diff options
Diffstat (limited to 'npc/re/instances/HazyForest.txt')
-rw-r--r-- | npc/re/instances/HazyForest.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/re/instances/HazyForest.txt b/npc/re/instances/HazyForest.txt index 0467f612b..1baa1423f 100644 --- a/npc/re/instances/HazyForest.txt +++ b/npc/re/instances/HazyForest.txt @@ -20,8 +20,8 @@ //============================================================ bif_fild01,158,340,5 script Laphine Soldier#mist 4_M_FAIRYSOLDIER,{ - set .@party_id,getcharid(1); - set .@md_name$,"Mistwood Maze"; + .@party_id = getcharid(1); + .@md_name$ = "Mistwood Maze"; mes "[Laphine Soldier]"; mes "Are you going into the forest?"; @@ -84,7 +84,7 @@ bif_fild01,158,340,5 script Laphine Soldier#mist 4_M_FAIRYSOLDIER,{ mes "[Laphine Soldier]"; mes "Party Name "+getpartyname(.@party_id)+"..."; mes "Party Leader "+strcharinfo(0)+"..."; - set .@instance, instance_create(.@md_name$, .@party_id); + .@instance = instance_create(.@md_name$, .@party_id); if (.@instance < 0) { mes "Hmm..."; next; @@ -194,7 +194,7 @@ OnTimer180000: // callfunc "F_Mora_Mist",<warp to enable>,<success message>,<fail message>{,<end flag>} function script F_Mora_Mist { - set .@map$, instance_mapname("1@mist"); + .@map$ = instance_mapname("1@mist"); if (mobcount(.@map$,instance_npcname(strnpcinfo(0))+"::OnMyMobDead") == 0) { mes "Obviously no one is taking care of it."; mes "It seems like you can chop down the garden tree."; @@ -423,7 +423,7 @@ OnMyMobDead: "Gardeners: We're not dead, yet!!!!",1; end; OnInstanceInit: - set .@map$, instance_mapname("1@mist"); + .@map$ = instance_mapname("1@mist"); monster .@map$,318,137,"Baby Tom",2136,1,instance_npcname("The Gardeners' Tree")+"::OnMyMobDead"; monster .@map$,321,137,"Tomba the Baby",2136,1,instance_npcname("The Gardeners' Tree")+"::OnMyMobDead"; monster .@map$,324,137,"Exhausted Remi",2137,1,instance_npcname("The Gardeners' Tree")+"::OnMyMobDead"; @@ -513,7 +513,7 @@ OnInstanceInit: monster instance_mapname("1@mist"),.@c[0],.@c[1],"Wandering Purple Dragon",2131,1,instance_npcname("#Dragon Herder")+"::OnMyMobDead"; end; OnMyMobDead: - set .@map$, instance_mapname("1@mist"); + .@map$ = instance_mapname("1@mist"); if (mobcount(.@map$,instance_npcname("#Dragon Herder")+"::OnMyMobDead") == 0) { donpcevent instance_npcname("Collapsed Girl#mist")+"::OnEnable"; donpcevent instance_npcname("Mysterious Young Man#mis")+"::OnEnable"; @@ -599,7 +599,7 @@ OnTimer3000: mes "[Loki]"; mes "Now we have to say goodbye here."; mes "If you survive this forest, of course."; - set ep14_1_mistwoods,2; + ep14_1_mistwoods = 2; setquest 7212; close; case 2: @@ -607,7 +607,7 @@ OnTimer3000: mes "I understand."; mes "Step back if you aren't ready."; mes "This forest doesn't like strangers."; - set ep14_1_mistwoods,1; + ep14_1_mistwoods = 1; close; } } else if (ep14_1_mistwoods == 1) { @@ -645,7 +645,7 @@ OnTimer3000: mes "[Loki]"; mes "Now we have to say goodbye here."; mes "Hopefully, we will see each other again in Mora."; - set ep14_1_mistwoods,2; + ep14_1_mistwoods = 2; setquest 7212; close; } @@ -705,7 +705,7 @@ OnDisable: mes "I'll wait for her to wake up and get out of this forest."; mes "I can manage it on my own."; mes "I'll see you in Mora."; - set ep14_1_mistwoods,3; + ep14_1_mistwoods = 3; erasequest 7212; setquest 7213; close; @@ -778,7 +778,7 @@ mora,46,152,5 script Flower Smelling Lady 4_F_NYDHOG,{ mes "I thought I was forsaken..."; next; mes "The Guardian slowly looked away as if deep in thought."; - set ep14_1_mistwoods,4; + ep14_1_mistwoods = 4; close2; } else if (ep14_1_mistwoods == 4) { mes "- He seems to be deep in thought. -"; @@ -901,7 +901,7 @@ mora,48,152,3 script Sharp Eyed Man 4_M_ROKI2,{ next; mes "[Nydhogg the Guardian]"; mes "May the blessing of Mother Yggdrasil be with you..."; - set ep14_1_mistwoods,10; + ep14_1_mistwoods = 10; completequest 7213; getitem 2568,1; //Muffler_Of_Roki getitem 2858,1; //Pendant_Of_Guardian @@ -927,8 +927,8 @@ OnInstanceInit: monster instance_mapname("1@mist"),0,0,"Miming",2137,15,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead"; end; OnMyMobDead: - set .@map$, instance_mapname("1@mist"); - set .@num_mobs, 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@mist"); + .@num_mobs = 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead"); if (.@num_mobs > 0) monster .@map$,0,0,"Miming",2137,.@num_mobs,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead"; end; @@ -940,8 +940,8 @@ OnInstanceInit: monster instance_mapname("1@mist"),0,0,"Pom Spider",2132,35,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead"; end; OnMyMobDead: - set .@map$, instance_mapname("1@mist"); - set .@num_mobs, 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@mist"); + .@num_mobs = 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead"); if (.@num_mobs > 0) monster .@map$,0,0,"Pom Spider",2132,.@num_mobs,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead"; end; @@ -953,8 +953,8 @@ OnInstanceInit: monster instance_mapname("1@mist"),0,0,"Angra Mantis",2133,35,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead"; end; OnMyMobDead: - set .@map$, instance_mapname("1@mist"); - set .@num_mobs, 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@mist"); + .@num_mobs = 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead"); if (.@num_mobs > 0) monster .@map$,0,0,"Angra Mantis",2133,.@num_mobs,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead"; end; @@ -966,8 +966,8 @@ OnInstanceInit: monster instance_mapname("1@mist"),0,0,"Parus",2134,35,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead"; end; OnMyMobDead: - set .@map$, instance_mapname("1@mist"); - set .@num_mobs, 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@mist"); + .@num_mobs = 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead"); if (.@num_mobs > 0) monster .@map$,0,0,"Parus",2134,.@num_mobs,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead"; end; @@ -979,8 +979,8 @@ OnInstanceInit: monster instance_mapname("1@mist"),0,0,"Little Fatum",2136,15,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead"; end; OnMyMobDead: - set .@map$, instance_mapname("1@mist"); - set .@num_mobs, 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead"); + .@map$ = instance_mapname("1@mist"); + .@num_mobs = 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead"); if (.@num_mobs > 0) monster .@map$,0,0,"Little Fatum",2136,.@num_mobs,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead"; end; |