTouch:
- warp instance_mapname("1@cash"), 198, 99;
- end;
-}
-1@cash,77,193,0 duplicate(oct_foot_exit1) oct_foot_exit2 WARPNPC,2,2
-1@cash,312,214,0 duplicate(oct_foot_exit1) oct_foot_exit3 WARPNPC,2,2
-1@cash,370,139,0 duplicate(oct_foot_exit1) oct_foot_exit4 WARPNPC,2,2
-
-1@cash,15,15,0 script oct_mob_con FAKE_NPC,{
- end;
-OnInstanceInit:
- donpcevent instance_npcname("oct_mob_con")+"::OnDisable";
- end;
-OnEnable:
- .@map$ = instance_mapname("1@cash");
- enablenpc instance_npcname("oct_mob_con");
- monster(.@map$, 32, 94, _("Hydra"), HYDRA, 1);
- monster(.@map$, 41, 101, _("Hydra"), HYDRA, 1);
- monster(.@map$, 35, 78, _("Hydra"), HYDRA, 1);
- monster(.@map$, 35, 62, _("Hydra"), HYDRA, 1);
- monster(.@map$, 49, 54, _("Hydra"), HYDRA, 1);
- monster(.@map$, 70, 28, _("Hydra"), HYDRA, 1);
- monster(.@map$, 83, 22, _("Hydra"), HYDRA, 1);
- monster(.@map$, 99, 23, _("Hydra"), HYDRA, 1);
- monster(.@map$, 115, 23, _("Hydra"), HYDRA, 1);
- monster(.@map$, 132, 25, _("Hydra"), HYDRA, 1);
- monster(.@map$, 100, 185, _("Hydra"), HYDRA, 1);
- monster(.@map$, 92, 178, _("Hydra"), HYDRA, 1);
- monster(.@map$, 92, 162, _("Hydra"), HYDRA, 1);
- monster(.@map$, 70, 121, _("Hydra"), HYDRA, 1);
- monster(.@map$, 70, 105, _("Hydra"), HYDRA, 1);
- monster(.@map$, 105, 85, _("Hydra"), HYDRA, 1);
- monster(.@map$, 121, 84, _("Hydra"), HYDRA, 1);
- monster(.@map$, 292, 209, _("Hydra"), HYDRA, 1);
- monster(.@map$, 303, 206, _("Hydra"), HYDRA, 1);
- monster(.@map$, 290, 163, _("Hydra"), HYDRA, 1);
- monster(.@map$, 299, 150, _("Hydra"), HYDRA, 1);
- monster(.@map$, 308, 141, _("Hydra"), HYDRA, 1);
- monster(.@map$, 308, 125, _("Hydra"), HYDRA, 1);
- monster(.@map$, 295, 97, _("Hydra"), HYDRA, 1);
- monster(.@map$, 279, 97, _("Hydra"), HYDRA, 1);
- monster(.@map$, 370, 111, _("Hydra"), HYDRA, 1);
- monster(.@map$, 370, 110, _("Hydra"), HYDRA, 1);
- monster(.@map$, 371, 96, _("Hydra"), HYDRA, 1);
- monster(.@map$, 371, 80, _("Hydra"), HYDRA, 1);
- monster(.@map$, 367, 55, _("Hydra"), HYDRA, 1);
- monster(.@map$, 343, 29, _("Hydra"), HYDRA, 1);
- monster(.@map$, 327, 24, _("Hydra"), HYDRA, 1);
- monster(.@map$, 311, 22, _("Hydra"), HYDRA, 1);
- monster(.@map$, 295, 22, _("Hydra"), HYDRA, 1);
- monster(.@map$, 279, 22, _("Hydra"), HYDRA, 1);
- areamonster(.@map$, 30, 67, 50, 87, _("Stapo"), STAPO, 1);
- areamonster(.@map$, 102, 19, 122, 39, _("Stapo"), STAPO, 1);
- areamonster(.@map$, 89, 138, 109, 158, _("Stapo"), STAPO, 1);
- areamonster(.@map$, 112, 83, 132, 103, _("Stapo"), STAPO, 1);
- areamonster(.@map$, 283, 168, 303, 188, _("Stapo"), STAPO, 1);
- areamonster(.@map$, 292, 97, 312, 117, _("Stapo"), STAPO, 1);
- areamonster(.@map$, 355, 64, 375, 84, _("Stapo"), STAPO, 1);
- areamonster(.@map$, 317, 17, 337, 37, _("Stapo"), STAPO, 1);
- donpcevent instance_npcname("oct_backattack1")+"::OnEnable";
- donpcevent instance_npcname("oct_backattack2")+"::OnEnable";
- donpcevent instance_npcname("oct_backattack3")+"::OnEnable";
- donpcevent instance_npcname("oct_backattack4")+"::OnEnable";
- donpcevent instance_npcname("oct_mob_con")+"::OnDisable";
- end;
-OnDisable:
- disablenpc instance_npcname("oct_mob_con");
- end;
-}
-
-1@cash,45,53,0 script oct_backattack1 HIDDEN_WARP_NPC,3,3,{
- end;
-OnInstanceInit:
- disablenpc instance_npcname("oct_backattack1");
- end;
-OnTouch:
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 39, 59, _("Hydra"), HYDRA, 1);
- monster(.@map$, 40, 59, _("Hydra"), HYDRA, 1);
- monster(.@map$, 41, 59, _("Hydra"), HYDRA, 1);
- monster(.@map$, 47, 50, _("Hydra"), HYDRA, 1);
- monster(.@map$, 48, 50, _("Hydra"), HYDRA, 1);
- monster(.@map$, 49, 50, _("Hydra"), HYDRA, 1);
- monster(.@map$, 41, 53, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- mapannounce(.@map$, _("Don't let them break through, stop them!!!"), bc_map, C_SPRINGGREEN);
- specialeffect EF_BASH;
- disablenpc instance_npcname("oct_backattack1");
- end;
-OnEnable:
- enablenpc instance_npcname("oct_backattack1");
- end;
-}
-
-1@cash,78,99,0 script oct_backattack2 HIDDEN_WARP_NPC,3,3,{
- end;
-OnInstanceInit:
- disablenpc instance_npcname("oct_backattack2");
- end;
-OnTouch:
- if (getd("."+instance_id())) end;
- setd "."+instance_id(),1;
- initnpctimer;
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 71, 105, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- mapannounce(.@map$, _("Headquarters are empty, GO!!!"), bc_map, C_SPRINGGREEN);
- hideonnpc instance_npcname("oct_backattack2");
- end;
-OnTimer2000:
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 71, 105, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- mapannounce(.@map$, _("Run, RUN! Go, GO!!!"), bc_map, C_SPRINGGREEN);
- end;
-OnTimer4000:
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 71, 105, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- mapannounce(.@map$, _("No time, come out fast!"), bc_map, C_SPRINGGREEN);
- end;
-OnTimer6000:
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 71, 105, _("Octopus's Henchman"), MD_OCTOPUS, 3);
- mapannounce(.@map$, _("Let's take over the headquarters!!!"), bc_map, C_SPRINGGREEN);
- end;
-OnTimer8000:
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 71, 105, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- mapannounce(.@map$, _("There is no time to lose, hurry up!!!"), bc_map, C_SPRINGGREEN);
- stopnpctimer;
- end;
-OnEnable:
- enablenpc instance_npcname("oct_backattack2");
- end;
-}
-
-1@cash,299,144,0 script oct_backattack3 HIDDEN_WARP_NPC,3,3,{
- end;
-OnInstanceInit:
- disablenpc instance_npcname("oct_backattack3");
- end;
-OnTouch:
- if (getd("."+instance_id())) end;
- setd "."+instance_id(),1;
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 293, 153, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 294, 152, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 292, 153, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 293, 151, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 293, 152, _("Octopus's Henchman ?"), MD_MARSE, 1);
- mapannounce(.@map$, _("Kakaka! Suprised??!!"), bc_map, C_SPRINGGREEN);
- initnpctimer;
- hideonnpc instance_npcname("oct_backattack3");
- end;
-OnTimer5000:
- mapannounce(instance_mapname("1@cash"), _("... Looks like we have a spy among us."), bc_map, C_SPRINGGREEN);
- stopnpctimer;
- end;
-OnEnable:
- enablenpc instance_npcname("oct_backattack3");
- end;
-}
-
-1@cash,336,36,0 script oct_backattack4 HIDDEN_WARP_NPC,3,3,{
- end;
-OnInstanceInit:
- disablenpc instance_npcname("oct_backattack4");
- end;
-OnTouch:
- if (getd("."+instance_id())) end;
- setd "."+instance_id(),1;
- .@map$ = instance_mapname("1@cash");
- monster(.@map$, 332, 37, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 332, 36, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 332, 35, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 332, 34, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 341, 37, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 341, 36, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 341, 35, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 341, 34, _("Octopus's Henchman"), MD_OCTOPUS, 1);
- monster(.@map$, 260, 40, _("Mercenary Squid"), MD_MARSE, 1);
- monster(.@map$, 260, 41, _("Mercenary Squid"), MD_MARSE, 1);
- monster(.@map$, 260, 39, _("Mercenary Squid"), MD_MARSE, 1);
- monster(.@map$, 259, 40, _("Mercenary Squid"), MD_MARSE, 1);
- monster(.@map$, 261, 40, _("Mercenary Squid"), MD_MARSE, 1);
- mapannounce(.@map$, _("What a successful pincer tactic! The enemy is strong! Let's not lose yourselves! Anyway, where are all the mercenaries??"), bc_map, C_SPRINGGREEN);
- initnpctimer;
- hideonnpc instance_npcname("oct_backattack4");
- end;
-OnTimer5000:
- mapannounce(instance_mapname("1@cash"), _("Mercenary Squid : eh...eh... wrong direction. No enemies are shown in this direction."), bc_map, C_SPRINGGREEN);
- end;
-OnTimer7000:
- mapannounce(instance_mapname("1@cash"), _("Pervert Octopus : Fools! Can't you read the map??!! Useless!!"), bc_map, C_SPRINGGREEN);
- stopnpctimer;
- end;
-OnEnable:
- enablenpc instance_npcname("oct_backattack4");
- end;
-}
-
-1@cash,2,2,0 script oct_boss_con FAKE_NPC,{
- end;
-OnInstanceInit:
- donpcevent instance_npcname("oct_boss_con")+"::OnDisable";
- end;
-OnDisable:
- disablenpc instance_npcname("oct_boss_con");
- end;
-OnEnable:
- enablenpc instance_npcname("oct_boss_con");
- donpcevent instance_npcname("oct_boss_foot")+"::OnEnable";
- monster(instance_mapname("1@cash"), 199, 188, _("Disgusting Octopus"), MD_GIANT_OCTOPUS, 1, instance_npcname("oct_boss_con")+"::OnMyMobDead");
- initnpctimer;
- end;
-OnTimer7000:
- callsub OnAnnounce,
- "You won't attack the one man.",
- "I got fired from ink manufacturer last week.",
- "Disgusting Octopus : Arghhhhh, come on!";
- end;
-OnTimer14000:
- callsub OnAnnounce,
- "Why... why can't you know my heart!",
- "Do you know how hard it is to live these days because there are not many new adventurers?",
- "You.. I'll destroy you all...!";
- end;
-OnTimer21000:
- callsub OnAnnounce,
- "What? I'm a disgusting octopus? You're sadists.",
- "Let's not do this and how about we look for the best solution, huh??",
- "Even if I fail here, I will keep coming back, forever!!!";
- end;
-OnTimer28000:
- callsub OnAnnounce,
- "Instinct of mating is for males, what did I do wrong?",
- "Do you really want to solve the problem between humans by violence?? Ah, I'm an octopus...",
- "That's enough! Back off!";
- end;
-OnTimer35000:
- callsub OnAnnounce,
- "Do I have to spend Christmas alone again...",
- "Youth unemployment became a big issue these days... You won't get a job if you keep playing with me here.",
- "This is as far as I can go!";
- end;
-OnTimer42000:
- callsub OnAnnounce,
- "Hand on your heart and think if you come onto anyone...",
- "Let's not do this here and follow the law!",
- "You'll keep on doing this til the end, is that it?";
- end;
-OnTimer49000:
- callsub OnAnnounce,
- "errrrrrrrrrrrrrrrrrrrrrrrr... Cough! Cough!",
- "Disgusting Octopus : Violence cannot be justified in any case.",
- "This is my place!!!";
- stopnpctimer;
- initnpctimer;
- end;
-OnAnnounce:
- mapannounce(instance_mapname("1@cash"), sprintf(_$("Disgusting Octopus : %s"), getarg(rand(3))), bc_map, C_YELLOW);
- return;
-OnMyMobDead:
- .@map$ = instance_mapname("1@cash");
- if (mobcount(.@map$,instance_npcname("oct_boss_con")+"::OnMyMobDead") < 1) {
- mapannounce(.@map$, _("Disgusting Octopus : That's it for the today! Next time, I will play with you badly!"), bc_map, C_YELLOW);
- enablenpc instance_npcname("oct_exit_1");
- enablenpc instance_npcname("oct_exit_2");
- donpcevent instance_npcname("oct_boss_foot")+"::OnDisable";
- stopnpctimer;
- donpcevent instance_npcname("oct_boss_con")+"::OnDisable";
- end;
- }
- end;
-}
-
-1@cash,4,4,0 script oct_boss_foot FAKE_NPC,{
- end;
-OnInstanceInit:
- donpcevent instance_npcname("oct_boss_foot")+"::OnDisable";
- end;
-OnEnable:
- enablenpc instance_npcname("oct_boss_foot");
- initnpctimer;
- end;
-OnCall:
- .@map$ = instance_mapname("1@cash");
- if (mobcount(.@map$,instance_npcname("oct_boss_foot")+"::OnMyMobDead") < 100) {
- switch(rand(2)) {
- case 0:
- mapannounce(.@map$, _("Disgusting Octopus : Do you know how many legs octopus have? It doesn't matter, I have unlimited legs!!"), bc_map, C_YELLOW);
- areamonster(.@map$, 192, 181, 206, 195, _("Octopus Leg"), MD_OCTOPUS_LEG, 1, instance_npcname("oct_boss_foot")+"::OnMyMobDead");
- break;
- case 1:
- mapannounce(.@map$, _("Disgusting Octopus : I...cannot..hold anymore, my babies~ please come out and fight!"), bc_map, C_YELLOW);
- areamonster(.@map$, 192, 181, 206, 195, _("Octopus's Henchman"), MD_OCTOPUS, 5, instance_npcname("oct_boss_foot")+"::OnMyMobDead");
- break;
- }
- }
- initnpctimer;
- end;
-OnTimer10000:
- stopnpctimer;
- donpcevent instance_npcname("oct_boss_foot")+"::OnCall";
- end;
-OnDisable:
- stopnpctimer;
- killmonster instance_mapname("1@cash"), instance_npcname("oct_boss_foot")+"::OnMyMobDead"; // Not in official script.
- disablenpc instance_npcname("oct_boss_foot");
- end;
-OnMyMobDead:
- end;
-}
-
-1@cash,198,116,0 script oct_boss_warp WARPNPC,2,2,{
- end;
-OnInstanceInit:
- disablenpc instance_npcname("oct_boss_warp");
- end;
-OnTouch:
- warp instance_mapname("1@cash"), 210, 172;
- end;
-}
-
-1@cash,190,208,0 script oct_exit_1 WARPNPC,2,2,{
- end;
-OnInstanceInit:
- disablenpc instance_npcname(strnpcinfo(NPC_NAME));
- end;
-OnTouch:
- mes("Do you want to go out from the octopus dungeon?");
- next;
- if (select("No!", "Yes!") == 2)
- warp "mal_dun01", 153, 233;
- close;
-}
-1@cash,198,82,0 duplicate(oct_exit_1) oct_exit_2 WARPNPC,2,2
-// This is never enabled in the official script.
-//1@cash,200,161,0 duplicate(oct_exit_1) oct_exit_3 WARPNPC,2,2
-
-//== Warp Portals ==========================================
-1@cash,193,82,0 warp oct_door1 2,2,1@cash,151,48
-1@cash,154,53,0 warp oct_door2 2,2,1@cash,197,87
-1@cash,187,99,0 warp oct_door3 2,2,1@cash,148,128
-1@cash,153,133,0 warp oct_door4 2,2,1@cash,197,99
-1@cash,209,100,0 warp oct_door5 2,2,1@cash,250,111
-1@cash,244,118,0 warp oct_door6 2,2,1@cash,199,100
-1@cash,209,83,0 warp oct_door7 2,2,1@cash,252,46
-1@cash,246,53,0 warp oct_door8 2,2,1@cash,203,83