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-rw-r--r--npc/re/instances/HazyForest.txt44
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/re/instances/HazyForest.txt b/npc/re/instances/HazyForest.txt
index 0467f612b..1baa1423f 100644
--- a/npc/re/instances/HazyForest.txt
+++ b/npc/re/instances/HazyForest.txt
@@ -20,8 +20,8 @@
//============================================================
bif_fild01,158,340,5 script Laphine Soldier#mist 4_M_FAIRYSOLDIER,{
- set .@party_id,getcharid(1);
- set .@md_name$,"Mistwood Maze";
+ .@party_id = getcharid(1);
+ .@md_name$ = "Mistwood Maze";
mes "[Laphine Soldier]";
mes "Are you going into the forest?";
@@ -84,7 +84,7 @@ bif_fild01,158,340,5 script Laphine Soldier#mist 4_M_FAIRYSOLDIER,{
mes "[Laphine Soldier]";
mes "Party Name "+getpartyname(.@party_id)+"...";
mes "Party Leader "+strcharinfo(0)+"...";
- set .@instance, instance_create(.@md_name$, .@party_id);
+ .@instance = instance_create(.@md_name$, .@party_id);
if (.@instance < 0) {
mes "Hmm...";
next;
@@ -194,7 +194,7 @@ OnTimer180000:
// callfunc "F_Mora_Mist",<warp to enable>,<success message>,<fail message>{,<end flag>}
function script F_Mora_Mist {
- set .@map$, instance_mapname("1@mist");
+ .@map$ = instance_mapname("1@mist");
if (mobcount(.@map$,instance_npcname(strnpcinfo(0))+"::OnMyMobDead") == 0) {
mes "Obviously no one is taking care of it.";
mes "It seems like you can chop down the garden tree.";
@@ -423,7 +423,7 @@ OnMyMobDead:
"Gardeners: We're not dead, yet!!!!",1;
end;
OnInstanceInit:
- set .@map$, instance_mapname("1@mist");
+ .@map$ = instance_mapname("1@mist");
monster .@map$,318,137,"Baby Tom",2136,1,instance_npcname("The Gardeners' Tree")+"::OnMyMobDead";
monster .@map$,321,137,"Tomba the Baby",2136,1,instance_npcname("The Gardeners' Tree")+"::OnMyMobDead";
monster .@map$,324,137,"Exhausted Remi",2137,1,instance_npcname("The Gardeners' Tree")+"::OnMyMobDead";
@@ -513,7 +513,7 @@ OnInstanceInit:
monster instance_mapname("1@mist"),.@c[0],.@c[1],"Wandering Purple Dragon",2131,1,instance_npcname("#Dragon Herder")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@map$, instance_mapname("1@mist");
+ .@map$ = instance_mapname("1@mist");
if (mobcount(.@map$,instance_npcname("#Dragon Herder")+"::OnMyMobDead") == 0) {
donpcevent instance_npcname("Collapsed Girl#mist")+"::OnEnable";
donpcevent instance_npcname("Mysterious Young Man#mis")+"::OnEnable";
@@ -599,7 +599,7 @@ OnTimer3000:
mes "[Loki]";
mes "Now we have to say goodbye here.";
mes "If you survive this forest, of course.";
- set ep14_1_mistwoods,2;
+ ep14_1_mistwoods = 2;
setquest 7212;
close;
case 2:
@@ -607,7 +607,7 @@ OnTimer3000:
mes "I understand.";
mes "Step back if you aren't ready.";
mes "This forest doesn't like strangers.";
- set ep14_1_mistwoods,1;
+ ep14_1_mistwoods = 1;
close;
}
} else if (ep14_1_mistwoods == 1) {
@@ -645,7 +645,7 @@ OnTimer3000:
mes "[Loki]";
mes "Now we have to say goodbye here.";
mes "Hopefully, we will see each other again in Mora.";
- set ep14_1_mistwoods,2;
+ ep14_1_mistwoods = 2;
setquest 7212;
close;
}
@@ -705,7 +705,7 @@ OnDisable:
mes "I'll wait for her to wake up and get out of this forest.";
mes "I can manage it on my own.";
mes "I'll see you in Mora.";
- set ep14_1_mistwoods,3;
+ ep14_1_mistwoods = 3;
erasequest 7212;
setquest 7213;
close;
@@ -778,7 +778,7 @@ mora,46,152,5 script Flower Smelling Lady 4_F_NYDHOG,{
mes "I thought I was forsaken...";
next;
mes "The Guardian slowly looked away as if deep in thought.";
- set ep14_1_mistwoods,4;
+ ep14_1_mistwoods = 4;
close2;
} else if (ep14_1_mistwoods == 4) {
mes "- He seems to be deep in thought. -";
@@ -901,7 +901,7 @@ mora,48,152,3 script Sharp Eyed Man 4_M_ROKI2,{
next;
mes "[Nydhogg the Guardian]";
mes "May the blessing of Mother Yggdrasil be with you...";
- set ep14_1_mistwoods,10;
+ ep14_1_mistwoods = 10;
completequest 7213;
getitem 2568,1; //Muffler_Of_Roki
getitem 2858,1; //Pendant_Of_Guardian
@@ -927,8 +927,8 @@ OnInstanceInit:
monster instance_mapname("1@mist"),0,0,"Miming",2137,15,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@map$, instance_mapname("1@mist");
- set .@num_mobs, 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead");
+ .@map$ = instance_mapname("1@mist");
+ .@num_mobs = 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead");
if (.@num_mobs > 0)
monster .@map$,0,0,"Miming",2137,.@num_mobs,instance_npcname("#Mist Mobs Respawn1")+"::OnMyMobDead";
end;
@@ -940,8 +940,8 @@ OnInstanceInit:
monster instance_mapname("1@mist"),0,0,"Pom Spider",2132,35,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@map$, instance_mapname("1@mist");
- set .@num_mobs, 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead");
+ .@map$ = instance_mapname("1@mist");
+ .@num_mobs = 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead");
if (.@num_mobs > 0)
monster .@map$,0,0,"Pom Spider",2132,.@num_mobs,instance_npcname("#Mist Mobs Respawn2")+"::OnMyMobDead";
end;
@@ -953,8 +953,8 @@ OnInstanceInit:
monster instance_mapname("1@mist"),0,0,"Angra Mantis",2133,35,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@map$, instance_mapname("1@mist");
- set .@num_mobs, 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead");
+ .@map$ = instance_mapname("1@mist");
+ .@num_mobs = 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead");
if (.@num_mobs > 0)
monster .@map$,0,0,"Angra Mantis",2133,.@num_mobs,instance_npcname("#Mist Mobs Respawn3")+"::OnMyMobDead";
end;
@@ -966,8 +966,8 @@ OnInstanceInit:
monster instance_mapname("1@mist"),0,0,"Parus",2134,35,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@map$, instance_mapname("1@mist");
- set .@num_mobs, 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead");
+ .@map$ = instance_mapname("1@mist");
+ .@num_mobs = 35 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead");
if (.@num_mobs > 0)
monster .@map$,0,0,"Parus",2134,.@num_mobs,instance_npcname("#Mist Mobs Respawn4")+"::OnMyMobDead";
end;
@@ -979,8 +979,8 @@ OnInstanceInit:
monster instance_mapname("1@mist"),0,0,"Little Fatum",2136,15,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@map$, instance_mapname("1@mist");
- set .@num_mobs, 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead");
+ .@map$ = instance_mapname("1@mist");
+ .@num_mobs = 15 - mobcount(.@map$,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead");
if (.@num_mobs > 0)
monster .@map$,0,0,"Little Fatum",2136,.@num_mobs,instance_npcname("#Mist Mobs Respawn5")+"::OnMyMobDead";
end;